docs: fix misspellings (#25555)
* docs: fix misspellings * docs: do line breaks with HTML instead of spaces To remove trailing spaces and to avoid breaking things, line breaks can be done with the HTML br tag.
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@@ -25,7 +25,7 @@ active layer until pressed again.
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Currently, the `layer` argument of `LT()` is limited to layers 0-15, and the `kc` argument to the [Basic Keycode set](keycodes_basic), meaning you can't use keycodes like `LCTL()`, `KC_TILD`, or anything greater than `0xFF`. This is because QMK uses 16-bit keycodes, of which 4 bits are used for the function identifier and 4 bits for the layer, leaving only 8 bits for the keycode.
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For a similar reason, the `layer` argument of `LM()` is also limited to layers 0-15 and the `mod` argument must fit within 5 bits. As a consequence, although left and right modifiers are supported by `LM()`, it is impossible to mix and match left and right modifiers. Specifying at least one right-hand modifier in a combination such as `MOD_RALT|MOD_LSFT` will convert *all* the listed modifiers to their right-hand counterpart. So, using the aforementionned mod-mask will actually send <kbd>Right Alt</kbd>+<kbd>Right Shift</kbd>. Make sure to use the `MOD_xxx` constants over alternative ways of specifying modifiers when defining your layer-mod key.
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For a similar reason, the `layer` argument of `LM()` is also limited to layers 0-15 and the `mod` argument must fit within 5 bits. As a consequence, although left and right modifiers are supported by `LM()`, it is impossible to mix and match left and right modifiers. Specifying at least one right-hand modifier in a combination such as `MOD_RALT|MOD_LSFT` will convert *all* the listed modifiers to their right-hand counterpart. So, using the aforementioned mod-mask will actually send <kbd>Right Alt</kbd>+<kbd>Right Shift</kbd>. Make sure to use the `MOD_xxx` constants over alternative ways of specifying modifiers when defining your layer-mod key.
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| `LM(1,KC_LSFT)` | `LM(1,MOD_MASK_SHIFT)` | `LM(1,MOD_BIT(KC_LSFT))` | `LM(1,MOD_LSFT)` |
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|:---------------:|:----------------------:|:------------------------:|:----------------:|
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@@ -61,27 +61,27 @@ Sometimes, you might want to switch between layers in a macro or as part of a ta
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There are a number of functions (and variables) related to how you can use or manipulate the layers.
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|Function |Description |
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|----------------------------------------------|---------------------------------------------------------------------------------------------------------|
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| `layer_state_set(layer_mask)` | Directly sets the layer state (avoid unless you know what you are doing). |
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| `layer_clear()` | Clears all layers (turns them all off). |
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| `layer_move(layer)` | Turns specified layer on, and all other layers off. |
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| `layer_on(layer)` | Turns specified layer on, leaves all other layers in existing state. |
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| `layer_off(layer)` | Turns specified layer off, leaves all other layers in existing state. |
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| `layer_invert(layer)` | Inverts/toggles the state of the specified layer |
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| `layer_or(layer_mask)` | Turns on layers based on matching bits between specifed layer and existing layer state. |
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| `layer_and(layer_mask)` | Turns on layers based on matching enabled bits between specifed layer and existing layer state. |
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| `layer_xor(layer_mask)` | Turns on layers based on non-matching bits between specifed layer and existing layer state. |
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| `layer_debug(layer_mask)` | Prints out the current bit mask and highest active layer to debugger console. |
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| `default_layer_set(layer_mask)` | Directly sets the default layer state (avoid unless you know what you are doing). |
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| `default_layer_or(layer_mask)` | Turns on layers based on matching bits between specifed layer and existing default layer state. |
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| `default_layer_and(layer_mask)` | Turns on layers based on matching enabled bits between specifed layer and existing default layer state. |
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| `default_layer_xor(layer_mask)` | Turns on layers based on non-matching bits between specifed layer and existing default layer state. |
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| `default_layer_debug(layer_mask)` | Prints out the current bit mask and highest active default layer to debugger console. |
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| [`set_single_default_layer(layer)`](ref_functions.md#setting-the-persistent-default-layer) | Sets the default layer, but does _not_ write it to persistent memory (EEPROM). |
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| [`set_single_persistent_default_layer(layer)`](ref_functions.md#setting-the-persistent-default-layer) | Sets the default layer and writes it to persistent memory (EEPROM). |
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| [`update_tri_layer(x, y, z)`](ref_functions.md#update_tri_layerx-y-z) | Checks if layers `x` and `y` are both on, and sets `z` based on that (on if both on, otherwise off). |
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| [`update_tri_layer_state(state, x, y, z)`](ref_functions.md#update_tri_layer_statestate-x-y-z) | Does the same as `update_tri_layer(x, y, z)`, but from `layer_state_set_*` functions. |
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|Function |Description |
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|---------------------------------------------|--------------------------------------------------------------------------------------------------------|
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|`layer_state_set(layer_mask)` |Directly sets the layer state (avoid unless you know what you are doing). |
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|`layer_clear()` |Clears all layers (turns them all off). |
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|`layer_move(layer)` |Turns specified layer on, and all other layers off. |
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|`layer_on(layer)` |Turns specified layer on, leaves all other layers in existing state. |
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|`layer_off(layer)` |Turns specified layer off, leaves all other layers in existing state. |
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|`layer_invert(layer)` |Inverts/toggles the state of the specified layer |
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|`layer_or(layer_mask)` |Turns on layers based on matching bits between specified layer and existing layer state. |
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|`layer_and(layer_mask)` |Turns on layers based on matching enabled bits between specified layer and existing layer state. |
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|`layer_xor(layer_mask)` |Turns on layers based on non-matching bits between specified layer and existing layer state. |
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|`layer_debug(layer_mask)` |Prints out the current bit mask and highest active layer to debugger console. |
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|`default_layer_set(layer_mask)` |Directly sets the default layer state (avoid unless you know what you are doing). |
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|`default_layer_or(layer_mask)` |Turns on layers based on matching bits between specified layer and existing default layer state. |
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|`default_layer_and(layer_mask)` |Turns on layers based on matching enabled bits between specified layer and existing default layer state.|
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|`default_layer_xor(layer_mask)` |Turns on layers based on non-matching bits between specified layer and existing default layer state. |
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|`default_layer_debug(layer_mask)` |Prints out the current bit mask and highest active default layer to debugger console. |
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|[`set_single_default_layer(layer)`](ref_functions.md#setting-the-persistent-default-layer) |Sets the default layer, but does _not_ write it to persistent memory (EEPROM). |
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|[`set_single_persistent_default_layer(layer)`](ref_functions.md#setting-the-persistent-default-layer)|Sets the default layer and writes it to persistent memory (EEPROM). |
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|[`update_tri_layer(x, y, z)`](ref_functions.md#update_tri_layerx-y-z) |Checks if layers `x` and `y` are both on, and sets `z` based on that (on if both on, otherwise off).|
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|[`update_tri_layer_state(state, x, y, z)`](ref_functions.md#update_tri_layer_statestate-x-y-z) |Does the same as `update_tri_layer(x, y, z)`, but from `layer_state_set_*` functions. |
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In addition to the functions that you can call, there are a number of callback functions that get called every time the layer changes. This passes the layer state to the function, where it can be read or modified.
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@@ -154,7 +154,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case KC_CYCLE_LAYERS:
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// Our logic will happen on presses, nothing is done on releases
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if (!record->event.pressed) {
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if (!record->event.pressed) {
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// We've already handled the keycode (doing nothing), let QMK know so no further code is run unnecessarily
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return false;
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}
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