schuay
2025-07-27 12:09:15 +02:00
parent acbeec29da
commit 0c363cd93a
12 changed files with 613 additions and 0 deletions

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#include "wait.h"
#include "quantum.h"
// This is to keep state between callbacks, when it is 0 the
// initial RGB flash is finished
uint8_t _hue_countdown = 50;
// These are to keep track of user selected color, so we
// can restore it after RGB flash
uint8_t _hue;
uint8_t _saturation;
uint8_t _value;
// Do a little 2.5 seconds display of the different colors
// Use the deferred executor so the LED flash dance does not
// stop us from using the keyboard.
// https://docs.qmk.fm/#/custom_quantum_functions?id=deferred-executor-registration
uint32_t flash_led(uint32_t next_trigger_time, void *cb_arg) {
rgblight_sethsv(_hue_countdown * 5, 230, 70);
_hue_countdown--;
if (_hue_countdown == 0) {
// Finished, reset to user chosen led color
rgblight_sethsv(_hue, _saturation, _value);
return 0;
} else {
return 50;
}
}
void keyboard_post_init_user(void) {
//debug_enable=true;
//debug_matrix=true;
//debug_keyboard=true;
//debug_mouse=true;
// Store user selected rgb hsv:
_hue = rgblight_get_hue();
_saturation = rgblight_get_sat();
_value = rgblight_get_val();
// Flash a little on start
defer_exec(50, flash_led, NULL);
}
// Make the builtin RGB led show different colors per layer:
// This seemed like a good idea but turned out pretty annoying,
// to me at least... Uncomment the lines below to enable
/*
uint8_t get_hue(uint8_t layer) {
switch (layer) {
case 6:
return 169;
case 5:
return 43;
case 4:
return 85;
case 3:
return 120;
case 2:
return 180;
case 1:
return 220;
default:
return 0;
}
}
layer_state_t layer_state_set_user(layer_state_t state) {
uint8_t sat = rgblight_get_sat();
uint8_t val = rgblight_get_val();
uint8_t hue = get_hue(get_highest_layer(state));
rgblight_sethsv(hue, sat, val);
return state;
}
*/

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// Copyright 2023 Thomas Haukland (@tompi)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
#define BOTH_SHIFTS_TURNS_ON_CAPS_WORD
#define WS2812_PIO_USE_PIO1 // Force the usage of PIO1 peripheral, by default the WS2812 implementation uses the PIO0 peripheral
//#define WS2812_TRST_US 80
#define WS2812_BYTE_ORDER WS2812_BYTE_ORDER_RGB
#define RGB_MATRIX_DEFAULT_VAL 32
// Pick good defaults for enabling homerow modifiers
#define TAPPING_TERM 230
#define WS2812_DI_PIN GP16 // The pin connected to the data pin of the LEDs
#define RGBLIGHT_LED_COUNT 1 // The number of LEDs connected
#define MAX_DEFERRED_EXECUTORS 32
// #define DEBUG_MATRIX_SCAN_RATE
#define RGBLIGHT_DEFAULT_HUE 128 // Sets the default hue value, if none has been set
#define RGBLIGHT_DEFAULT_SAT 128 // Sets the default saturation value, if none has been set
#define RGBLIGHT_DEFAULT_VAL 32 // Sets the default brightness value, if none has been set

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#include "matrix.h"
#include "quantum.h"
#define COL_SHIFTER ((uint16_t)1)
#define ENC_ROW 3
#define ENC_A_COL 2
#define ENC_B_COL 4
#define ENC_BUTTON_COL 0
static bool colABPressed = false;
static bool encoderPressed = false;
void clicked(void) {
tap_code(KC_MPLY);
}
void turned(bool clockwise) {
if (IS_LAYER_ON(6)) {
tap_code(clockwise ? KC_VOLU : KC_VOLD);
} else if (IS_LAYER_ON(3)) {
tap_code16(clockwise ? LCTL(KC_TAB) : LCTL(LSFT(KC_TAB)));
} else if (IS_LAYER_ON(5)) {
tap_code16(clockwise ? LGUI(KC_Y) : LGUI(KC_Z));
} else {
tap_code16(clockwise ? KC_PGDN : KC_PGUP);
}
}
void fix_encoder_action(matrix_row_t current_matrix[]) {
matrix_row_t encoder_row = current_matrix[ENC_ROW];
if (encoder_row & (COL_SHIFTER << ENC_BUTTON_COL)) {
encoderPressed = true;
} else {
// Only trigger click on release
if (encoderPressed) {
encoderPressed = false;
clicked();
}
}
// Check which way the encoder is turned:
bool colA = encoder_row & (COL_SHIFTER << ENC_A_COL);
bool colB = encoder_row & (COL_SHIFTER << ENC_B_COL);
if (colA && colB) {
colABPressed = true;
} else if (colA) {
if (colABPressed) {
// A+B followed by A means clockwise
colABPressed = false;
turned(true);
}
} else if (colB) {
if (colABPressed) {
// A+B followed by B means counter-clockwise
colABPressed = false;
turned(false);
}
}
current_matrix[ENC_ROW] = 0;
}

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//
// Created by Thomas Haukland on 25/03/2023.
//
void fix_encoder_action(matrix_row_t current_matrix[]);

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//
// Created by Thomas Haukland on 2024-05-05.
//
#include "matrix.h"
#include "quantum.h"
#include "print.h"
// This is just to be able to declare constants as they appear in the qmk console
#define rev(b) \
((b & 1) << 15) | \
((b & (1 << 1)) << 13) | \
((b & (1 << 2)) << 11) | \
((b & (1 << 3)) << 9) | \
((b & (1 << 4)) << 7) | \
((b & (1 << 5)) << 5) | \
((b & (1 << 6)) << 3) | \
((b & (1 << 7)) << 1) | \
((b & (1 << 8)) >> 1) | \
((b & (1 << 9)) >> 3) | \
((b & (1 << 10)) >> 5) | \
((b & (1 << 11)) >> 7) | \
((b & (1 << 12)) >> 9) | \
((b & (1 << 13)) >> 11) | \
((b & (1 << 14)) >> 13) | \
b >> 15
/* This is for debugging the matrix rows
void printBits(uint16_t n)
{
long i;
for (i = 15; i >= 0; i--) {
if ((n & (1 << i)) != 0) {
printf("1");
}
else {
printf("0");
}
}
printf("\n");
}
*/
bool bit_pattern_set(uint16_t number, uint16_t bitPattern) {
return !(~number & bitPattern);
}
void fix_ghosting_instance(
matrix_row_t current_matrix[],
unsigned short row_num_with_possible_error_cause,
uint16_t possible_error_cause,
unsigned short row_num_with_possible_error,
uint16_t possible_error,
uint16_t error_fix) {
if (bit_pattern_set(current_matrix[row_num_with_possible_error_cause], possible_error_cause)) {
if (bit_pattern_set(current_matrix[row_num_with_possible_error], possible_error)) {
current_matrix[row_num_with_possible_error] = current_matrix[row_num_with_possible_error] ^ error_fix;
}
}
}
void fix_ghosting_column(
matrix_row_t matrix[],
uint16_t possible_error_cause,
uint16_t possible_error,
uint16_t error_fix) {
// First the right side
for (short i = 0; i<3; i++) {
fix_ghosting_instance(matrix, i, possible_error_cause, (i+1)%3, possible_error, error_fix);
fix_ghosting_instance(matrix, i, possible_error_cause, (i+2)%3, possible_error, error_fix);
}
// Then exactly same procedure on the left side
for (short i = 0; i<3; i++) {
fix_ghosting_instance(matrix, i+4, possible_error_cause<<6, 4+((i+1)%3), possible_error<<6, error_fix<<6);
fix_ghosting_instance(matrix, i+4, possible_error_cause<<6, 4+((i+2)%3), possible_error<<6, error_fix<<6);
}
}
// For QWERTY layout, key combo a+s+e also outputs q. This suppresses the q, and other similar ghosts
// These are observed ghosts(following a pattern). TODO: need to fix this for v3
// Might need to add 2 diodes(one in each direction) for every row, to increase voltage drop.
void fix_ghosting(matrix_row_t matrix[]) {
fix_ghosting_column(matrix,
rev(0B0110000000000000),
rev(0B1010000000000000),
rev(0B0010000000000000));
fix_ghosting_column(matrix,
rev(0B0110000000000000),
rev(0B0101000000000000),
rev(0B0100000000000000));
fix_ghosting_column(matrix,
rev(0B0001100000000000),
rev(0B0010100000000000),
rev(0B0000100000000000));
fix_ghosting_column(matrix,
rev(0B0001100000000000),
rev(0B0001010000000000),
rev(0B0001000000000000));
fix_ghosting_column(matrix,
rev(0B1000010000000000),
rev(0B1000100000000000),
rev(0B1000000000000000));
fix_ghosting_column(matrix,
rev(0B1000010000000000),
rev(0B0100010000000000),
rev(0B0000010000000000));
fix_ghosting_column(matrix,
rev(0B1001000000000000),
rev(0B0101000000000000),
rev(0B0001000000000000));
fix_ghosting_column(matrix,
rev(0B1001000000000000),
rev(0B1010000000000000),
rev(0B1000000000000000));
fix_ghosting_column(matrix,
rev(0B0100100000000000),
rev(0B0100010000000000),
rev(0B0100000000000000));
fix_ghosting_column(matrix,
rev(0B0100100000000000),
rev(0B1000100000000000),
rev(0B0000100000000000));
}

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//
// Created by Thomas Haukland on 2024-05-05.
//
void fix_ghosting(matrix_row_t current_matrix[]);

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#pragma once
#define HAL_USE_PWM TRUE
#define HAL_USE_PAL TRUE
#define HAL_USE_I2C TRUE
#include_next <halconf.h>

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{
"manufacturer": "Thomas Haukland",
"keyboard_name": "cheapino2",
"maintainer": "tompi",
"bootloader": "rp2040",
"diode_direction": "ROW2COL",
"features": {
"bootmagic": true,
"command": false,
"console": false,
"extrakey": true,
"mousekey": true,
"nkro": false
},
"community_layouts": ["split_3x5_3"],
"matrix_pins": {
"cols": [
"GP6",
"GP6",
"GP5",
"GP5",
"GP4",
"GP4",
"GP14",
"GP14",
"GP15",
"GP15",
"GP26",
"GP26"
],
"rows": ["GP3", "GP1", "GP2", "GP0", "GP27", "GP28", "GP29", "GP8"]
},
"processor": "RP2040",
"url": "",
"usb": {
"device_version": "1.0.0",
"pid": "0x0000",
"vid": "0xFEE3"
},
"layouts": {
"LAYOUT_split_3x5_3": {
"layout": [
{ "matrix": [4, 10], "x": 0, "y": 0.25 },
{ "matrix": [4, 9], "x": 1, "y": 0.125 },
{ "matrix": [4, 8], "x": 2, "y": 0 },
{ "matrix": [4, 7], "x": 3, "y": 0.125 },
{ "matrix": [4, 6], "x": 4, "y": 0.25 },
{ "matrix": [0, 0], "x": 7, "y": 0.25 },
{ "matrix": [0, 1], "x": 8, "y": 0.125 },
{ "matrix": [0, 2], "x": 9, "y": 0 },
{ "matrix": [0, 3], "x": 10, "y": 0.125 },
{ "matrix": [0, 4], "x": 11, "y": 0.25 },
{ "matrix": [5, 10], "x": 0, "y": 1.25 },
{ "matrix": [5, 9], "x": 1, "y": 1.125 },
{ "matrix": [5, 8], "x": 2, "y": 1 },
{ "matrix": [5, 7], "x": 3, "y": 1.125 },
{ "matrix": [5, 6], "x": 4, "y": 1.25 },
{ "matrix": [1, 0], "x": 7, "y": 1.25 },
{ "matrix": [1, 1], "x": 8, "y": 1.125 },
{ "matrix": [1, 2], "x": 9, "y": 1 },
{ "matrix": [1, 3], "x": 10, "y": 1.125 },
{ "matrix": [1, 4], "x": 11, "y": 1.25 },
{ "matrix": [6, 10], "x": 0, "y": 2.25 },
{ "matrix": [6, 9], "x": 1, "y": 2.125 },
{ "matrix": [6, 8], "x": 2, "y": 2 },
{ "matrix": [6, 7], "x": 3, "y": 2.125 },
{ "matrix": [6, 6], "x": 4, "y": 2.25 },
{ "matrix": [2, 0], "x": 7, "y": 2.25 },
{ "matrix": [2, 1], "x": 8, "y": 2.125 },
{ "matrix": [2, 2], "x": 9, "y": 2 },
{ "matrix": [2, 3], "x": 10, "y": 2.125 },
{ "matrix": [2, 4], "x": 11, "y": 2.25 },
{ "matrix": [6, 11], "x": 2.5, "y": 3.25 },
{ "matrix": [5, 11], "x": 3.5, "y": 3.5 },
{ "matrix": [4, 11], "x": 4.5, "y": 3.75 },
{ "matrix": [0, 5], "x": 6.5, "y": 3.75 },
{ "matrix": [1, 5], "x": 7.5, "y": 3.5 },
{ "matrix": [2, 5], "x": 8.5, "y": 3.25 }
]
}
}
}

152
keyboards/cheapino/matrix.c Normal file
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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Copied from here: https://github.com/e3w2q/qmk_firmware/blob/762fe3e0a7cbea768245a75520f06ff5a2f00b9f/keyboards/2x3test/matrix.c
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include "wait.h"
#include "util.h"
#include "matrix.h"
#include "config.h"
#include "quantum.h"
#include "debounce.h"
#include "encoder.h"
#include "ghosting.h"
#include "print.h"
// How long the scanning code waits for changed io to settle.
// Adjust from default 30 to weigh up for increased time spent ghost-hunting.
// (the rp2040 does not seem to have any problems with this value...)
#define MATRIX_IO_DELAY 25
#define COL_SHIFTER ((uint16_t)1)
static const pin_t row_pins[] = MATRIX_ROW_PINS;
static const pin_t col_pins[] = MATRIX_COL_PINS;
static matrix_row_t previous_matrix[MATRIX_ROWS];
static void select_row(uint8_t row) {
setPinOutput(row_pins[row]);
writePinLow(row_pins[row]);
}
static void unselect_row(uint8_t row) { setPinInputHigh(row_pins[row]); }
static void unselect_rows(void) {
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static void select_col(uint8_t col) {
setPinOutput(col_pins[col]);
writePinLow(col_pins[col]);
}
static void unselect_col(uint8_t col) {
setPinInputHigh(col_pins[col]);
}
static void unselect_cols(void) {
for (uint8_t x = 0; x < MATRIX_COLS/2; x++) {
setPinInputHigh(col_pins[x*2]);
}
}
static void read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
// Select row and wait for row selection to stabilize
select_row(current_row);
wait_us(MATRIX_IO_DELAY);
// For each col...
for (uint8_t col_index = 0; col_index < MATRIX_COLS / 2; col_index++) {
uint16_t column_index_bitmask = COL_SHIFTER << ((col_index * 2) + 1);
// Check row pin state
if (readPin(col_pins[col_index*2])) {
// Pin HI, clear col bit
current_matrix[current_row] &= ~column_index_bitmask;
} else {
// Pin LO, set col bit
current_matrix[current_row] |= column_index_bitmask;
}
}
// Unselect row
unselect_row(current_row);
}
static void read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
// Select col and wait for col selection to stabilize
select_col(current_col*2);
wait_us(MATRIX_IO_DELAY);
uint16_t column_index_bitmask = COL_SHIFTER << (current_col * 2);
// For each row...
for (uint8_t row_index = 0; row_index < MATRIX_ROWS; row_index++) {
// Check row pin state
if (readPin(row_pins[row_index])) {
// Pin HI, clear col bit
current_matrix[row_index] &= ~column_index_bitmask;
} else {
// Pin LO, set col bit
current_matrix[row_index] |= column_index_bitmask;
}
}
// Unselect col
unselect_col(current_col*2);
}
void matrix_init_custom(void) {
// initialize key pins
unselect_cols();
unselect_rows();
debounce_init(MATRIX_ROWS);
}
void store_old_matrix(matrix_row_t current_matrix[]) {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
previous_matrix[i] = current_matrix[i];
}
}
bool has_matrix_changed(matrix_row_t current_matrix[]) {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
if (previous_matrix[i] != current_matrix[i]) return true;
}
return false;
}
bool matrix_scan_custom(matrix_row_t current_matrix[]) {
store_old_matrix(current_matrix);
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
read_cols_on_row(current_matrix, current_row);
}
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS/2; current_col++) {
read_rows_on_col(current_matrix, current_col);
}
fix_encoder_action(current_matrix);
fix_ghosting(current_matrix);
return has_matrix_changed(current_matrix);
}

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#pragma once
#include_next <mcuconf.h>
#undef RP_I2C_USE_I2C1
#define RP_I2C_USE_I2C1 TRUE

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# cheapino
![cheapino](imgur.com image replace me!)
*A short description of the keyboard/project*
* Keyboard Maintainer: [Thomas Haukland](https://github.com/tompi)
* Hardware Supported: *The PCBs, controllers supported*
* Hardware Availability: *Links to where you can find this hardware*
Make example for this keyboard (after setting up your build environment):
make cheapino:default
Flashing example for this keyboard:
make cheapino:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

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CAPS_WORD_ENABLE = yes
CUSTOM_MATRIX = lite
WS2812_DRIVER = vendor
RGBLIGHT_ENABLE = yes
DEFERRED_EXEC_ENABLE = yes
SRC += encoder.c
SRC += ghosting.c
SRC += matrix.c