initial commit
This commit is contained in:
1
.gitignore
vendored
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.gitignore
vendored
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BIN
.vs/ClosestResolution/DesignTimeBuild/.dtbcache.v2
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.vs/ClosestResolution/DesignTimeBuild/.dtbcache.v2
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.vs/ClosestResolution/v17/.futdcache.v2
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.vs/ClosestResolution/v17/.futdcache.v2
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.vs/ClosestResolution/v17/.suo
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.vs/ClosestResolution/v17/.suo
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.vs/ProjectEvaluation/closestresolution.metadata.v7.bin
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.vs/ProjectEvaluation/closestresolution.metadata.v7.bin
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.vs/ProjectEvaluation/closestresolution.projects.v7.bin
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.vs/ProjectEvaluation/closestresolution.projects.v7.bin
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25
ClosestResolution.sln
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25
ClosestResolution.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.8.34330.188
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ClosestResolution", "ClosestResolution\ClosestResolution.csproj", "{B325C9A4-7C34-4267-97C7-718A8A426B39}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{B325C9A4-7C34-4267-97C7-718A8A426B39}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{B325C9A4-7C34-4267-97C7-718A8A426B39}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{B325C9A4-7C34-4267-97C7-718A8A426B39}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{B325C9A4-7C34-4267-97C7-718A8A426B39}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {487A82F9-F592-43C4-BC39-82FB90295C18}
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EndGlobalSection
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EndGlobal
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11
ClosestResolution/ClosestResolution.csproj
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11
ClosestResolution/ClosestResolution.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net8.0-windows</TargetFramework>
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<Nullable>enable</Nullable>
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<UseWindowsForms>true</UseWindowsForms>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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</Project>
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8
ClosestResolution/ClosestResolution.csproj.user
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8
ClosestResolution/ClosestResolution.csproj.user
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Compile Update="Form1.cs">
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<SubType>Form</SubType>
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</Compile>
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</ItemGroup>
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</Project>
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93
ClosestResolution/Form1.Designer.cs
generated
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93
ClosestResolution/Form1.Designer.cs
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namespace ClosestResolution
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{
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partial class Form1
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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txtX = new TextBox();
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txtY = new TextBox();
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lblX = new Label();
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lblY = new Label();
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SuspendLayout();
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//
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// txtX
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//
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txtX.Location = new Point(12, 12);
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txtX.Name = "txtX";
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txtX.Size = new Size(100, 23);
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txtX.TabIndex = 0;
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txtX.TextChanged += TextChanged;
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//
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// txtY
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//
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txtY.Location = new Point(12, 41);
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txtY.Name = "txtY";
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txtY.Size = new Size(100, 23);
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txtY.TabIndex = 0;
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txtY.TextChanged += TextChanged;
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//
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// lblX
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//
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lblX.AutoSize = true;
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lblX.Location = new Point(118, 15);
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lblX.Name = "lblX";
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lblX.Size = new Size(38, 15);
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lblX.TabIndex = 1;
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lblX.Text = "label1";
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//
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// lblY
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//
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lblY.AutoSize = true;
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lblY.Location = new Point(118, 44);
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lblY.Name = "lblY";
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lblY.Size = new Size(38, 15);
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lblY.TabIndex = 1;
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lblY.Text = "label1";
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//
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// Form1
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//
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AutoScaleDimensions = new SizeF(7F, 15F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(201, 90);
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Controls.Add(lblY);
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Controls.Add(lblX);
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Controls.Add(txtY);
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Controls.Add(txtX);
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Name = "Form1";
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Text = "Form1";
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ResumeLayout(false);
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PerformLayout();
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}
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#endregion
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private TextBox txtX;
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private TextBox txtY;
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private Label lblX;
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private Label lblY;
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}
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}
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55
ClosestResolution/Form1.cs
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55
ClosestResolution/Form1.cs
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namespace ClosestResolution
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{
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public partial class Form1 : Form
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{
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public Form1()
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{
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InitializeComponent();
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}
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private void TextChanged(object sender, EventArgs e)
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{
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//try get int from textbox
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if (int.TryParse(txtX.Text, out int width) && int.TryParse(txtY.Text, out int height))
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{
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//get closest resolution
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var closest = ClosestResolution(width, height);
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//set label text
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lblX.Text = closest.Width.ToString();
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lblY.Text = closest.Height.ToString();
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}
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else
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{
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lblX.Text = "Error";
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lblY.Text = "Error";
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}
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}
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private Size ClosestResolution(int width, int height)
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{
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//always go down in size in only one dimension
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if (width > height) //landscape
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{
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if ((width / 3) * 4 > height) //height needs to be kept
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{
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return new Size((height * 4) / 3, height);
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}
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else
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{
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return new Size(width, (width * 3) / 4);
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}
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}
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else //portrait
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{
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if ((height / 3) * 4 < width) //width needs to be kept
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|
{
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return new Size(width, (width * 4) / 3);
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}
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|
else
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|
{
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return new Size((height * 3) / 4, height);
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|
}
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}
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}
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|
}
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}
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120
ClosestResolution/Form1.resx
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120
ClosestResolution/Form1.resx
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|||||||
|
<?xml version="1.0" encoding="utf-8"?>
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||||||
|
<root>
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||||||
|
<!--
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|
Microsoft ResX Schema
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|
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||||||
|
Version 2.0
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|
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||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
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||||||
|
various data types are done through the TypeConverter classes
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||||||
|
associated with the data types.
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|
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||||||
|
Example:
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|
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||||||
|
... ado.net/XML headers & schema ...
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|
<resheader name="resmimetype">text/microsoft-resx</resheader>
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|
<resheader name="version">2.0</resheader>
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||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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|
<value>[base64 mime encoded serialized .NET Framework object]</value>
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|
</data>
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|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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|
</data>
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There are any number of "resheader" rows that contain simple
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|
name/value pairs.
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|
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|
Each data row contains a name, and value. The row also contains a
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||||||
|
type or mimetype. Type corresponds to a .NET class that support
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|
text/value conversion through the TypeConverter architecture.
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||||||
|
Classes that don't support this are serialized and stored with the
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|
mimetype set.
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|
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|
The mimetype is used for serialized objects, and tells the
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||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
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||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
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||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
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|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
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||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
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||||||
|
-->
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||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
||||||
17
ClosestResolution/Program.cs
Normal file
17
ClosestResolution/Program.cs
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
namespace ClosestResolution
|
||||||
|
{
|
||||||
|
internal static class Program
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The main entry point for the application.
|
||||||
|
/// </summary>
|
||||||
|
[STAThread]
|
||||||
|
static void Main()
|
||||||
|
{
|
||||||
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
|
// see https://aka.ms/applicationconfiguration.
|
||||||
|
ApplicationConfiguration.Initialize();
|
||||||
|
Application.Run(new Form1());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user