[Keyboard] Boardwalk Refactor (#8122)

* refactor keymaps

Create one keymap for each layout macro.

* remove config.h for default keymap

There's nothing in it.

* update readme

- use the new list format
- use a smaller version of the keyboard photo (does the readme really need a 14MP image on it?)
This commit is contained in:
James Young
2020-02-08 10:25:50 -08:00
committed by GitHub
parent 75e7018f72
commit 5ab0eeb513
11 changed files with 323 additions and 157 deletions

View File

@@ -1,13 +1,13 @@
# Boardwalk
![Boardwalk](https://i.imgur.com/CQj3b9E.jpg)
![Boardwalk](https://i.imgur.com/CQj3b9El.jpg)
The Boardwalk is a 60% ortholinear keyboard, designed around Ergodox keycap sets and to fit into many standard 60% cases. The project was inspired by OLKBs Atomic keyboard, which used larger 2u mods, but u/shensmobile
decided to switch to 1.5u keys so that Ergodox sets would provide excellent compatibility. The rest of the board can be covered using standard key sizes from 60% sets.
Keyboard Maintainer: QMK Community
Hardware Supported: Boardwalk Ortholinear PCB
Hardware Availability: [panc.co](https://www.panc.co/boardwalk-group-buy.html)
* Keyboard Maintainer: QMK Community
* Hardware Supported: Boardwalk Ortholinear PCB
* Hardware Availability: [panc.co](https://www.panc.co/boardwalk-group-buy.html)
Make example for this keyboard (after setting up your build environment):