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79 Commits

Author SHA1 Message Date
James Young
9b851ea9c2 Merge point for 2020 Nov 28 Breaking Change 2020-11-28 06:16:17 -08:00
Ryan
7baa37c3df Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840) 2020-11-28 04:43:31 -08:00
Ryan
2e642699f7 Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231) 2020-11-28 03:23:54 -08:00
Ryan
6b3e56b889 Rename ledmatrix.h to match .c file (#7949) 2020-11-28 22:03:37 +11:00
QMK Bot
8fc8a940b9 Merge remote-tracking branch 'origin/master' into develop 2020-11-28 05:10:43 +00:00
QMK Bot
29e814ea2c Merge remote-tracking branch 'origin/master' into develop 2020-11-28 05:04:17 +00:00
QMK Bot
c9e2690702 Merge remote-tracking branch 'origin/master' into develop 2020-11-27 18:05:44 +00:00
Dean Scarff
fd8f65959e Auto shift: support repeats and early registration (#9826)
Fixes #7048.

Co-authored-by: IsaacElenbaas <isaacelenbaas@gmail.com>
2020-11-27 08:35:22 -08:00
QMK Bot
63a06fe220 Merge remote-tracking branch 'origin/master' into develop 2020-11-26 14:38:31 +00:00
QMK Bot
1528359a7d Merge remote-tracking branch 'origin/master' into develop 2020-11-26 12:44:48 +00:00
QMK Bot
3a3571ca1e Merge remote-tracking branch 'origin/master' into develop 2020-11-26 12:17:10 +00:00
QMK Bot
9e9b979c6c Merge remote-tracking branch 'origin/master' into develop 2020-11-26 12:16:24 +00:00
QMK Bot
2076d1cab6 Merge remote-tracking branch 'origin/master' into develop 2020-11-25 22:09:09 +00:00
QMK Bot
675caef987 Merge remote-tracking branch 'origin/master' into develop 2020-11-25 21:27:44 +00:00
QMK Bot
4b4fe1b4b9 Merge remote-tracking branch 'origin/master' into develop 2020-11-25 19:05:29 +00:00
QMK Bot
b14e131ba7 Merge remote-tracking branch 'origin/master' into develop 2020-11-25 18:56:33 +00:00
QMK Bot
2d1a29b7d3 Merge remote-tracking branch 'origin/master' into develop 2020-11-25 18:48:50 +00:00
QMK Bot
d2f965b837 Merge remote-tracking branch 'origin/master' into develop 2020-11-25 18:37:26 +00:00
QMK Bot
1180213509 Merge remote-tracking branch 'origin/master' into develop 2020-11-25 18:27:53 +00:00
QMK Bot
37a2387aad Merge remote-tracking branch 'origin/master' into develop 2020-11-25 18:25:30 +00:00
QMK Bot
537291adde Merge remote-tracking branch 'origin/master' into develop 2020-11-25 18:09:50 +00:00
QMK Bot
71a49dfccb Merge remote-tracking branch 'origin/master' into develop 2020-11-25 18:05:36 +00:00
QMK Bot
b839674d83 Merge remote-tracking branch 'origin/master' into develop 2020-11-25 17:14:32 +00:00
QMK Bot
a69d684ce9 Merge remote-tracking branch 'origin/master' into develop 2020-11-25 17:00:41 +00:00
QMK Bot
cc63130756 Merge remote-tracking branch 'origin/master' into develop 2020-11-25 16:58:44 +00:00
QMK Bot
745e6874b3 Merge remote-tracking branch 'origin/master' into develop 2020-11-25 16:53:43 +00:00
QMK Bot
f250c01bba Merge remote-tracking branch 'origin/master' into develop 2020-11-24 20:12:06 +00:00
QMK Bot
49b3aafdaf Merge remote-tracking branch 'origin/master' into develop 2020-11-24 13:46:54 +00:00
QMK Bot
2b97c20837 Merge remote-tracking branch 'origin/master' into develop 2020-11-24 09:59:58 +00:00
QMK Bot
50b45128db Merge remote-tracking branch 'origin/master' into develop 2020-11-23 19:47:41 +00:00
QMK Bot
b6bb2b86c7 Merge remote-tracking branch 'origin/master' into develop 2020-11-23 07:58:06 +00:00
QMK Bot
ddf1adea5e Merge remote-tracking branch 'origin/master' into develop 2020-11-22 21:25:45 +00:00
QMK Bot
7d0c713432 Merge remote-tracking branch 'origin/master' into develop 2020-11-22 21:22:26 +00:00
QMK Bot
866f853bff Merge remote-tracking branch 'origin/master' into develop 2020-11-22 21:13:12 +00:00
Zach White
ac3b7d79e0 Merge remote-tracking branch 'origin/master' into develop
Resolved Conflicts:
    keyboards/kc60/rules.mk
    keyboards/xd96/rules.mk
    lib/python/qmk/cli/__init__.py
2020-11-22 08:28:53 -08:00
Drashna Jaelre
9e32e9be46 Add AT90USB support for serial.c (#10706)
* Expand list of supported controllers for serial.c

* Fix pin defines based on mtei's feedback

* Fix EICRx checks in soft_serial_target_init

* Fix copy-paste typo

* Add defines for EICRx
2020-11-18 16:49:44 -08:00
Nick Brassel
f63e3e12b9 Allow for certain code in the codebase assuming length of string. (#10974) 2020-11-19 05:54:01 +11:00
Nick Brassel
4ef4965b02 Fixup version.h writing when using SKIP_VERSION=yes (#10972) 2020-11-19 05:34:22 +11:00
Dave Allie
f7ae095473 Fix cursor position bug in oled_write_raw functions (#10800)
The documentation for these APIs say that they write to the buffer
from the current current position, but they would always write
from the start of the buffer irrespective of the current cursor.
2020-11-15 11:46:57 -08:00
Xelus22
0bfec7bf6f [Keyboard] Add Valor FRL TKL (+refactor) (#10512)
* frl tkl

* refator

* removebootloaderfile

* zvecr recommended changes

* fix default keymap

* Update keyboards/xelus/valor/frl_tkl/keymaps/default/config.h

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/xelus/valor/frl_tkl/keymaps/via/config.h

Co-authored-by: Joel Challis <git@zvecr.com>

* remove accidental

* move frl tkl to its own keyboard

* fixup readme

Co-authored-by: Joel Challis <git@zvecr.com>
2020-11-15 10:51:07 -08:00
James Young
e3a2407b17 Remove HD44780 References, Part 4 (#10735)
* remove HD44780_ENABLE rules: I-M

* remove HD44780_ENABLE config: I-M

* remove HD44780_ENABLE rules: N-S

* remove HD44780_ENABLE config: N-S

* remove HD44780_ENABLE rules: T-Z

* remove HD44780_ENABLE config: T-Z
2020-11-15 08:35:14 -08:00
yulei
55e2a42047 update chibios os usb for the otg driver (#8893)
* add support for otg

* update endpoint numbering for stm32f4

* removed testing file

* add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824)

Add a Make variable to easily enable DEBUG_MATRIX_SCAN_RATE on the command line.

eg.
```
make DEBUG_MATRIX_SCAN_RATE_ENABLE=yes  KEYBOARD:KEYMAP
```

* [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549)

* Added `add_oneshot_mods` & `del_oneshot_mods`

Deleted undefined and unused prototypes:
- void oneshot_enable(void)
- void oneshot_disable(void)
- void oneshot_toggle(void)

Reordered the oneshot functions to follow the same order as other mod
functions, that is to say : get, add, del, set, clear

* Stricter conditions on add_oneshot_mods & del_oneshot_mods

Prevent extending the one shot timer if the called add_oneshot_mods or del_oneshot_mods do not change anything to the current one shot mod state.

Co-authored-by: David Kosorin <david@kosorin.net>

Co-authored-by: David Kosorin <david@kosorin.net>

* add support for otg

* update endpoint numbering for stm32f4

* removed testing file

* added missing #endif

Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
Co-authored-by: David Kosorin <david@kosorin.net>
2020-11-11 03:17:42 +11:00
precondition
3dcb0463ad [Core] Added add_oneshot_mods & del_oneshot_mods (#10549)
* Added `add_oneshot_mods` & `del_oneshot_mods`

Deleted undefined and unused prototypes:
- void oneshot_enable(void)
- void oneshot_disable(void)
- void oneshot_toggle(void)

Reordered the oneshot functions to follow the same order as other mod
functions, that is to say : get, add, del, set, clear

* Stricter conditions on add_oneshot_mods & del_oneshot_mods

Prevent extending the one shot timer if the called add_oneshot_mods or del_oneshot_mods do not change anything to the current one shot mod state.

Co-authored-by: David Kosorin <david@kosorin.net>

Co-authored-by: David Kosorin <david@kosorin.net>
2020-11-10 20:27:35 +11:00
Takeshi ISHII
28d6b9d7be add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824)
Add a Make variable to easily enable DEBUG_MATRIX_SCAN_RATE on the command line.

eg.
```
make DEBUG_MATRIX_SCAN_RATE_ENABLE=yes  KEYBOARD:KEYMAP
```
2020-11-10 19:03:15 +11:00
Xelus22
2098d98e57 Refactor xelus/dawn60 for Rev2 later (#10584)
* refactor for rev2 incoming

* fix cr

* Update keyboards/xelus/dawn60/rev1/config.h

* Update keyboards/xelus/dawn60/dawn60.h

* Update keyboards/xelus/dawn60/config.h

* Update keyboards/xelus/dawn60/dawn60.h

* fix tabs

* small update
2020-11-09 15:05:49 -08:00
Xelus22
7d836cba12 aeboards/ext65 refactor (#10820)
* ext65 refactor

* Update rev2.c

* update keymap

* Update keyboards/aeboards/ext65/readme.md

* update with suggestions
2020-11-09 12:57:44 -08:00
Rodolphe Belouin
38527f9a3b Add step sequencer feature (#9703)
* sequencer: create togglable feature

* sequencer: add support for steps

* sequencer: add support for tempo and resolutions

* sequencer: schedule a message print at the right frequency

* sequencer: send a hardcoded note

* sequencer: add support for 8 tracks

* sequencer: play several notes simultaneously

* sequencer: only play the active tracks for a given step

* sequencer: change the default behavior of the track toggler

* sequencer: make number of tracks and track notes customizable

* sequencer: move the keycodes down

Not adding them at the end of the list apparently risks breaking
compatibility with VIA.

Source: https://github.com/qmk/qmk_firmware/pull/9703#discussion_r459202733

* sequencer: add unit tests

* sequencer: add unit test for matrix_scan_sequencer

* sequencer: expose internal state for better unit-testability

* sequencer: add unit tests for matrix_scan_sequencer
2020-11-07 19:35:14 -08:00
Leo Deng
4cdd3005d6 [quantum] combine repeated lines of code (#10837) 2020-11-02 20:32:00 +00:00
Evy Dekkers
b968a53c7e Maartenwut/Maarten namechange to evyd13/Evy (#10274) 2020-11-01 09:40:51 -08:00
Paul Ewing
c3221d4e71 [Keyboard] Update the Speedo firmware for v3.0 (#10657)
* Update the Speedo firmware for v3.0

* Cleanup recommendations from the PR checklist

* Address PR feedback

* Update build instructions in readme

* Restructure folders and restore v2 firmware

* Clean up layouts in info.json

* Remove unnecessary files

* Address more PR feedback
2020-10-30 13:23:08 -07:00
Nick Brassel
991c75081c qmk cformat (#10767) 2020-10-30 13:23:07 -07:00
Takeshi ISHII
75a18e69f9 Some GPIO manipulations in matrix.c change to atomic. (#10491)
* Changed the processing of select_xxx()/unselect_xxx() in quantum/matrix.c to be atomic.

* Changed the processing of select_xxx()/unselect_xxx() in quantum/split_common/matrix.c to be atomic.

* update matrix.c

* add ATOMIC_BLOCK_FORCEON macro to quantum/quantum_atomic_extend.h

* quantum_atomic_extend.h's contents move into quantum.h

* update ATOMIC_BLOCK_xxx for unknown platform

* ATOMIC_BLOCK macro support PROTOCOL_ARM_ATSAM

* Add Atomic Operation section in docs/internals_gpio_control.md
2020-10-30 13:23:06 -07:00
XScorpion2
69d8bbf1f4 Minor change to behavior allowing display updates to continue between task ticks (#10750) 2020-10-30 13:23:05 -07:00
MakotoKurauchi
3ede17e729 Reduce Helix keyboard build variation (#8669)
* modify helix config. 'helix/rev2' always OLED on

* reduce helix build variation pattern

* helix/rev2/keymaps/xulkal/rules.mk: Explicitly disable helix standard post-processing

**Compilation result does not change**

* helix readmes update

* add temporary test script

* test end. -- Revert "add temporary test script"

This reverts commit 6229ed41f2ff8bac52015150837eaa51d9815e13.

* rename rev2/split_common/rules.mk -> rev2/sc/rules.mk

* rename pico/split_common/rules.mk -> pico/sc/rules.mk

* update keymaps/default/reademe.md

* add 'helix/pico/qmk_conf' and 'helix/rev2/qmk_conf' target

* add ChangeLog for Helix: PR 8669

* fix helix/pico/qmk_conf compile error

Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
2020-10-30 13:23:04 -07:00
Nick Brassel
f22a61e7e9 Rescale both ChibiOS and AVR backlighting. 2020-10-30 13:23:04 -07:00
Nick Brassel
c4ecae1d77 Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530) 2020-10-30 13:23:03 -07:00
Nick Brassel
de4cbe34ff Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638) 2020-10-30 13:23:02 -07:00
ridingqwerty
daea43debf New feature: Retro Tapping per key (#10622) 2020-10-30 13:23:01 -07:00
Nick Brassel
c1295a3557 Add definition based on currently-selected serial driver. (#10716)
* Add definition based on currently-selected serial driver.

* Apply suggestions from code review

Suggestions from zvecr.

Co-authored-by: Joel Challis <git@zvecr.com>

Co-authored-by: Joel Challis <git@zvecr.com>
2020-10-30 13:23:00 -07:00
Takeshi ISHII
12be012e3d OLED display update interval support (#10388)
* add OLED_UPDATE_INTERVAL_MS support

* update docs/feature_oled_driver.md

* Update docs/feature_oled_driver.md

Co-authored-by: Joel Challis <git@zvecr.com>

* Update drivers/oled/oled_driver.c

* Update drivers/oled/oled_driver.c

Co-authored-by: Joel Challis <git@zvecr.com>
2020-10-30 13:20:54 -07:00
Ryan
94fea35e18 XD75 cleanup (#10524)
* XD75 cleanup

* LAYOUT-ify keymaps
2020-10-30 13:15:51 -07:00
Purdea Andrei
c904520f72 Haptic and solenoid cleanup (#9700)
* solenoid: remove two functions that do nothing.

These functions modify the argument, and so they do nothing.

Note: versions of these functions exist in mtdjr's user folder,
however to core solenoid support and mtdjr user-specific solenoid
support are exclusive (only one can be used at a time).

So removing these confusing functions does no harm.

* solenoid: bugfix: don't allow dwell time to go 1ms below minimum time.

The previous code allowed dwell time to go 1ms below the configured minimum.
This change corrects it.

* solenoid: bugfix: when incrementing above maximum dwell time, jump back to minimum, not to 1

The previous code used to jump back to 1, which might be way under the configured minimum setting.

* solenoid: bugfix: on startup actually use the eeprom-stored dwell-time

This is because the dwell time is stored in two variables.

* solenoid: bugfix: on haptic_reset, actually use the newly set default dwell time.

This is needed because dwell time is configured in two variables.

* solenoid: on HPT_RST set buzz to a default value

* solenoid: buzz: reworked to make more configurable. Previous behaviour maintained.

* solenoid: documentation: clarify meaning of dwell time

* solenoid: add feature SOLENOID_DWELL_STEP_SIZE

* solenoid: documentation: added note about the precision of the solenoid time settings

* haptic: Correctly call haptic_reset when eeprom is corrupt.

* haptic: improve what happens if haptic is enabled without erasing eeprom

* haptic: improve what happens if solenoid is enabled without erasing eeprom

* drivers/haptic: fix compilation issue, when haptic is enabled, but solenoid isn't
2020-10-30 13:15:50 -07:00
Nick Brassel
2e1232c6bd ChibiOS upgrade: configuration file migrator (#9952)
* Initial commit for ChibiOS conf migration.

* Modify paths, normalise chconf.h and halconf.h to be common.

* Allow deletion of non-overridden files.
2020-10-30 13:15:49 -07:00
Nick Brassel
46d7b25e4d ChibiOS upgrade: early init conversions (#10214)
* Migrate at_at/660m to use new ChibiOS early initialisation code, use generic F072 board.

* Migrate cannonkeys/satisfaction75 to use new ChibiOS early initialisation code, use generic F072 board.

* Migrate nebula12 to use new ChibiOS early initialisation code, use generic F072 board.

* Defer GENERIC_STM32_F072XB board files to ChibiOS.

* Create generic mcuconf.h file for GENERIC_STM32_F072XB.

* Create generic mcuconf.h file for STM32_F103_STM32DUINO.

* Create generic mcuconf.h file for GENERIC_STM32_F042X6.

* Allow boards to override EARLY_INIT_PERFORM_BOOTLOADER_JUMP.
2020-10-30 13:15:48 -07:00
Zach White
fa6bd5cbe5 Add milc as a dependency and remove the installed milc (#10563)
* Add milc as a dependency and remove the installed milc

* update doctor.py too

* pyformat

* remove rather than shim questions
2020-10-30 13:15:47 -07:00
Nick Brassel
53f2b5b944 Support for STM32 GPIOF,G,H,I,J,K (#10206)
* Add GPIOF/GPIOH.

* Also add GPIOI,GPIOJ,GPIOK, to match ChibiOS 20.x.

* Make GPIOK opt-in, describe what a keyboard designer needs to do in order to gain access.
2020-10-30 13:15:46 -07:00
Nick Brassel
46869ddc7e Naming change. 2020-10-30 13:15:45 -07:00
Drashna Jaelre
08caa7afd6 Add advanced/efficient RGB Matrix Indicators (#8564)
* Add Advanced RGB Matrix effects

Add a new option, so that we can better handle custom indicators

* Switch to led min/max instead of params

Because params has already been incremented and is wrong now

* Add indicator color function for use with advanced indicator functions

* Add docs and helper macros

* Add comment for explanations

* Fix macro variables

* Fix typo

* Run clang-format on rgb_matrix.h
2020-10-30 13:15:44 -07:00
LSChyi
b1a6b161f3 Add hotfix for chibios keyboards not wake (#10088) 2020-10-30 13:15:43 -07:00
Manna Harbour
eecedf0db5 Share button state from mousekey to pointing_device (#10179)
* Branch point for 2020 November 28 Breaking Change

Update readme.md

* Share button state from mousekey to pointing_device

Co-authored-by: Nick Brassel <nick@tzarc.org>

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
2020-10-30 13:15:42 -07:00
Ryan
310662fce9 Per-encoder resolutions (#10259)
* Per-encoder resolutions

* Resolutions for right hand
2020-10-30 13:15:41 -07:00
seb-pau
f728c249ce Joystick 16-bit support (#10439)
* Joystick 16-bit support

* Add variable joystick axes resolution

* Moved #define statements to .h files

* Moved definitions to quantum/joystick.h

  Removed duplicate definitions from usb_descriptor.h and
  process_joysick.h

  Adjust process_joystick.c and usb_descriptor.c to use the pre-computed
  "JOYSTICK_RESOLUTION" value which contains the logical maximum value
  of a joystick axis

* Cleaning up unnecessary code

* Update docs/feature_joystick.md

Co-authored-by: Ryan <fauxpark@gmail.com>

* Workaround to joystick.h not being included to report.h

* Removed unnecessary newlines, updated report.h

Changed JOYSTICK_AXES_RESOLUTION conditional in report.h

Co-authored-by: Ryan <fauxpark@gmail.com>
2020-10-30 13:15:41 -07:00
Nick Brassel
9664723595 Make bootloader_jump weak for ChibiOS. (#10417) 2020-10-30 13:15:40 -07:00
Nick Brassel
2f2432f0e5 Actually use eeprom_driver_init(). 2020-10-30 13:15:39 -07:00
Nick Brassel
b1b7696347 Add ability to build a subset of all keyboards based on platform. 2020-10-30 13:15:38 -07:00
jakobkg
bf84d35117 Change MIDI velocity implementation to allow direct control of velocity value (#9940)
* Initial changes to expose "real" MIDI velocity

* Change MI_VELU and MI_VELD to fit new logic

* Apply cleanups from fauxpark's review

my bad on the errant whitespace and else {} placements

* Slight changes to MI_VELD to match values when velocity is falling to when it is rising

* Add keycode MI_VEL_0

* Update compute_velocity() to handle MI_VEL_0

* Store velocity as 7 bits to hard cap value at 127
2020-10-30 13:15:37 -07:00
Naoto Takai
73d20754bb Add support for soft serial to ATmega32U2 (#10204)
* Add support for soft serial to ATmega32U2

* Update drivers/avr/serial.c

* Update drivers/avr/serial.c

* Update drivers/avr/serial.c

* Fix comment

* Update drivers/avr/serial.c
2020-10-30 13:15:36 -07:00
Sergey Vlasov
53ad78b4b6 Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183)
The matrix_col_t type was added in commit 0284431ad9 (part of #3449),
but then the code which used that type was removed in #6140, and no
other users were added since that time.  The presence of that type,
however, limits MATRIX_ROWS to 32, which probably does not matter for a
real keyboard, but prevents doing things like making a firmware to test
all existing pins on a board like Teensy++ 2.0 (which has 46 GPIOs).
2020-10-30 13:15:35 -07:00
James Young
47fff7484e Branch point for 2020 November 28 Breaking Change
Update readme.md
2020-10-30 13:15:26 -07:00
3456 changed files with 13663 additions and 106518 deletions

View File

@@ -1,33 +0,0 @@
name: Essential files modified
on:
push:
branches:
- master
paths:
- quantum/**/*
- tmk_core/**/*
- drivers/**/*
- tests/**/*
- util/**/*
- platforms/**/*
- Makefile
- '*.mk'
jobs:
tag:
runs-on: ubuntu-latest
# protect against those who develop with their fork on master
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Bump version and push tag
uses: anothrNick/github-tag-action@1.26.0
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
DEFAULT_BUMP: 'patch'

View File

@@ -1,37 +0,0 @@
name: Format Codebase
on:
push:
branches:
- master
jobs:
format:
runs-on: ubuntu-latest
container: qmkfm/base_container
# protect against those who develop with their fork on master
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: actions/checkout@v2
with:
token: ${{ secrets.API_TOKEN_GITHUB }}
- name: Install dependencies
run: |
apt-get update && apt-get install -y dos2unix
- name: Format files
run: |
bin/qmk cformat -a
bin/qmk pyformat
bin/qmk fileformat
- name: Commit files
uses: stefanzweifel/git-auto-commit-action@v4
with:
commit_message: Format code according to conventions for $GITHUB_SHA
commit_user_name: QMK Bot
commit_user_email: hello@qmk.fm
commit_author: QMK Bot <hello@qmk.fm>

View File

@@ -19,6 +19,7 @@ addons:
- llvm-toolchain-trusty-7
packages:
- diffutils
- dos2unix
- clang-format-7
- libstdc++-7-dev
script:

109
Makefile
View File

@@ -68,15 +68,71 @@ PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
# Initialize the path elements list for further processing
$(eval $(call NEXT_PATH_ELEMENT))
# This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct
# variables depending on which directory you stand in.
# It's really a very simple if else chain, if you squint enough,
# but the makefile syntax makes it very verbose.
# If we are in a subfolder of keyboards
#
# *** No longer needed **
#
# ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
# $(eval $(call NEXT_PATH_ELEMENT))
# KEYBOARD := $(CURRENT_PATH_ELEMENT)
# $(eval $(call NEXT_PATH_ELEMENT))
# # If we are in a subfolder of keymaps, or in other words in a keymap
# # folder
# ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
# $(eval $(call NEXT_PATH_ELEMENT))
# KEYMAP := $(CURRENT_PATH_ELEMENT)
# # else if we are not in the keyboard folder itself
# else ifneq ($(CURRENT_PATH_ELEMENT),)
# # the we can assume it's a subproject, as no other folders
# # should have make files in them
# SUBPROJECT := $(CURRENT_PATH_ELEMENT)
# $(eval $(call NEXT_PATH_ELEMENT))
# # if we are inside a keymap folder of a subproject
# ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
# $(eval $(call NEXT_PATH_ELEMENT))
# KEYMAP := $(CURRENT_PATH_ELEMENT)
# endif
# endif
# endif
define GET_KEYBOARDS
ifndef ALT_GET_KEYBOARDS
All_RULES_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk))
All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/rules.mk))
All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/rules.mk))
KEYMAPS_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/keymaps/*/rules.mk))
KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/keymaps/*/rules.mk))
KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/keymaps/*/rules.mk))
KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/keymaps/*/rules.mk))
KEYBOARDS := $$(sort $$(filter-out $$(KEYMAPS_MK), $$(All_RULES_MK)))
else
KEYBOARDS := $(shell find keyboards/ -type f -iname "rules.mk" | grep -v keymaps | sed 's!keyboards/\(.*\)/rules.mk!\1!' | sort | uniq)
endif
endef
$(eval $(call GET_KEYBOARDS))
# Only consider folders with makefiles, to prevent errors in case there are extra folders
#KEYBOARDS += $(patsubst $(ROOD_DIR)/keyboards/%/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
# Phony targets to enable a few simple make commands outside the main processing below.
.PHONY: list-keyboards
list-keyboards:
util/list_keyboards.sh | sort -u | tr '\n' ' '
echo $(KEYBOARDS)
define PRINT_KEYBOARD
$(info $(PRINTING_KEYBOARD))
endef
.PHONY: generate-keyboards-file
generate-keyboards-file:
util/list_keyboards.sh | sort -u
$(foreach PRINTING_KEYBOARD,$(KEYBOARDS),$(eval $(call PRINT_KEYBOARD)))
.PHONY: clean
clean:
@@ -102,6 +158,8 @@ endif
# Uncomment these for debugging
# $(info Keyboard: $(KEYBOARD))
# $(info Keymap: $(KEYMAP))
# $(info Subproject: $(SUBPROJECT))
# $(info Keyboards: $(KEYBOARDS))
# Set the default goal depending on where we are running make from
@@ -159,6 +217,7 @@ endef
# A recursive helper function for finding the longest match
# $1 The list to be checked
# It works by always removing the currently matched item from the list
# and call itself recursively, until a match is found
define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
# Stop the recursion when the list is empty
ifneq ($1,)
@@ -235,7 +294,7 @@ define PARSE_RULE
$$(eval $$(call PARSE_TEST))
# If the rule starts with the name of a known keyboard, then continue
# the parsing from PARSE_KEYBOARD
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(shell util/list_keyboards.sh | sort -u)),true)
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
KEYBOARD_RULE=$$(MATCHED_ITEM)
$$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
# Otherwise use the KEYBOARD variable, which is determined either by
@@ -352,9 +411,26 @@ endef
# if we are going to compile all keyboards, match the rest of the rule
# for each of them
define PARSE_ALL_KEYBOARDS
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(shell util/list_keyboards.sh noci | sort -u)))
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS)))
endef
# $1 Subproject
# When entering this, the keyboard and subproject are known, so now we need
# to determine which keymaps are going to get compiled
# define PARSE_SUBPROJECT
# endef
# If we want to parse all subprojects, but the keyboard doesn't have any,
# then use defaultsp instead
# define PARSE_ALL_SUBPROJECTS
# ifeq ($$(SUBPROJECTS),)
# $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
# else
# $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
# endif
# endef
# Prints a list of all known keymaps for the given keyboard
define LIST_ALL_KEYMAPS
COMMAND_true_LIST_KEYMAPS := \
@@ -496,12 +572,12 @@ if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
endef
# Catch everything and parse the command line ourselves.
# Let's match everything, we handle all the rule parsing ourselves
.PHONY: %
%:
# Check if we have the CMP tool installed
cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
# Ensure that bin/qmk works. This will be a failing check after the next develop merge
# Ensure that bin/qmk works. This will be a failing check after the next develop merge on 2020 Aug 29.
if ! bin/qmk hello 1> /dev/null 2>&1; then printf "$(MSG_PYTHON_MISSING)"; fi
# Check if the submodules are dirty, and display a warning if they are
ifndef SKIP_GIT
@@ -532,6 +608,25 @@ endif
$(foreach TEST,$(sort $(TESTS)),$(RUN_TEST))
if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
# These no longer work because of the colon system
# All should compile everything
# .PHONY: all
# all: all-keyboards test-all
# Define some shortcuts, mostly for compatibility with the old syntax
# .PHONY: all-keyboards
# all-keyboards: all\:all\:all
# .PHONY: all-keyboards-defaults
# all-keyboards-defaults: all\:default
# .PHONY: test
# test: test-all
# .PHONY: test-clean
# test-clean: test-all-clean
lib/%:
git submodule sync $?
git submodule update --init $?

View File

@@ -20,19 +20,15 @@
# Sets the bootloader defined in the keyboard's/keymap's rules.mk
# Current options:
#
# AVR:
# halfkay PJRC Teensy
# caterina Pro Micro (Sparkfun/generic)
# atmel-dfu Atmel factory DFU
# lufa-dfu LUFA DFU
# qmk-dfu QMK DFU (LUFA + blinkenlight)
# bootloadHID HIDBootFlash compatible (ATmega32A)
# USBasp USBaspLoader (ATmega328P)
# ARM:
# kiibohd Input:Club Kiibohd bootloader (only used on their boards)
# stm32duino STM32Duino (STM32F103x8)
# stm32-dfu STM32 USB DFU in ROM
# apm32-dfu APM32 USB DFU in ROM
# halfkay PJRC Teensy
# caterina Pro Micro (Sparkfun/generic)
# atmel-dfu Atmel factory DFU
# lufa-dfu LUFA DFU
# qmk-dfu QMK DFU (LUFA + blinkenlight)
# bootloadHID HIDBootFlash compatible (ATmega32A)
# USBasp USBaspLoader (ATmega328P)
# kiibohd Input:Club Kiibohd bootloader (only used on their boards)
# stm32duino STM32Duino (STM32F103x8)
#
# BOOTLOADER_SIZE can still be defined manually, but it's recommended
# you add any possible configuration to this list
@@ -99,20 +95,6 @@ ifdef BOOTLOADER_SIZE
OPT_DEFS += -DBOOTLOADER_SIZE=$(strip $(BOOTLOADER_SIZE))
endif
ifeq ($(strip $(BOOTLOADER)), stm32-dfu)
OPT_DEFS += -DBOOTLOADER_STM32_DFU
# Options to pass to dfu-util when flashing
DFU_ARGS ?= -d 0483:DF11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS ?= -v 0483 -p DF11
endif
ifeq ($(strip $(BOOTLOADER)), apm32-dfu)
OPT_DEFS += -DBOOTLOADER_APM32_DFU
# Options to pass to dfu-util when flashing
DFU_ARGS ?= -d 314B:0106 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS ?= -v 314B -p 0106
endif
ifeq ($(strip $(BOOTLOADER)), kiibohd)
OPT_DEFS += -DBOOTLOADER_KIIBOHD
ifeq ($(strip $(MCU_ORIG)), MK20DX128)
@@ -122,10 +104,10 @@ ifeq ($(strip $(BOOTLOADER)), kiibohd)
MCU_LDSCRIPT = MK20DX256BLDR8
endif
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 1C11:B007
DFU_SUFFIX_ARGS = -v 1C11 -p B007
endif
ifeq ($(strip $(BOOTLOADER)), stm32duino)
OPT_DEFS += -DBOOTLOADER_STM32DUINO
MCU_LDSCRIPT = STM32F103x8_stm32duino_bootloader
@@ -133,7 +115,6 @@ ifeq ($(strip $(BOOTLOADER)), stm32duino)
# STM32F103 does NOT have an USB bootloader in ROM (only serial), so setting anything here does not make much sense
STM32_BOOTLOADER_ADDRESS = 0x80000000
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 1EAF:0003 -a 2 -R
DFU_ARGS = -d 1EAF:0003 -a2 -R
DFU_SUFFIX_ARGS = -v 1EAF -p 0003
endif

View File

@@ -30,4 +30,4 @@ $(TEST)_SRC += $(patsubst $(ROOTDIR)/%,%,$(wildcard $(TEST_PATH)/*.cpp))
$(TEST)_DEFS=$(TMK_COMMON_DEFS) $(OPT_DEFS)
$(TEST)_CONFIG=$(TEST_PATH)/config.h
VPATH+=$(TOP_DIR)/tests/test_common
VPATH+=$(TOP_DIR)/tests/test_common

View File

@@ -368,7 +368,6 @@ endif
build: elf cpfirmware
check-size: build
check-md5: build
objs-size: build
include show_options.mk

View File

@@ -17,7 +17,7 @@ OUTPUTS := $(TEST_OBJ)/$(TEST) $(GTEST_OUTPUT)
GTEST_INC := \
$(LIB_PATH)/googletest/googletest/include\
$(LIB_PATH)/googletest/googlemock/include\
GTEST_INTERNAL_INC :=\
$(LIB_PATH)/googletest/googletest\
$(LIB_PATH)/googletest/googlemock
@@ -27,7 +27,7 @@ $(GTEST_OUTPUT)_SRC :=\
googletest/src/gtest_main.cc\
googlemock/src/gmock-all.cc
$(GTEST_OUTPUT)_DEFS :=
$(GTEST_OUTPUT)_DEFS :=
$(GTEST_OUTPUT)_INC := $(GTEST_INC) $(GTEST_INTERNAL_INC)
LDFLAGS += -lstdc++ -lpthread -shared-libgcc
@@ -66,3 +66,4 @@ include $(TMK_PATH)/rules.mk
$(shell mkdir -p $(BUILD_DIR)/test 2>/dev/null)
$(shell mkdir -p $(TEST_OBJ) 2>/dev/null)

View File

@@ -24,8 +24,6 @@ QUANTUM_SRC += \
ifeq ($(strip $(DEBUG_MATRIX_SCAN_RATE_ENABLE)), yes)
OPT_DEFS += -DDEBUG_MATRIX_SCAN_RATE
CONSOLE_ENABLE = yes
else ifeq ($(strip $(DEBUG_MATRIX_SCAN_RATE_ENABLE)), api)
OPT_DEFS += -DDEBUG_MATRIX_SCAN_RATE
endif
ifeq ($(strip $(API_SYSEX_ENABLE)), yes)

View File

@@ -50,3 +50,4 @@ This document marks the inaugural Breaking Change merge. A list of changes follo
* `KC_DELT` was a redundant, undocumented alias for `KC_DELETE`
* It has been removed and all its uses replaced with the more common `KC_DEL` alias
* Around 90 keymaps (mostly for ErgoDox boards) have been modified as a result

View File

@@ -1,24 +1,30 @@
# Quantum Mechanical Keyboard Firmware
[![Current Version](https://img.shields.io/github/tag/qmk/qmk_firmware.svg)](https://github.com/qmk/qmk_firmware/tags)
[![Build Status](https://travis-ci.org/qmk/qmk_firmware.svg?branch=master)](https://travis-ci.org/qmk/qmk_firmware)
[![Discord](https://img.shields.io/discord/440868230475677696.svg)](https://discord.gg/Uq7gcHh)
[![Docs Status](https://img.shields.io/badge/docs-ready-orange.svg)](https://docs.qmk.fm)
[![GitHub contributors](https://img.shields.io/github/contributors/qmk/qmk_firmware.svg)](https://github.com/qmk/qmk_firmware/pulse/monthly)
[![GitHub forks](https://img.shields.io/github/forks/qmk/qmk_firmware.svg?style=social&label=Fork)](https://github.com/qmk/qmk_firmware/)
## What is QMK Firmware?
QMK (*Quantum Mechanical Keyboard*) is an open source community centered around developing computer input devices. The community encompasses all sorts of input devices, such as keyboards, mice, and MIDI devices. A core group of collaborators maintains [QMK Firmware](https://github.com/qmk/qmk_firmware), [QMK Configurator](https://config.qmk.fm), [QMK Toolbox](https://github.com/qmk/qmk_toolbox), [qmk.fm](https://qmk.fm), and this documentation with the help of community members like you.
## Get Started
<div class="flex-container">
Totally new to QMK? There are two ways to get started:
?> **Basic** [QMK Configurator](newbs_building_firmware_configurator.md) <br>
User friendly graphical interfaces, no programming knowledge required.
?> **Advanced** [Use The Source](newbs.md) <br>
More powerful, but harder to use.
</div>
* Basic: [QMK Configurator](https://config.qmk.fm)
* Just select your keyboard from the dropdown and program your keyboard.
* We have an [introductory video](https://www.youtube.com/watch?v=-imgglzDMdY) you can watch.
* There is also an overview [document you can read](newbs_building_firmware_configurator.md).
* Advanced: [Use The Source](newbs.md)
* More powerful, but harder to use
## Make It Yours
QMK has lots of features to explore, and a good deal of reference documentation to dig through. Most features are taken advantage of by modifying your [keymap](keymap.md), and changing the [keycodes](keycodes.md).
QMK has lots of [features](features.md) to explore, and a good deal of reference documentation to dig through. Most features are taken advantage of by modifying your [keymap](keymap.md), and changing the [keycodes](keycodes.md).
## Need help?

View File

@@ -3,6 +3,7 @@
* [Setup](newbs_getting_started.md)
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [Getting Help/Support](support.md)
* [Other Resources](newbs_learn_more_resources.md)
* [Syllabus](syllabus.md)
@@ -10,8 +11,7 @@
* FAQs
* [General FAQ](faq_general.md)
* [Build/Compile QMK](faq_build.md)
* [Troubleshooting QMK](faq_misc.md)
* [Debugging QMK](faq_debug.md)
* [Debugging/Troubleshooting QMK](faq_debug.md)
* [Keymap FAQ](faq_keymap.md)
* [Glossary](reference_glossary.md)

View File

@@ -11,13 +11,13 @@ This command is directory aware. It will automatically fill in KEYBOARD and/or K
**Usage for Configurator Exports**:
```
qmk compile [-c] <configuratorExport.json>
qmk compile <configuratorExport.json>
```
**Usage for Keymaps**:
```
qmk compile [-c] [-e <var>=<value>] -kb <keyboard_name> -km <keymap_name>
qmk compile -kb <keyboard_name> -km <keymap_name>
```
**Usage in Keyboard Directory**:
@@ -82,13 +82,13 @@ This command is directory aware. It will automatically fill in KEYBOARD and/or K
**Usage for Configurator Exports**:
```
qmk flash [-bl <bootloader>] [-c] [-e <var>=<value>] <configuratorExport.json>
qmk flash <configuratorExport.json> -bl <bootloader>
```
**Usage for Keymaps**:
```
qmk flash -kb <keyboard_name> -km <keymap_name> [-bl <bootloader>] [-c] [-e <var>=<value>]
qmk flash -kb <keyboard_name> -km <keymap_name> -bl <bootloader>
```
**Listing the Bootloaders**
@@ -175,7 +175,7 @@ Creates a keymap.json from a keymap.c.
**Usage**:
```
qmk c2json -km KEYMAP -kb KEYBOARD [-q] [--no-cpp] [-o OUTPUT] filename
qmk c2json [--no-cpp] [-o OUTPUT] filename
```
## `qmk lint`
@@ -296,16 +296,6 @@ This command allows you to generate QMK documentation locally. It can be uses fo
qmk generate-docs
```
## `qmk generate-rgb-breathe-table`
This command generates a lookup table (LUT) header file for the [RGB Lighting](feature_rgblight.md) feature's breathing animation. Place this file in your keyboard or keymap directory as `rgblight_breathe_table.h` to override the default LUT in `quantum/`.
**Usage**:
```
qmk generate-rgb-breathe-table [-q] [-o OUTPUT] [-m MAX] [-c CENTER]
```
## `qmk kle2json`
This command allows you to convert from raw KLE data to QMK Configurator JSON. It accepts either an absolute file path, or a file name in the current directory. By default it will not overwrite `info.json` if it is already present. Use the `-f` or `--force` flag to overwrite.

View File

@@ -29,9 +29,7 @@ This level contains all of the options for that particular keymap. If you wish t
This is a C header file that is one of the first things included, and will persist over the whole project (if included). Lots of variables can be set here and accessed elsewhere. The `config.h` file shouldn't be including other `config.h` files, or anything besides this:
```c
#include "config_common.h"
```
#include "config_common.h"
## Hardware Options

View File

@@ -41,9 +41,7 @@ Bevorzugst Du es lieber auf der Befehlszeile zu debuggen? Dafür eignet sich das
Manchmal ist es hilfreich Debug-Nachrichten innerhalb deines eigenen [Custom Codes](de/custom_quantum_functions.md) zu drucken. Das ist ziemlich einfach. Beginne damit `print.h` am Anfang deiner Datei zu inkludieren:
```c
#include "print.h"
```
#include <print.h>
Danach stehen dir verschiedene Druck-Funktionen zur Verfügung:

View File

@@ -14,11 +14,16 @@ Some keyboards may have specific instructions for entering the bootloader. For e
To put a device in bootloader mode with USBaspLoader, tap the `RESET` button while holding down the `BOOT` button.
Alternatively, hold `BOOT` while inserting the USB cable.
Zadig should automatically detect the bootloader device, but you may sometimes need to check **Options → List All Devices** and select the device from the dropdown instead.
Zadig will automatically detect the bootloader device. You may sometimes need to check **Options → List All Devices**.
- For keyboards with Atmel AVR MCUs, the bootloader will be named something similar to `ATm32U4DFU`, and have a Vendor ID of `03EB`.
- USBasp bootloaders will appear as `USBasp`, with a VID/PID of `16C0:05DC`.
- AVR keyboards flashed with the QMK-DFU bootloader will be named `<keyboard name> Bootloader` and will also have the VID `03EB`.
- For most ARM keyboards, it will be called `STM32 BOOTLOADER`, and have a VID/PID of `0483:DF11`.
!> If Zadig lists one or more devices with the `HidUsb` driver, your keyboard is probably not in bootloader mode. The arrow will be colored orange and you will be asked to confirm modifying a system driver. **Do not** proceed if this is the case!
If the arrow appears green, select the driver, and click **Install Driver**. See the [list of known bootloaders](#list-of-known-bootloaders) for the correct driver to install.
If the arrow appears green, select the driver, and click **Install Driver**. The `libusb-win32` driver will usually work for AVR, and `WinUSB` for ARM, but if you still cannot flash the board, try installing a different driver from the list. USBAspLoader devices must use the `libusbK` driver.
![Zadig with a bootloader driver correctly installed](https://i.imgur.com/b8VgXzx.png)
@@ -38,40 +43,6 @@ Right-click it and hit **Uninstall device**. Make sure to tick **Delete the driv
![The Device Uninstall dialog, with the "delete driver" checkbox ticked](https://i.imgur.com/aEs2RuA.png)
Click **Action → Scan for hardware changes**. At this point, you should be able to type again. Double check in Zadig that the keyboard device(s) are using the `HidUsb` driver. If so, you're all done, and your board should be functional again! Otherwise, repeat the process until Zadig reports the correct driver.
Click **Action → Scan for hardware changes**. At this point, you should be able to type again. Double check in Zadig that the keyboard device(s) are using the `HidUsb` driver. If so, you're all done, and your board should be functional again!
?> A full reboot of your computer may sometimes be necessary at this point, to get Windows to pick up the new driver.
## List of Known Bootloaders
This is a list of known bootloader devices and their USB vendor and product IDs, as well as the correct driver to assign for flashing with QMK. Note that the usbser and HidUsb drivers are built in to Windows, and cannot be assigned with Zadig - if your device has an incorrect driver, you must use the Device Manager to uninstall it as described in the previous section.
The device name here is the name that appears in Zadig, and may not be what the Device Manager or QMK Toolbox displays.
|Bootloader |Device Name |VID/PID |Driver |
|-------------|------------------------------|--------------|-------|
|`atmel-dfu` |ATmega16u2 DFU |`03EB:2FEF` |libusb0|
|`atmel-dfu` |ATmega32U2 DFU |`03EB:2FF0` |libusb0|
|`atmel-dfu` |ATm16U4 DFU V1.0.2 |`03EB:2FF3` |libusb0|
|`atmel-dfu` |ATm32U4DFU |`03EB:2FF4` |libusb0|
|`atmel-dfu` |*none* (AT90USB64) |`03EB:2FF9` |libusb0|
|`atmel-dfu` |AT90USB128 DFU |`03EB:2FFB` |libusb0|
|`qmk-dfu` |(keyboard name) Bootloader |As `atmel-dfu`|libusb0|
|`halfkay` |*none* |`16C0:0478` |HidUsb |
|`caterina` |Pro Micro 3.3V |`1B4F:9203` |usbser |
|`caterina` |Pro Micro 5V |`1B4F:9205` |usbser |
|`caterina` |LilyPadUSB |`1B4F:9207` |usbser |
|`caterina` |Pololu A-Star 32U4 Bootloader |`1FFB:0101` |usbser |
|`caterina` |Arduino Leonardo |`2341:0036` |usbser |
|`caterina` |Arduino Micro |`2341:0037` |usbser |
|`caterina` |Adafruit Feather 32u4 |`239A:000C` |usbser |
|`caterina` |Adafruit ItsyBitsy 32u4 3V |`239A:000D` |usbser |
|`caterina` |Adafruit ItsyBitsy 32u4 5V |`239A:000E` |usbser |
|`caterina` |Arduino Leonardo |`2A03:0036` |usbser |
|`caterina` |Arduino Micro |`2A03:0037` |usbser |
|`bootloadHID`|HIDBoot |`16C0:05DF` |HidUsb |
|`USBasp` |USBasp |`16C0:05DC` |libusbK|
|`apm32-dfu` |APM32 DFU ISP Mode |`314B:0106` |WinUSB |
|`stm32-dfu` |STM32 BOOTLOADER |`0483:DF11` |WinUSB |
|`kiibohd` |Kiibohd DFU Bootloader |`1C11:B007` |WinUSB |
|`stm32duino` |Maple 003 |`1EAF:0003` |WinUSB |

View File

@@ -40,7 +40,6 @@ Module | Equivalent `#define` | Source
-----------------|---------------------------------|------------------------------------------
CAT24C512 EEPROM | `#define EEPROM_I2C_CAT24C512` | <https://www.sparkfun.com/products/14764>
RM24C512C EEPROM | `#define EEPROM_I2C_RM24C512C` | <https://www.sparkfun.com/products/14764>
24LC64 EEPROM | `#define EEPROM_I2C_24LC64` | <https://www.microchip.com/wwwproducts/en/24LC64>
24LC128 EEPROM | `#define EEPROM_I2C_24LC128` | <https://www.microchip.com/wwwproducts/en/24LC128>
24LC256 EEPROM | `#define EEPROM_I2C_24LC256` | <https://www.sparkfun.com/products/525>
MB85RC256V FRAM | `#define EEPROM_I2C_MB85RC256V` | <https://www.adafruit.com/product/1895>

View File

@@ -33,3 +33,4 @@ Soporte para hasta 2 controladores. Cada controlador implementa 2 matrices charl
## IS31FL3733
Soporte para hasta un solo controlador con espacio para expansión. Cada controlador puede controlar 192 LEDs individuales o 64 LEDs RGB. Para obtener más información sobre cómo configurar el controlador, consulta la página de [Matriz RGB](feature_rgb_matrix.md).

View File

@@ -41,9 +41,7 @@ Para plataformas compatibles, [QMK Toolbox](https://github.com/qmk/qmk_toolbox)
A veces, es útil imprimir mensajes de depuración desde tu [código personalizado](custom_quantum_functions.md). Hacerlo es bastante simple. Comienza incluyendo `print.h` al principio de tu fichero:
```c
#include "print.h"
```
#include <print.h>
Después de eso puedes utilzar algunas funciones print diferentes:

View File

@@ -17,7 +17,7 @@ or just:
Note that running `make` with `sudo` is generally ***not*** a good idea, and you should use one of the former methods, if possible.
### Linux `udev` Rules :id=linux-udev-rules
### Linux `udev` Rules
On Linux, you'll need proper privileges to communicate with the bootloader device. You can either use `sudo` when flashing firmware (not recommended), or place [this file](https://github.com/qmk/qmk_firmware/tree/master/util/udev/50-qmk.rules) into `/etc/udev/rules.d/`.

View File

@@ -2,94 +2,7 @@
This page details various common questions people have about troubleshooting their keyboards.
## Debugging :id=debugging
Your keyboard will output debug information if you have `CONSOLE_ENABLE = yes` in your `rules.mk`. By default the output is very limited, but you can turn on debug mode to increase the amount of debug output. Use the `DEBUG` keycode in your keymap, use the [Command](feature_command.md) feature to enable debug mode, or add the following code to your keymap.
```c
void keyboard_post_init_user(void) {
// Customise these values to desired behaviour
debug_enable=true;
debug_matrix=true;
//debug_keyboard=true;
//debug_mouse=true;
}
```
## Debugging Tools
There are two different tools you can use to debug your keyboard.
### Debugging With QMK Toolbox
For compatible platforms, [QMK Toolbox](https://github.com/qmk/qmk_toolbox) can be used to display debug messages from your keyboard.
### Debugging With hid_listen
Prefer a terminal based solution? [hid_listen](https://www.pjrc.com/teensy/hid_listen.html), provided by PJRC, can also be used to display debug messages. Prebuilt binaries for Windows,Linux,and MacOS are available.
## Sending Your Own Debug Messages
Sometimes it's useful to print debug messages from within your [custom code](custom_quantum_functions.md). Doing so is pretty simple. Start by including `print.h` at the top of your file:
```c
#include "print.h"
```
After that you can use a few different print functions:
* `print("string")`: Print a simple string.
* `uprintf("%s string", var)`: Print a formatted string
* `dprint("string")` Print a simple string, but only when debug mode is enabled
* `dprintf("%s string", var)`: Print a formatted string, but only when debug mode is enabled
## Debug Examples
Below is a collection of real world debugging examples. For additional information, refer to [Debugging/Troubleshooting QMK](faq_debug.md).
### Which matrix position is this keypress?
When porting, or when attempting to diagnose pcb issues, it can be useful to know if a keypress is scanned correctly. To enable logging for this scenario, add the following code to your keymaps `keymap.c`
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// If console is enabled, it will print the matrix position and status of each key pressed
#ifdef CONSOLE_ENABLE
uprintf("KL: kc: 0x%04X, col: %u, row: %u, pressed: %b, time: %u, interrupt: %b, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count);
#endif
return true;
}
```
Example output
```text
Waiting for device:.......
Listening:
KL: kc: 169, col: 0, row: 0, pressed: 1
KL: kc: 169, col: 0, row: 0, pressed: 0
KL: kc: 174, col: 1, row: 0, pressed: 1
KL: kc: 174, col: 1, row: 0, pressed: 0
KL: kc: 172, col: 2, row: 0, pressed: 1
KL: kc: 172, col: 2, row: 0, pressed: 0
```
### How long did it take to scan for a keypress?
When testing performance issues, it can be useful to know the frequency at which the switch matrix is being scanned. To enable logging for this scenario, add the following code to your keymaps `config.h`
```c
#define DEBUG_MATRIX_SCAN_RATE
```
Example output
```text
> matrix scan frequency: 315
> matrix scan frequency: 313
> matrix scan frequency: 316
> matrix scan frequency: 316
> matrix scan frequency: 316
> matrix scan frequency: 316
```
# Debug Console
## `hid_listen` Can't Recognize Device
When debug console of your device is not ready you will see like this:
@@ -98,7 +11,7 @@ When debug console of your device is not ready you will see like this:
Waiting for device:.........
```
Once the device is plugged in then *hid_listen* finds it you will get this message:
once the device is plugged in then *hid_listen* finds it you will get this message:
```
Waiting for new device:.........................
@@ -107,12 +20,129 @@ Listening:
If you can't get this 'Listening:' message try building with `CONSOLE_ENABLE=yes` in [Makefile]
You may need privileges to access the device an OS like Linux. Try `sudo hid_listen`.
You may need privilege to access the device on OS like Linux.
- try `sudo hid_listen`
## Can't Get Message on Console
Check:
- *hid_listen* finds your device. See above.
- Enable debug by pressing **Magic**+d. See [Magic Commands](https://github.com/tmk/tmk_keyboard#magic-commands).
- Set `debug_enable=true`. See [Debugging](#debugging)
- Try using `print` function instead of debug print. See **common/print.h**.
- Disconnect other devices with console function. See [Issue #97](https://github.com/tmk/tmk_keyboard/issues/97).
- Enable debug with pressing **Magic**+d. See [Magic Commands](https://github.com/tmk/tmk_keyboard#magic-commands).
- set `debug_enable=true`. See [Testing and Debugging](newbs_testing_debugging.md#debugging)
- try using 'print' function instead of debug print. See **common/print.h**.
- disconnect other devices with console function. See [Issue #97](https://github.com/tmk/tmk_keyboard/issues/97).
***
# Miscellaneous
## Safety Considerations
You probably don't want to "brick" your keyboard, making it impossible
to rewrite firmware onto it. Here are some of the parameters to show
what things are (and likely aren't) too risky.
- If your keyboard map does not include RESET, then, to get into DFU
mode, you will need to press the reset button on the PCB, which
requires unscrewing the bottom.
- Messing with tmk_core / common files might make the keyboard
inoperable
- Too large a .hex file is trouble; `make dfu` will erase the block,
test the size (oops, wrong order!), which errors out, failing to
flash the keyboard, leaving it in DFU mode.
- To this end, note that the maximum .hex file size on Planck is
7000h (28672 decimal)
```
Linking: .build/planck_rev4_cbbrowne.elf [OK]
Creating load file for Flash: .build/planck_rev4_cbbrowne.hex [OK]
Size after:
text data bss dec hex filename
0 22396 0 22396 577c planck_rev4_cbbrowne.hex
```
- The above file is of size 22396/577ch, which is less than
28672/7000h
- As long as you have a suitable alternative .hex file around, you
can retry, loading that one
- Some of the options you might specify in your keyboard's Makefile
consume extra memory; watch out for BOOTMAGIC_ENABLE,
MOUSEKEY_ENABLE, EXTRAKEY_ENABLE, CONSOLE_ENABLE, API_SYSEX_ENABLE
- DFU tools do /not/ allow you to write into the bootloader (unless
you throw in extra fruit salad of options), so there is little risk
there.
- EEPROM has around a 100000 write cycle. You shouldn't rewrite the
firmware repeatedly and continually; that'll burn the EEPROM
eventually.
## NKRO Doesn't work
First you have to compile firmware with this build option `NKRO_ENABLE` in **Makefile**.
Try `Magic` **N** command(`LShift+RShift+N` by default) when **NKRO** still doesn't work. You can use this command to toggle between **NKRO** and **6KRO** mode temporarily. In some situations **NKRO** doesn't work you need to switch to **6KRO** mode, in particular when you are in BIOS.
If your firmware built with `BOOTMAGIC_ENABLE` you need to turn its switch on by `BootMagic` **N** command(`Space+N` by default). This setting is stored in EEPROM and kept over power cycles.
https://github.com/tmk/tmk_keyboard#boot-magic-configuration---virtual-dip-switch
## TrackPoint Needs Reset Circuit (PS/2 Mouse Support)
Without reset circuit you will have inconsistent result due to improper initialize of the hardware. See circuit schematic of TPM754.
- http://geekhack.org/index.php?topic=50176.msg1127447#msg1127447
- http://www.mikrocontroller.net/attachment/52583/tpm754.pdf
## Can't Read Column of Matrix Beyond 16
Use `1UL<<16` instead of `1<<16` in `read_cols()` in [matrix.h] when your columns goes beyond 16.
In C `1` means one of [int] type which is [16 bit] in case of AVR so you can't shift left more than 15. You will get unexpected zero when you say `1<<16`. You have to use [unsigned long] type with `1UL`.
http://deskthority.net/workshop-f7/rebuilding-and-redesigning-a-classic-thinkpad-keyboard-t6181-60.html#p146279
## Special Extra Key Doesn't Work (System, Audio Control Keys)
You need to define `EXTRAKEY_ENABLE` in `rules.mk` to use them in QMK.
```
EXTRAKEY_ENABLE = yes # Audio control and System control
```
## Wakeup from Sleep Doesn't Work
In Windows check `Allow this device to wake the computer` setting in Power **Management property** tab of **Device Manager**. Also check BIOS setting.
Pressing any key during sleep should wake host.
## Using Arduino?
**Note that Arduino pin naming is different from actual chip.** For example, Arduino pin `D0` is not `PD0`. Check circuit with its schematics yourself.
- http://arduino.cc/en/uploads/Main/arduino-leonardo-schematic_3b.pdf
- http://arduino.cc/en/uploads/Main/arduino-micro-schematic.pdf
Arduino Leonardo and micro have **ATMega32U4** and can be used for TMK, though Arduino bootloader may be a problem.
## Enabling JTAG
By default, the JTAG debugging interface is disabled as soon as the keyboard starts up. JTAG-capable MCUs come from the factory with the `JTAGEN` fuse set, and it takes over certain pins of the MCU that the board may be using for the switch matrix, LEDs, etc.
If you would like to keep JTAG enabled, just add the following to your `config.h`:
```c
#define NO_JTAG_DISABLE
```
## USB 3 Compatibility
I heard some people have a problem with USB 3 port, try USB 2 port.
## Mac Compatibility
### OS X 10.11 and Hub
https://geekhack.org/index.php?topic=14290.msg1884034#msg1884034
## Problem on BIOS (UEFI)/Resume (Sleep & Wake)/Power Cycles
Some people reported their keyboard stops working on BIOS and/or after resume(power cycles).
As of now root of its cause is not clear but some build options seem to be related. In Makefile try to disable those options like `CONSOLE_ENABLE`, `NKRO_ENABLE`, `SLEEP_LED_ENABLE` and/or others.
https://github.com/tmk/tmk_keyboard/issues/266
https://geekhack.org/index.php?topic=41989.msg1967778#msg1967778

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@@ -34,7 +34,7 @@ Additionally, you can find additional `git` and GitHub related links [here](newb
Awesome! Open up a Pull Request for it. We'll review the code, and merge it!
### What if I want to brand it with `QMK`?
### What if I want to do brand it with `QMK`?
That's amazing! We would love to assist you with that!

View File

@@ -1,117 +0,0 @@
# Miscellaneous FAQ
## How do I test my keyboard? :id=testing
Testing your keyboard is usually pretty straightforward. Press every single key and make sure it sends the keys you expect. You can use [QMK Configurator](https://config.qmk.fm/#/test/)'s test mode to check your keyboard, even if it doesn't run QMK.
## Safety Considerations
You probably don't want to "brick" your keyboard, making it impossible
to rewrite firmware onto it. Here are some of the parameters to show
what things are (and likely aren't) too risky.
- If your keyboard map does not include RESET, then, to get into DFU
mode, you will need to press the reset button on the PCB, which
requires unscrewing the bottom.
- Messing with tmk_core / common files might make the keyboard
inoperable
- Too large a .hex file is trouble; `make dfu` will erase the block,
test the size (oops, wrong order!), which errors out, failing to
flash the keyboard, leaving it in DFU mode.
- To this end, note that the maximum .hex file size on e.g. Planck
is 7000h (28672 decimal)
```
Linking: .build/planck_rev4_cbbrowne.elf [OK]
Creating load file for Flash: .build/planck_rev4_cbbrowne.hex [OK]
Size after:
text data bss dec hex filename
0 22396 0 22396 577c planck_rev4_cbbrowne.hex
```
- The above file is of size 22396/577ch, which is less than
28672/7000h
- As long as you have a suitable alternative .hex file around, you
can retry, loading that one
- Some of the options you might specify in your keyboard's Makefile
consume extra memory; watch out for BOOTMAGIC_ENABLE,
MOUSEKEY_ENABLE, EXTRAKEY_ENABLE, CONSOLE_ENABLE, API_SYSEX_ENABLE
- DFU tools do /not/ allow you to write into the bootloader (unless
you throw in an extra fruit salad of options), so there is little risk
there.
- EEPROM has around a 100000 (100k) write cycle. You shouldn't rewrite
the firmware repeatedly and continually; that'll burn the EEPROM
eventually.
## NKRO Doesn't work
First you have to compile firmware with the build option `NKRO_ENABLE` in **Makefile**.
Try `Magic` **N** command(`LShift+RShift+N` by default) when **NKRO** still doesn't work. You can use this command to toggle between **NKRO** and **6KRO** mode temporarily. In some situations **NKRO** doesn't work and you will need to switch to **6KRO** mode, in particular when you are in BIOS.
If your firmware was built with `BOOTMAGIC_ENABLE` you need to turn its switch on by `BootMagic` **N** command(`Space+N` by default). This setting is stored in EEPROM and kept over power cycles.
https://github.com/tmk/tmk_keyboard#boot-magic-configuration---virtual-dip-switch
## TrackPoint Needs Reset Circuit (PS/2 Mouse Support)
Without reset circuit you will have inconsistent result due to improper initialization of the hardware. See circuit schematic of TPM754:
- http://geekhack.org/index.php?topic=50176.msg1127447#msg1127447
- http://www.mikrocontroller.net/attachment/52583/tpm754.pdf
## Can't Read Column of Matrix Beyond 16
Use `1UL<<16` instead of `1<<16` in `read_cols()` in [matrix.h] when your columns goes beyond 16.
In C `1` means one of [int] type which is [16 bit] in case of AVR, so you can't shift left more than 15. Thus, calculating `1<<16` will unexpectedly equal zero. To work around this, you have to use [unsigned long] type with `1UL`.
http://deskthority.net/workshop-f7/rebuilding-and-redesigning-a-classic-thinkpad-keyboard-t6181-60.html#p146279
## Special Extra Key Doesn't Work (System, Audio Control Keys)
You need to define `EXTRAKEY_ENABLE` in `rules.mk` to use them in QMK.
```
EXTRAKEY_ENABLE = yes # Audio control and System control
```
## Wake from Sleep Doesn't Work
In Windows check `Allow this device to wake the computer` setting in **Power Management** property tab of **Device Manager**. Also check your BIOS settings. Pressing any key during sleep should wake host.
## Using Arduino?
**Note that Arduino pin naming is different from actual chip.** For example, Arduino pin `D0` is not `PD0`. Check circuit with its schematics yourself.
- http://arduino.cc/en/uploads/Main/arduino-leonardo-schematic_3b.pdf
- http://arduino.cc/en/uploads/Main/arduino-micro-schematic.pdf
Arduino Leonardo and micro have **ATMega32U4** and can be used for TMK, though Arduino bootloader may be a problem.
## Enabling JTAG
By default, the JTAG debugging interface is disabled as soon as the keyboard starts up. JTAG-capable MCUs come from the factory with the `JTAGEN` fuse set, and it takes over certain pins of the MCU that the board may be using for the switch matrix, LEDs, etc.
If you would like to keep JTAG enabled, just add the following to your `config.h`:
```c
#define NO_JTAG_DISABLE
```
## USB 3 Compatibility
Some problems can be fixed by switching from a USB 3.x port to a USB 2.0 port.
## Mac Compatibility
### OS X 10.11 and Hub
See here: https://geekhack.org/index.php?topic=14290.msg1884034#msg1884034
## Problem in BIOS (UEFI) Setup/Resume (Sleep & Wake)/Power Cycles
Some people reported their keyboard stops working in BIOS and/or after resume(power cycles).
As of now the root cause is not clear, but some build options seem to be related. In Makefile, try to disable options like `CONSOLE_ENABLE`, `NKRO_ENABLE`, `SLEEP_LED_ENABLE` and/or others.
More info:
- https://github.com/tmk/tmk_keyboard/issues/266
- https://geekhack.org/index.php?topic=41989.msg1967778#msg1967778

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@@ -148,3 +148,4 @@ The following old names for existing algorithms will continue to be supported, h
* eager_pk - old name for sym_eager_pk
* sym_pk - old name for sym_defer_pk
* eager_pr - old name for sym_eager_pr

View File

@@ -182,9 +182,7 @@ Which would send Left Control+`a` (Left Control down, `a`, Left Control up) - no
By default, it assumes a US keymap with a QWERTY layout; if you want to change that (e.g. if your OS uses software Colemak), include this somewhere in your keymap:
```c
#include "sendstring_colemak.h"
```
#include <sendstring_colemak.h>
### Strings in Memory
@@ -209,7 +207,7 @@ SEND_STRING(".."SS_TAP(X_END));
There are some functions you may find useful in macro-writing. Keep in mind that while you can write some fairly advanced code within a macro, if your functionality gets too complex you may want to define a custom keycode instead. Macros are meant to be simple.
?> You can also use the functions described in [Useful functions](ref_functions.md) for additional functionality. For example `reset_keyboard()` allows you to reset the keyboard as part of a macro.
?> You can also use the functions described in [Useful function](ref_functions.md) for additional functionality. For example `reset_keyboard()` allows you to reset the keyboard as part of a macro.
### `record->event.pressed`

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@@ -206,7 +206,7 @@ It's possible to enable a "scroll button/s" that when pressed will cause the mou
To enable the feature, you must set a scroll button mask as follows:
```c
#define PS2_MOUSE_SCROLL_BTN_MASK (1<<PS2_MOUSE_BTN_MIDDLE) /* Default */
#define PS2_MOUSE_SCROLL_BTN_MASK (1<<PS2_MOUSE_BUTTON_MIDDLE) /* Default */
```
To disable the scroll button feature:

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@@ -29,7 +29,7 @@ void raw_hid_receive(uint8_t *data, uint8_t length) {
}
```
These two functions send and receive packets of length `RAW_EPSIZE` bytes to and from the host (32 on LUFA/ChibiOS/V-USB, 64 on ATSAM).
`raw_hid_receive` can receive variable size packets from host with maximum length `RAW_EPSIZE`. `raw_hid_send` on the other hand can send packets to host of exactly `RAW_EPSIZE` length, therefore it should be used with data of length `RAW_EPSIZE`.
Make sure to flash raw enabled firmware before proceeding with working on the host side.

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@@ -296,19 +296,6 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con
|`#define DISABLE_RGB_MATRIX_SOLID_SPLASH` |Disables `RGB_MATRIX_SOLID_SPLASH` |
|`#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH` |Disables `RGB_MATRIX_SOLID_MULTISPLASH` |
### RGB Matrix Effect Typing Heatmap :id=rgb-matrix-effect-typing-heatmap
This effect will color the RGB matrix according to a heatmap of recently pressed
keys. Whenever a key is pressed its "temperature" increases as well as that of
its neighboring keys. The temperature of each key is then decreased
automatically every 25 milliseconds by default.
In order to change the delay of temperature decrease define
`RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS`:
```c
#define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 50
```
## Custom RGB Matrix Effects :id=custom-rgb-matrix-effects
@@ -319,12 +306,6 @@ To declare new effects, create a new `rgb_matrix_user/kb.inc` that looks somethi
`rgb_matrix_user.inc` should go in the root of the keymap directory.
`rgb_matrix_kb.inc` should go in the root of the keyboard directory.
To use custom effects in your code, simply prepend `RGB_MATRIX_CUSTOM_` to the effect name specified in `RGB_MATRIX_EFFECT()`. For example, an effect declared as `RGB_MATRIX_EFFECT(my_cool_effect)` would be referenced with:
```c
rgb_matrix_mode(RGB_MATRIX_CUSTOM_my_cool_effect);
```
```c
// !!! DO NOT ADD #pragma once !!! //

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@@ -187,8 +187,6 @@ const uint8_t RGBLED_GRADIENT_RANGES[] PROGMEM = {255, 170, 127, 85, 64};
## Lighting Layers
?> **Note:** Lighting Layers is an RGB Light feature, it will not work for RGB Matrix. See [RGB Matrix Indicators](feature_rgb_matrix.md?indicators) for details on how to do so.
By including `#define RGBLIGHT_LAYERS` in your `config.h` file you can enable lighting layers. These make
it easy to use your underglow LEDs as status indicators to show which keyboard layer is currently active, or the state of caps lock, all without disrupting any animations. [Here's a video](https://youtu.be/uLGE1epbmdY) showing an example of what you can do.
@@ -196,7 +194,7 @@ it easy to use your underglow LEDs as status indicators to show which keyboard l
By default, 8 layers are possible. This can be expanded to as many as 32 by overriding the definition of `RGBLIGHT_MAX_LAYERS` in `config.h` (e.g. `#define RGBLIGHT_MAX_LAYERS 32`). Please note, if you use a split keyboard, you will need to flash both sides of the split after changing this. Also, increasing the maximum will increase the firmware size, and will slow sync on split keyboards.
To define a layer, we modify `keymap.c` to list the LED ranges and the colors we want to overlay on them using an array of `rgblight_segment_t` using the `RGBLIGHT_LAYER_SEGMENTS` macro. We can define multiple layers and enable/disable them independently:
To define a layer, we modify `keymap.c` to list out LED ranges and the colors we want to overlay on them using an array of `rgblight_segment_t` using the `RGBLIGHT_LAYER_SEGMENTS` macro. We can define multiple layers and enable/disable them independently:
```c
// Light LEDs 6 to 9 and 12 to 15 red when caps lock is active. Hard to ignore!
@@ -212,10 +210,6 @@ const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{11, 2, HSV_PURPLE}
);
// Light LEDs 13 & 14 in green when keyboard layer 3 is active
const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{13, 2, HSV_GREEN}
);
// etc..
```
@@ -226,8 +220,7 @@ We combine these layers into an array using the `RGBLIGHT_LAYERS_LIST` macro, an
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
my_capslock_layer,
my_layer1_layer, // Overrides caps lock layer
my_layer2_layer, // Overrides other layers
my_layer3_layer // Overrides other layers
my_layer2_layer // Overrides other layers
);
void keyboard_post_init_user(void) {
@@ -243,21 +236,17 @@ Everything above just configured the definition of each lighting layer.
We can now enable and disable the lighting layers whenever the state of the keyboard changes:
```c
layer_state_t layer_state_set_user(layer_state_t state) {
// Both layers will light up if both kb layers are active
rgblight_set_layer_state(1, layer_state_cmp(state, 1));
rgblight_set_layer_state(2, layer_state_cmp(state, 2));
return state;
}
bool led_update_user(led_t led_state) {
rgblight_set_layer_state(0, led_state.caps_lock);
return true;
}
layer_state_t default_layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(1, layer_state_cmp(state, _DVORAK));
return state;
}
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(2, layer_state_cmp(state, _FN));
rgblight_set_layer_state(3, layer_state_cmp(state, _ADJUST));
return state;
}
```
### Lighting layer blink :id=lighting-layer-blink
@@ -379,14 +368,14 @@ rgblight_sethsv(HSV_GREEN, 2); // led 2
|`rgblight_increase_hue_noeeprom()` |Increase the hue for effect range LEDs. This wraps around at maximum hue (not written to EEPROM) |
|`rgblight_decrease_hue()` |Decrease the hue for effect range LEDs. This wraps around at minimum hue |
|`rgblight_decrease_hue_noeeprom()` |Decrease the hue for effect range LEDs. This wraps around at minimum hue (not written to EEPROM) |
|`rgblight_increase_sat()` |Increase the saturation for effect range LEDs. This stops at maximum saturation |
|`rgblight_increase_sat_noeeprom()` |Increase the saturation for effect range LEDs. This stops at maximum saturation (not written to EEPROM) |
|`rgblight_decrease_sat()` |Decrease the saturation for effect range LEDs. This stops at minimum saturation |
|`rgblight_decrease_sat_noeeprom()` |Decrease the saturation for effect range LEDs. This stops at minimum saturation (not written to EEPROM) |
|`rgblight_increase_val()` |Increase the value for effect range LEDs. This stops at maximum value |
|`rgblight_increase_val_noeeprom()` |Increase the value for effect range LEDs. This stops at maximum value (not written to EEPROM) |
|`rgblight_decrease_val()` |Decrease the value for effect range LEDs. This stops at minimum value |
|`rgblight_decrease_val_noeeprom()` |Decrease the value for effect range LEDs. This stops at minimum value (not written to EEPROM) |
|`rgblight_increase_sat()` |Increase the saturation for effect range LEDs. This wraps around at maximum saturation |
|`rgblight_increase_sat_noeeprom()` |Increase the saturation for effect range LEDs. This wraps around at maximum saturation (not written to EEPROM) |
|`rgblight_decrease_sat()` |Decrease the saturation for effect range LEDs. This wraps around at minimum saturation |
|`rgblight_decrease_sat_noeeprom()` |Decrease the saturation for effect range LEDs. This wraps around at minimum saturation (not written to EEPROM) |
|`rgblight_increase_val()` |Increase the value for effect range LEDs. This wraps around at maximum value |
|`rgblight_increase_val_noeeprom()` |Increase the value for effect range LEDs. This wraps around at maximum value (not written to EEPROM) |
|`rgblight_decrease_val()` |Decrease the value for effect range LEDs. This wraps around at minimum value |
|`rgblight_decrease_val_noeeprom()` |Decrease the value for effect range LEDs. This wraps around at minimum value (not written to EEPROM) |
|`rgblight_sethsv(h, s, v)` |Set effect range LEDs to the given HSV value where `h`/`s`/`v` are between 0 and 255 |
|`rgblight_sethsv_noeeprom(h, s, v)` |Set effect range LEDs to the given HSV value where `h`/`s`/`v` are between 0 and 255 (not written to EEPROM) |

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@@ -85,3 +85,4 @@ While the tempo defines the absolute speed at which the sequencer goes through t
|`void sequencer_activate_track(uint8_t track);` |Activate the `track` |
|`void sequencer_deactivate_track(uint8_t track);` |Deactivate the `track` |
|`void sequencer_toggle_single_active_track(uint8_t track);` |Set `track` as the only active track or deactivate all |

View File

@@ -129,3 +129,4 @@ As defined in `keymap_steno.h`.
|`STN_RES1`||(GeminiPR only)|
|`STN_RES2`||(GeminiPR only)|
|`STN_PWR`||(GeminiPR only)|

View File

@@ -87,7 +87,7 @@ const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
UCIS_SYM("poop", 0x1F4A9), // 💩
UCIS_SYM("rofl", 0x1F923), // 🤣
UCIS_SYM("cuba", 0x1F1E8, 0x1F1FA), // 🇨🇺
UCIS_SYM("look", 0x0CA0, 0x005F, 0x0CA0) // ಠ_ಠ
UCIS_SYM("look", 0x0CA0, 0x005F, 0x0CA0), // ಠ_ಠ
);
```

View File

@@ -184,7 +184,7 @@ If you wanted to consolidate macros and other functions into your userspace for
First, you'd want to go through all of your `keymap.c` files and replace `process_record_user` with `process_record_keymap` instead. This way, you can still use keyboard specific codes on those boards, and use your custom "global" keycodes as well. You'll also want to replace `SAFE_RANGE` with `NEW_SAFE_RANGE` so that you wont have any overlapping keycodes
Then add `#include "<name>.h"` to all of your keymap.c files. This allows you to use these new keycodes without having to redefine them in each keymap.
Then add `#include <name.h>` to all of your keymap.c files. This allows you to use these new keycodes without having to redefine them in each keymap.
Once you've done that, you'll want to set the keycode definitions that you need to the `<name>.h` file. For instance:
```c

View File

@@ -1,251 +1,242 @@
# Flashing Instructions and Bootloader Information
There are quite a few different types of bootloaders that keyboards use, and almost all of them use their own flashing method and tools. Luckily, projects like the [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) aim to support as many of them as possible, but this article will describe the different types of bootloaders, and available methods for flashing them.
There are quite a few different types of bootloaders that keyboards use, and just about all of them use a different flashing method. Luckily, projects like the [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) aim to be compatible with all the different types without having to think about it much, but this article will describe the different types of bootloaders, and available methods for flashing them.
For AVR-based keyboards, QMK will automatically calculate if your `.hex` file is the right size to be flashed to the device based on the `BOOTLOADER` value set in `rules.mk`, and output the total size in bytes (along with the max).
If you have a bootloader selected with the `BOOTLOADER` variable in your `rules.mk`, QMK will automatically calculate if your .hex file is the right size to be flashed to the device, and output the total size in bytes (along with the max).
You will also be able to use the CLI to flash your keyboard, by running:
```
$ qmk flash -kb <keyboard> -km <keymap>
```
See the [`qmk flash`](cli_commands.md#qmk-flash) documentation for more information.
## DFU
## Atmel DFU
Atmel's DFU bootloader comes on all atmega32u4 chips by default, and is used by many keyboards that have their own ICs on their PCBs (Older OLKB boards, Clueboards). Some keyboards may also use LUFA's DFU bootloader (or QMK's fork) (Newer OLKB boards) that adds in additional features specific to that hardware.
Atmel's DFU bootloader comes on all USB AVRs by default (except for 16/32U4RC), and is used by many keyboards that have their own ICs on their PCBs (older OLKB boards, Clueboards). Some keyboards may also use LUFA's DFU bootloader, or QMK's fork of it (newer OLKB boards), that adds in additional features specific to that hardware.
To ensure compatibility with the DFU bootloader, make sure this block is present in your `rules.mk` (optionally with `lufa-dfu` or `qmk-dfu` instead):
To ensure compatibility with the DFU bootloader, make sure this block is present your `rules.mk` (optionally with `lufa-dfu` or `qmk-dfu` instead):
```make
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
```
Compatible flashers:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
* [dfu-programmer](https://github.com/dfu-programmer/dfu-programmer) / `:dfu` target in QMK (recommended command line)
* [dfu-programmer](https://github.com/dfu-programmer/dfu-programmer) / `:dfu` in QMK (recommended command line)
Flashing sequence:
1. Enter the bootloader using any of the following methods:
* Press the `RESET` keycode
* Press the `RESET` button on the PCB if available
* Short RST to GND quickly
1. Press the `RESET` keycode, or tap the RESET button (or short RST to GND).
2. Wait for the OS to detect the device
3. Erase the flash memory (will be done automatically if using the Toolbox or CLI/`make` command)
3. Erase the memory (may be done automatically)
4. Flash a .hex file
5. Reset the device into application mode (will be done automatically as above)
5. Reset the device into application mode (may be done automatically)
or:
make <keyboard>:<keymap>:dfu
### QMK DFU
QMK maintains [a fork of the LUFA DFU bootloader](https://github.com/qmk/lufa/tree/master/Bootloaders/DFU) that additionally performs a simple matrix scan for exiting the bootloader and returning to the application, as well as flashing an LED/making a ticking noise with a speaker when things are happening. To enable these features, add the following defines to your `config.h`:
QMK has a fork of the LUFA DFU bootloader that allows for a simple matrix scan for exiting the bootloader and returning to the application, as well as flashing an LED/making a ticking noise with a speaker when things are happening. To enable these features, use this block in your `config.h` (The key that exits the bootloader needs to be hooked-up to the INPUT and OUTPUT defined here):
```c
#define QMK_ESC_OUTPUT F1 // COL pin if COL2ROW
#define QMK_ESC_INPUT D5 // ROW pin if COL2ROW
// Optional:
//#define QMK_LED E6
//#define QMK_SPEAKER C6
```
Currently we do not recommend making `QMK_ESC` the same key as the one designated for [Bootmagic Lite](feature_bootmagic.md#bootmagic-lite), as holding it down will cause the MCU to loop back and forth between entering and exiting the bootloader.
#define QMK_ESC_OUTPUT F1 // usually COL
#define QMK_ESC_INPUT D5 // usually ROW
#define QMK_LED E6
#define QMK_SPEAKER C6
The manufacturer and product strings are automatically pulled from `config.h`, with " Bootloader" appended to the product string.
The Manufacturer and Product names are automatically pulled from your `config.h`, and "Bootloader" is added to the product.
To generate this bootloader, use the `bootloader` target, eg. `make planck/rev4:default:bootloader`. To generate a production-ready .hex file (combining QMK and the bootloader), use the `production` target, eg. `make planck/rev4:default:production`.
To generate this bootloader, use the `bootloader` target, eg `make planck/rev4:default:bootloader`.
### `make` Targets
To generate a production-ready .hex file (containing the application and the bootloader), use the `production` target, eg `make planck/rev4:default:production`.
* `:dfu`: Checks every 5 seconds until a DFU device is available, and then flashes the firmware.
* `:dfu-split-left` and `:dfu-split-right`: Flashes the firmware as with `:dfu`, but also sets the handedness setting in EEPROM. This is ideal for Elite-C-based split keyboards.
### DFU commands
There are a number of DFU commands that you can use to flash firmware to a DFU device:
* `:dfu` - This is the normal option and waits until a DFU device is available, and then flashes the firmware. This will check every 5 seconds, to see if a DFU device has appeared.
* `:dfu-ee` - This flashes an `eep` file instead of the normal hex. This is uncommon.
* `:dfu-split-left` - This flashes the normal firmware, just like the default option (`:dfu`). However, this also flashes the "Left Side" EEPROM file for split keyboards. _This is ideal for Elite C based split keyboards._
* `:dfu-split-right` - This flashes the normal firmware, just like the default option (`:dfu`). However, this also flashes the "Right Side" EEPROM file for split keyboards. _This is ideal for Elite C based split keyboards._
## Caterina
Arduino boards and their clones use the [Caterina bootloader](https://github.com/arduino/ArduinoCore-avr/tree/master/bootloaders/caterina) or a variant of it (any keyboard built with a Pro Micro or clone, and the Pololu A-Star), and uses the AVR109 protocol to communicate through virtual serial.
Arduino boards and their clones use the [Caterina bootloader](https://github.com/arduino/ArduinoCore-avr/tree/master/bootloaders/caterina) (any keyboard built with a Pro Micro, or clone), and uses the avr109 protocol to communicate through virtual serial. Bootloaders like [A-Star](https://www.pololu.com/docs/0J61/9) are based on Caterina.
To ensure compatibility with the Caterina bootloader, make sure this block is present in your `rules.mk`:
To ensure compatibility with the Caterina bootloader, make sure this block is present your `rules.mk`:
```make
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
```
Compatible flashers:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
* [avrdude](http://www.nongnu.org/avrdude/) with the `avr109` programmer / `:avrdude` target in QMK (recommended command line)
* [avrdude](http://www.nongnu.org/avrdude/) with avr109 / `:avrdude` (recommended command line)
* [AVRDUDESS](https://github.com/zkemble/AVRDUDESS)
Flashing sequence:
1. Enter the bootloader using any of the following methods (you only have 7 seconds to flash once it enters; some variants may require you to reset twice within 750 milliseconds):
* Press the `RESET` keycode
* Press the `RESET` button on the PCB if available
* Short RST to GND quickly
1. Press the `RESET` keycode, or short RST to GND quickly (you only have 7 seconds to flash once it enters)
2. Wait for the OS to detect the device
3. Flash a .hex file
4. Wait for the device to reset automatically
### `make` Targets
or
* `:avrdude`: Checks every 5 seconds until a Caterina device is available (by detecting a new COM port), and then flashes the firmware.
* `:avrdude-loop`: Flashes the firmware as with `:avrdude`, but after each device is flashed, will attempt to flash again. This is useful for bulk flashing. Hit Ctrl+C to escape the loop.
* `:avrdude-split-left` and `:avrdude-split-right`: Flashes the firmware as with `:avrdude`, but also sets the handedness setting in EEPROM. This is ideal for Pro Micro-based split keyboards.
make <keyboard>:<keymap>:avrdude
## HalfKay
HalfKay is a super-slim bootloader developed by PJRC that presents itself as an HID device (which requires no additional driver), and comes preflashed on all Teensys, namely the 2.0. It is currently closed-source, and thus once overwritten (eg. via ISP flashing another bootloader), cannot be restored.
### Caterina commands
To ensure compatibility with the Halfkay bootloader, make sure this block is present in your `rules.mk`:
There are a number of DFU commands that you can use to flash firmware to a DFU device:
* `:avrdude` - This is the normal option which waits until a Caterina device is available (by detecting a new COM port), and then flashes the firmware.
* `:avrdude-loop` - This runs the same command as `:avrdude`, but after each device is flashed, it will attempt to flash again. This is useful for bulk flashing. _This requires you to manually escape the loop by hitting Ctrl+C._
* `:avrdude-split-left` - This flashes the normal firmware, just like the default option (`:avrdude`). However, this also flashes the "Left Side" EEPROM file for split keyboards. _This is ideal for Pro Micro based split keyboards._
* `:avrdude-split-right` - This flashes the normal firmware, just like the default option (`:avrdude`). However, this also flashes the "Right Side" EEPROM file for split keyboards. _This is ideal for Pro Micro based split keyboards._
## Halfkay
Halfkay is a super-slim protocol developed by PJRC that uses HID, and comes on all Teensys (namely the 2.0).
To ensure compatibility with the Halfkay bootloader, make sure this block is present your `rules.mk`:
```make
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = halfkay
```
Compatible flashers:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
* [Teensy Loader Command Line](https://www.pjrc.com/teensy/loader_cli.html) / `:teensy` target in QMK (recommended command line)
* [Teensy Loader](https://www.pjrc.com/teensy/loader.html)
* [Teensy Loader Command Line](https://www.pjrc.com/teensy/loader_cli.html) (recommended command line)
Flashing sequence:
1. Enter the bootloader using any of the following methods (you only have 7 seconds to flash once it enters):
* Press the `RESET` keycode
* Press the `RESET` button on the Teensy or PCB if available
* short RST to GND quickly
1. Press the `RESET` keycode, or short RST to GND quickly (you only have 7 seconds to flash once it enters)
2. Wait for the OS to detect the device
3. Flash a .hex file
4. Reset the device into application mode (may be done automatically)
## USBasploader
USBasploader is a bootloader originally by [Objective Development](https://www.obdev.at/products/vusb/usbasploader.html). It emulates a USBasp ISP programmer and is used in some non-USB AVR chips such as the ATmega328P, which run V-USB.
USBasploader is a bootloader developed by matrixstorm. It is used in some non-USB AVR chips such as the ATmega328P, which run V-USB.
To ensure compatibility with the USBasploader bootloader, make sure this block is present in your `rules.mk`:
```make
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = USBasp
```
Compatible flashers:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
* [avrdude](http://www.nongnu.org/avrdude/) with the `usbasp` programmer / `:usbasp` target in QMK (recommended command line)
* [avrdude](http://www.nongnu.org/avrdude/) with the `usbasp` programmer
* [AVRDUDESS](https://github.com/zkemble/AVRDUDESS)
Flashing sequence:
1. Enter the bootloader using any of the following methods:
* Press the `RESET` keycode
* Keep the `BOOT` button held while quickly tapping the `RESET` button on the PCB
1. Press the `RESET` keycode, or keep the boot pin shorted to GND while quickly shorting RST to GND
2. Wait for the OS to detect the device
3. Flash a .hex file
4. Press the `RESET` button on the PCB or short RST to GND
4. Reset the device into application mode (may be done automatically)
## BootloadHID
BootloadHID is a USB bootloader for AVR microcontrollers. It presents itself as an HID input device, much like HalfKay, and can therefore be run without installing any driver on Windows.
BootloadHID is a USB bootloader for AVR microcontrollers. The uploader tool requires no kernel level driver on Windows and can therefore be run without installing any DLLs.
To ensure compatibility with the bootloadHID bootloader, make sure this block is present in your `rules.mk`:
To ensure compatibility with the bootloadHID bootloader, make sure this block is present your `rules.mk`:
```make
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = bootloadHID
```
Compatible flashers:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
* [bootloadHID CLI](https://www.obdev.at/products/vusb/bootloadhid.html) / `:bootloadHID` target in QMK (recommended command line)
* [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash)
* [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash) (recommended Windows GUI)
* [bootloadhid Command Line](https://www.obdev.at/products/vusb/bootloadhid.html) / `:BootloadHID` in QMK (recommended command line)
Flashing sequence:
1. Enter the bootloader using any of the following methods:
* Tap the `RESET` keycode
* Hold the salt key while plugging the keyboard in - for PS2AVRGB boards, this is usually the key connected to MCU pins A0 and B0, otherwise it will be documented in your keyboard's readme
* Tap the `RESET` keycode (may not work on all devices)
* Hold the salt key while plugging the keyboard in (usually documented within keyboard readme)
2. Wait for the OS to detect the device
3. Flash a .hex file
4. Reset the device into application mode (may be done automatically)
## STM32/APM32 DFU
or:
All STM32 and APM32 MCUs, except for F103 (see the [STM32duino section](#stm32duino)) come preloaded with a factory bootloader that cannot be modified nor deleted.
make <keyboard>:<keymap>:bootloadHID
To ensure compatibility with the STM32-DFU bootloader, make sure this block is present in your `rules.mk` (optionally with `apm32-dfu` instead):
## STM32
```make
# Bootloader selection
BOOTLOADER = stm32-dfu
```
All STM32 chips come preloaded with a factory bootloader that cannot be modified nor deleted. Some STM32 chips have bootloaders that do not come with USB programming (e.g. STM32F103) but the process is still the same.
At the moment, no `BOOTLOADER` variable is needed on `rules.mk` for STM32.
Compatible flashers:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
* [dfu-util](http://dfu-util.sourceforge.net/) / `:dfu-util` target in QMK (recommended command line)
* [dfu-util](https://github.com/Stefan-Schmidt/dfu-util) / `:dfu-util` (recommended command line)
Flashing sequence:
1. Enter the bootloader using any of the following methods:
* Tap the `RESET` keycode (may not work on STM32F042 devices)
* If a reset circuit is present, tap the `RESET` button on the PCB; some boards may also have a toggle switch that must be flipped
* Otherwise, you need to bridge `BOOT0` to VCC (via `BOOT0` button or jumper), short `RESET` to GND (via `RESET` button or jumper), and then let go of the `BOOT0` bridge
* If a reset circuit is present, tap the RESET button
* Otherwise, you need to bridge BOOT0 to VCC (via BOOT0 button or bridge), short RESET to GND (via RESET button or bridge), and then let go of the BOOT0 bridge
2. Wait for the OS to detect the device
3. Flash a .bin file
* You will receive a warning about the DFU signature; Just ignore it
4. Reset the device into application mode (may be done automatically)
* If you are building from command line (e.g. `make planck/rev6:default:dfu-util`), make sure that `:leave` is passed to the `DFU_ARGS` variable inside your `rules.mk` (e.g. `DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave`) so that your device resets after flashing
### `make` Targets
### STM32 Commands
* `:dfu-util`: Waits until an STM32 bootloader device is available, and then flashes the firmware.
* `:dfu-util-split-left` and `:dfu-util-split-right`: Flashes the firmware as with `:avrdude`, but also sets the handedness setting in EEPROM. This is ideal for Proton-C-based split keyboards.
* `:st-link-cli`: Allows you to flash the firmware via the ST-Link CLI utility, rather than dfu-util. Requires an ST-Link dongle.
* `:st-flash`: Allows you to flash the firmware via the `st-flash` utility from [STLink Tools](https://github.com/stlink-org/stlink), rather than dfu-util. Requires an ST-Link dongle.
There are a number of DFU commands that you can use to flash firmware to a STM32 device:
## STM32duino
This bootloader is used almost exclusively for STM32F103 boards, as they do not come with a USB DFU bootloader. The source code and prebuilt binaries can be found [here](https://github.com/rogerclarkmelbourne/STM32duino-bootloader).
To ensure compatibility with the STM32duino bootloader, make sure this block is present in your `rules.mk`:
```make
# Bootloader selection
BOOTLOADER = stm32duino
```
Compatible flashers:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
* [dfu-util](http://dfu-util.sourceforge.net/) / `:dfu-util` target in QMK (recommended command line)
Flashing sequence:
1. Enter the bootloader using any of the following methods:
* Tap the `RESET` keycode
* If a reset circuit is present, tap the `RESET` button on the PCB
* Otherwise, you need to bridge `BOOT0` to VCC (via `BOOT0` button or jumper), short `RESET` to GND (via `RESET` button or jumper), and then let go of the `BOOT0` bridge
2. Wait for the OS to detect the device
3. Flash a .bin file
4. Reset the device into application mode (may be done automatically)
## Kiibohd DFU
Keyboards produced by Input Club use NXP Kinetis microcontrollers rather than STM32, and come with their own [custom bootloader](https://github.com/kiibohd/controller/tree/master/Bootloader), however the process and protocol is largely the same.
The `rules.mk` setting for this bootloader is `kiibohd`, but since this bootloader is limited to Input Club boards, it should not be necessary to set at keymap or user level.
Compatible flashers:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
* [dfu-util](http://dfu-util.sourceforge.net/) / `:dfu-util` target in QMK (recommended command line)
Flashing sequence:
1. Enter the bootloader using any of the following methods:
* Tap the `RESET` keycode (this may only enter the MCU into a "secure" bootloader mode; see https://github.com/qmk/qmk_firmware/issues/6112)
* Press the `RESET` button on the PCB
2. Wait for the OS to detect the device
3. Flash a .bin file
4. Reset the device into application mode (may be done automatically)
* `:dfu-util` - The default command for flashing to STM32 devices, and will wait until an STM32 bootloader device is present.
* `:dfu-util-split-left` - This flashes the normal firmware, just like the default option (`:dfu-util`). However, this also configures the "Left Side" EEPROM setting for split keyboards.
* `:dfu-util-split-right` - This flashes the normal firmware, just like the default option (`:dfu-util`). However, this also configures the "Right Side" EEPROM setting for split keyboards.
* `:st-link-cli` - This allows you to flash the firmware via ST-LINK's CLI utility, rather than dfu-util.
* `:st-flash` - This allows you to flash the firmware via the `st-flash` utility from [STLink Tools](https://github.com/stlink-org/stlink), rather than dfu-util.

View File

@@ -42,9 +42,7 @@ Vous préférez une solution basée sur le terminal? [hid_listen](https://www.pj
Parfois, il est utile d'afficher des messages de débugage depuis votre [code custom](custom_quantum_functions.md). Le faire est assez simple. Commencez par ajouter `print.h` au début de votre fichier:
```c
#include "print.h"
```
#include <print.h>
Une fois fait, vous pouvez utiliser les fonctions print suivantes:

View File

@@ -47,3 +47,4 @@ This configuration is from usbasploader's Makefile.
# | | +----- LB 2..1 (No memory lock features enabled)
# | +--------- BLB0 2..1 (No restrictions for SPM or LPM accessing the Application section)
# +--------------- BLB1 2..1 (No restrictions for SPM or LPM accessing the Boot Loader section)

View File

@@ -14,32 +14,16 @@ The full syntax of the `make` command is `<keyboard_folder>:<keymap>:<target>`,
The `<target>` means the following
* If no target is given, then it's the same as `all` below
* `all` compiles as many keyboard/revision/keymap combinations as specified. For example, `make planck/rev4:default` will generate a single .hex, while `make planck/rev4:all` will generate a hex for every keymap available to the planck.
* `flash`, `dfu`, `teensy`, `avrdude`, `dfu-util`, or `bootloadHID` compile and upload the firmware to the keyboard. If the compilation fails, then nothing will be uploaded. The programmer to use depends on the keyboard. For most keyboards it's `dfu`, but for ChibiOS keyboards you should use `dfu-util`, and `teensy` for standard Teensys. To find out which command you should use for your keyboard, check the keyboard specific readme.
Visit the [Flashing Firmware](flashing.md) guide for more details of the available bootloaders.
* **Note**: some operating systems need privileged access for these commands to work. This means that you may need to setup [`udev rules`](faq_build.md#linux-udev-rules) to access these without root access, or to run the command with root access (`sudo make planck/rev4:default:flash`).
* `flash`, `dfu`, `teensy`, `avrdude`, `dfu-util`, or `bootloadHID` compile and upload the firmware to the keyboard. If the compilation fails, then nothing will be uploaded. The programmer to use depends on the keyboard. For most keyboards it's `dfu`, but for ChibiOS keyboards you should use `dfu-util`, and `teensy` for standard Teensys. To find out which command you should use for your keyboard, check the keyboard specific readme.
* **Note**: some operating systems need root access for these commands to work, so in that case you need to run for example `sudo make planck/rev4:default:flash`.
* `clean`, cleans the build output folders to make sure that everything is built from scratch. Run this before normal compilation if you have some unexplainable problems.
* `distclean` removes .hex files and .bin files.
The following targets are for developers:
* `show-path` shows the path of the source and object files.
* `dump-vars` dumps the makefile variable.
* `objs-size` displays the size of individual object files.
* `show_build_options` shows the options set in 'rules.mk'.
* `check-md5` displays the md5 checksum of the generated binary file.
You can also add extra options at the end of the make command line, after the target
* `make COLOR=false` - turns off color output
* `make SILENT=true` - turns off output besides errors/warnings
* `make VERBOSE=true` - outputs all of the gcc stuff (not interesting, unless you need to debug)
* `make VERBOSE_LD_CMD=yes` - execute the ld command with the -v option.
* `make VERBOSE_AS_CMD=yes` - execute the as command with the -v option.
* `make VERBOSE_C_CMD=<c_source_file>` - add the -v option when compiling the specified C source file.
* `make DUMP_C_MACROS=<c_source_file>` - dump preprocessor macros when compiling the specified C source file.
* `make DUMP_C_MACROS=<c_source_file> > <logfile>` - dump preprocessor macros to `<logfile>` when compiling the specified C source file.
* `make VERBOSE_C_INCLUDE=<c_source_file>` - dumps the file names to be included when compiling the specified C source file.
* `make VERBOSE_C_INCLUDE=<c_source_file> 2> <logfile>` - dumps the file names to be included to `<logfile>` when compiling the specified C source file.
* `make EXTRAFLAGS=-E` - Preprocess the code without doing any compiling (useful if you are trying to debug #define commands)
The make command itself also has some additional options, type `make --help` for more information. The most useful is probably `-jx`, which specifies that you want to compile using more than one CPU, the `x` represents the number of CPUs that you want to use. Setting that can greatly reduce the compile times, especially if you are compiling many keyboards/keymaps. I usually set it to one less than the number of CPUs that I have, so that I have some left for doing other things while it's compiling. Note that not all operating systems and make versions supports that option.

View File

@@ -78,7 +78,7 @@ Established materials and techniques include:
| Short lengths of wire | [u/xicolinguada's ortho build](https://www.reddit.com/r/MechanicalKeyboards/comments/c39k4f/my_first_hand_wired_keyboard_its_not_perfect_but/) | Easier to strip the wire | More difficult to place | ![individual wire lengths](https://i.imgur.com/mBe5vkL.jpg)
| Magnet/Enamelled wire | [Brett Kosinski's handwired alpha](http://blog.b-ark.ca/Blog-2019-01-27) and [fknraiden's custom board](https://geekhack.org/index.php?topic=74223.0) | Can be directly soldered onto (insulation burns off with heat) | Appearance? | ![Magnet wire](https://i.imgur.com/b4b7KDb.jpg)
| Bending the legs of the diodes for the rows | [Matt3o's Brownfox](https://deskthority.net/viewtopic.php?f=7&t=6050) | Fewer solder joints required | Uninsulated | ![Bent diode legs](https://i.imgur.com/aTnG8TV.jpg)
| Using rigid wiring (e.g. brass tube) | [u/d_stilgar's invisible hardline](https://www.reddit.com/r/MechanicalKeyboards/comments/8aw5j2/invisible_hardline_keyboard_progress_update_april/) and [u/jonasfasler's first attempt](https://www.reddit.com/r/MechanicalKeyboards/comments/de1jyv/my_first_attempt_at_handwiring_a_keyboard/) | Very pretty | More difficult. No physical insulation | ![Hardline hand wire](https://i.imgur.com/CnASmPo.jpg)
| Using ridid wiring (e.g. brass tube) | [u/d_stilgar's invisible hardline](https://www.reddit.com/r/MechanicalKeyboards/comments/8aw5j2/invisible_hardline_keyboard_progress_update_april/) and [u/jonasfasler's first attempt](https://www.reddit.com/r/MechanicalKeyboards/comments/de1jyv/my_first_attempt_at_handwiring_a_keyboard/) | Very pretty | More difficult. No physical insulation | ![Hardline hand wire](https://i.imgur.com/CnASmPo.jpg)
| Bare wire with insulation added after (e.g. kapton tape) | [Matt3o's 65% on his website](https://matt3o.com/hand-wiring-a-custom-keyboard/) | Easier (no wire stripping required) | Not as attractive | ![Bare wire](https://i.imgur.com/AvXZShD.jpg)
| Copper tape | [ManuForm Dactyl](https://github.com/tshort/dactyl-keyboard) | Very easy | Only really works when your plate/case aligns with the bottom of your switches | ![Copper tape](https://i.imgur.com/RFyNMlL.jpg)
@@ -121,7 +121,7 @@ Letting the diode rest, grab your solder, and touch both it and the soldering ir
The smoke that the rosin releases is harmful, so be careful not to breath it or get it in your eyes/face.
After soldering things in place, it may be helpful to blow on the joint to push the smoke away from your face, and cool the solder quicker. You should see the solder develop a matte (not shiny) surface as it solidifies. Keep in mind that it will still be very hot afterwards, and will take a couple minutes to be cool to touch. Blowing on it will accelerate this process.
After soldering things in place, it may be helpful to blow on the joint to push the smoke away from your face, and cool the solder quicker. You should see the solder develop a matte (not shiny) surface as it solidifies. Keep in mind that it will still be very hot afterwards, and will take a couple minutes to be cool to touch. Blow on it will accelerate this process.
When the first diode is complete, the next one will need to be soldered to both the keyswitch, and the previous diode at the new elbow. That will look something like this:

View File

@@ -77,7 +77,7 @@ Do change the `MANUFACTURER` and `PRODUCT` lines to accurately reflect your keyb
#define PRODUCT my_awesome_keyboard
```
?> Windows and macOS will display the `MANUFACTURER` and `PRODUCT` in the list of USB devices. `lsusb` on Linux instead prefers the values in the list maintained by the [USB ID Repository](http://www.linux-usb.org/usb-ids.html). By default, it will only use `MANUFACTURER` and `PRODUCT` if the list does not contain that `VENDOR_ID` / `PRODUCT_ID`. `sudo lsusb -v` will show the values reported by the device, and they are also present in kernel logs after plugging it in.
?> Windows and macOS will display the `MANUFACTURER` and `PRODUCT` in the list of USB devices. `lsusb` on Linux instead takes these from the list maintained by the [USB ID Repository](http://www.linux-usb.org/usb-ids.html) by default. `lsusb -v` will show the values reported by the device, and they are also present in kernel logs after plugging it in.
### Keyboard Matrix Configuration

View File

@@ -64,4 +64,4 @@
```
מקמו את התיעוד שלכם בתוך `docs/feature_<my_cool_feature>.md`, והוסיפו קישור לקובץ זה במקום המתאים ב `docs/_sidebar.md`. אם הוספתם קודי מקשים נוספים, תקפידו להוסיף אותם ל- `docs/keycodes.md` עם לינק לעמוד היכולת שלכם.
</div>
</div>

View File

@@ -5,4 +5,4 @@
* [בנייה או קומפילציה של QMK](faq_build.md)
* [דיבאגינג ופתרון בעיות של QMK](faq_debug.md)
* [מיפוי מקשים](faq_keymap.md)
</div>
</div>

View File

@@ -14,4 +14,4 @@ TMK עוצב ומומש במקור ע״י [Jun Wako](https://github.com/tmk). QM
מנק׳ מבט של הפרוייקט וניהול הקהילה, TMK מנהל את כל המקלדות הנתמכות בעצמו, עם מעט תמיכה מהקהילה. כל אחד יכול לעשות פורק מהפרוייקט עבור מקלדות אחרות. רק מס׳ מיפויי מקשים נמצאים בברירת המחדל כך שאנשים בד״כ לא משתפים מיפויי מקשים זה עם זה. QMK מעודד את השיתוף של המקלדות וקודי המקשים דרך רפוזיטורי בניהול מרכזי, אשר מקבל את כל בקשות ה- Pull Requests שעומדות בסטנדרט האיכות. רובם מנוהלות ע״י הקהילה, אבל הצוות של QMK עוזר כשנדרש.
לשתי הגישות יש יתרונות וחסרונות וקוד עובר בחופשיות בין TMK ל- QMK כשצריך.
</div>
</div>

View File

@@ -14,4 +14,4 @@
## סוגיות GitHub
ניתן לפתוח [סוגייה ב-GitHub](https://github.com/qmk/qmk_firmware/issues). הדבר שימושי במיוחד כאשר הסוגיה דורשת דיון עמוק וארוך או דיבאגינג.
</div>
</div>

View File

@@ -7,4 +7,4 @@ QMK רצה על מגוון של חומרות. אם המעבד שלך יכול ל
* [מעבדי AVR](hardware_avr.md)
* מעבדי ARM (TBD)
* [מנהלי התקנים](hardware_drivers.md)
</div>
</div>

View File

@@ -13,4 +13,4 @@
מקורות לפקודות שורה (Command Line):
* [מדריך טוב על Command Line](https://www.codecademy.com/learn/learn-the-command-line)
</div>
</div>

View File

@@ -126,10 +126,6 @@
headings: 'h1, h2',
title: 'Table of Contents',
},
tabs: {
persist : false,
tabComments: false,
},
plugins: [
function (hook, vm) {
hook.beforeEach(function (html) {
@@ -152,7 +148,6 @@
<script src="//unpkg.com/docsify/lib/docsify.min.js"></script>
<script src="//unpkg.com/docsify/lib/plugins/search.min.js"></script>
<script src="//unpkg.com/docsify/lib/plugins/emoji.min.js"></script>
<script src="//unpkg.com/docsify-tabs@1"></script>
<script src="//unpkg.com/docsify-copy-code@2"></script>
<script src="//unpkg.com/docsify-toc@1.0.0/dist/toc.js"></script>
<script src="//unpkg.com/prismjs/components/prism-bash.min.js"></script>

View File

@@ -103,7 +103,6 @@
* [DIP スイッチ](ja/feature_dip_switch.md)
* [エンコーダ](ja/feature_encoders.md)
* [触覚フィードバック](ja/feature_haptic_feedback.md)
* [LED インジケータ](ja/feature_led_indicators.md)
* [Proton C 変換](ja/proton_c_conversion.md)
* [PS/2 マウス](ja/feature_ps2_mouse.md)
* [分割キーボード](ja/feature_split_keyboard.md)

View File

@@ -34,9 +34,7 @@ QMK での全ての利用可能な設定にはデフォルトがあります。
これは最初に include されるものの 1 つである C ヘッダファイルで、プロジェクト全体(もし含まれる場合)にわたって持続します。多くの変数をここで設定し、他の場所からアクセスすることができます。`config.h` ファイルでは、以下のもの以外の、他の `config.h` ファイルやその他のファイルの include をしないでください:
```c
#include "config_common.h"
```
#include "config_common.h"
## ハードウェアオプション

View File

@@ -1,8 +1,8 @@
# キーボードの挙動をカスタマイズする方法
<!---
original document: 0.10.52:docs/custom_quantum_functions.md
git diff 0.10.52 HEAD -- docs/custom_quantum_functions.md | cat
original document: 0.10.33:docs/custom_quantum_functions.md
git diff 0.10.33 HEAD -- docs/custom_quantum_functions.md | cat
-->
多くの人にとって、カスタムキーボードはボタンの押下をコンピュータに送信するだけではありません。単純なボタンの押下やマクロよりも複雑なことを実行できるようにしたいでしょう。QMK にはコードを挿入したり、機能を上書きしたり、様々な状況でキーボードの挙動をカスタマイズできるフックがあります。
@@ -93,6 +93,106 @@ keyrecord_t record {
}
```
# LED 制御
QMK は HID 仕様で定義された5つの LED の読み取りメソッドを提供します:
* Num Lock
* Caps Lock
* Scroll Lock
* Compose
* Kana
ロック LED の状態を取得するには2つの方法があります:
* `bool led_update_kb(led_t led_state)` あるいは `_user(led_t led_state)` を実装する、または
* `led_t host_keyboard_led_state()` を呼び出す
!> `host_keyboard_led_state()``led_update_user()` が呼ばれる前に新しい値を既に反映している場合があります。
LED の状態を `uint8_t` として提供する2つの非推奨の関数があります:
* `uint8_t led_set_kb(uint8_t usb_led)``_user(uint8_t usb_led)`
* `uint8_t host_keyboard_leds()`
## `led_update_user()`
この関数はこれら5つの LED のいずれかの状態が変化すると呼ばれます。LED の状態を構造体のパラメータとして受け取ります。
慣例により、`led_update_kb()` にそのコードを実行するようフックさせるために `led_update_user()` から `true` を返し、`led_update_kb()` でコードを実行したくない場合は `false` を返します。
以下はいくつかの例です:
- レイヤー表示のような何かのために LED を使うために LED を上書きする
- `_kb()` 関数を実行したくないので、`false` を返します。これはレイヤーの挙動を上書きするためです。
- LED がオンあるいはオフになった時に音楽を再生する。
- `_kb` 関数を実行したいので、`true` を返します。これはデフォルトの LED の挙動に追加されます。
?> `led_set_*` 関数は `bool` の代わりに `void` を返すため、キーボードの LED 制御を上書きすることができません。従って、代わりに `led_update_*` を使うことをお勧めします。
### `led_update_kb()` の実装例
```c
bool led_update_kb(led_t led_state) {
bool res = led_update_user(led_state);
if(res) {
// writePin は 1 でピンを high に、0 で low に設定します。
// この例では、ピンは反転していて、
// low/0 は LED がオンになり、high/1 は LED がオフになります。
// この挙動は、LED がピンと VCC の間にあるか、ピンと GND の間にあるかどうかに依存します。
writePin(B0, !led_state.num_lock);
writePin(B1, !led_state.caps_lock);
writePin(B2, !led_state.scroll_lock);
writePin(B3, !led_state.compose);
writePin(B4, !led_state.kana);
}
return res;
}
```
### `led_update_user()` の実装例
この不完全な例は Caps Lock がオンまたはオフになった場合に音を再生します。また LED の状態を保持する必要があるため、`true` を返します。
```c
#ifdef AUDIO_ENABLE
float caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
float caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
#endif
bool led_update_user(led_t led_state) {
#ifdef AUDIO_ENABLE
static uint8_t caps_state = 0;
if (caps_state != led_state.caps_lock) {
led_state.caps_lock ? PLAY_SONG(caps_on) : PLAY_SONG(caps_off);
caps_state = led_state.caps_lock;
}
#endif
return true;
}
```
### `led_update_*` 関数のドキュメント
* キーボード/リビジョン: `bool led_update_kb(led_t led_state)`
* キーマップ: `bool led_update_user(led_t led_state)`
## `host_keyboard_led_state()`
最後に受信した LED の状態を `led_t` として取得するためにこの関数を呼びます。これは、`led_update_*` の外部から、例えば [`matrix_scan_user()`](#matrix-scanning-code) の中で LED の状態を読み取るのに便利です。
## 物理的な LED の状態の設定
一部のキーボードの実装は、物理的な LED の状態を設定するための便利なメソッドを提供しています。
### Ergodox キーボード
Ergodox の実装は、個々の LED をオンあるいはオフにするために `ergodox_right_led_1`/`2`/`3_on`/`off()` と、インデックスによってそれらをオンあるいはオフにするために `ergodox_right_led_on`/`off(uint8_t led)` を提供します。
さらに、LED の明度を指定することができます。全ての LED に同じ明度を指定するなら `ergodox_led_all_set(uint8_t n)` を使い、個別の LED の明度を指定するなら `ergodox_right_led_1`/`2`/`3_set(uint8_t n)` を使い、LED のインデックスを指定して明度を指定するには `ergodox_right_led_set(uint8_t led, uint8_t n)` を使います。
Ergodox キーボードは、最低の明度として `LED_BRIGHTNESS_LO` を、最高の輝度(これはデフォルトです)として `LED_BRIGHTNESS_HI` も定義しています。
# キーボードの初期化コード
キーボードの初期化プロセスには幾つかのステップがあります。何をしたいかによって、どの関数を使うべきかに影響します。
@@ -247,7 +347,7 @@ layer_state_t layer_state_set_user(layer_state_t state) {
}
```
特定のレイヤーの状態を確認するには、`IS_LAYER_ON_STATE(state, layer)``IS_LAYER_OFF_STATE(state, layer)` マクロを使います。
特定のレイヤーの状態を確認するには、 `IS_LAYER_ON_STATE(state, layer)``IS_LAYER_OFF_STATE(state, layer)` マクロを使います。
`layer_state_set_*` 関数の外では、グローバルなレイヤー状態を確認するために `IS_LAYER_ON(layer)``IS_LAYER_OFF(layer)` マクロを使えます。

View File

@@ -43,3 +43,5 @@ endif
* eager_pk - キーごとにデバウンスします。状態が変化すると、応答は即座に行われ、その後そのキーは ```DEBOUNCE``` ミリ秒の間入力されません。
* sym_g - キーボードごとにデバウンスします。状態が変化すると、グローバルタイマが設定されます。```DEBOUNCE``` ミリ秒の間何も変化がなければ、全ての入力の変更がプッシュされます。
* sym_pk - キーごとにデバウンスします。状態が変化すると、キーごとのタイマーが設定されます。```DEBOUNCE``` ミリ秒の間そのキーに変化がなければ、キーの状態の変更がプッシュされます。

View File

@@ -1,119 +0,0 @@
# LED インジケータ
<!---
original document: 0.10.52:docs/feature_led_indicators.md
git diff 0.10.52 HEAD -- docs/feature_led_indicators.md | cat
-->
QMK は HID 仕様で定義された5つの LED の読み取りメソッドを提供します:
* Num Lock
* Caps Lock
* Scroll Lock
* Compose
* Kana
ロック LED の状態を取得するには3つの方法があります:
* `config.h` で設定オプションを指定する
* `bool led_update_kb(led_t led_state)` あるいは `_user(led_t led_state)` を実装する、または
* `led_t host_keyboard_led_state()` を呼び出す
!> `host_keyboard_led_state()``led_update_user()` が呼ばれる前に新しい値を既に反映している場合があります。
LED の状態を `uint8_t` として提供する2つの非推奨の関数があります:
* `uint8_t led_set_kb(uint8_t usb_led)``_user(uint8_t usb_led)`
* `uint8_t host_keyboard_leds()`
## 設定オプション
インジケータを設定するには、`config.h` で以下の `#define` をします:
| 定義 | 既定値 | 説明 |
|-----------------------|------------|----------------------------------|
| `LED_NUM_LOCK_PIN` | *定義なし* | `Num Lock` LED を制御するピン |
| `LED_CAPS_LOCK_PIN` | *定義なし* | `Caps Lock` LED を制御するピン |
| `LED_SCROLL_LOCK_PIN` | *定義なし* | `Scroll Lock` LED を制御するピン |
| `LED_COMPOSE_PIN` | *定義なし* | `Compose` LED を制御するピン |
| `LED_KANA_PIN` | *定義なし* | `Kana` LED を制御するピン |
| `LED_PIN_ON_STATE` | `1` | LED が "オン" の時のインジケータピンの状態 - high の場合は`1`、low の場合は`0` |
独自のキーボードを設計しているわけではない限り、通常は上記の設定オプションを変更する必要はありません。
## `led_update_*()`
設定オプションが十分な柔軟性を提供しない場合は、提供される API フックにより LED の挙動の独自の制御ができます。これらの関数はこれら5つの LED のいずれかの状態が変化すると呼ばれます。LED の状態を構造体のパラメータとして受け取ります。
慣例により、`led_update_kb()` にそのコードを実行するようフックさせるために `led_update_user()` から `true` を返し、`led_update_kb()` でコードを実行したくない場合は `false` を返します。
以下はいくつかの例です:
- レイヤー表示のような何かのために LED を使うために LED を上書きする
- `_kb()` 関数を実行したくないので、`false` を返します。これはレイヤーの挙動を上書きするためです。
- LED がオンあるいはオフになった時に音楽を再生する。
- `_kb` 関数を実行したいので、`true` を返します。これはデフォルトの LED の挙動に追加されます。
?> `led_set_*` 関数は `bool` の代わりに `void` を返すため、キーボードの LED 制御を上書きすることができません。従って、代わりに `led_update_*` を使うことをお勧めします。
### `led_update_kb()` の実装例
```c
bool led_update_kb(led_t led_state) {
bool res = led_update_user(led_state);
if(res) {
// writePin は 1 でピンを high に、0 で low に設定します。
// この例では、ピンは反転していて、
// low/0 は LED がオンになり、high/1 は LED がオフになります。
// この挙動は、LED がピンと VCC の間にあるか、ピンと GND の間にあるかどうかに依存します。
writePin(B0, !led_state.num_lock);
writePin(B1, !led_state.caps_lock);
writePin(B2, !led_state.scroll_lock);
writePin(B3, !led_state.compose);
writePin(B4, !led_state.kana);
}
return res;
}
```
### `led_update_user()` の実装例
この不完全な例は Caps Lock がオンまたはオフになった場合に音を再生します。また LED の状態を保持する必要があるため、`true` を返します。
```c
#ifdef AUDIO_ENABLE
float caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
float caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
#endif
bool led_update_user(led_t led_state) {
#ifdef AUDIO_ENABLE
static uint8_t caps_state = 0;
if (caps_state != led_state.caps_lock) {
led_state.caps_lock ? PLAY_SONG(caps_on) : PLAY_SONG(caps_off);
caps_state = led_state.caps_lock;
}
#endif
return true;
}
```
### `led_update_*` 関数のドキュメント
* キーボード/リビジョン: `bool led_update_kb(led_t led_state)`
* キーマップ: `bool led_update_user(led_t led_state)`
## `host_keyboard_led_state()`
最後に受信した LED の状態を `led_t` として取得するためにこの関数を呼びます。これは、`led_update_*` の外部から、例えば [`matrix_scan_user()`](#matrix-scanning-code) の中で LED の状態を読み取るのに便利です。
## 物理的な LED の状態の設定
一部のキーボードの実装は、物理的な LED の状態を設定するための便利なメソッドを提供しています。
### Ergodox キーボード
Ergodox の実装は、個々の LED をオンあるいはオフにするために `ergodox_right_led_1`/`2`/`3_on`/`off()` と、インデックスによってそれらをオンあるいはオフにするために `ergodox_right_led_on`/`off(uint8_t led)` を提供します。
さらに、LED の明度を指定することができます。全ての LED に同じ明度を指定するなら `ergodox_led_all_set(uint8_t n)` を使い、個別の LED の明度を指定するなら `ergodox_right_led_1`/`2`/`3_set(uint8_t n)` を使い、LED のインデックスを指定して明度を指定するには `ergodox_right_led_set(uint8_t led, uint8_t n)` を使います。
Ergodox キーボードは、最低の明度として `LED_BRIGHTNESS_LO` を、最高の輝度(これはデフォルトです)として `LED_BRIGHTNESS_HI` も定義しています。

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@@ -187,9 +187,7 @@ void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
デフォルトでは、QWERTY レイアウトの US キーマップを想定しています; それを変更したい場合(例えば OS がソフトウェア Colemak を使う場合)、キーマップのどこかに以下を含めます:
```c
#include "sendstring_colemak.h"
```
#include <sendstring_colemak.h>
### メモリ内の文字列

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@@ -1,74 +0,0 @@
# Raw HID
<!---
original document: 0.10.47:docs/feature_rawhid.md
git diff 0.10.47 HEAD -- docs/feature_rawhid.md | cat
-->
Raw HID は、HID インタフェースを介して QMK とホストコンピュータ間の双方向通信を可能にします。これには、キーマップをその場で切り替えたり、RGB LED の色とモードを変更したりなど、多くの潜在的な使用方法があります。
キーボードで raw HID を機能させるには、2つの主要なコンポーネントがあります。
## キーボードファームウェア
ファームウェアの実装はとても簡単です。
`rules.mk` に以下を追加します:
```make
RAW_ENABLE = yes
```
`keymap.c``"raw_hid.h"` を include し、以下を実装します:
```C
void raw_hid_receive(uint8_t *data, uint8_t length) {
// ここにコードを書きます。data はホストから受信したパケットです。
}
```
`"raw_hid.h"` ヘッダは、キーボードからホストにパケットを送信できる `void raw_hid_send(uint8_t *data, uint8_t length);` も宣言します。例として、全てのデータをホストに返すことで、ホストアプリケーションを構築する時のデバッグに使うこともできます。
```C
void raw_hid_receive(uint8_t *data, uint8_t length) {
raw_hid_send(data, length);
}
```
`raw_hid_receive` はホストから最大長 `RAW_EPSIZE` の可変サイズのパケットを受信することができます。一方、`raw_hid_send` はパケットを厳密に `RAW_EPSIZE` の長さで送信するため、長さ `RAW_EPSIZE` のデータを使う必要があります。
ホスト側での作業を進める前に、raw 対応のファームウェアを書き込むようにしてください。
## ホスト (Windows/macOS/Linux)
これは幾つかの掘り下げが必要になるため、より複雑な部分です。
ホストコンピュータを raw HID を使ってキーボードに接続するには、キーボードについての4つの情報が必要です。
1. Vendor ID
2. Product ID
3. Usage Page
4. Usage
前半の2つは、キーボードのメインディレクトリにあるキーボードの `config.h` で、`VENDOR_ID``PRODUCT_ID` で簡単に見つかります。
後半の2つは、キーボードのメインディレクトリにあるキーボードの `config.h` で、値を再定義することで上書きすることができます: `#define RAW_USAGE_PAGE 0xFF60``#define RAW_USAGE_ID 0x61`
デフォルトでは、**Usage Page** は `0xFF60` で、**Usage** は `0x61` です。
### ホストの構築
独自に作成したくない場合は、利用可能な HID 実装ライブラリがある任意の言語を使ってホストを構築することができます。人気のある言語でよく使われるライブラリは以下の通りです:
* Node: [node-hid](https://github.com/node-hid/node-hid)。
* C: [hidapi](https://github.com/libusb/hidapi)。
* Java: [purejavahidapi](https://github.com/nyholku/purejavahidapi) と [hid4java](https://github.com/gary-rowe/hid4java)。
* Python: [pyhidapi](https://pypi.org/project/hid/)。
これは完全なクロスプラットフォームのリストではありませんが、最初に始めるのに十分なはずです。raw HID を使うための特別な要件は無いため、どの HID ライブラリでも動作するはずです。
これで、キーボードへの HID インタフェースを開くために必要な4つの情報全てが揃いました。必要なのは、ライブラリの利用可能な関数を使って ID パラメータを使ってデバイスを開くことだけです。
Vendor ID と Product ID はデバイスを開くために実際には必要ないことに注意してください。それらは接続した多くの HID デバイスから特定のデバイスをフィルターするためだけに使われます。多くのライブラリでは、代わりに製品名と製造元名を使ってデバイスを開くオプションがあります。`node-hid` が代表的な例です。これは USB ハブが組み込まれているデバイスや、同じ製品名または同じ製造元の複数のインタフェースがある特別な HID インタフェースで問題になります。Product ID と Vendor ID を合わせると単一のインタフェースの固有名を作成できるため、この問題を防げます。したがって、ライブラリで必要が無い場合でも、この問題を防ぐためにそれらを使うことをお勧めします。
ただし、Vendor ID や Product ID と異なり、Usage Page と Usage は通信を成功させるために必要です。
言うまでもなく、使っているライブラリに関係なく、終了したらインタフェースを必ず閉じる必要があります。オペレーティングシステムと特定の環境によっては、明示的に接続が閉じられていない場合、後で他のクライアントまたは同じクライアントの他のインスタンスに接続しなおした時に問題が発生する可能性があります。

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@@ -189,7 +189,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
最初に、全ての `keymap.c` ファイルを調べ、代わりに `process_record_user``process_record_keymap` に置き換えます。この方法では、これらのキーボードでキーボード固有のコードを使用でき、カスタムの "global" キーコードも使うことができます。また、`SAFE_RANGE``NEW_SAFE_RANGE` に置き換えて、キーコードが重複しないようにすることもできます。
次に、全ての keymap.c ファイルに `#include "<name>.h"` を追加します。これにより、各キーマップでそれらを再定義することなく新しいキーコードを使うことができます。
次に、全ての keymap.c ファイルに `#include <name.h>` を追加します。これにより、各キーマップでそれらを再定義することなく新しいキーコードを使うことができます。
それが完了したら、必要なキーコードの定義を `<name>.h` ファイルに設定します。例えば:
```c

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@@ -171,3 +171,4 @@
* `device` 関連するデバイス
* `func` 登録するコールバック関数

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@@ -45,9 +45,7 @@ void keyboard_post_init_user(void) {
[custom code](ja/custom_quantum_functions.md)内からデバッグメッセージを出力すると便利な場合があります。それはとても簡単です。ファイルの先頭に`print.h`のインクルードを追加します:
```c
#include "print.h"
```
#include <print.h>
そのあとは、いくつかの異なった print 関数を使用することが出来ます。

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@@ -51,7 +51,6 @@ HID Keyboard/Keypad usage ページでは 256 未満の usage が定義されて
| Norwegian | `keymap_norwegian.h` |
| Polish | `keymap_polish.h` |
| Portuguese | `keymap_portuguese.h` |
| Portuguese (macOS, ISO) | `keymap_portuguese_osx_iso.h` |
| Portuguese (Brazil) | `keymap_br_abnt2.h` |
| Romanian | `keymap_romanian.h` |
| Russian* | `keymap_russian.h` |

View File

@@ -124,17 +124,17 @@ See also: [Basic Keycodes](keycodes_basic.md)
|`KC_F22` | |F22 |✔ | |✔ |
|`KC_F23` | |F23 |✔ | |✔ |
|`KC_F24` | |F24 |✔ | |✔ |
|`KC_EXECUTE` |`KC_EXEC` |Execute | | |✔ |
|`KC_HELP` | |Help | | |✔ |
|`KC_MENU` | |Menu | | |✔ |
|`KC_SELECT` |`KC_SLCT` |Select | | |✔ |
|`KC_STOP` | |Stop | | |✔ |
|`KC_AGAIN` |`KC_AGIN` |Again | | |✔ |
|`KC_UNDO` | |Undo | | |✔ |
|`KC_CUT` | |Cut | | |✔ |
|`KC_COPY` | |Copy | | |✔ |
|`KC_PASTE` |`KC_PSTE` |Paste | | |✔ |
|`KC_FIND` | |Find | | |✔ |
|`KC_EXECUTE` |`KC_EXEC` |Execute | | |✔ |
|`KC_HELP` | |Help | | |✔ |
|`KC_MENU` | |Menu | | |✔ |
|`KC_SELECT` |`KC_SLCT` |Select | | |✔ |
|`KC_STOP` | |Stop | | |✔ |
|`KC_AGAIN` |`KC_AGIN` |Again | | |✔ |
|`KC_UNDO` | |Undo | | |✔ |
|`KC_CUT` | |Cut | | |✔ |
|`KC_COPY` | |Copy | | |✔ |
|`KC_PASTE` |`KC_PSTE` |Paste | | |✔ |
|`KC_FIND` | |Find | | |✔ |
|`KC__MUTE` | |Mute | |✔ |✔ |
|`KC__VOLUP` | |Volume Up | |✔ |✔ |
|`KC__VOLDOWN` | |Volume Down | |✔ |✔ |

View File

@@ -144,48 +144,48 @@ The basic set of keycodes are based on the [HID Keyboard/Keypad Usage Page (0x07
## Commands
|Key |Aliases |Description |
|------------------|------------------------------|--------------------------------------|
|`KC_PSCREEN` |`KC_PSCR` |Print Screen |
|`KC_PAUSE` |`KC_PAUS`, `KC_BRK`, `KC_BRMU`|Pause, Brightness Up (macOS) |
|`KC_INSERT` |`KC_INS` |Insert |
|`KC_HOME` | |Home |
|`KC_PGUP` | |Page Up |
|`KC_DELETE` |`KC_DEL` |Forward Delete |
|`KC_END` | |End |
|`KC_PGDOWN` |`KC_PGDN` |Page Down |
|`KC_RIGHT` |`KC_RGHT` |Right Arrow |
|`KC_LEFT` | |Left Arrow |
|`KC_DOWN` | |Down Arrow |
|`KC_UP` | |Up Arrow |
|`KC_APPLICATION` |`KC_APP` |Application (Windows Context Menu Key)|
|`KC_POWER` | |System Power |
|`KC_EXECUTE` |`KC_EXEC` |Execute |
|`KC_HELP` | |Help |
|`KC_MENU` | |Menu |
|`KC_SELECT` |`KC_SLCT` |Select |
|`KC_STOP` | |Stop |
|`KC_AGAIN` |`KC_AGIN` |Again |
|`KC_UNDO` | |Undo |
|`KC_CUT` | |Cut |
|`KC_COPY` | |Copy |
|`KC_PASTE` |`KC_PSTE` |Paste |
|`KC_FIND` | |Find |
|`KC__MUTE` | |Mute |
|`KC__VOLUP` | |Volume Up |
|`KC__VOLDOWN` | |Volume Down |
|`KC_ALT_ERASE` |`KC_ERAS` |Alternate Erase |
|`KC_SYSREQ` | |SysReq/Attention |
|`KC_CANCEL` | |Cancel |
|`KC_CLEAR` |`KC_CLR` |Clear |
|`KC_PRIOR` | |Prior |
|`KC_RETURN` | |Return |
|`KC_SEPARATOR` | |Separator |
|`KC_OUT` | |Out |
|`KC_OPER` | |Oper |
|`KC_CLEAR_AGAIN` | |Clear/Again |
|`KC_CRSEL` | |CrSel/Props |
|`KC_EXSEL` | |ExSel |
|Key |Aliases |Description |
|------------------|------------------------------|------------------------------|
|`KC_PSCREEN` |`KC_PSCR` |Print Screen |
|`KC_PAUSE` |`KC_PAUS`, `KC_BRK`, `KC_BRMU`|Pause, Brightness Up (macOS) |
|`KC_INSERT` |`KC_INS` |Insert |
|`KC_HOME` | |Home |
|`KC_PGUP` | |Page Up |
|`KC_DELETE` |`KC_DEL` |Forward Delete |
|`KC_END` | |End |
|`KC_PGDOWN` |`KC_PGDN` |Page Down |
|`KC_RIGHT` |`KC_RGHT` |Right Arrow |
|`KC_LEFT` | |Left Arrow |
|`KC_DOWN` | |Down Arrow |
|`KC_UP` | |Up Arrow |
|`KC_APPLICATION` |`KC_APP` |Application (Windows Menu Key)|
|`KC_POWER` | |System Power (macOS/Linux) |
|`KC_EXECUTE` |`KC_EXEC` |Execute |
|`KC_HELP` | |Help |
|`KC_MENU` | |Menu |
|`KC_SELECT` |`KC_SLCT` |Select |
|`KC_STOP` | |Stop |
|`KC_AGAIN` |`KC_AGIN` |Again |
|`KC_UNDO` | |Undo |
|`KC_CUT` | |Cut |
|`KC_COPY` | |Copy |
|`KC_PASTE` |`KC_PSTE` |Paste |
|`KC_FIND` | |Find |
|`KC__MUTE` | |Mute (macOS) |
|`KC__VOLUP` | |Volume Up (macOS) |
|`KC__VOLDOWN` | |Volume Down (macOS) |
|`KC_ALT_ERASE` |`KC_ERAS` |Alternate Erase |
|`KC_SYSREQ` | |SysReq/Attention |
|`KC_CANCEL` | |Cancel |
|`KC_CLEAR` |`KC_CLR` |Clear |
|`KC_PRIOR` | |Prior |
|`KC_RETURN` | |Return |
|`KC_SEPARATOR` | |Separator |
|`KC_OUT` | |Out |
|`KC_OPER` | |Oper |
|`KC_CLEAR_AGAIN` | |Clear/Again |
|`KC_CRSEL` | |CrSel/Props |
|`KC_EXSEL` | |ExSel |
## Media Keys
@@ -193,34 +193,34 @@ These keycodes are not part of the Keyboard/Keypad usage page. The `SYSTEM_` key
?> Some of these keycodes may behave differently depending on the OS. For example, on macOS, the keycodes `KC_MEDIA_FAST_FORWARD`, `KC_MEDIA_REWIND`, `KC_MEDIA_NEXT_TRACK` and `KC_MEDIA_PREV_TRACK` skip within the current track when held, but skip the entire track when tapped.
|Key |Aliases |Description |
|-----------------------|---------|-------------------|
|`KC_SYSTEM_POWER` |`KC_PWR` |System Power Down |
|`KC_SYSTEM_SLEEP` |`KC_SLEP`|System Sleep |
|`KC_SYSTEM_WAKE` |`KC_WAKE`|System Wake |
|`KC_AUDIO_MUTE` |`KC_MUTE`|Mute |
|`KC_AUDIO_VOL_UP` |`KC_VOLU`|Volume Up |
|`KC_AUDIO_VOL_DOWN` |`KC_VOLD`|Volume Down |
|`KC_MEDIA_NEXT_TRACK` |`KC_MNXT`|Next Track |
|`KC_MEDIA_PREV_TRACK` |`KC_MPRV`|Previous Track |
|`KC_MEDIA_STOP` |`KC_MSTP`|Stop Track |
|`KC_MEDIA_PLAY_PAUSE` |`KC_MPLY`|Play/Pause Track |
|`KC_MEDIA_SELECT` |`KC_MSEL`|Launch Media Player|
|`KC_MEDIA_EJECT` |`KC_EJCT`|Eject |
|`KC_MAIL` | |Launch Mail |
|`KC_CALCULATOR` |`KC_CALC`|Launch Calculator |
|`KC_MY_COMPUTER` |`KC_MYCM`|Launch My Computer |
|`KC_WWW_SEARCH` |`KC_WSCH`|Browser Search |
|`KC_WWW_HOME` |`KC_WHOM`|Browser Home |
|`KC_WWW_BACK` |`KC_WBAK`|Browser Back |
|`KC_WWW_FORWARD` |`KC_WFWD`|Browser Forward |
|`KC_WWW_STOP` |`KC_WSTP`|Browser Stop |
|`KC_WWW_REFRESH` |`KC_WREF`|Browser Refresh |
|`KC_WWW_FAVORITES` |`KC_WFAV`|Browser Favorites |
|`KC_MEDIA_FAST_FORWARD`|`KC_MFFD`|Next Track |
|`KC_MEDIA_REWIND` |`KC_MRWD`|Previous Track |
|`KC_BRIGHTNESS_UP` |`KC_BRIU`|Brightness Up |
|`KC_BRIGHTNESS_DOWN` |`KC_BRID`|Brightness Down |
|Key |Aliases |Description |
|-----------------------|---------|-----------------------------|
|`KC_SYSTEM_POWER` |`KC_PWR` |System Power Down |
|`KC_SYSTEM_SLEEP` |`KC_SLEP`|System Sleep |
|`KC_SYSTEM_WAKE` |`KC_WAKE`|System Wake |
|`KC_AUDIO_MUTE` |`KC_MUTE`|Mute |
|`KC_AUDIO_VOL_UP` |`KC_VOLU`|Volume Up |
|`KC_AUDIO_VOL_DOWN` |`KC_VOLD`|Volume Down |
|`KC_MEDIA_NEXT_TRACK` |`KC_MNXT`|Next Track |
|`KC_MEDIA_PREV_TRACK` |`KC_MPRV`|Previous Track |
|`KC_MEDIA_STOP` |`KC_MSTP`|Stop Track (Windows) |
|`KC_MEDIA_PLAY_PAUSE` |`KC_MPLY`|Play/Pause Track |
|`KC_MEDIA_SELECT` |`KC_MSEL`|Launch Media Player (Windows)|
|`KC_MEDIA_EJECT` |`KC_EJCT`|Eject (macOS) |
|`KC_MAIL` | |Launch Mail (Windows) |
|`KC_CALCULATOR` |`KC_CALC`|Launch Calculator (Windows) |
|`KC_MY_COMPUTER` |`KC_MYCM`|Launch My Computer (Windows) |
|`KC_WWW_SEARCH` |`KC_WSCH`|Browser Search (Windows) |
|`KC_WWW_HOME` |`KC_WHOM`|Browser Home (Windows) |
|`KC_WWW_BACK` |`KC_WBAK`|Browser Back (Windows) |
|`KC_WWW_FORWARD` |`KC_WFWD`|Browser Forward (Windows) |
|`KC_WWW_STOP` |`KC_WSTP`|Browser Stop (Windows) |
|`KC_WWW_REFRESH` |`KC_WREF`|Browser Refresh (Windows) |
|`KC_WWW_FAVORITES` |`KC_WFAV`|Browser Favorites (Windows) |
|`KC_MEDIA_FAST_FORWARD`|`KC_MFFD`|Next Track (macOS) |
|`KC_MEDIA_REWIND` |`KC_MRWD`|Previous Track (macOS) |
|`KC_BRIGHTNESS_UP` |`KC_BRIU`|Brightness Up |
|`KC_BRIGHTNESS_DOWN` |`KC_BRID`|Brightness Down |
## Number Pad
@@ -248,7 +248,7 @@ These keycodes are not part of the Keyboard/Keypad usage page. The `SYSTEM_` key
## Special Keys
In addition to these, keycodes in the range of `0xA5-DF` are reserved for internal use.
In addition to these, keycodes in the range of `0xA5-DF` are reserved for internal use by TMK.
|Key |Aliases |Description |
|----------------|--------------------|---------------------------------------|

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@@ -6,19 +6,25 @@ QMK tries to put a lot of power into your hands by making easy things easy, and
Not sure if your keyboard can run QMK? If it's a mechanical keyboard you built yourself chances are good it can. We support a [large number of hobbyist boards](http://qmk.fm/keyboards/). If your current keyboard can't run QMK there are a lot of choices out there for boards that do.
?> **Is This Guide For Me?**<br>
If the thought of programming intimidates you, please [take a look at our online GUI](newbs_building_firmware_configurator.md) instead.</div>
## Is This Guide For Me?
This guide is suitable for everyone who wants to build a keyboard firmware using the source code. If you are already a programmer you will find the process very familiar and easier to follow. If the thought of programming intimidates you please [take a look at our online GUI](newbs_building_firmware_configurator.md) instead.
## Overview
This guide is suitable for everyone who wants to build a keyboard firmware using the source code. If you are already a programmer you will find the process very familiar and easier to follow. There are 3 main sections to this guide:
There are 4 main sections to this guide:
1. [Setup Your Environment](newbs_getting_started.md)
2. [Building Your First Firmware](newbs_building_firmware.md)
3. [Flashing Firmware](newbs_flashing.md)
4. [Testing and Debugging](newbs_testing_debugging.md)
This guide is focused on helping someone who has never compiled software before. It makes choices and recommendations based on that viewpoint. There are alternative methods for many of these procedures, and we support most of those alternatives. If you have any doubt about how to accomplish a task you can [ask us for guidance](getting_started_getting_help.md).
## Additional Resources
Beyond this guide there are several resources you may find helpful while you learn QMK. We've collected them on the [Syllabus](syllabus.md) and [Learning Resources](newbs_learn_more_resources.md) pages.
Beyond this guide there are several resources you may find helpful while you learn QMK. We've collected them on the [Learning Resources](newbs_learn_more_resources.md) page.
## Open Source
QMK is Open Source Software released under the GNU General Public License.

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@@ -2,7 +2,7 @@
[![QMK Configurator Screenshot](https://i.imgur.com/anw9cOL.png)](https://config.qmk.fm/)
The [QMK Configurator](https://config.qmk.fm) is an online graphical user interface that generates QMK Firmware `.hex` or `.bin` files.
The [QMK Configurator](https://config.qmk.fm) is an online graphical user interface that generates QMK Firmware hex files.
Watch the [Video Tutorial](https://www.youtube.com/watch?v=-imgglzDMdY). Many people find that is enough information to start programming their own keyboard.

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@@ -37,22 +37,18 @@ Begin by opening the QMK Toolbox application. You'll want to locate the firmware
If you are on Windows or macOS, there are commands you can use to easily open the current folder in Explorer or Finder.
<!-- tabs:start -->
#### ** Windows **
#### Windows
```
start .
```
#### ** macOS **
#### macOS
```
open .
```
<!-- tabs:end -->
The firmware file always follows this naming format:
```
@@ -110,9 +106,6 @@ In this case, you'll have to fall back on specifying the bootloader. See the [Fl
## Test It Out!
Congrats! Your custom firmware has been programmed to your keyboard and you're ready to test it out!
Congrats! Your custom firmware has been programmed to your keyboard!
With a little bit of luck everything will work perfectly, but if not there are steps that will help you figure out what's wrong.
Testing your keyboard is usually pretty straightforward. Press every single key and make sure it sends the keys you expect. You can use [QMK Configurator](https://config.qmk.fm/#/test/)'s test mode to check your keyboard, even if it doesn't run QMK.
Still not working? Browse the FAQ topics for more information, or [chat with us on Discord](https://discord.gg/Uq7gcHh).
Give it a try and make sure everything works the way you want it to. We've written [Testing and Debugging](newbs_testing_debugging.md) to round out this guide, so head over there to learn about validating your firmware and how to troubleshoot your custom functionality.

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@@ -2,75 +2,61 @@
Before you can build keymaps, you need to install some software and set up your build environment. This only has to be done once no matter how many keyboards you plan to compile firmware for.
## 1. Prerequisites
## 1. Download Software
There are a few pieces of software you'll need to get started.
* [Text editor](newbs_learn_more_resources.md#text-editor-resources)
* Youll need a program that can edit and save plain text files. The default editor that comes with many OS's does not save plain text files, so you'll need to make sure that whatever editor you chose does.
* [Toolbox (optional)](https://github.com/qmk/qmk_toolbox)
* A graphical program for Windows and macOS that allows you to both program and debug your custom keyboard
### Text Editor
?> If you haven't worked with the Linux/Unix command line before, there are a few basic concepts and commands you should learn. [These resources](newbs_learn_more_resources.md#command-line-resources) will teach you enough to be able to work with QMK.
You'll need a program that can edit and save **plain text** files. If you're on Windows you can make do with Notepad, and on Linux you can use gedit. Both of these are simple but functional text editors. On macOS, be careful with the default TextEdit app: it will not save plain text files unless you explicitly select _Make Plain Text_ from the _Format_ menu.
You can also download and install a dedicated text editor like [Sublime Text](https://www.sublimetext.com/) or [VS Code](https://code.visualstudio.com/). This is probably the best way to go regardless of platform, as these programs are specifically made for editing code.
?> Not sure which text editor to use? Laurence Bradford wrote [a great introduction](https://learntocodewith.me/programming/basics/text-editors/) to the subject.
### QMK Toolbox
QMK Toolbox is an optional graphical program for Windows and macOS that allows you to both program and debug your custom keyboard. You will likely find it invaluable for easily flashing your keyboard and viewing debug messages that it prints.
[Download the latest release here.](https://github.com/qmk/qmk_toolbox/releases/latest)
* For Windows: `qmk_toolbox.exe` (portable) or `qmk_toolbox_install.exe` (installer)
* For macOS: `QMK.Toolbox.app.zip` (portable) or `QMK.Toolbox.pkg` (installer)
### A Unix-like Environment
Linux and macOS come with unix shells you can execute already. You will only need to setup your build environment.
On Windows you will need to install MSYS2 or WSL and use those environments. Instructions for setting up MSYS2 are provided below.
## 2. Prepare Your Build Environment :id=set-up-your-environment
We've tried to make QMK as easy to set up as possible. You only have to prepare your Linux or Unix environment, then let QMK install the rest.
<!-- tabs:start -->
?> If you haven't worked with the Linux/Unix command line before, there are a few basic concepts and commands you should learn. These resources will teach you enough to be able to work with QMK:<br>
[Must Know Linux Commands](https://www.guru99.com/must-know-linux-commands.html)<br>
[Some Basic Unix Commands](https://www.tjhsst.edu/~dhyatt/superap/unixcmd.html)
### ** Windows **
### Windows
QMK maintains a Bundle of MSYS2, the CLI and all necessary dependencies. It also provides a handy `QMK MSYS` terminal shortcut to boot you directly into the correct environment.
You will need to install MSYS2, Git, and the QMK CLI.
#### Prerequisites
Follow the installation instructions on the [MSYS2 homepage](http://www.msys2.org). Close any open MSYS terminals and open a new MinGW 64-bit terminal. **NOTE: This is *not* the same as the MSYS terminal that opens when installation is completed.**
You will need to install [QMK MSYS](https://msys.qmk.fm/). The latest release is available [here](https://github.com/qmk/qmk_distro_msys/releases/latest).
Alternatively, if you'd like to manually install MSYS2, the following section will walk you through the process.
<details>
<summary>Manual Install</summary>
?> Ignore the following steps if you use `QMK MSYS`.
#### Prerequisites
You will need to install MSYS2, Git and Python. Follow the installation instructions on https://www.msys2.org.
Once MSYS2 is installed, close any open MSYS terminals and open a new MinGW 64-bit terminal.
!> **NOTE:** The MinGW 64-bit terminal is *not* the same as the MSYS terminal that opens when installation is completed. Your prompt should say "MINGW64" in purple text, rather than "MSYS". See [this page](https://www.msys2.org/wiki/MSYS2-introduction/#subsystems) for more information on the differences.
Then run the following command:
Then, run the following:
pacman --needed --noconfirm --disable-download-timeout -S git mingw-w64-x86_64-toolchain mingw-w64-x86_64-python3-pip
#### Installation
Install the QMK CLI by running:
python3 -m pip install qmk
</details>
### macOS
### ** macOS **
You will need to install Homebrew. Follow the instructions on the [Homebrew homepage](https://brew.sh).
QMK maintains a Homebrew tap and formula which will automatically install the CLI and all necessary dependencies.
#### Prerequisites
You will need to install Homebrew. Follow the instructions on https://brew.sh.
#### Installation
Install the QMK CLI by running:
After Homebrew is installed run this command:
brew install qmk/qmk/qmk
### ** Linux/WSL **
#### Prerequisites
### Linux
You will need to install Git and Python. It's very likely that you already have both, but if not, one of the following commands should install them:
@@ -80,71 +66,30 @@ You will need to install Git and Python. It's very likely that you already have
* Void: `sudo xbps-install -y git python3-pip`
* Solus: `sudo eopkg -y install git python3`
* Sabayon: `sudo equo install dev-vcs/git dev-python/pip`
* Gentoo: `sudo emerge dev-vcs/git dev-python/pip`
#### Installation
Install the global CLI to bootstrap your system:
Install the QMK CLI by running:
`python3 -m pip install --user qmk` (on Arch-based distros you can also try the `qmk` package from AUR (**note**: it's maintained by a community member): `yay -S qmk`)
python3 -m pip install --user qmk
#### Community Packages
These packages are maintained by community members, so may not be up to date or completely functional. If you encounter problems, please report them to their respective maintainers.
On Arch-based distros you can install the CLI from the official repositories (NOTE: at the time of writing this package marks some dependencies as optional that should not be):
sudo pacman -S qmk
You can also try the `qmk-git` package from AUR:
yay -S qmk-git
### ** FreeBSD **
#### Prerequisites
### FreeBSD
You will need to install Git and Python. It's possible that you already have both, but if not, run the following commands to install them:
pkg install git python3
Make sure that `$HOME/.local/bin` is added to your `$PATH` so that locally installed Python packages are available.
Make sure that `$HOME/.local/bin` is added to your `$PATH` so that locally install Python packages are available.
#### Installation
Install the QMK CLI by running:
Once installed, you can install QMK CLI:
python3 -m pip install --user qmk
<!-- tabs:end -->
## 3. Run QMK Setup :id=set-up-qmk
<!-- tabs:start -->
### ** Windows **
After installing QMK you can set it up with this command:
qmk setup
In most situations you will want to answer `y` to all of the prompts.
### ** macOS **
After installing QMK you can set it up with this command:
qmk setup
In most situations you will want to answer `y` to all of the prompts.
### ** Linux/WSL **
After installing QMK you can set it up with this command:
qmk setup
In most situations you will want to answer `y` to all of the prompts.
In most situations you will want to answer Yes to all of the prompts.
?>**Note on Debian, Ubuntu and their derivatives**:
It's possible, that you will get an error saying something like: `bash: qmk: command not found`.
@@ -152,22 +97,12 @@ This is due to a [bug](https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=839155)
Sadly, Ubuntu reitroduced this bug and is [yet to fix it](https://bugs.launchpad.net/ubuntu/+source/bash/+bug/1588562).
Luckily, the fix is easy. Run this as your user: `echo 'PATH="$HOME/.local/bin:$PATH"' >> $HOME/.bashrc && source $HOME/.bashrc`
### ** FreeBSD **
After installing QMK you can set it up with this command:
qmk setup
In most situations you will want to answer `y` to all of the prompts.
?>**Note on FreeBSD**:
It is suggested to run `qmk setup` as a non-`root` user to start with, but this will likely identify packages that need to be installed to your
base system using `pkg`. However the installation will probably fail when run as an unprivileged user.
To manually install the base dependencies, run `./util/qmk_install.sh` either as `root`, or with `sudo`.
Once that completes, re-run `qmk setup` to complete the setup and checks.
<!-- tabs:end -->
?> If you already know [how to use GitHub](getting_started_github.md), we recommend that you create your own fork and use `qmk setup <github_username>/qmk_firmware` to clone your personal fork. If you don't know what that means you can safely ignore this message.
## 4. Test Your Build Environment

View File

@@ -2,26 +2,15 @@
These resources are aimed at giving new members in the QMK community more understanding to the information provided in the Newbs docs.
### QMK resources
**QMK resources**:
* [Thomas Baart's QMK Basics Blog](https://thomasbaart.nl/category/mechanical-keyboards/firmware/qmk/qmk-basics/) A user-created blog covering the basics of how to use QMK Firmware, as seen from a new user's perspective.
### Command Line resources
**Command Line resources**:
* [Good General Tutorial on Command Line](https://www.codecademy.com/learn/learn-the-command-line)
* [Must Know Linux Commands](https://www.guru99.com/must-know-linux-commands.html)<br>
* [Some Basic Unix Commands](https://www.tjhsst.edu/~dhyatt/superap/unixcmd.html)
### Text Editor resources
Not sure which text editor to use?
* [a great introduction to the subject](https://learntocodewith.me/programming/basics/text-editors/)
Editors specifically made for code:
* [Sublime Text](https://www.sublimetext.com/)
* [VS Code](https://code.visualstudio.com/)
### Git resources
**Git resources**:
* [Great General Tutorial](https://www.codecademy.com/learn/learn-git)
* [Flight Rules For Git](https://github.com/k88hudson/git-flight-rules)

View File

@@ -1,9 +1,94 @@
# Testing and Debugging
Once you've flashed your keyboard with a custom firmware you're ready to test it out. With a little bit of luck everything will work perfectly, but if not this document will help you figure out what's wrong.
## Testing
[Moved here](faq_misc.md#testing)
Testing your keyboard is usually pretty straightforward. Press every single key and make sure it sends the keys you expect. You can use [QMK Configurator](https://config.qmk.fm/#/test/)'s test mode to check your keyboard, even if it doesn't run QMK.
## Debugging :id=debugging
[Moved here](faq_debug.md#debugging)
Your keyboard will output debug information if you have `CONSOLE_ENABLE = yes` in your `rules.mk`. By default the output is very limited, but you can turn on debug mode to increase the amount of debug output. Use the `DEBUG` keycode in your keymap, use the [Command](feature_command.md) feature to enable debug mode, or add the following code to your keymap.
```c
void keyboard_post_init_user(void) {
// Customise these values to desired behaviour
debug_enable=true;
debug_matrix=true;
//debug_keyboard=true;
//debug_mouse=true;
}
```
## Debugging Tools
There are two different tools you can use to debug your keyboard.
### Debugging With QMK Toolbox
For compatible platforms, [QMK Toolbox](https://github.com/qmk/qmk_toolbox) can be used to display debug messages from your keyboard.
### Debugging With hid_listen
Prefer a terminal based solution? [hid_listen](https://www.pjrc.com/teensy/hid_listen.html), provided by PJRC, can also be used to display debug messages. Prebuilt binaries for Windows,Linux,and MacOS are available.
## Sending Your Own Debug Messages
Sometimes it's useful to print debug messages from within your [custom code](custom_quantum_functions.md). Doing so is pretty simple. Start by including `print.h` at the top of your file:
#include <print.h>
After that you can use a few different print functions:
* `print("string")`: Print a simple string.
* `uprintf("%s string", var)`: Print a formatted string
* `dprint("string")` Print a simple string, but only when debug mode is enabled
* `dprintf("%s string", var)`: Print a formatted string, but only when debug mode is enabled
## Debug Examples
Below is a collection of real world debugging examples. For additional information, refer to [Debugging/Troubleshooting QMK](faq_debug.md).
### Which matrix position is this keypress?
When porting, or when attempting to diagnose pcb issues, it can be useful to know if a keypress is scanned correctly. To enable logging for this scenario, add the following code to your keymaps `keymap.c`
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// If console is enabled, it will print the matrix position and status of each key pressed
#ifdef CONSOLE_ENABLE
uprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed);
#endif
return true;
}
```
Example output
```text
Waiting for device:.......
Listening:
KL: kc: 169, col: 0, row: 0, pressed: 1
KL: kc: 169, col: 0, row: 0, pressed: 0
KL: kc: 174, col: 1, row: 0, pressed: 1
KL: kc: 174, col: 1, row: 0, pressed: 0
KL: kc: 172, col: 2, row: 0, pressed: 1
KL: kc: 172, col: 2, row: 0, pressed: 0
```
### How long did it take to scan for a keypress?
When testing performance issues, it can be useful to know the frequency at which the switch matrix is being scanned. To enable logging for this scenario, add the following code to your keymaps `config.h`
```c
#define DEBUG_MATRIX_SCAN_RATE
```
Example output
```text
> matrix scan frequency: 315
> matrix scan frequency: 313
> matrix scan frequency: 316
> matrix scan frequency: 316
> matrix scan frequency: 316
> matrix scan frequency: 316
```

View File

@@ -61,4 +61,4 @@ To implement your own version of this function, in your keyboard's source files:
void board_init(void) {
// initialize anything that requires ChibiOS
}
```
```

View File

@@ -27,15 +27,3 @@
.markdown-section hr, .search {
border-bottom: 1px solid #777 !important;
}
.markdown-section p.warn > strong {
color: #c8c8c8;
}
:root {
--docsifytabs-border-color: #555;
--docsifytabs-tab-highlight-color: var(--theme-color,#ea6f5a);
--docsifytabs-tab-background: #444;
--docsifytabs-tab-background-active: #3f3f3f;
}

View File

@@ -28,31 +28,3 @@
.markdown-section pre {
padding: 0;
}
@media only screen and (min-width: 768px) {
.flex-container {
display:flex;
flex-flow:row;
}
.flex-container > p {
flex-basis: 100%;
flex: 1;
margin: 1em 2em 1em 2em;
}
}
.docsify-tabs__tab:focus {
outline: none !important;
}
.docsify-tabs__content .anchor {
transition: none;
}
:root {
--docsifytabs-border-color: #ddd;
--docsifytabs-tab-highlight-color: var(--theme-color, #0074d9);
--docsifytabs-tab-background: #f8f8f8;
--docsifytabs-tab-background-active: transparent;
}

View File

@@ -46,7 +46,6 @@ To use these, simply `#include` the corresponding [header file](https://github.c
|Norwegian |`keymap_norwegian.h` |
|Polish |`keymap_polish.h` |
|Portuguese |`keymap_portuguese.h` |
|Portuguese (macOS, ISO) |`keymap_portuguese_osx_iso.h` |
|Portuguese (Brazil) |`keymap_br_abnt2.h` |
|Romanian |`keymap_romanian.h` |
|Russian* |`keymap_russian.h` |

View File

@@ -28,18 +28,6 @@ The default setting is 280 µs, which should work for most cases, but this can b
#define WS2812_TRST_US 80
```
#### Byte Order
Some variants of the WS2812 may have their color components in a different physical or logical order. For example, the WS2812B-2020 has physically swapped red and green LEDs, which causes the wrong color to be displayed, because the default order of the bytes sent over the wire is defined as GRB.
In this case, you can change the byte order by defining `WS2812_BYTE_ORDER` as one of the following values:
|Byte order |Known devices |
|---------------------------------|-----------------------------|
|`WS2812_BYTE_ORDER_GRB` (default)|Most WS2812's, SK6812, SK6805|
|`WS2812_BYTE_ORDER_RGB` |WS2812B-2020 |
|`WS2812_BYTE_ORDER_BGR` |TM1812 |
### Bitbang
Default driver, the absence of configuration assumes this driver. To configure it, add this to your rules.mk:

View File

@@ -34,9 +34,7 @@ void keyboard_post_init_user(void) {
有时用[custom code](custom_quantum_functions.md)发送自定义调试信息很有用. 这么做很简单. 首先在你文件头部包含`print.h`:
```c
#include "print.h"
```
#include <print.h>
之后,您可以使用一些不同的打印功能:

View File

@@ -1,3 +1,5 @@
#ifndef LCD_H
#define LCD_H
/*************************************************************************
Title : C include file for the HD44780U LCD library (lcd.c)
Author: Peter Fleury <pfleury@gmx.ch> http://tinyurl.com/peterfleury
@@ -41,8 +43,6 @@
*/
#pragma once
#include <inttypes.h>
#include <avr/pgmspace.h>
@@ -346,3 +346,5 @@ extern void lcd_data(uint8_t data);
#define lcd_puts_P(__s) lcd_puts_p(PSTR(__s))
/**@}*/
#endif // LCD_H

View File

@@ -17,7 +17,8 @@
* GitHub repository: https://github.com/g4lvanix/I2C-master-lib
*/
#pragma once
#ifndef I2C_MASTER_H
#define I2C_MASTER_H
#define I2C_READ 0x01
#define I2C_WRITE 0x00
@@ -41,3 +42,5 @@ i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16
i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, const uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
void i2c_stop(void);
#endif // I2C_MASTER_H

View File

@@ -20,7 +20,8 @@
Read or write to the necessary buffer according to the opperation.
*/
#pragma once
#ifndef I2C_SLAVE_H
#define I2C_SLAVE_H
#define I2C_SLAVE_REG_COUNT 30
@@ -28,3 +29,5 @@ extern volatile uint8_t i2c_slave_reg[I2C_SLAVE_REG_COUNT];
void i2c_slave_init(uint8_t address);
void i2c_slave_stop(void);
#endif // I2C_SLAVE_H

View File

@@ -140,33 +140,27 @@ spi_status_t spi_read() {
}
spi_status_t spi_transmit(const uint8_t *data, uint16_t length) {
spi_status_t status;
spi_status_t status = SPI_STATUS_ERROR;
for (uint16_t i = 0; i < length; i++) {
status = spi_write(data[i]);
if (status < 0) {
return status;
}
}
return SPI_STATUS_SUCCESS;
return status;
}
spi_status_t spi_receive(uint8_t *data, uint16_t length) {
spi_status_t status;
spi_status_t status = SPI_STATUS_ERROR;
for (uint16_t i = 0; i < length; i++) {
status = spi_read();
if (status >= 0) {
if (status > 0) {
data[i] = status;
} else {
return status;
}
}
return SPI_STATUS_SUCCESS;
return (status < 0) ? status : SPI_STATUS_SUCCESS;
}
void spi_stop(void) {

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef SSD1306_H
#define SSD1306_H
#include <stdbool.h>
#include <stdio.h>
@@ -85,3 +86,5 @@ void matrix_write_char(struct CharacterMatrix *matrix, uint8_t c);
void matrix_write(struct CharacterMatrix *matrix, const char *data);
void matrix_write_P(struct CharacterMatrix *matrix, const char *data);
void matrix_render(struct CharacterMatrix *matrix);
#endif

View File

@@ -16,7 +16,7 @@
#include "quantum.h"
#include "analog.h"
#include <ch.h>
#include "ch.h"
#include <hal.h>
#if !HAL_USE_ADC

View File

@@ -24,7 +24,7 @@
*/
#pragma once
#include <ch.h>
#include "ch.h"
#include <hal.h>
#ifdef I2C1_BANK

View File

@@ -6,7 +6,7 @@
#include "serial.h"
#include "wait.h"
#include <hal.h>
#include "hal.h"
// TODO: resolve/remove build warnings
#if defined(RGBLIGHT_ENABLE) && defined(RGBLED_SPLIT) && defined(PROTOCOL_CHIBIOS) && defined(WS2812_DRIVER_BITBANG)

View File

@@ -1,9 +1,9 @@
#include "quantum.h"
#include "serial.h"
#include "print.h"
#include "printf.h"
#include <ch.h>
#include <hal.h>
#include "ch.h"
#include "hal.h"
#ifndef USART_CR1_M0
# define USART_CR1_M0 USART_CR1_M // some platforms (f1xx) dont have this so

View File

@@ -115,17 +115,11 @@ bool spi_start(pin_t slavePin, bool lsbFirst, uint8_t mode, uint16_t divisor) {
return true;
}
spi_status_t spi_write(uint8_t data) {
uint8_t rxData;
spiExchange(&SPI_DRIVER, 1, &data, &rxData);
return rxData;
}
spi_status_t spi_write(uint8_t data) { return spi_transmit(&data, 1); }
spi_status_t spi_read(void) {
uint8_t data = 0;
spiReceive(&SPI_DRIVER, 1, &data);
spi_receive(&data, 1);
return data;
}

View File

@@ -18,7 +18,7 @@
#include <ch.h>
#include <hal.h>
#include "quantum.h"
#include <quantum.h>
#ifndef SPI_DRIVER
# define SPI_DRIVER SPID2

View File

@@ -1,7 +1,7 @@
#include "quantum.h"
#include "ws2812.h"
#include <ch.h>
#include <hal.h>
#include "ch.h"
#include "hal.h"
/* Adapted from https://github.com/bigjosh/SimpleNeoPixelDemo/ */
@@ -89,20 +89,9 @@ void ws2812_setleds(LED_TYPE *ledarray, uint16_t leds) {
for (uint8_t i = 0; i < leds; i++) {
// WS2812 protocol dictates grb order
#if (WS2812_BYTE_ORDER == WS2812_BYTE_ORDER_GRB)
sendByte(ledarray[i].g);
sendByte(ledarray[i].r);
sendByte(ledarray[i].b);
#elif (WS2812_BYTE_ORDER == WS2812_BYTE_ORDER_RGB)
sendByte(ledarray[i].r);
sendByte(ledarray[i].g);
sendByte(ledarray[i].b);
#elif (WS2812_BYTE_ORDER == WS2812_BYTE_ORDER_BGR)
sendByte(ledarray[i].b);
sendByte(ledarray[i].g);
sendByte(ledarray[i].r);
#endif
#ifdef RGBW
sendByte(ledarray[i].w);
#endif

View File

@@ -1,6 +1,6 @@
#include "ws2812.h"
#include "quantum.h"
#include <hal.h>
#include "hal.h"
/* Adapted from https://github.com/joewa/WS2812-LED-Driver_ChibiOS/ */
@@ -107,7 +107,6 @@
*/
#define WS2812_BIT(led, byte, bit) (24 * (led) + 8 * (byte) + (7 - (bit)))
#if (WS2812_BYTE_ORDER == WS2812_BYTE_ORDER_GRB)
/**
* @brief Determine the index in @ref ws2812_frame_buffer "the frame buffer" of a given red bit
*
@@ -118,7 +117,7 @@
*
* @return The bit index
*/
# define WS2812_RED_BIT(led, bit) WS2812_BIT((led), 1, (bit))
#define WS2812_RED_BIT(led, bit) WS2812_BIT((led), 1, (bit))
/**
* @brief Determine the index in @ref ws2812_frame_buffer "the frame buffer" of a given green bit
@@ -130,7 +129,7 @@
*
* @return The bit index
*/
# define WS2812_GREEN_BIT(led, bit) WS2812_BIT((led), 0, (bit))
#define WS2812_GREEN_BIT(led, bit) WS2812_BIT((led), 0, (bit))
/**
* @brief Determine the index in @ref ws2812_frame_buffer "the frame buffer" of a given blue bit
@@ -142,82 +141,7 @@
*
* @return The bit index
*/
# define WS2812_BLUE_BIT(led, bit) WS2812_BIT((led), 2, (bit))
#elif (WS2812_BYTE_ORDER == WS2812_BYTE_ORDER_RGB)
/**
* @brief Determine the index in @ref ws2812_frame_buffer "the frame buffer" of a given red bit
*
* @note The red byte is the middle byte in the color packet
*
* @param[in] led: The led index [0, @ref RGBLED_NUM)
* @param[in] bit: The bit number [0, 7]
*
* @return The bit index
*/
# define WS2812_RED_BIT(led, bit) WS2812_BIT((led), 0, (bit))
/**
* @brief Determine the index in @ref ws2812_frame_buffer "the frame buffer" of a given green bit
*
* @note The red byte is the first byte in the color packet
*
* @param[in] led: The led index [0, @ref RGBLED_NUM)
* @param[in] bit: The bit number [0, 7]
*
* @return The bit index
*/
# define WS2812_GREEN_BIT(led, bit) WS2812_BIT((led), 1, (bit))
/**
* @brief Determine the index in @ref ws2812_frame_buffer "the frame buffer" of a given blue bit
*
* @note The red byte is the last byte in the color packet
*
* @param[in] led: The led index [0, @ref RGBLED_NUM)
* @param[in] bit: The bit index [0, 7]
*
* @return The bit index
*/
# define WS2812_BLUE_BIT(led, bit) WS2812_BIT((led), 2, (bit))
#elif (WS2812_BYTE_ORDER == WS2812_BYTE_ORDER_BGR)
/**
* @brief Determine the index in @ref ws2812_frame_buffer "the frame buffer" of a given red bit
*
* @note The red byte is the middle byte in the color packet
*
* @param[in] led: The led index [0, @ref RGBLED_NUM)
* @param[in] bit: The bit number [0, 7]
*
* @return The bit index
*/
# define WS2812_RED_BIT(led, bit) WS2812_BIT((led), 2, (bit))
/**
* @brief Determine the index in @ref ws2812_frame_buffer "the frame buffer" of a given green bit
*
* @note The red byte is the first byte in the color packet
*
* @param[in] led: The led index [0, @ref RGBLED_NUM)
* @param[in] bit: The bit number [0, 7]
*
* @return The bit index
*/
# define WS2812_GREEN_BIT(led, bit) WS2812_BIT((led), 1, (bit))
/**
* @brief Determine the index in @ref ws2812_frame_buffer "the frame buffer" of a given blue bit
*
* @note The red byte is the last byte in the color packet
*
* @param[in] led: The led index [0, @ref RGBLED_NUM)
* @param[in] bit: The bit index [0, 7]
*
* @return The bit index
*/
# define WS2812_BLUE_BIT(led, bit) WS2812_BIT((led), 0, (bit))
#endif
#define WS2812_BLUE_BIT(led, bit) WS2812_BIT((led), 2, (bit))
/* --- PRIVATE VARIABLES ---------------------------------------------------- */

View File

@@ -62,19 +62,9 @@ static uint8_t get_protocol_eq(uint8_t data, int pos) {
static void set_led_color_rgb(LED_TYPE color, int pos) {
uint8_t* tx_start = &txbuf[PREAMBLE_SIZE];
#if (WS2812_BYTE_ORDER == WS2812_BYTE_ORDER_GRB)
for (int j = 0; j < 4; j++) tx_start[BYTES_FOR_LED * pos + j] = get_protocol_eq(color.g, j);
for (int j = 0; j < 4; j++) tx_start[BYTES_FOR_LED * pos + BYTES_FOR_LED_BYTE + j] = get_protocol_eq(color.r, j);
for (int j = 0; j < 4; j++) tx_start[BYTES_FOR_LED * pos + BYTES_FOR_LED_BYTE * 2 + j] = get_protocol_eq(color.b, j);
#elif (WS2812_BYTE_ORDER == WS2812_BYTE_ORDER_RGB)
for (int j = 0; j < 4; j++) tx_start[BYTES_FOR_LED * pos + j] = get_protocol_eq(color.r, j);
for (int j = 0; j < 4; j++) tx_start[BYTES_FOR_LED * pos + BYTES_FOR_LED_BYTE + j] = get_protocol_eq(color.g, j);
for (int j = 0; j < 4; j++) tx_start[BYTES_FOR_LED * pos + BYTES_FOR_LED_BYTE * 2 + j] = get_protocol_eq(color.b, j);
#elif (WS2812_BYTE_ORDER == WS2812_BYTE_ORDER_BGR)
for (int j = 0; j < 4; j++) tx_start[BYTES_FOR_LED * pos + j] = get_protocol_eq(color.b, j);
for (int j = 0; j < 4; j++) tx_start[BYTES_FOR_LED * pos + BYTES_FOR_LED_BYTE + j] = get_protocol_eq(color.g, j);
for (int j = 0; j < 4; j++) tx_start[BYTES_FOR_LED * pos + BYTES_FOR_LED_BYTE * 2 + j] = get_protocol_eq(color.r, j);
#endif
}
void ws2812_init(void) {

View File

@@ -49,11 +49,6 @@
# define EXTERNAL_EEPROM_PAGE_SIZE 64
# define EXTERNAL_EEPROM_ADDRESS_SIZE 2
# define EXTERNAL_EEPROM_WRITE_TIME 5
#elif defined(EEPROM_I2C_24LC64)
# define EXTERNAL_EEPROM_BYTE_COUNT 8192
# define EXTERNAL_EEPROM_PAGE_SIZE 32
# define EXTERNAL_EEPROM_ADDRESS_SIZE 2
# define EXTERNAL_EEPROM_WRITE_TIME 5
#elif defined(EEPROM_I2C_MB85RC256V)
# define EXTERNAL_EEPROM_BYTE_COUNT 32768
# define EXTERNAL_EEPROM_PAGE_SIZE 128

View File

@@ -17,7 +17,7 @@
#include <stdint.h>
#include <string.h>
#include <hal.h>
#include "hal.h"
#include "eeprom_driver.h"
#include "eeprom_stm32_L0_L1.h"

View File

@@ -21,6 +21,8 @@
#include <math.h>
uint8_t DRV2605L_transfer_buffer[2];
uint8_t DRV2605L_tx_register[0];
uint8_t DRV2605L_read_buffer[0];
uint8_t DRV2605L_read_register;
void DRV_write(uint8_t drv_register, uint8_t settings) {
@@ -30,7 +32,8 @@ void DRV_write(uint8_t drv_register, uint8_t settings) {
}
uint8_t DRV_read(uint8_t regaddress) {
i2c_readReg(DRV2605L_BASE_ADDRESS << 1, regaddress, &DRV2605L_read_register, 1, 100);
i2c_readReg(DRV2605L_BASE_ADDRESS << 1, regaddress, DRV2605L_read_buffer, 1, 100);
DRV2605L_read_register = (uint8_t)DRV2605L_read_buffer[0];
return DRV2605L_read_register;
}

View File

@@ -403,4 +403,4 @@ typedef union DRVREG_CTRL5 { /* register 0x1F */
uint8_t C5_LRA_AUTO_OPEN_LOOP : 1;
uint8_t C5_AUTO_OL_CNT : 2;
} Bits;
} DRVREG_CTRL5;
} DRVREG_CTRL5;

View File

@@ -15,7 +15,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "timer.h"
#include <timer.h>
#include "solenoid.h"
#include "haptic.h"

View File

@@ -63,7 +63,7 @@ uint8_t g_twi_transfer_buffer[20];
// buffers and the transfers in IS31FL3731_write_pwm_buffer() but it's
// probably not worth the extra complexity.
uint8_t g_pwm_buffer[LED_DRIVER_COUNT][144];
bool g_pwm_buffer_update_required[LED_DRIVER_COUNT] = {false};
bool g_pwm_buffer_update_required = false;
/* There's probably a better way to init this... */
#if LED_DRIVER_COUNT == 1
@@ -75,7 +75,7 @@ uint8_t g_led_control_registers[LED_DRIVER_COUNT][18] = {{0}, {0}, {0}};
#elif LED_DRIVER_COUNT == 4
uint8_t g_led_control_registers[LED_DRIVER_COUNT][18] = {{0}, {0}, {0}, {0}};
#endif
bool g_led_control_registers_update_required[LED_DRIVER_COUNT] = {false};
bool g_led_control_registers_update_required = false;
// This is the bit pattern in the LED control registers
// (for matrix A, add one to register for matrix B)
@@ -190,8 +190,8 @@ void IS31FL3731_set_value(int index, uint8_t value) {
is31_led led = g_is31_leds[index];
// Subtract 0x24 to get the second index of g_pwm_buffer
g_pwm_buffer[led.driver][led.v - 0x24] = value;
g_pwm_buffer_update_required[led.driver] = true;
g_pwm_buffer[led.driver][led.v - 0x24] = value;
g_pwm_buffer_update_required = true;
}
}
@@ -213,21 +213,20 @@ void IS31FL3731_set_led_control_register(uint8_t index, bool value) {
g_led_control_registers[led.driver][control_register] &= ~(1 << bit_value);
}
g_led_control_registers_update_required[led.driver] = true;
g_led_control_registers_update_required = true;
}
void IS31FL3731_update_pwm_buffers(uint8_t addr, uint8_t index) {
if (g_pwm_buffer_update_required[index]) {
if (g_pwm_buffer_update_required) {
IS31FL3731_write_pwm_buffer(addr, g_pwm_buffer[index]);
g_pwm_buffer_update_required[index] = false;
g_pwm_buffer_update_required = false;
}
}
void IS31FL3731_update_led_control_registers(uint8_t addr, uint8_t index) {
if (g_led_control_registers_update_required[index]) {
if (g_led_control_registers_update_required) {
for (int i = 0; i < 18; i++) {
IS31FL3731_write_register(addr, i, g_led_control_registers[index][i]);
}
g_led_control_registers_update_required[index] = false;
}
}

View File

@@ -271,10 +271,6 @@ static void rotate_90(const uint8_t *src, uint8_t *dest) {
}
void oled_render(void) {
if (!oled_initialized) {
return;
}
// Do we have work to do?
oled_dirty &= OLED_ALL_BLOCKS_MASK;
if (!oled_dirty || oled_scrolling) {
@@ -531,10 +527,6 @@ void oled_write_raw_P(const char *data, uint16_t size) {
#endif // defined(__AVR__)
bool oled_on(void) {
if (!oled_initialized) {
return oled_active;
}
#if OLED_TIMEOUT > 0
oled_timeout = timer_read32() + OLED_TIMEOUT;
#endif
@@ -551,10 +543,6 @@ bool oled_on(void) {
}
bool oled_off(void) {
if (!oled_initialized) {
return !oled_active;
}
static const uint8_t PROGMEM display_off[] = {I2C_CMD, DISPLAY_OFF};
if (oled_active) {
if (I2C_TRANSMIT_P(display_off) != I2C_STATUS_SUCCESS) {
@@ -569,10 +557,6 @@ bool oled_off(void) {
bool is_oled_on(void) { return oled_active; }
uint8_t oled_set_brightness(uint8_t level) {
if (!oled_initialized) {
return oled_brightness;
}
uint8_t set_contrast[] = {I2C_CMD, CONTRAST, level};
if (oled_brightness != level) {
if (I2C_TRANSMIT(set_contrast) != I2C_STATUS_SUCCESS) {
@@ -612,10 +596,6 @@ void oled_scroll_set_speed(uint8_t speed) {
}
bool oled_scroll_right(void) {
if (!oled_initialized) {
return oled_scrolling;
}
// Dont enable scrolling if we need to update the display
// This prevents scrolling of bad data from starting the scroll too early after init
if (!oled_dirty && !oled_scrolling) {
@@ -630,10 +610,6 @@ bool oled_scroll_right(void) {
}
bool oled_scroll_left(void) {
if (!oled_initialized) {
return oled_scrolling;
}
// Dont enable scrolling if we need to update the display
// This prevents scrolling of bad data from starting the scroll too early after init
if (!oled_dirty && !oled_scrolling) {
@@ -648,10 +624,6 @@ bool oled_scroll_left(void) {
}
bool oled_scroll_off(void) {
if (!oled_initialized) {
return !oled_scrolling;
}
if (oled_scrolling) {
static const uint8_t PROGMEM display_scroll_off[] = {I2C_CMD, DEACTIVATE_SCROLL};
if (I2C_TRANSMIT_P(display_scroll_off) != I2C_STATUS_SUCCESS) {

View File

@@ -28,11 +28,11 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "micro_oled.h"
#include "print.h"
#include <print.h>
#include <stdlib.h>
#include "util/font5x7.h"
#include "util/font8x16.h"
#include <string.h>
#include "string.h"
#define TOTALFONTS 2
const unsigned char* fonts_pointer[] = {font5x7, font8x16};

View File

@@ -1,3 +1,3 @@
GFXINC += drivers/ugfx/gdisp/is31fl3731c
GFXSRC += drivers/ugfx/gdisp/is31fl3731c/gdisp_is31fl3731c.c
GDISP_DRIVER_LIST += GDISPVMT_IS31FL3731C_QMK
GDISP_DRIVER_LIST += GDISPVMT_IS31FL3731C_QMK

View File

@@ -1,17 +0,0 @@
/* Copyright 2020 Vinam Arora <vinam@posteo.de>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "0_sixty.h"

View File

@@ -1,97 +0,0 @@
/* Copyright 2020 Vinam Arora <vinam@posteo.de>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
// This a shortcut to help you visually see your layout.
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define LAYOUT_ortho_5x12( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b } \
}
#define LAYOUT_1x2uL( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k45, k46, k47, k48, k49, k4a, k4b \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b }, \
{ k40, k41, k42, k43, k45, k45, k46, k47, k48, k49, k4a, k4b } \
}
#define LAYOUT_1x2uC( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k46, k47, k48, k49, k4a, k4b \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b }, \
{ k40, k41, k42, k43, k44, k46, k46, k47, k48, k49, k4a, k4b } \
}
#define LAYOUT_1x2uR( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k45, k46, k48, k49, k4a, k4b \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b }, \
{ k40, k41, k42, k43, k44, k45, k46, k46, k48, k49, k4a, k4b } \
}
#define LAYOUT_2x2uC( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k45, k46, k48, k49, k4a, k4b \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b }, \
{ k40, k41, k42, k43, k45, k45, k46, k46, k48, k49, k4a, k4b } \
}

View File

@@ -1,68 +0,0 @@
/* Copyright 2020 Vinam Arora <vinam@posteo.de>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x7654
#define PRODUCT_ID 0x0060
#define DEVICE_VER 0x0001
#define MANUFACTURER ven0mtr0n
#define PRODUCT 0-Sixty
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 5
#define MATRIX_COLS 12
#define MATRIX_ROW_PINS { B1, F7, F6, F5, F4 }
#define MATRIX_COL_PINS { D3, D2, D1, D0, D4, C6, D7, E6, B4, B5, B3, B2 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* indicator leds */
#define LED_CAPS_LOCK_PIN B6
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

View File

@@ -1,344 +0,0 @@
{
"keyboard_name": "0-Sixty",
"url": "",
"maintainer": "vinamarora8",
"width": 12,
"height": 5,
"layouts": {
"LAYOUT_1x2uC": {
"layout": [
{"x": 0, "y": 0},
{"x": 1, "y": 0},
{"x": 2, "y": 0},
{"x": 3, "y": 0},
{"x": 4, "y": 0},
{"x": 5, "y": 0},
{"x": 6, "y": 0},
{"x": 7, "y": 0},
{"x": 8, "y": 0},
{"x": 9, "y": 0},
{"x": 10, "y": 0},
{"x": 11, "y": 0},
{"x": 0, "y": 1},
{"x": 1, "y": 1},
{"x": 2, "y": 1},
{"x": 3, "y": 1},
{"x": 4, "y": 1},
{"x": 5, "y": 1},
{"x": 6, "y": 1},
{"x": 7, "y": 1},
{"x": 8, "y": 1},
{"x": 9, "y": 1},
{"x": 10, "y": 1},
{"x": 11, "y": 1},
{"x": 0, "y": 2},
{"x": 1, "y": 2},
{"x": 2, "y": 2},
{"x": 3, "y": 2},
{"x": 4, "y": 2},
{"x": 5, "y": 2},
{"x": 6, "y": 2},
{"x": 7, "y": 2},
{"x": 8, "y": 2},
{"x": 9, "y": 2},
{"x": 10, "y": 2},
{"x": 11, "y": 2},
{"x": 0, "y": 3},
{"x": 1, "y": 3},
{"x": 2, "y": 3},
{"x": 3, "y": 3},
{"x": 4, "y": 3},
{"x": 5, "y": 3},
{"x": 6, "y": 3},
{"x": 7, "y": 3},
{"x": 8, "y": 3},
{"x": 9, "y": 3},
{"x": 10, "y": 3},
{"x": 11, "y": 3},
{"x": 0, "y": 4},
{"x": 1, "y": 4},
{"x": 2, "y": 4},
{"x": 3, "y": 4},
{"x": 4, "y": 4},
{"x": 5, "y": 4, "w": 2},
{"x": 7, "y": 4},
{"x": 8, "y": 4},
{"x": 9, "y": 4},
{"x": 10, "y": 4},
{"x": 11, "y": 4}
]
},
"LAYOUT_2x2uC": {
"layout": [
{"x": 0, "y": 0},
{"x": 1, "y": 0},
{"x": 2, "y": 0},
{"x": 3, "y": 0},
{"x": 4, "y": 0},
{"x": 5, "y": 0},
{"x": 6, "y": 0},
{"x": 7, "y": 0},
{"x": 8, "y": 0},
{"x": 9, "y": 0},
{"x": 10, "y": 0},
{"x": 11, "y": 0},
{"x": 0, "y": 1},
{"x": 1, "y": 1},
{"x": 2, "y": 1},
{"x": 3, "y": 1},
{"x": 4, "y": 1},
{"x": 5, "y": 1},
{"x": 6, "y": 1},
{"x": 7, "y": 1},
{"x": 8, "y": 1},
{"x": 9, "y": 1},
{"x": 10, "y": 1},
{"x": 11, "y": 1},
{"x": 0, "y": 2},
{"x": 1, "y": 2},
{"x": 2, "y": 2},
{"x": 3, "y": 2},
{"x": 4, "y": 2},
{"x": 5, "y": 2},
{"x": 6, "y": 2},
{"x": 7, "y": 2},
{"x": 8, "y": 2},
{"x": 9, "y": 2},
{"x": 10, "y": 2},
{"x": 11, "y": 2},
{"x": 0, "y": 3},
{"x": 1, "y": 3},
{"x": 2, "y": 3},
{"x": 3, "y": 3},
{"x": 4, "y": 3},
{"x": 5, "y": 3},
{"x": 6, "y": 3},
{"x": 7, "y": 3},
{"x": 8, "y": 3},
{"x": 9, "y": 3},
{"x": 10, "y": 3},
{"x": 11, "y": 3},
{"x": 0, "y": 4},
{"x": 1, "y": 4},
{"x": 2, "y": 4},
{"x": 3, "y": 4},
{"x": 4, "y": 4, "w": 2},
{"x": 6, "y": 4, "w": 2},
{"x": 8, "y": 4},
{"x": 9, "y": 4},
{"x": 10, "y": 4},
{"x": 11, "y": 4}
]
},
"LAYOUT_ortho_5x12": {
"layout": [
{"x": 0, "y": 0},
{"x": 1, "y": 0},
{"x": 2, "y": 0},
{"x": 3, "y": 0},
{"x": 4, "y": 0},
{"x": 5, "y": 0},
{"x": 6, "y": 0},
{"x": 7, "y": 0},
{"x": 8, "y": 0},
{"x": 9, "y": 0},
{"x": 10, "y": 0},
{"x": 11, "y": 0},
{"x": 0, "y": 1},
{"x": 1, "y": 1},
{"x": 2, "y": 1},
{"x": 3, "y": 1},
{"x": 4, "y": 1},
{"x": 5, "y": 1},
{"x": 6, "y": 1},
{"x": 7, "y": 1},
{"x": 8, "y": 1},
{"x": 9, "y": 1},
{"x": 10, "y": 1},
{"x": 11, "y": 1},
{"x": 0, "y": 2},
{"x": 1, "y": 2},
{"x": 2, "y": 2},
{"x": 3, "y": 2},
{"x": 4, "y": 2},
{"x": 5, "y": 2},
{"x": 6, "y": 2},
{"x": 7, "y": 2},
{"x": 8, "y": 2},
{"x": 9, "y": 2},
{"x": 10, "y": 2},
{"x": 11, "y": 2},
{"x": 0, "y": 3},
{"x": 1, "y": 3},
{"x": 2, "y": 3},
{"x": 3, "y": 3},
{"x": 4, "y": 3},
{"x": 5, "y": 3},
{"x": 6, "y": 3},
{"x": 7, "y": 3},
{"x": 8, "y": 3},
{"x": 9, "y": 3},
{"x": 10, "y": 3},
{"x": 11, "y": 3},
{"x": 0, "y": 4},
{"x": 1, "y": 4},
{"x": 2, "y": 4},
{"x": 3, "y": 4},
{"x": 4, "y": 4},
{"x": 5, "y": 4},
{"x": 6, "y": 4},
{"x": 7, "y": 4},
{"x": 8, "y": 4},
{"x": 9, "y": 4},
{"x": 10, "y": 4},
{"x": 11, "y": 4}
]
},
"LAYOUT_1x2uR": {
"layout": [
{"x": 0, "y": 0},
{"x": 1, "y": 0},
{"x": 2, "y": 0},
{"x": 3, "y": 0},
{"x": 4, "y": 0},
{"x": 5, "y": 0},
{"x": 6, "y": 0},
{"x": 7, "y": 0},
{"x": 8, "y": 0},
{"x": 9, "y": 0},
{"x": 10, "y": 0},
{"x": 11, "y": 0},
{"x": 0, "y": 1},
{"x": 1, "y": 1},
{"x": 2, "y": 1},
{"x": 3, "y": 1},
{"x": 4, "y": 1},
{"x": 5, "y": 1},
{"x": 6, "y": 1},
{"x": 7, "y": 1},
{"x": 8, "y": 1},
{"x": 9, "y": 1},
{"x": 10, "y": 1},
{"x": 11, "y": 1},
{"x": 0, "y": 2},
{"x": 1, "y": 2},
{"x": 2, "y": 2},
{"x": 3, "y": 2},
{"x": 4, "y": 2},
{"x": 5, "y": 2},
{"x": 6, "y": 2},
{"x": 7, "y": 2},
{"x": 8, "y": 2},
{"x": 9, "y": 2},
{"x": 10, "y": 2},
{"x": 11, "y": 2},
{"x": 0, "y": 3},
{"x": 1, "y": 3},
{"x": 2, "y": 3},
{"x": 3, "y": 3},
{"x": 4, "y": 3},
{"x": 5, "y": 3},
{"x": 6, "y": 3},
{"x": 7, "y": 3},
{"x": 8, "y": 3},
{"x": 9, "y": 3},
{"x": 10, "y": 3},
{"x": 11, "y": 3},
{"x": 0, "y": 4},
{"x": 1, "y": 4},
{"x": 2, "y": 4},
{"x": 3, "y": 4},
{"x": 4, "y": 4},
{"x": 5, "y": 4},
{"x": 6, "y": 4, "w": 2},
{"x": 8, "y": 4},
{"x": 9, "y": 4},
{"x": 10, "y": 4},
{"x": 11, "y": 4}
]
},
"LAYOUT_1x2uL": {
"layout": [
{"x": 0, "y": 0},
{"x": 1, "y": 0},
{"x": 2, "y": 0},
{"x": 3, "y": 0},
{"x": 4, "y": 0},
{"x": 5, "y": 0},
{"x": 6, "y": 0},
{"x": 7, "y": 0},
{"x": 8, "y": 0},
{"x": 9, "y": 0},
{"x": 10, "y": 0},
{"x": 11, "y": 0},
{"x": 0, "y": 1},
{"x": 1, "y": 1},
{"x": 2, "y": 1},
{"x": 3, "y": 1},
{"x": 4, "y": 1},
{"x": 5, "y": 1},
{"x": 6, "y": 1},
{"x": 7, "y": 1},
{"x": 8, "y": 1},
{"x": 9, "y": 1},
{"x": 10, "y": 1},
{"x": 11, "y": 1},
{"x": 0, "y": 2},
{"x": 1, "y": 2},
{"x": 2, "y": 2},
{"x": 3, "y": 2},
{"x": 4, "y": 2},
{"x": 5, "y": 2},
{"x": 6, "y": 2},
{"x": 7, "y": 2},
{"x": 8, "y": 2},
{"x": 9, "y": 2},
{"x": 10, "y": 2},
{"x": 11, "y": 2},
{"x": 0, "y": 3},
{"x": 1, "y": 3},
{"x": 2, "y": 3},
{"x": 3, "y": 3},
{"x": 4, "y": 3},
{"x": 5, "y": 3},
{"x": 6, "y": 3},
{"x": 7, "y": 3},
{"x": 8, "y": 3},
{"x": 9, "y": 3},
{"x": 10, "y": 3},
{"x": 11, "y": 3},
{"x": 0, "y": 4},
{"x": 1, "y": 4},
{"x": 2, "y": 4},
{"x": 3, "y": 4},
{"x": 4, "y": 4, "w": 2},
{"x": 6, "y": 4},
{"x": 7, "y": 4},
{"x": 8, "y": 4},
{"x": 9, "y": 4},
{"x": 10, "y": 4},
{"x": 11, "y": 4}
]
}
}
}

View File

@@ -1,168 +0,0 @@
/* Copyright 2020 Vinam Arora <vinam@posteo.de>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum zero_sixty_layers {
_QWERTY,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};
#define QWERTY DF(_QWERTY)
#define COLEMAK DF(_COLEMAK)
#define DVORAK DF(_DVORAK)
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define ADJUST MO(_ADJUST)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Caps | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_ortho_5x12(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_CAPS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Caps | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT_ortho_5x12(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_CAPS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | " | , | . | P | Y | F | G | C | R | L | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Caps | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = LAYOUT_ortho_5x12(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT,
KC_CAPS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_ortho_5x12(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),KC_HOME, KC_END, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_ortho_5x12(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Adjust
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | |Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_ortho_5x12(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}

View File

@@ -1 +0,0 @@
# The default 0-Sixty layout - largely based on the Preonic's and Planck's

Some files were not shown because too many files have changed in this diff Show More