36 lines
1.0 KiB
C
36 lines
1.0 KiB
C
// Copyright 2022 Tompi
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// SPDX-License-Identifier: MIT
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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// readability
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#define ___ KC_NO
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#define LAYOUT_split_3x5_3( \
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L01, L02, L03, L04, L05, R05, R04, R03, R02, R01, \
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L06, L07, L08, L09, L10, R10, R09, R08, R07, R06, \
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L11, L12, L13, L14, L15, R15, R14, R13, R12, R11, \
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L16, L17, L18, R18, R17, R16 \
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) \
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{ \
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{ L01, L02, L03, L04, L05 }, \
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{ L06, L07, L08, L09, L10 }, \
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{ L11, L12, L13, L14, L15 }, \
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{ L16, L17, L18, ___, ___ }, \
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{ R01, R02, R03, R04, R05 }, \
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{ R06, R07, R08, R09, R10 }, \
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{ R11, R12, R13, R14, R15 }, \
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{ R16, R17, R18, ___, ___ } \
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}
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