fix vial keymaps
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@@ -93,16 +93,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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#ifdef RGBLIGHT_LAYERS
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const rgblight_segment_t PROGMEM my_layerQW_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, RGBLED_NUM, HSV_OFF}
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{0, RGBLIGHT_LED_COUNT, HSV_OFF}
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);
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const rgblight_segment_t PROGMEM my_layerLW_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, RGBLED_NUM, HSV_CYAN}
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{0, RGBLIGHT_LED_COUNT, HSV_CYAN}
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);
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const rgblight_segment_t PROGMEM my_layerRS_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, RGBLED_NUM, HSV_RED}
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{0, RGBLIGHT_LED_COUNT, HSV_RED}
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);
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const rgblight_segment_t PROGMEM my_layerAD_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, RGBLED_NUM, HSV_GREEN}
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{0, RGBLIGHT_LED_COUNT, HSV_GREEN}
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);
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// Now define the array of layers. Later layers take precedence
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@@ -1,7 +1,7 @@
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# Build options
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BACKLIGHT_ENABLE = no
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BOOTMAGIC_ENABLE = yes
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COMBO_ENABLE = yes
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COMBO_ENABLE = no
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KEY_OVERRIDE_ENABLE = no
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LTO_ENABLE = yes
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MOUSEKEY_ENABLE = no
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