Move small macropad-ish layouts to data driven (#20341)
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@@ -60,42 +60,3 @@ uint16_t handle_encoder_press(void);
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void calcUpdate(void);
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void calcInput(char input);
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void calcOperands(void);
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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/* Rubi matrix layout
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* ,---------------.
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* | 23|
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* |---------------|
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* | 00| 01| 02| 03|
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* |---------------|
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* | 10| 11| 12| |
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* |-----------| 13|
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* | 20| 21| 22| |
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* |---------------|
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* | 30| 31| 32| |
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* |-----------| 33|
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* | 41 | 42| |
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* `---------------'
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*/
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#define LAYOUT( \
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k23, \
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k00, k01, k02, k03, \
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k10, k11, k12, k13, \
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k20, k21, k22, \
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k30, k31, k32, k33, \
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k41, k42 \
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) { \
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{ k00, k01, k02, k03 }, \
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{ k10, k11, k12, k13 }, \
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{ k20, k21, k22, k23 }, \
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{ k30, k31, k32, k33 }, \
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{ KC_NO, k41, k42, KC_NO } \
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}
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