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Author SHA1 Message Date
James Young c7a7982e23 Branch point for 2021 May 29 Breaking Change 2021-02-27 12:54:23 -08:00
285 changed files with 1127 additions and 6869 deletions
-1
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@@ -17,7 +17,6 @@ SERIAL_PATH := $(QUANTUM_PATH)/serial_link
QUANTUM_SRC += \
$(QUANTUM_DIR)/quantum.c \
$(QUANTUM_DIR)/send_string.c \
$(QUANTUM_DIR)/bitwise.c \
$(QUANTUM_DIR)/led.c \
$(QUANTUM_DIR)/keymap_common.c \
+1 -5
View File
@@ -38,9 +38,5 @@
"RGBLIGHT_SPLIT": {"info_key": "rgblight.split", "value_type": "bool"},
"PRODUCT": {"info_key": "keyboard_folder", "to_json": false},
"PRODUCT_ID": {"info_key": "usb.pid", "value_type": "hex"},
"VENDOR_ID": {"info_key": "usb.vid", "value_type": "hex"},
"QMK_ESC_OUTPUT": {"info_key": "qmk_lufa_bootloader.esc_output"},
"QMK_ESC_INPUT": {"info_key": "qmk_lufa_bootloader.esc_input"},
"QMK_LED": {"info_key": "qmk_lufa_bootloader.led"},
"QMK_SPEAKER": {"info_key": "qmk_lufa_bootloader.speaker"}
"VENDOR_ID": {"info_key": "usb.vid", "value_type": "hex"}
}
+1 -23
View File
@@ -88,7 +88,7 @@
"oneOf": [
{
"type": "string",
"enum": ["LAYOUT", "LAYOUT_planck_1x2uC"]
"enum": ["LAYOUT"]
},
{
"type": "string",
@@ -299,28 +299,6 @@
"pattern": "^[0-9A-F]x[0-9A-F][0-9A-F][0-9A-F][0-9A-F]"
}
}
},
"qmk_lufa_bootloader": {
"type": "object",
"additionalProperties": false,
"properties": {
"esc_output": {
"type": "string",
"pattern": "^[A-K]\\d{1,2}$"
},
"esc_input": {
"type": "string",
"pattern": "^[A-K]\\d{1,2}$"
},
"led": {
"type": "string",
"pattern": "^[A-K]\\d{1,2}$"
},
"speaker": {
"type": "string",
"pattern": "^[A-K]\\d{1,2}$"
}
}
}
}
}
-135
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@@ -23,141 +23,6 @@ These allow you to combine a modifier with a keycode. When pressed, the keydown
You can also chain them, for example `LCTL(LALT(KC_DEL))` or `C(A(KC_DEL))` makes a key that sends Control+Alt+Delete with a single keypress.
# Checking Modifier State :id=checking-modifier-state
The current modifier state can mainly be accessed with two functions: `get_mods()` for normal modifiers and modtaps and `get_oneshot_mods()` for one-shot modifiers (unless they're held, in which case they act like normal modifier keys).
The presence of one or more specific modifiers in the current modifier state can be detected by ANDing the modifier state with a mod mask corresponding to the set of modifiers you want to match for. The reason why bitwise operators are used is that the modifier state is stored as a single byte in the format (GASC)<sub>R</sub>(GASC)<sub>L</sub>.
Thus, to give an example, `01000010` would be the internal representation of LShift+RAlt.
For more information on bitwise operators in C, click [here](https://en.wikipedia.org/wiki/Bitwise_operations_in_C) to open the Wikipedia page on the topic.
In practice, this means that you can check whether a given modifier is active with `get_mods() & MOD_BIT(KC_<modifier>)` (see the [list of modifier keycodes](keycodes_basic.md#modifiers)) or with `get_mods() & MOD_MASK_<modifier>` if the difference between left and right hand modifiers is not important and you want to match both. Same thing can be done for one-shot modifiers if you replace `get_mods()` with `get_oneshot_mods()`.
To check that *only* a specific set of mods is active at a time, AND the modifier state and your desired mod mask as explained above and compare the result to the mod mask itself: `get_mods() & <mod mask> == <mod mask>`.
For example, let's say you want to trigger a piece of custom code if one-shot left control and one-shot left shift are on but every other one-shot mods are off. To do so, you can compose the desired mod mask by combining the mod bits for left control and shift with `(MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))` and then plug it in: `get_oneshot_mods & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT)) == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))`. Using `MOD_MASK_CS` instead for the mod bitmask would have forced you to press four modifier keys (both versions of control and shift) to fulfill the condition.
The full list of mod masks is as follows:
| Mod Mask Name | Matching Modifiers |
|--------------------|------------------------------------------------|
| `MOD_MASK_CTRL` | LCTRL , RCTRL |
| `MOD_MASK_SHIFT` | LSHIFT , RSHIFT |
| `MOD_MASK_ALT` | LALT , RALT |
| `MOD_MASK_GUI` | LGUI , RGUI |
| `MOD_MASK_CS` | CTRL , SHIFT |
| `MOD_MASK_CA` | (L/R)CTRL , (L/R)ALT |
| `MOD_MASK_CG` | (L/R)CTRL , (L/R)GUI |
| `MOD_MASK_SA` | (L/R)SHIFT , (L/R)ALT |
| `MOD_MASK_SG` | (L/R)SHIFT , (L/R)GUI |
| `MOD_MASK_AG` | (L/R)ALT , (L/R)GUI |
| `MOD_MASK_CSA` | (L/R)CTRL , (L/R)SHIFT , (L/R)ALT |
| `MOD_MASK_CSG` | (L/R)CTRL , (L/R)SHIFT , (L/R)GUI |
| `MOD_MASK_CAG` | (L/R)CTRL , (L/R)ALT , (L/R)GUI |
| `MOD_MASK_SAG` | (L/R)SHIFT , (L/R)ALT , (L/R)GUI |
| `MOD_MASK_CSAG` | (L/R)CTRL , (L/R)SHIFT , (L/R)ALT , (L/R)GUI |
Aside from accessing the currently active modifiers using `get_mods()`, there exists some other functions you can use to modify the modifier state, where the `mods` argument refers to the modifiers bitmask.
* `add_mods(mods)`: Enable `mods` without affecting any other modifiers
* `register_mods(mods)`: Like `add_mods` but send a keyboard report immediately.
* `del_mods(mods)`: Disable `mods` without affecting any other modifiers
* `unregister_mods(mods)`: Like `del_mods` but send a keyboard report immediately.
* `set_mods(mods)`: Overwrite current modifier state with `mods`
* `clear_mods()`: Reset the modifier state by disabling all modifiers
Similarly, in addition to `get_oneshot_mods()`, there also exists these functions for one-shot mods:
* `add_oneshot_mods(mods)`: Enable `mods` without affecting any other one-shot modifiers
* `del_oneshot_mods(mods)`: Disable `mods` without affecting any other one-shot modifiers
* `set_oneshot_mods(mods)`: Overwrite current one-shot modifier state with `mods`
* `clear_oneshot_mods()`: Reset the one-shot modifier state by disabling all one-shot modifiers
## Examples :id=examples
The following examples use [advanced macro functions](feature_macros.md#advanced-macro-functions) which you can read more about in the [documentation page on macros](feature_macros.md).
### Alt + Escape for Alt + Tab :id=alt-escape-for-alt-tab
Simple example where chording Left Alt with `KC_ESC` makes it behave like `KC_TAB` for alt-tabbing between applications. This example strictly checks if only Left Alt is active, meaning you can't do Alt+Shift+Esc to switch between applications in reverse order. Also keep in mind that this removes the ability to trigger the actual Alt+Escape keyboard shortcut, though it keeps the ability to do AltGr+Escape.
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_ESC:
// Detect the activation of only Left Alt
if ((get_mods() & MOD_BIT(KC_LALT)) == MOD_BIT(KC_LALT)) {
if (record->event.pressed) {
// No need to register KC_LALT because it's already active.
// The Alt modifier will apply on this KC_TAB.
register_code(KC_TAB);
} else {
unregister_code(KC_TAB);
}
// Do not let QMK process the keycode further
return false;
}
// Else, let QMK process the KC_ESC keycode as usual
return true;
}
return true;
};
```
### Shift + Backspace for Delete :id=shift-backspace-for-delete
Advanced example where the original behaviour of shift is cancelled when chorded with `KC_BSPC` and is instead fully replaced by `KC_DEL`. Two main variables are created to make this work well: `mod_state` and `delkey_registered`. The first one stores the modifier state and is used to restore it after registering `KC_DEL`. The second variable is a boolean variable (true or false) which keeps track of the status of `KC_DEL` to manage the release of the whole Backspace/Delete key correctly.
As opposed to the previous example, this doesn't use strict modifier checking. Pressing `KC_BSPC` while one or two shifts are active is enough to trigger this custom code, regardless of the state of other modifiers. That approach offers some perks: Ctrl+Shift+Backspace lets us delete the next word (Ctrl+Delete) and Ctrl+Alt+Shift+Backspace lets us execute the Ctrl+Alt+Del keyboard shortcut.
```c
// Initialize variable holding the binary
// representation of active modifiers.
uint8_t mod_state;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// Store the current modifier state in the variable for later reference
mod_state = get_mods();
switch (keycode) {
case KC_BSPC:
{
// Initialize a boolean variable that keeps track
// of the delete key status: registered or not?
static bool delkey_registered;
if (record->event.pressed) {
// Detect the activation of either shift keys
if (mod_state & MOD_MASK_SHIFT) {
// First temporarily canceling both shifts so that
// shift isn't applied to the KC_DEL keycode
del_mods(MOD_MASK_SHIFT);
register_code(KC_DEL);
// Update the boolean variable to reflect the status of KC_DEL
delkey_registered = true;
// Reapplying modifier state so that the held shift key(s)
// still work even after having tapped the Backspace/Delete key.
set_mods(mod_state);
return false;
}
} else { // on release of KC_BSPC
// In case KC_DEL is still being sent even after the release of KC_BSPC
if (delkey_registered) {
unregister_code(KC_DEL);
delkey_registered = false;
return false;
}
}
// Let QMK process the KC_BSPC keycode as usual outside of shift
return true;
}
}
return true;
};
```
# Legacy Content :id=legacy-content
This page used to encompass a large set of features. We have moved many sections that used to be part of this page to their own pages. Everything below this point is simply a redirect so that people following old links on the web find what they're looking for.
+1 -1
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@@ -209,7 +209,7 @@ SEND_STRING(".."SS_TAP(X_END));
There are some functions you may find useful in macro-writing. Keep in mind that while you can write some fairly advanced code within a macro, if your functionality gets too complex you may want to define a custom keycode instead. Macros are meant to be simple.
?> You can also use the functions described in [Useful function](ref_functions.md) and [Checking modifier state](feature_advanced_keycodes#checking-modifier-state) for additional functionality. For example, `reset_keyboard()` allows you to reset the keyboard as part of a macro and `get_mods() & MOD_MASK_SHIFT` lets you check for the existence of active shift modifiers.
?> You can also use the functions described in [Useful functions](ref_functions.md) for additional functionality. For example `reset_keyboard()` allows you to reset the keyboard as part of a macro.
### `record->event.pressed`
-4
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@@ -109,10 +109,6 @@ Normally, when a diode is connected to an intersection, it is judged to be left.
#define SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT
```
Note that adding a diode at a previously unused intersection will effectively tell the firmware that there is a key held down at that point. You can instruct qmk to ignore that intersection by defining `MATRIX_MASKED` and then defining a `matrix_row_t matrix_mask[MATRIX_ROWS]` array in your keyboard config. Each bit of a single value (starting form the least-significant bit) is used to tell qmk whether or not to pay attention to key presses at that intersection.
While `MATRIX_MASKED` isn't necessary to use `SPLIT_HAND_MATRIX_GRID` successfully, without it you may experience issues trying to suspend your computer with your keyboard attached as the matrix will always report at least one key-press.
#### Handedness by EEPROM
This method sets the keyboard's handedness by setting a flag in the persistent storage (`EEPROM`). This is checked when the controller first starts up, and determines what half the keyboard is, and how to orient the keyboard layout.
-21
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@@ -126,8 +126,6 @@ The following input modes are available:
Enabled by default and works almost anywhere on IBus-enabled distros. Without IBus, this mode works under GTK apps, but rarely anywhere else.
By default, this mode uses Ctrl+Shift+U (`LCTL(LSFT(KC_U))`) to start Unicode input, but this can be changed by defining [`UNICODE_KEY_LNX`](#input-key-configuration) with a different keycode. This might be required for IBus versions ≥1.5.15, where Ctrl+Shift+U behavior is consolidated into Ctrl+Shift+E.
Users who wish support in non-GTK apps without IBus may need to resort to a more indirect method, such as creating a custom keyboard layout ([more on this method](#custom-linux-layout)).
* **`UC_WIN`**: _(not recommended)_ Windows built-in hex numpad Unicode input. Supports code points up to `0xFFFF`.
To enable, create a registry key under `HKEY_CURRENT_USER\Control Panel\Input Method` of type `REG_SZ` called `EnableHexNumpad` and set its value to `1`. This can be done from the Command Prompt by running `reg add "HKCU\Control Panel\Input Method" -v EnableHexNumpad -t REG_SZ -d 1` with administrator privileges. Reboot afterwards.
@@ -272,22 +270,3 @@ AutoHotkey inserts the Text right of `Send, ` when this combination is pressed.
If you enable the US International layout on the system, it will use punctuation to accent the characters. For instance, typing "\`a" will result in à.
You can find details on how to enable this [here](https://support.microsoft.com/en-us/help/17424/windows-change-keyboard-layout).
## Software keyboard layout on Linux :id=custom-linux-layout
This method does not require Unicode support on the keyboard itself but instead uses a custom keyboard layout for Xorg. This is how special characters are inserted by regular keyboards. This does not require IBus and works in practically all software. Help on creating a custom layout can be found [here](https://www.linux.com/news/creating-custom-keyboard-layouts-x11-using-xkb/), [here](http://karols.github.io/blog/2013/11/18/creating-custom-keyboard-layouts-for-linux/) and [here](https://wiki.archlinux.org/index.php/X_keyboard_extension). An example of how you could edit the `us` layout to gain 🤣 on `RALT(KC_R)`:
Edit the keyboard layout file `/usr/share/X11/xkb/symbols/us`.
Inside `xkb_symbols "basic" {`, add `include "level3(ralt_switch)"`.
Find the line defining the R key and add an entry to the list, making it look like this:
```
key <AD04> { [ r, R, U1F923 ] };
```
Save the file and run the command `setxkbmap us` to reload the layout.
You can define one custom character for key defined in the layout, and another if you populate the fourth layer. Additional layers up to 8th are also possible.
This method is specific to the computer on which you set the custom layout. The custom keys will be available only when Xorg is running. To avoid accidents, you should always reload the layout using `setxkbmap`, otherwise an invalid layout could prevent you from logging into your system, locking you out.
+1 -9
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@@ -4,9 +4,8 @@ This project includes a Docker workflow that will allow you to build a new firmw
## Requirements
The main prerequisite is a working `docker` or `podman` install.
The main prerequisite is a working `docker` install.
* [Docker CE](https://docs.docker.com/install/#supported-platforms)
* [Podman](https://podman.io/getting-started/installation)
## Usage
@@ -39,13 +38,6 @@ util/docker_build.sh
# Reads parameters as input (leave blank for all keyboards/keymaps)
```
You can manually set which container runtime you want to use by setting the `RUNTIME` environment variable to it's name or path.
By default docker or podman are automatically detected and docker is preferred over podman.
```bash
RUNTIME="podman" util/docker_build.sh keyboard:keymap:target
```
## FAQ
### Why can't I flash on Windows/macOS
-40
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@@ -1,40 +0,0 @@
/* Copyright 2020 Steven Nguyen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define VENDOR_ID 0x77C8
#define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0000
#define MANUFACTURER 7c8
#define PRODUCT Framework
#define MATRIX_ROWS 10
#define MATRIX_COLS 6
#define MATRIX_ROW_PINS { B0, B1, D7, B2, D6, B3, D5, B4, D4, B5 }
#define MATRIX_COL_PINS { C0, C1, C2, C3, C4, C5 }
#define ENCODERS_PAD_A { D0 }
#define ENCODERS_PAD_B { D1 }
#define ENCODER_RESOLUTION 4
#define TAP_CODE_DELAY 16
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
#define LEADER_TIMEOUT 250
#define LEADER_PER_KEY_TIMING 150
-17
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@@ -1,17 +0,0 @@
/* Copyright 2020 Steven Nguyen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "framework.h"
-98
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@@ -1,98 +0,0 @@
/* Copyright 2020 Steven Nguyen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define ___ KC_NO
#define LAYOUT_ortho_5x12( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4a, K4b \
) { \
{ K00, K01, K02, K03, K04, K05 }, \
{ K06, K07, K08, K09, K0a, K0b }, \
{ K10, K11, K12, K13, K14, K15 }, \
{ K16, K17, K18, K19, K1a, K1b }, \
{ K20, K21, K22, K23, K24, K25 }, \
{ K26, K27, K28, K29, K2a, K2b }, \
{ K30, K31, K32, K33, K34, K35 }, \
{ K36, K37, K38, K39, K3a, K3b }, \
{ K40, K41, K42, K43, K44, K45 }, \
{ K46, K47, K48, K49, K4a, K4b } \
}
#define LAYOUT_ortho_5x12_1x2uC( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, \
K40, K41, K42, K43, K44, K45, K47, K48, K49, K4a, K4b \
) { \
{ K00, K01, K02, K03, K04, K05 }, \
{ K06, K07, K08, K09, K0a, K0b }, \
{ K10, K11, K12, K13, K14, K15 }, \
{ K16, K17, K18, K19, K1a, K1b }, \
{ K20, K21, K22, K23, K24, K25 }, \
{ K26, K27, K28, K29, K2a, K2b }, \
{ K30, K31, K32, K33, K34, K35 }, \
{ K36, K37, K38, K39, K3a, K3b }, \
{ K40, K41, K42, K43, K44, K45 }, \
{ ___, K47, K48, K49, K4a, K4b } \
}
#define LAYOUT_preonic_2x2u( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, \
K40, K41, K42, K43, K45, K46, K48, K49, K4a, K4b \
) { \
{ K00, K01, K02, K03, K04, K05 }, \
{ K06, K07, K08, K09, K0a, K0b }, \
{ K10, K11, K12, K13, K14, K15 }, \
{ K16, K17, K18, K19, K1a, K1b }, \
{ K20, K21, K22, K23, K24, K25 }, \
{ K26, K27, K28, K29, K2a, K2b }, \
{ K30, K31, K32, K33, K34, K35 }, \
{ K36, K37, K38, K39, K3a, K3b }, \
{ K40, K41, K42, K43, ___, K45 }, \
{ K46, ___, K48, K49, K4a, K4b } \
}
#define framework_via( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4a, K4b, \
K50, K51 \
) { \
{ K00, K01, K02, K03, K04, K05 }, \
{ K06, K07, K08, K09, K0a, K0b }, \
{ K10, K11, K12, K13, K14, K15 }, \
{ K16, K17, K18, K19, K1a, K1b }, \
{ K20, K21, K22, K23, K24, K25 }, \
{ K26, K27, K28, K29, K2a, K2b }, \
{ K30, K31, K32, K33, K34, K35 }, \
{ K36, K37, K38, K39, K3a, K3b }, \
{ K40, K41, K42, K43, K44, K45 }, \
{ K46, K47, K48, K49, K4a, K4b }, \
{ K50, K51 } \
}
@@ -1,156 +0,0 @@
/* Copyright 2020 Steven Nguyen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum framework_layers {
_BASE,
_LOWER,
_RAISE,
_BOTH,
_FN
};
enum framework_keycodes {
LOWER = SAFE_RANGE,
RAISE,
BOTH,
FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_ortho_5x12(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MEDIA_PLAY_PAUSE,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LCTL, KC_LGUI, KC_LALT, FN, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
[_LOWER] = LAYOUT_ortho_5x12(
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______,
KC_LEAD, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_BSLS,
KC_DEL, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, _______, _______, _______, _______, _______,
KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, _______, _______, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END
),
[_RAISE] = LAYOUT_ortho_5x12(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, KC_TRNS, _______, _______, KC_TRNS, _______, _______, _______, _______
),
[_BOTH] = LAYOUT_ortho_5x12(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, LALT(KC_F4), _______, KC_MYCM, LGUI(KC_R), _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DEBUG
),
[_FN] = LAYOUT_ortho_5x12(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
switch (get_highest_layer(layer_state)) {
case _BASE:
if (clockwise) {
tap_code(KC_AUDIO_VOL_UP);
} else {
tap_code(KC_AUDIO_VOL_DOWN);
}
break;
case _LOWER:
if (clockwise) {
tap_code16(LCTL(KC_TAB));
} else {
tap_code16(LCTL(LSFT(KC_TAB)));
}
break;
case _RAISE:
if (clockwise) {
tap_code16(LCTL(KC_RGHT));
} else {
tap_code16(LCTL(KC_LEFT));
}
break;
case _BOTH:
if (clockwise) {
tap_code16(LCTL(KC_Y));
} else {
tap_code16(LCTL(KC_Z));
}
break;
case _FN:
if (clockwise) {
tap_code(_______);
} else {
tap_code(_______);
}
break;
default:
break;
}
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _BOTH);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _BOTH);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _BOTH);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _BOTH);
}
return false;
case FN:
if (record->event.pressed) {
layer_on(_FN);
} else {
layer_off(_FN);
}
return false;
}
return true;
}
@@ -1,23 +0,0 @@
/* Copyright 2020 Steven Nguyen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* VIA specific defines to increase dynamic layer count */
#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 3
#define DYNAMIC_KEYMAP_LAYER_COUNT 5
/* defining an extra row for encoder assignment in VIA */
#undef MATRIX_ROWS
#define MATRIX_ROWS 11
@@ -1,129 +0,0 @@
/* Copyright 2020 Steven Nguyen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum framework_layers {
_BASE,
_LOWER,
_RAISE,
_BOTH,
_FN
};
enum framework_keycodes {
LOWER = SAFE_RANGE,
RAISE,
BOTH,
FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = framework_via(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MEDIA_PLAY_PAUSE,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LCTL, KC_LGUI, KC_LALT, MO(_FN), MO(_LOWER), KC_SPC, KC_SPC, MO(_RAISE), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
KC_AUDIO_VOL_DOWN, KC_AUDIO_VOL_UP
),
[_LOWER] = framework_via(
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______,
KC_LEAD, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_BSLS,
KC_DEL, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, _______, _______, _______, _______, _______,
_______, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, MO(_BOTH), KC_HOME, KC_PGDN, KC_PGUP, KC_END,
C(S(KC_TAB)), C(KC_TAB)
),
[_RAISE] = framework_via(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, MO(_BOTH), _______, _______, _______, _______, _______, _______, _______,
C(KC_LEFT), C(KC_RIGHT)
),
[_BOTH] = framework_via(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, EEP_RST, DEBUG,
C(KC_Z), C(KC_Y)
),
[_FN] = framework_via(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_MS_WH_LEFT, KC_MS_WH_RIGHT
)
};
LEADER_EXTERNS();
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
// qq, alt+f4 close window
SEQ_TWO_KEYS(KC_Q, KC_Q) {
tap_code16(A(KC_F4));
}
// ee, open explorer
SEQ_TWO_KEYS(KC_E, KC_E) {
tap_code16(G(KC_E));
}
// rr, windows run prompt
SEQ_TWO_KEYS(KC_R, KC_R) {
tap_code16(G(KC_R));
}
// ww, maximize window
SEQ_TWO_KEYS(KC_W, KC_W) {
tap_code16(G(KC_UP));
}
// ss, minimize window
SEQ_TWO_KEYS(KC_S, KC_S) {
tap_code16(G(KC_DOWN));
}
// <space><space>, toggle desktop
SEQ_TWO_KEYS(KC_SPC, KC_SPC) {
tap_code16(G(KC_D));
}
}
}
void encoder_update_user(uint8_t index, bool clockwise) {
uint8_t layer = get_highest_layer(layer_state);
if (index == 0) {
if (clockwise) {
tap_code16(dynamic_keymap_get_keycode(layer, 10, 1));
} else {
tap_code16(dynamic_keymap_get_keycode(layer, 10, 0));
}
}
}
@@ -1,3 +0,0 @@
# Steven's Framework layout
This is a VIA compatible layout, exactly like the default VIA keymap, but with some leader key sequences that I find convenient.
@@ -1 +0,0 @@
VIA_ENABLE = yes
@@ -1,23 +0,0 @@
/* Copyright 2020 Steven Nguyen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* VIA specific defines to increase dynamic layer count */
#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 3
#define DYNAMIC_KEYMAP_LAYER_COUNT 5
/* defining an extra row for encoder assignment in VIA */
#undef MATRIX_ROWS
#define MATRIX_ROWS 11
@@ -1,90 +0,0 @@
/* Copyright 2020 Steven Nguyen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum framework_layers {
_BASE,
_LOWER,
_RAISE,
_BOTH,
_FN
};
enum framework_keycodes {
LOWER = SAFE_RANGE,
RAISE,
BOTH,
FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = framework_via(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MEDIA_PLAY_PAUSE,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LCTL, KC_LGUI, KC_LALT, MO(_FN), MO(_LOWER), KC_SPC, KC_SPC, MO(_RAISE), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
KC_AUDIO_VOL_DOWN, KC_AUDIO_VOL_UP
),
[_LOWER] = framework_via(
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______,
_______, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_BSLS,
KC_DEL, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, _______, _______, _______, _______, _______,
_______, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, MO(_BOTH), KC_HOME, KC_PGDN, KC_PGUP, KC_END,
C(S(KC_TAB)), C(KC_TAB)
),
[_RAISE] = framework_via(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, MO(_BOTH), _______, _______, _______, _______, _______, _______, _______,
C(KC_LEFT), C(KC_RIGHT)
),
[_BOTH] = framework_via(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, EEP_RST, DEBUG,
C(KC_Z), C(KC_Y)
),
[_FN] = framework_via(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_MS_WH_LEFT, KC_MS_WH_RIGHT
)
};
void encoder_update_user(uint8_t index, bool clockwise) {
uint8_t layer = get_highest_layer(layer_state);
if (index == 0) {
if (clockwise) {
tap_code16(dynamic_keymap_get_keycode(layer, 10, 1));
} else {
tap_code16(dynamic_keymap_get_keycode(layer, 10, 0));
}
}
}
@@ -1 +0,0 @@
VIA_ENABLE = yes
-30
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@@ -1,30 +0,0 @@
# Framework
![Framework](https://i.imgur.com/njrHoH1.jpeg)
## Features
* All through-hole components (except Kailh hotswap sockets)
* QMK firmware with VIA support
* Rotary encoder
* Hotswappable switches
* FR-4 and acrylic sandwich construction
* USB Type-C
* Supports MIT (one 2u), grid (two 1u), and two 2u space keys
## Info
* Keyboard maintainer: [Steven Nguyen](https://github.com/stevennguyen)
* Hardware supported: Framework
* Hardware availability: [Steven Nguyen](https://github.com/stevennguyen)
Make example for this keyboard (after setting up your build environment):
make 7c8/framework:default # default keymap
make 7c8/framework:via # via-compatible keymap
Flashing example for this keyboard:
make 7c8/framework:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
-20
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@@ -1,20 +0,0 @@
MCU = atmega328p
BOOTLOADER = USBasp
BOOTMAGIC_ENABLE = no
MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = no
COMMAND_ENABLE = no
SLEEP_LED_ENABLE = no
NKRO_ENABLE = no
BACKLIGHT_ENABLE = no
RGBLIGHT_ENABLE = no
MIDI_ENABLE = no
UNICODE_ENABLE = no
BLUETOOTH_ENABLE = no
AUDIO_ENABLE = no
FAUXCLICKY_ENABLE = no
LAYOUTS_HAS_RGB = no
ENCODER_ENABLE = yes
LEADER_ENABLE = yes
+1
View File
@@ -1,5 +1,6 @@
{
"keyboard_name": "SharkPCB",
"keyboard_folder": "acheron/shark",
"url": "https://gondolindrim.github.io/AcheronDocs/shark/intro.html",
"maintainer": "Gondolindrim",
"width": 12,
+1
View File
@@ -1,5 +1,6 @@
{
"keyboard_name": "AT101 BH PCB",
"keyboard_folder": "at101_bh",
"url": "https://deskthority.net/group-buys-f50/programmable-vintage-board-pcbs-omnikey-at101-and-z-150-t19325.html",
"maintainer": "qmk, blindassassin111",
"width": 22.5,
-17
View File
@@ -1,17 +0,0 @@
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "barracuda.h"
-41
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@@ -1,41 +0,0 @@
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_ortho_3x11( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24 \
) { \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ KC_NO, R00, R01, R02, R03, R04 }, \
{ KC_NO, R10, R11, R12, R13, R14 }, \
{ KC_NO, R20, R21, R22, R23, R24 } \
}
-59
View File
@@ -1,59 +0,0 @@
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x6B6E
#define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0001
#define MANUFACTURER knaruo
#define PRODUCT barracuda
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 6
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { C4, C5, C6, D1, D2, D3 }
#define MATRIX_COL_PINS { D4, D5, D6, B0, B1, B2 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
-48
View File
@@ -1,48 +0,0 @@
{
"keyboard_name": "barracuda",
"url": "https://github.com/knaruo/barracuda",
"maintainer": "knaruo",
"width": 14,
"height": 3,
"layouts": {
"LAYOUT": {
"layout": [
{"x": 0, "y": 0},
{"x": 1, "y": 0},
{"x": 2, "y": 0},
{"x": 3, "y": 0},
{"x": 4, "y": 0},
{"x": 5, "y": 0},
{"x": 9, "y": 0},
{"x": 10, "y": 0},
{"x": 11, "y": 0},
{"x": 12, "y": 0},
{"x": 13, "y": 0},
{"x": 0, "y": 1},
{"x": 1, "y": 1},
{"x": 2, "y": 1},
{"x": 3, "y": 1},
{"x": 4, "y": 1},
{"x": 5, "y": 1},
{"x": 9, "y": 1},
{"x": 10, "y": 1},
{"x": 11, "y": 1},
{"x": 12, "y": 1},
{"x": 13, "y": 1},
{"x": 0, "y": 2},
{"x": 1, "y": 2},
{"x": 2, "y": 2},
{"x": 3, "y": 2},
{"x": 4, "y": 2},
{"x": 5, "y": 2},
{"x": 9, "y": 2},
{"x": 10, "y": 2},
{"x": 11, "y": 2},
{"x": 12, "y": 2},
{"x": 13, "y": 2}
]
}
}
}
@@ -1,63 +0,0 @@
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_jp.h"
/* keymap layers */
enum _layers {
_BASE = 0,
_NUM,
_FN,
_RESERVED, // reserved for VIA
_END, // end of supported layers
};
/* Keycode alias */
#define KC_CTBS RCTL_T(KC_BSPC) // Backspace + Ctrl
#define KC_XWIN LWIN_T(KC_X)
#define KC_SPF1 LT(_NUM, KC_SPC) // Space + NUM layer
#define KC_DLF2 LT(_FN, KC_DEL) // Del + FN key layer
#define KC_SFEN RSFT_T(KC_ENT) // Enter + Shift
#define KC_CAD LALT(LCTL(KC_DEL)) // ctrl + alt + delete
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base QWERTY key map */
[_BASE] = LAYOUT_ortho_3x11(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, /*_____*/ KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, /*_____*/ KC_H, KC_J, KC_K, KC_L, KC_CTBS,
KC_LSFT, KC_Z, KC_XWIN, KC_C, KC_V, KC_SPF1, /*_____*/ KC_DLF2, KC_B, KC_N, KC_M, KC_SFEN
),
[_NUM] = LAYOUT_ortho_3x11(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, /*_____*/ KC_6, KC_7, KC_8, KC_9, KC_0,
_______, KC_TAB, JP_MINS, JP_CIRC, JP_YEN, JP_AT, /*_____*/ JP_SCLN, JP_COLN, JP_LBRC, JP_RBRC, _______,
_______, _______, JP_ZKHK, KC_LALT, JP_COMM, _______, /*_____*/ _______, JP_DOT, JP_SLSH, JP_BSLS, _______
),
[_FN] = LAYOUT_ortho_3x11(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, /*_____*/ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
_______, KC_F11, KC_F12, _______, _______, _______, /*_____*/ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_CAD,
_______, _______, _______, _______, _______, _______, /*_____*/ _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
),
[_RESERVED] = LAYOUT_ortho_3x11(
_______, _______, _______, _______, _______, _______, /*_____*/ _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, /*_____*/ _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, /*_____*/ _______, _______, _______, _______, _______
),
};
@@ -1 +0,0 @@
# The default keymap
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@@ -1,20 +0,0 @@
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define TAPPING_TERM 175 // milliseconds
#define IGNORE_MOD_TAP_INTERRUPT
-63
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@@ -1,63 +0,0 @@
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_jp.h"
/* keymap layers */
enum _layers {
_BASE = 0,
_NUM,
_FN,
_RESERVED, // reserved for VIA
_END, // end of supported layers
};
/* Keycode alias */
#define KC_CTBS RCTL_T(KC_BSPC) // Backspace + Ctrl
#define KC_XWIN LWIN_T(KC_X)
#define KC_SPF1 LT(_NUM, KC_SPC) // Space + NUM layer
#define KC_DLF2 LT(_FN, KC_DEL) // Del + FN key layer
#define KC_SFEN RSFT_T(KC_ENT) // Enter + Shift
#define KC_CAD LALT(LCTL(KC_DEL)) // ctrl + alt + delete
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base QWERTY key map */
[_BASE] = LAYOUT_ortho_3x11(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, /*_____*/ KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, /*_____*/ KC_H, KC_J, KC_K, KC_L, KC_CTBS,
KC_LSFT, KC_Z, KC_XWIN, KC_C, KC_V, KC_SPF1, /*_____*/ KC_DLF2, KC_B, KC_N, KC_M, KC_SFEN
),
[_NUM] = LAYOUT_ortho_3x11(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, /*_____*/ KC_6, KC_7, KC_8, KC_9, KC_0,
_______, KC_TAB, JP_MINS, JP_CIRC, JP_YEN, JP_AT, /*_____*/ JP_SCLN, JP_COLN, JP_LBRC, JP_RBRC, _______,
_______, _______, JP_ZKHK, KC_LALT, JP_COMM, _______, /*_____*/ _______, JP_DOT, JP_SLSH, JP_BSLS, _______
),
[_FN] = LAYOUT_ortho_3x11(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, /*_____*/ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
_______, KC_F11, KC_F12, _______, _______, _______, /*_____*/ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_CAD,
_______, _______, _______, _______, _______, _______, /*_____*/ _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
),
[_RESERVED] = LAYOUT_ortho_3x11(
_______, _______, _______, _______, _______, _______, /*_____*/ _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, /*_____*/ _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, /*_____*/ _______, _______, _______, _______, _______
),
};
@@ -1 +0,0 @@
# VIA enabled keymap
-24
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@@ -1,24 +0,0 @@
# barracuda
![barracuda](https://imgur.com/pTyxOtv.jpg)
30% Ortholinear keyboard with low profile switches
* Keyboard Maintainer: [knaruo](https://github.com/knaruo)
* Hardware Supported: barracuda PCB, ATmega32U2
* Hardware Availability: [PCB and Plate](https://github.com/knaruo/barracuda)
Getting the board into bootloader mode:
To be able to flash firmware onto this board, you'll need to bring the micro controller into bootloader mode. Press the reset button (RSTSW1) on the bottom side of the PCB to enable the bootloader mode.
Make example for this keyboard (after setting up your build environment):
make barracuda:default
Flashing example for this keyboard:
make barracuda:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
-24
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@@ -1,24 +0,0 @@
# MCU name
MCU = atmega32u2
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
LAYOUTS = ortho_3x11
@@ -15,4 +15,4 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "tbk.h"
#include "bastylmini.h"
@@ -21,7 +21,7 @@
#define PRODUCT_ID 0x1828
#define DEVICE_VER 0x0001
#define MANUFACTURER Bastard Keyboards
#define PRODUCT TBK Mini
#define PRODUCT Bastyl Mini
#define MATRIX_ROWS 8
#define MATRIX_COLS 6
@@ -1,5 +1,5 @@
{
"keyboard_name": "TBK Mini",
"keyboard_name": "Bastyl Mini",
"url": "https://www.bastardkb.com",
"maintainer": "Quentin Lebastard",
"width": 17,
@@ -1,14 +1,14 @@
# TBK Mini
# Bastyl Mini
A split, compact ergonomic keyboard.
* Keyboard Maintainer: [Bastard Keyboards](https://github.com/Bastardkb/)
* Keyboard Maintainer: [BastardKb](https://github.com/Bastardkb/)
* Hardware Supported: elite-C V4
* Hardware Availability: [Bastardkb.com](https://bastardkb.com/)
Make example for this keyboard (after setting up your build environment):
make bastardkb/tbkmini:default
make bastardkb/bastylmini:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
-39
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@@ -1,39 +0,0 @@
/*
* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define VENDOR_ID 0xA8F8
#define PRODUCT_ID 0x1828
#define DEVICE_VER 0x0001
#define MANUFACTURER Bastard Keyboards
#define PRODUCT The Bastard Keyboard
#define MATRIX_ROWS 10
#define MATRIX_COLS 6
#define DIODE_DIRECTION ROW2COL
#define MATRIX_ROW_PINS { D7, B5, F7, F6, B6 }
#define MATRIX_COL_PINS { B4, E6, C6, B1, B3, B2 }
#define RGB_DI_PIN D2
#define RGBLED_NUM 38
#define RGBLED_SPLIT { 19, 19 }
#define RGBLIGHT_SPLIT
#define RGBLIGHT_ANIMATIONS
#define DEBOUNCE 5
#define SOFT_SERIAL_PIN D0
#define MASTER_RIGHT
-71
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@@ -1,71 +0,0 @@
{
"keyboard_name": "The Bastard Keyboard",
"url": "https://bastardkb.com/",
"maintainer": "Quentin Lebastard",
"width": 17,
"height": 8,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"L00", "x":0, "y":0},
{"label":"L01", "x":1, "y":0},
{"label":"L02", "x":2, "y":0},
{"label":"L03", "x":3, "y":0},
{"label":"L04", "x":4, "y":0},
{"label":"L05", "x":5, "y":0},
{"label":"R00", "x":11, "y":0},
{"label":"R01", "x":12, "y":0},
{"label":"R02", "x":13, "y":0},
{"label":"R03", "x":14, "y":0},
{"label":"R04", "x":15, "y":0},
{"label":"R05", "x":16, "y":0},
{"label":"L10", "x":0, "y":1},
{"label":"L11", "x":1, "y":1},
{"label":"L12", "x":2, "y":1},
{"label":"L13", "x":3, "y":1},
{"label":"L14", "x":4, "y":1},
{"label":"L15", "x":5, "y":1},
{"label":"R10", "x":11, "y":1},
{"label":"R11", "x":12, "y":1},
{"label":"R12", "x":13, "y":1},
{"label":"R13", "x":14, "y":1},
{"label":"R14", "x":15, "y":1},
{"label":"R15", "x":16, "y":1},
{"label":"L20", "x":0, "y":2},
{"label":"L21", "x":1, "y":2},
{"label":"L22", "x":2, "y":2},
{"label":"L23", "x":3, "y":2},
{"label":"L24", "x":4, "y":2},
{"label":"L25", "x":5, "y":2},
{"label":"R20", "x":11, "y":2},
{"label":"R21", "x":12, "y":2},
{"label":"R22", "x":13, "y":2},
{"label":"R23", "x":14, "y":2},
{"label":"R24", "x":15, "y":2},
{"label":"R25", "x":16, "y":2},
{"label":"L30", "x":0, "y":3},
{"label":"L31", "x":1, "y":3},
{"label":"L32", "x":2, "y":3},
{"label":"L33", "x":3, "y":3},
{"label":"L34", "x":4, "y":3},
{"label":"L35", "x":5, "y":3},
{"label":"R30", "x":11, "y":3},
{"label":"R31", "x":12, "y":3},
{"label":"R32", "x":13, "y":3},
{"label":"R33", "x":14, "y":3},
{"label":"R34", "x":15, "y":3},
{"label":"R35", "x":16, "y":3},
{"label":"L43", "x":5, "y":4},
{"label":"L44", "x":6, "y":4},
{"label":"L45", "x":7, "y":4},
{"label":"R40", "x":9, "y":4},
{"label":"R41", "x":10, "y":4},
{"label":"R40", "x":11, "y":4},
{"label":"L52", "x":6, "y":5},
{"label":"L53", "x":7, "y":5},
{"label":"R52", "x":9, "y":5},
{"label":"R53", "x":10, "y":5}
]
}
}
}
@@ -1,60 +0,0 @@
/*
* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_split_4x6_5(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
//-------------------------------------------------//-----------------------------------------------------------//
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
//-------------------------------------------------//-----------------------------------------------------------//
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//-------------------------------------------------//-----------------------------------------------------------//
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
//-------------------------------------------------//-----------------------------------------------------------//
KC_LCTL, KC_SPC, MO(1), MO(2), KC_ENT, KC_RGUI,
KC_HOME, KC_BSPC, KC_DEL, KC_RALT
),
[1] = LAYOUT_split_4x6_5(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
//---------------------------------------------------------//-----------------------------------------------------------//
RESET, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_P7, KC_P8, KC_P9, _______, KC_PLUS,
//---------------------------------------------------------//-----------------------------------------------------------//
_______, KC_HOME, KC_PGUP, KC_PGDN, KC_END, KC_LPRN, KC_RPRN, KC_P4, KC_P5, KC_P6, KC_MINS, KC_PIPE,
//---------------------------------------------------------//-----------------------------------------------------------//
_______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_EQL, KC_UNDS,
//---------------------------------------------------------//-----------------------------------------------------------//
KC_LCTL, KC_HOME, KC_TRNS, KC_TRNS, KC_RALT, KC_RGUI,
KC_SPC, KC_BSPC, KC_RCTL, KC_ENT
),
[2] = LAYOUT_split_4x6_5(
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
//---------------------------------------------------------//--------------------------------------------------------------//
_______, _______, RGB_RMOD, RGB_TOG, RGB_MOD, KC_LBRC, KC_RBRC, _______, KC_NLCK, KC_INS, KC_SLCK, KC_MUTE,
//---------------------------------------------------------//--------------------------------------------------------------//
_______, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, KC_LPRN, KC_RPRN, KC_MPRV, KC_MPLY, KC_MNXT, _______, KC_VOLU,
//---------------------------------------------------------//--------------------------------------------------------------//
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD,
//---------------------------------------------------------//--------------------------------------------------------------//
KC_LCTL, KC_HOME, KC_TRNS, KC_TRNS, KC_RALT, RESET,
KC_SPC, KC_BSPC, KC_RCTL, KC_ENT
),
};
@@ -1,90 +0,0 @@
/*
* Copyright 2021 Joschua Gandert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_german.h"
enum layer_names {
_BASE,
_GAME, /* WASD shifted right once */
_LOWER,
_RAISE,
_ADJUST /* when both LOWER and RAISE pressed */
};
#define RAISE MO(_RAISE)
#define LOWER MO(_LOWER)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_split_4x6_5(
KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , DE_SS ,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , DE_Z , KC_U , KC_I , KC_O , KC_P , DE_UDIA,
KC_LSFT, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , DE_ODIA, DE_ADIA,
KC_LCTL, DE_Y , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT, DE_MINS, DE_PLUS,
RAISE, KC_SPC, KC_LCTL, KC_RALT, KC_BSPC, LOWER,
KC_ENT, KC_LALT, KC_LGUI, KC_RSFT
),
[_GAME] = LAYOUT_split_4x6_5(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_T , KC_TAB , KC_Q , KC_W , KC_E , KC_R , _______, _______, KC_UP, _______, _______, _______,
KC_G , KC_LSFT, KC_A , KC_S , KC_D , KC_F , _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
KC_B , KC_LCTL, DE_Y , KC_X , KC_C , KC_V , _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______
),
[_LOWER] = LAYOUT_split_4x6_5(
KC_TILD, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_PSLS, KC_PAST, KC_PMNS, KC_DEL ,
_______, DE_HASH, DE_CIRC, KC_PGUP, DE_LABK, _______, _______, KC_P7 , KC_P8 , KC_P9 , KC_PPLS, KC_BSPC ,
_______, DE_ACUT, KC_HOME, KC_PGDN, KC_END , KC_LPRN, KC_RPRN, KC_P4 , KC_P5 , KC_P6 , KC_PDOT, _______ ,
_______, KC_PLUS, KC_PIPE, KC_UNDS, _______, _______, KC_P0 , KC_P1 , KC_P2 , KC_P3 , KC_PENT, KC_KP_EQUAL,
_______, KC_RGHT, _______, _______, _______, _______,
KC_LEFT, _______, RESET , _______
),
[_RAISE] = LAYOUT_split_4x6_5(
KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 ,
_______, _______, _______, KC_UP , _______, _______, KC_LALT, KC_INS , KC_NLCK , KC_CALC, KC_PSCREEN, KC_MUTE,
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_ENT , KC_MSEL, KC_MPRV , KC_MPLY , KC_MNXT, _______ , KC_VOLU,
_______, _______, _______, _______, _______, _______, DE_HASH, KC_MYCM , _______ , _______, KC_SLCK , KC_VOLD,
_______, _______, _______, _______, KC_UP , _______,
_______, _______, _______, KC_DOWN
),
[_ADJUST] = LAYOUT_split_4x6_5(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, RESET , _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, DF(_GAME), _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, DF(_BASE), _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______
),
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
@@ -1,24 +0,0 @@
![German Gaming Layout Image](https://i.imgur.com/0y938rG.png)
Despite being less accurate, the columns in the image are shifted up and down to avoid the [Hermann grid illusion](https://en.wikipedia.org/wiki/Grid_illusion).
# German Gaming Layout
This layout was build with gaming in mind for a german user. As a result I added a "game" layer that shifts the keys of the left side (below the number row) one to the right, so that <kbd>WASD</kbd> is on the <kbd>ESDF</kbd> keys. The reason this layer was added is that using <kbd>WASD</kbd> is less comfortable with a contoured Dactyl-style keyboard, where each column is adjusted for the respective fingers. <kbd>ESDF</kbd> also has the upside of allowing one to stay in the home row. Note that the rightmost column of the default layer, so <kbd>TGB</kbd>, ends up in the leftmost position.
Of course, one could just be forced to reconfigure every game, but that wouldn't be very user-friendly and likely reduce satisfaction with the layout. When in game mode, the right side of keys also features arrow keys on <kbd>IJKL</kbd>.
## Raise and Lower layer
Additionally, via the RAISE layer, it's always possible to access the arrow keys, which are often used in game menues. On the exact same position one can access <kbd>Home</kbd>, <kbd>End</kbd>, <kbd>Page Down</kbd> and <kbd>Page Up</kbd> via the LOWER layer. The left side of the LOWER layer also contains the few characters that would usually have their own key in a traditional german keyboard.
The right side features various media keys in the RAISE layer, and a numpad in the LOWER layer.
## Firmware
The keyboard can be put into Reset mode (for flashing a keymap) by pressing <kbd>**LOWER**</kbd> + <kbd>Super</kbd> (also known as Windows key), or by pressing <kbd>**LOWER**</kbd> + <kbd>**RAISE**</kbd> + <kbd>R</kbd>.
`MOUSEKEY_ENABLE` was set to `no` for this keymap, since it wasn't used and the size of the firmware ended up being too large.
@@ -1 +0,0 @@
MOUSEKEY_ENABLE = no
@@ -1,33 +0,0 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
// #define MASTER_LEFT
// #define MASTER_RIGHT
#define EE_HANDS
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 300
#define PERMISSIVE_HOLD
#define IGNORE_MOD_TAP_INTERRUPT
#define LEADER_PER_KEY_TIMING
#define LEADER_TIMEOUT 300
@@ -1,100 +0,0 @@
/*
* Copyright 2021 Ian Sterling <xyverz on Github.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names { _WINDOWS, _MAC, _LOWER, _RAISE, _ADJUST };
enum custom_keycodes { WINDOWS = SAFE_RANGE, MAC, ADJUST };
// Aliases to keep the keymap tidy
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
#define RGB_SWR RGB_M_SW // Swirl Animation alias
#define RGB_SNK RGB_M_SN // Snake Animation alias
#define MACLOCK LGUI(LCTL(KC_Q)) // Lock my MacBook!
#define WINLOCK LGUI(KC_L) // Lock my PC!
#define DELGUI GUI_T(KC_DEL)
#define RAISE MO(_RAISE)
#define LOWER MO(_LOWER)
#define MACLOCK LGUI(LCTL(KC_Q)) // Lock my MacBook!
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_WINDOWS] = LAYOUT_split_4x6_5(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
LOWER, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, RAISE,
KC_LCTL, KC_LALT, KC_RGUI, KC_RCTL
),
[_MAC] = LAYOUT_split_4x6_5(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
LOWER, KC_BSPC, DELGUI, KC_ENT, KC_SPC, RAISE,
KC_LCTL, KC_LALT, KC_RGUI, KC_RCTL
),
[_LOWER] = LAYOUT_split_4x6_5(
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
RESET, _______, _______, KC_UP, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______,
KC_CAPS, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, KC_PGUP, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_END, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
_______, KC_DEL, _______, _______, _______, _______,
MACLOCK, _______, _______, WINLOCK
),
[_RAISE] = LAYOUT_split_4x6_5(
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
_______, _______, _______, KC_UP, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, RESET,
KC_CAPS, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, KC_PGUP, _______, KC_EQL, KC_LBRC, KC_RBRC, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_END, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
_______, KC_DEL, _______, _______, _______, _______,
MACLOCK, _______, _______, WINLOCK
),
[_ADJUST] = LAYOUT_split_4x6_5(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, WINDOWS, MAC, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______
),
};
layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); };
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case WINDOWS:
set_single_persistent_default_layer(_WINDOWS);
return false;
case MAC:
set_single_persistent_default_layer(_MAC);
return false;
}
}
return true;
}
@@ -1,22 +0,0 @@
# The Bastard Keyboard
A split ergonomic keyboard.
* Keyboard Maintainer: [Bastard Keyboards](https://github.com/Bastardkb/)
* Hardware Supported: elite-C V4
* Hardware Availability: [Bastard Keyboards](https://bastardkb.com/)
Make example for this keyboard (after setting up your build environment):
make bastardkb/tbk:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
See the [keyboard build instructions](https://docs.bastardkb.com)
## Important information regarding the reset
If you modify this firmware, make sure to always have a RESET key that can be triggered using only the master side ! This way you ensure that you can always flash the keyboard, even if you mess up.
Otherwise if you're stuck, open the case and reset manually by shorting Gnd and Rst, or pressing the RST button.
-22
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@@ -1,22 +0,0 @@
# The Bastard Keyboard
A split ergonomic keyboard.
* Keyboard Maintainer: [Bastard Keyboards](https://github.com/Bastardkb/)
* Hardware Supported: elite-C V4
* Hardware Availability: [Bastard Keyboards](https://bastardkb.com/)
Make example for this keyboard (after setting up your build environment):
make bastardkb/tbk:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
See the [keyboard build instructions](https://docs.bastardkb.com)
## Important information regarding the reset
If you modify this firmware, make sure to always have a RESET key that can be triggered using only the master side ! This way you ensure that you can always flash the keyboard, even if you mess up.
Otherwise if you're stuck, open the case and reset manually by shorting Gnd and Rst, or pressing the RST button.
-23
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@@ -1,23 +0,0 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD = yes
-42
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@@ -1,42 +0,0 @@
/*
* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
// SWITCHED 91 and 95 - check on left ?
#define LAYOUT_split_4x6_5( \
k00, k01, k02, k03, k04, k05, k55, k54, k53, k52, k51, k50, \
k10, k11, k12, k13, k14, k15, k65, k64, k63, k62, k61, k60, \
k20, k21, k22, k23, k24, k25, k75, k74, k73, k72, k71, k70, \
k30, k31, k32, k33, k34, k35, k85, k84, k83, k82, k81, k80, \
k43, k44, k41, k91, k94, k93, \
k45, k42, k92, k95 \
)\
{\
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k33, k34, k35 }, \
{ KC_NO, k41, k42, k43, k44, k45 }, \
{ k50, k51, k52, k53, k54, k55 }, \
{ k60, k61, k62, k63, k64, k65 }, \
{ k70, k71, k72, k73, k74, k75 }, \
{ k80, k81, k82, k83, k84, k85 }, \
{ KC_NO, k91, k92, k93, k94, k95 }, \
}
-18
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@@ -1,18 +0,0 @@
/*
* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "tbkmini.h"
-120
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@@ -1,120 +0,0 @@
/*
Copyright 2021 Maelkk
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0001
#define MANUFACTURER Maelkk
#define PRODUCT Potato 65
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 16
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { E6, B7, F7, F4, F5 }
#define MATRIX_COL_PINS { F6, B0, F1, C7, C6, B6, B5, B4, D7, D6, D4, D5, D3, D2, D1, D0 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0
#define RGB_DI_PIN B1
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 14
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 240
#define RGBLIGHT_SLEEP
#endif
-313
View File
@@ -1,313 +0,0 @@
{
"keyboard_name": "Potato 65",
"url": "https://github.com/Aeonstrife/potato65",
"maintainer": "Maelkk",
"width": 16,
"height": 5,
"layouts": {
"LAYOUT_65_ansi_split_bs": {
"layout": [
{ "x":0, "y":0 },
{ "x":1, "y":0 },
{ "x":2, "y":0 },
{ "x":3, "y":0 },
{ "x":4, "y":0 },
{ "x":5, "y":0 },
{ "x":6, "y":0 },
{ "x":7, "y":0 },
{ "x":8, "y":0 },
{ "x":9, "y":0 },
{ "x":10, "y":0 },
{ "x":11, "y":0 },
{ "x":12, "y":0 },
{ "x":13, "y":0 },
{ "x":14, "y":0 },
{ "x":15, "y":0 },
{ "x":0, "y":1, "w":1.5 },
{ "x":1.5, "y":1 },
{ "x":2.5, "y":1 },
{ "x":3.5, "y":1 },
{ "x":4.5, "y":1 },
{ "x":5.5, "y":1 },
{ "x":6.5, "y":1 },
{ "x":7.5, "y":1 },
{ "x":8.5, "y":1 },
{ "x":9.5, "y":1 },
{ "x":10.5, "y":1 },
{ "x":11.5, "y":1 },
{ "x":12.5, "y":1 },
{ "x":13.5, "y":1, "w":1.5 },
{ "x":15, "y":1 },
{ "x":0, "y":2, "w":1.75 },
{ "x":1.75, "y":2 },
{ "x":2.75, "y":2 },
{ "x":3.75, "y":2 },
{ "x":4.75, "y":2 },
{ "x":5.75, "y":2 },
{ "x":6.75, "y":2 },
{ "x":7.75, "y":2 },
{ "x":8.75, "y":2 },
{ "x":9.75, "y":2 },
{ "x":10.75, "y":2 },
{ "x":11.75, "y":2 },
{ "x":12.75, "y":2, "w":2.25 },
{ "x":15, "y":2 },
{ "x":0, "y":3, "w":2.25 },
{ "x":2.25, "y":3 },
{ "x":3.25, "y":3 },
{ "x":4.25, "y":3 },
{ "x":5.25, "y":3 },
{ "x":6.25, "y":3 },
{ "x":7.25, "y":3 },
{ "x":8.25, "y":3 },
{ "x":9.25, "y":3 },
{ "x":10.25, "y":3 },
{ "x":11.25, "y":3 },
{ "x":12.25, "y":3, "w":1.75 },
{ "x":14, "y":3 },
{ "x":15, "y":3 },
{ "x":0, "y":4, "w":1.25 },
{ "x":1.25, "y":4, "w":1.25 },
{ "x":2.5, "y":4, "w":1.25 },
{ "x":3.75, "y":4, "w":6.25 },
{ "x":10, "y":4 },
{ "x":11, "y":4 },
{ "x":12, "y":4 },
{ "x":13, "y":4 },
{ "x":14, "y":4 },
{ "x":15, "y":4 }
]
},
"LAYOUT_65_ansi": {
"layout": [
{ "x":0, "y":0 },
{ "x":1, "y":0 },
{ "x":2, "y":0 },
{ "x":3, "y":0 },
{ "x":4, "y":0 },
{ "x":5, "y":0 },
{ "x":6, "y":0 },
{ "x":7, "y":0 },
{ "x":8, "y":0 },
{ "x":9, "y":0 },
{ "x":10, "y":0 },
{ "x":11, "y":0 },
{ "x":12, "y":0 },
{ "x":13, "y":0, "w": 2 },
{ "x":15, "y":0 },
{ "x":0, "y":1, "w":1.5 },
{ "x":1.5, "y":1 },
{ "x":2.5, "y":1 },
{ "x":3.5, "y":1 },
{ "x":4.5, "y":1 },
{ "x":5.5, "y":1 },
{ "x":6.5, "y":1 },
{ "x":7.5, "y":1 },
{ "x":8.5, "y":1 },
{ "x":9.5, "y":1 },
{ "x":10.5, "y":1 },
{ "x":11.5, "y":1 },
{ "x":12.5, "y":1 },
{ "x":13.5, "y":1, "w":1.5 },
{ "x":15, "y":1 },
{ "x":0, "y":2, "w":1.75 },
{ "x":1.75, "y":2 },
{ "x":2.75, "y":2 },
{ "x":3.75, "y":2 },
{ "x":4.75, "y":2 },
{ "x":5.75, "y":2 },
{ "x":6.75, "y":2 },
{ "x":7.75, "y":2 },
{ "x":8.75, "y":2 },
{ "x":9.75, "y":2 },
{ "x":10.75, "y":2 },
{ "x":11.75, "y":2 },
{ "x":12.75, "y":2, "w":2.25 },
{ "x":15, "y":2 },
{ "x":0, "y":3, "w":2.25 },
{ "x":2.25, "y":3 },
{ "x":3.25, "y":3 },
{ "x":4.25, "y":3 },
{ "x":5.25, "y":3 },
{ "x":6.25, "y":3 },
{ "x":7.25, "y":3 },
{ "x":8.25, "y":3 },
{ "x":9.25, "y":3 },
{ "x":10.25, "y":3 },
{ "x":11.25, "y":3 },
{ "x":12.25, "y":3, "w":1.75 },
{ "x":14, "y":3 },
{ "x":15, "y":3 },
{ "x":0, "y":4, "w":1.25 },
{ "x":1.25, "y":4, "w":1.25 },
{ "x":2.5, "y":4, "w":1.25 },
{ "x":3.75, "y":4, "w":6.25 },
{ "x":10, "y":4 },
{ "x":11, "y":4 },
{ "x":12, "y":4 },
{ "x":13, "y":4 },
{ "x":14, "y":4 },
{ "x":15, "y":4 }
]
},
"LAYOUT_65_ansi_split_bs_2_right_mods": {
"layout": [
{ "x":0, "y":0 },
{ "x":1, "y":0 },
{ "x":2, "y":0 },
{ "x":3, "y":0 },
{ "x":4, "y":0 },
{ "x":5, "y":0 },
{ "x":6, "y":0 },
{ "x":7, "y":0 },
{ "x":8, "y":0 },
{ "x":9, "y":0 },
{ "x":10, "y":0 },
{ "x":11, "y":0 },
{ "x":12, "y":0 },
{ "x":13, "y":0 },
{ "x":14, "y":0 },
{ "x":15, "y":0 },
{ "x":0, "y":1, "w":1.5 },
{ "x":1.5, "y":1 },
{ "x":2.5, "y":1 },
{ "x":3.5, "y":1 },
{ "x":4.5, "y":1 },
{ "x":5.5, "y":1 },
{ "x":6.5, "y":1 },
{ "x":7.5, "y":1 },
{ "x":8.5, "y":1 },
{ "x":9.5, "y":1 },
{ "x":10.5, "y":1 },
{ "x":11.5, "y":1 },
{ "x":12.5, "y":1 },
{ "x":13.5, "y":1, "w":1.5 },
{ "x":15, "y":1 },
{ "x":0, "y":2, "w":1.75 },
{ "x":1.75, "y":2 },
{ "x":2.75, "y":2 },
{ "x":3.75, "y":2 },
{ "x":4.75, "y":2 },
{ "x":5.75, "y":2 },
{ "x":6.75, "y":2 },
{ "x":7.75, "y":2 },
{ "x":8.75, "y":2 },
{ "x":9.75, "y":2 },
{ "x":10.75, "y":2 },
{ "x":11.75, "y":2 },
{ "x":12.75, "y":2, "w":2.25 },
{ "x":15, "y":2 },
{ "x":0, "y":3, "w":2.25 },
{ "x":2.25, "y":3 },
{ "x":3.25, "y":3 },
{ "x":4.25, "y":3 },
{ "x":5.25, "y":3 },
{ "x":6.25, "y":3 },
{ "x":7.25, "y":3 },
{ "x":8.25, "y":3 },
{ "x":9.25, "y":3 },
{ "x":10.25, "y":3 },
{ "x":11.25, "y":3 },
{ "x":12.25, "y":3, "w":1.75 },
{ "x":14, "y":3 },
{ "x":15, "y":3 },
{ "x":0, "y":4, "w":1.25 },
{ "x":1.25, "y":4, "w":1.25 },
{ "x":2.5, "y":4, "w":1.25 },
{ "x":3.75, "y":4, "w":6.25 },
{ "x":10, "y":4, "w":1.5 },
{ "x":11.5, "y":4, "w":1.5 },
{ "x":13, "y":4 },
{ "x":14, "y":4 },
{ "x":15, "y":4 }
]
},
"LAYOUT_65_ansi_2_right_mods": {
"layout": [
{ "x":0, "y":0 },
{ "x":1, "y":0 },
{ "x":2, "y":0 },
{ "x":3, "y":0 },
{ "x":4, "y":0 },
{ "x":5, "y":0 },
{ "x":6, "y":0 },
{ "x":7, "y":0 },
{ "x":8, "y":0 },
{ "x":9, "y":0 },
{ "x":10, "y":0 },
{ "x":11, "y":0 },
{ "x":12, "y":0 },
{ "x":13, "y":0, "w": 2 },
{ "x":15, "y":0 },
{ "x":0, "y":1, "w":1.5 },
{ "x":1.5, "y":1 },
{ "x":2.5, "y":1 },
{ "x":3.5, "y":1 },
{ "x":4.5, "y":1 },
{ "x":5.5, "y":1 },
{ "x":6.5, "y":1 },
{ "x":7.5, "y":1 },
{ "x":8.5, "y":1 },
{ "x":9.5, "y":1 },
{ "x":10.5, "y":1 },
{ "x":11.5, "y":1 },
{ "x":12.5, "y":1 },
{ "x":13.5, "y":1, "w":1.5 },
{ "x":15, "y":1 },
{ "x":0, "y":2, "w":1.75 },
{ "x":1.75, "y":2 },
{ "x":2.75, "y":2 },
{ "x":3.75, "y":2 },
{ "x":4.75, "y":2 },
{ "x":5.75, "y":2 },
{ "x":6.75, "y":2 },
{ "x":7.75, "y":2 },
{ "x":8.75, "y":2 },
{ "x":9.75, "y":2 },
{ "x":10.75, "y":2 },
{ "x":11.75, "y":2 },
{ "x":12.75, "y":2, "w":2.25 },
{ "x":15, "y":2 },
{ "x":0, "y":3, "w":2.25 },
{ "x":2.25, "y":3 },
{ "x":3.25, "y":3 },
{ "x":4.25, "y":3 },
{ "x":5.25, "y":3 },
{ "x":6.25, "y":3 },
{ "x":7.25, "y":3 },
{ "x":8.25, "y":3 },
{ "x":9.25, "y":3 },
{ "x":10.25, "y":3 },
{ "x":11.25, "y":3 },
{ "x":12.25, "y":3, "w":1.75 },
{ "x":14, "y":3 },
{ "x":15, "y":3 },
{ "x":0, "y":4, "w":1.25 },
{ "x":1.25, "y":4, "w":1.25 },
{ "x":2.5, "y":4, "w":1.25 },
{ "x":3.75, "y":4, "w":6.25 },
{ "x":10, "y":4, "w":1.5 },
{ "x":11.5, "y":4, "w":1.5 },
{ "x":13, "y":4 },
{ "x":14, "y":4 },
{ "x":15, "y":4 }
]
}
}
}
@@ -1,38 +0,0 @@
/* Copyright 2021 Maelkk
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names {
_BASE,
_FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_65_ansi_split_bs(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[_FN] = LAYOUT_65_ansi_split_bs(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
_______, RGB_TOG, RGB_MOD, RGB_RMOD,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
@@ -1,3 +0,0 @@
# Default Potato65 Layout
This is the default layout for the Potato65. Largely based on the Tada68 layout.
@@ -1,54 +0,0 @@
/* Copyright 2021 Maelkk
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names {
_BASE,
_FN1,
_FN2,
_FN3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_65_ansi_split_bs(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[_FN1] = LAYOUT_65_ansi_split_bs(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
_______, RGB_TOG, RGB_MOD, RGB_RMOD,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_FN2] = LAYOUT_65_ansi_split_bs(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_FN3] = LAYOUT_65_ansi_split_bs(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
@@ -1,3 +0,0 @@
# VIA Potato65 Layout
This is the VIA layout for the Potato65. Largely based on the Tada68 layout.
@@ -1 +0,0 @@
VIA_ENABLE = yes
-17
View File
@@ -1,17 +0,0 @@
/* Copyright 2021 Maelkk
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "potato65.h"
-75
View File
@@ -1,75 +0,0 @@
/* Copyright 2021 Maelkk
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT_65_ansi_split_bs( \
k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015, \
k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k115, \
k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k213, k215, \
k300, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, k315, \
k400, k401, k402, k406, k409, k410, k411, k412, k413, k415 \
) { \
{ k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015 }, \
{ k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, KC_NO, k115 }, \
{ k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, KC_NO, k213, KC_NO, k215 }, \
{ k300, KC_NO, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, KC_NO, k315 }, \
{ k400, k401, k402, KC_NO, KC_NO, KC_NO, k406, KC_NO, KC_NO, k409, k410, k411, k412, k413, KC_NO, k415 } \
}
#define LAYOUT_65_ansi( \
k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k014, k015, \
k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k115, \
k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k213, k215, \
k300, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, k315, \
k400, k401, k402, k406, k409, k410, k411, k412, k413, k415 \
) { \
{ k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, KC_NO, k014, k015 }, \
{ k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, KC_NO, k115 }, \
{ k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, KC_NO, k213, KC_NO, k215 }, \
{ k300, KC_NO, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, KC_NO, k315 }, \
{ k400, k401, k402, KC_NO, KC_NO, KC_NO, k406, KC_NO, KC_NO, k409, k410, k411, k412, k413, KC_NO, k415 } \
}
#define LAYOUT_65_ansi_split_bs_2_right_mods( \
k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015, \
k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k115, \
k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k213, k215, \
k300, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, k315, \
k400, k401, k402, k406, k409, k411, k412, k413, k415 \
) { \
{ k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015 }, \
{ k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, KC_NO, k115 }, \
{ k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, KC_NO, k213, KC_NO, k215 }, \
{ k300, KC_NO, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, KC_NO, k315 }, \
{ k400, k401, k402, KC_NO, KC_NO, KC_NO, k406, KC_NO, KC_NO, k409, KC_NO, k411, k412, k413, KC_NO, k415 } \
}
#define LAYOUT_65_ansi_2_right_mods( \
k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k014, k015, \
k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k115, \
k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k213, k215, \
k300, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, k315, \
k400, k401, k402, k406, k409, k411, k412, k413, k415 \
) { \
{ k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, KC_NO, k014, k015 }, \
{ k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, KC_NO, k115 }, \
{ k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, KC_NO, k213, KC_NO, k215 }, \
{ k300, KC_NO, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, KC_NO, k315 }, \
{ k400, k401, k402, KC_NO, KC_NO, KC_NO, k406, KC_NO, KC_NO, k409, KC_NO, k411, k412, k413, KC_NO, k415 } \
}
-19
View File
@@ -1,19 +0,0 @@
# Potato65
![Potato65](https://i.imgur.com/DAxaygo.jpg)
A simple 65% pcb with underglow. Compatible with most TADA68 cases.
- Keyboard Maintainer: [Maelkk](https://github.com/Aeonstrife)
- Hardware Supported: Potato65 PCBs
- Hardware Availability: Private Group-Buy
Make example for this keyboard (after setting up your build environment):
make buildakb/potato65:default
Flashing example for this keyboard:
make buildakb/potato65:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
-24
View File
@@ -1,24 +0,0 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
LAYOUTS = 65_ansi
-15
View File
@@ -80,21 +80,6 @@ void backlight_init_ports(void) {
}
}
void suspend_power_down_user(void) {
backlight_set(0);
}
void suspend_wakeup_init_user(void) {
if(kb_backlight_config.enable){
if(kb_backlight_config.breathing){
breathing_enable();
} else{
backlight_set(kb_backlight_config.level);
}
} else {
backlight_set(0);
}
}
void backlight_set(uint8_t level) {
uint32_t duty = (uint32_t)(cie_lightness(0xFFFF * (uint32_t) level / BACKLIGHT_LEVELS));
if (level == 0) {
+1 -1
View File
@@ -15,7 +15,7 @@ MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover
CUSTOM_MATRIX = no # Custom matrix file
ENCODER_ENABLE = yes
+1
View File
@@ -1,5 +1,6 @@
{
"keyboard_name": "Chimera Ortho",
"keyboard_folder": "chimera_ortho",
"maintainer": "qmk",
"width": 15.5,
"height": 4.25,
+1
View File
@@ -1,5 +1,6 @@
{
"keyboard_name": "Chimera Ortho Plus",
"keyboard_folder": "chimera_ortho_plus",
"maintainer": "qmk",
"width": 13.5,
"height": 6,
+1
View File
@@ -1,5 +1,6 @@
{
"keyboard_name": "Christmas Tree",
"keyboard_folder": "christmas_tree",
"url": "https://www.reddit.com/r/MechanicalKeyboards/comments/7cqxpf/gb_christmas_tree_pcb_gb_now_live/",
"maintainer": "That-Canadian",
"width": 3,
+1
View File
@@ -1,5 +1,6 @@
{
"keyboard_name": "HP_46010A",
"keyboard_folder": "converter/HP_46010A",
"url": "https://deskthority.net/wiki/HP_46010A",
"maintainer": "listofoptions",
"width": 22,
+1
View File
@@ -1,5 +1,6 @@
{
"keyboard_name": "IBM 5291",
"keyboard_folder": "converter/ibm_5291",
"url": "https://deskthority.net/wiki/IBM_Model_F#IBM_5291_Keyboard",
"maintainer": "listofoptions",
"width": 21,
@@ -1,5 +1,6 @@
{
"keyboard_name": "Palm Stowaway Serial",
"keyboard_folder": "converter/palm_usb/stowaway",
"url": "",
"maintainer": "qmk",
"width": 15.25,
@@ -1,5 +1,6 @@
{
"keyboard_name": "Sun Type 3",
"keyboard_folder": "converter/sun_usb/type3",
"url": "",
"maintainer": "qmk",
"width": 21,
@@ -1,5 +1,6 @@
{
"keyboard_name": "Sun Type 5",
"keyboard_folder": "converter/sun_usb/type5",
"url": "",
"maintainer": "qmk",
"width": 24.75,
+1
View File
@@ -1,5 +1,6 @@
{
"keyboard_name": "IBM PC XT",
"keyboard_folder": "converter/xt_usb",
"url": "",
"maintainer": "qmk",
"width": 21,
+1
View File
@@ -1,5 +1,6 @@
{
"keyboard_name": "CRBN",
"keyboard_folder": "crbn",
"url": "polarityworks.com",
"maintainer": "qmk",
"width": 12,
+1
View File
@@ -1,5 +1,6 @@
{
"keyboard_name": "Plaid // Through Hole",
"keyboard_folder": "dm9records/plaid",
"url": "https://github.com/hsgw/plaid",
"maintainer": "hsgw(Takuya Urakawa)",
"width": 12,
+1
View File
@@ -1,5 +1,6 @@
{
"keyboard_name": "Tartan # Through Hole",
"keyboard_folder": "dm9records/tartan",
"url": "https://github.com/hsgw/tartan",
"maintainer": "hsgw(Takuya Urakawa)",
"width": 13,
+1
View File
@@ -1,5 +1,6 @@
{
"keyboard_name": "DZ96",
"keyboard_folder": "dztech/dz96",
"url": "",
"maintainer": "kb-elmo",
"width": 19,
+2 -1
View File
@@ -1,5 +1,6 @@
{
"keyboard_name": "Quadrant E-C",
"keyboard_folder": "ealdin/quadrant",
"url": "https://github.com/Ealdin/keyboards/tree/master/Quadrant",
"maintainer": "Ealdin Keyboards",
"width": 14,
@@ -21,4 +22,4 @@
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":6, "y":1}, {"x":7, "y":1}, {"x":8, "y":1}, {"x":9, "y":1}, {"x":10, "y":1}, {"x":11, "y":1}, {"x":12, "y":1}, {"x":13, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":6, "y":2}, {"x":7, "y":2}, {"x":8, "y":2}, {"x":9, "y":2}, {"x":10, "y":2}, {"x":11, "y":2}, {"x":12, "y":2}, {"x":13, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}, {"x":5, "y":3}, {"x":6, "y":3}, {"x":7, "y":3}, {"x":8, "y":3}, {"x":9, "y":3}, {"x":10, "y":3}, {"x":11, "y":3}, {"x":12, "y":3}, {"x":13, "y":3}, {"x":0, "y":4}, {"x":1, "y":4}, {"x":2, "y":4}, {"x":3, "y":4}, {"x":4, "y":4}, {"x":5, "y":4, "w":2}, {"x":7, "y":4, "w":2}, {"x":9, "y":4}, {"x":10, "y":4}, {"x":11, "y":4}, {"x":12, "y":4}, {"x":13, "y":4}]
}
}
}
}
+21 -21
View File
@@ -5,47 +5,47 @@
"width": 11.5,
"height": 5,
"layouts": {
"LAYOUT_default": {
"LAYOUT": {
"layout": [
{"label":"RE", "x":4.25, "y":0},
{"label":"RE", "x":6.25, "y":0},
{"label":"Q", "x":0, "y":0.75},
{"label":"W", "x":1, "y":0.5},
{"label":"E", "x":2, "y":0.25},
{"label":"I", "x":8.5, "y":0.25},
{"label":"W", "x":1, "y":0.5},
{"label":"O", "x":9.5, "y":0.5},
{"label":"Q", "x":0, "y":0.75},
{"label":"R", "x":3, "y":0.75},
{"label":"U", "x":7.5, "y":0.75},
{"label":"P", "x":10.5, "y":0.75},
{"label":"T", "x":4, "y":1},
{"label":"Delete", "x":5, "y":1, "w":1.5},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":0.75},
{"label":"I", "x":8.5, "y":0.25},
{"label":"O", "x":9.5, "y":0.5},
{"label":"P", "x":10.5, "y":0.75},
{"label":"A", "x":0, "y":1.75},
{"label":"S", "x":1, "y":1.5},
{"label":"D", "x":2, "y":1.25},
{"label":"K", "x":8.5, "y":1.25},
{"label":"S", "x":1, "y":1.5},
{"label":"L", "x":9.5, "y":1.5},
{"label":"A", "x":0, "y":1.75},
{"label":"F", "x":3, "y":1.75},
{"label":"J", "x":7.5, "y":1.75},
{"label":"\"", "x":10.5, "y":1.75},
{"label":"G", "x":4, "y":2},
{"label":"Tab", "x":5, "y":2, "w":1.5},
{"label":"H", "x":6.5, "y":2},
{"label":"J", "x":7.5, "y":1.75},
{"label":"K", "x":8.5, "y":1.25},
{"label":"L", "x":9.5, "y":1.5},
{"label":"\"", "x":10.5, "y":1.75},
{"label":"Z", "x":0, "y":2.75},
{"label":"X", "x":1, "y":2.5},
{"label":"C", "x":2, "y":2.25},
{"label":"V", "x":3, "y":2.75},
{"label":"B", "x":4, "y":3},
{"label":"Shift", "x":5, "y":3, "w":1.5},
{"label":"N", "x":6.5, "y":3},
{"label":"M", "x":7.5, "y":2.75},
{"label":"<", "x":8.5, "y":2.25},
{"label":"X", "x":1, "y":2.5},
{"label":">", "x":9.5, "y":2.5},
{"label":"Z", "x":0, "y":2.75},
{"label":"V", "x":3, "y":2.75},
{"label":"M", "x":7.5, "y":2.75},
{"label":"?", "x":10.5, "y":2.75},
{"label":"B", "x":4, "y":3},
{"label":"Shift", "x":5, "y":3, "w":1.5},
{"label":"N", "x":6.5, "y":3},
{"label":"Ctrl", "x":2.5, "y":4, "w":1.25},
{"label":"Backspace", "x":3.75, "y":4, "w":2},
{"label":"Space", "x":5.75, "y":4, "w":2},
{"label":"Alt", "x":7.75, "y":4, "w":1.25}]
{"label":"Alt", "x":7.75, "y":4, "w":1.25}]
}
}
}
+1 -1
View File
@@ -131,7 +131,7 @@ inline void ergodox_led_all_set(uint8_t n) {}
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D }, \
{ k20, k21, k22, k23, k24, k25, KC_NO, KC_NO, k28, k29, k2A, k2B, k2C, k2D }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D }, \
{ k40, k41, k42, k43, k44, k45, k45, k47, k48, k49, k4A, k4B, k4C, k4D }, \
{ KC_NO, k51, k52, k53, k54, k55, k56, k57, k58, k59, k5A, k5B, k5C, KC_NO } \
}
+1
View File
@@ -1,5 +1,6 @@
{
"keyboard_name": "Espectro",
"keyboard_folder": "espectro",
"url": "",
"maintainer": "qmk",
"width": 19,
+1
View File
@@ -1,5 +1,6 @@
{
"keyboard_name": "Angel",
"keyboard_folder": "angel",
"url": "https://github.com/jamessa/Angel",
"maintainer": "jamessa",
"width": 13,
+1
View File
@@ -1,5 +1,6 @@
{
"keyboard_name": "Aranck",
"keyboard_folder": "handwired/aranck",
"url": "https://github.com/Ardakilic",
"maintainer": "Arda Kilicdagi",
"width": 12,
@@ -18,13 +18,6 @@
#include "config_common.h"
/* USB device descriptors */
#define VENDOR_ID 0x444D
#define PRODUCT_ID 0x3632
#define DEVICE_VER 0x0001
#define PRODUCT Concertina
#define MANUFACTURER Viktor Eikman
#define MATRIX_ROWS 8
#define MATRIX_COLS 8
+2 -19
View File
@@ -1,8 +1,5 @@
# Concertina 64-key
![Concertina 64-key](https://raw.githubusercontent.com/noroadsleft/qmk_images/master/keyboards/handwired/concertina/64key/concertina-1-side-view.jpg)
A diploid, concave, columnar keyboard.
The `64key` layout
==================
This folder represents the keyboard configuration identified as
`concertina_64key` in the DMOTE applications list of GNU make targets, as of
@@ -16,17 +13,3 @@ not run Colemak.
A full set of printable caps to match the keymap is available in the
`dmote-keycap` application, [here](https://github.com/veikman/dmote-keycap).
* Keyboard Maintainer: [Viktor Eikman](https://github.com/veikman)
* Hardware Supported: Concertina 64-key case, Pro Micro (ATmega32U4)
* Hardware Availability: [viktor.eikman.se](https://viktor.eikman.se/article/the-concertina/)
Make example for this keyboard (after setting up your build environment):
make handwired/concertina/64key:default
Flashing example for this keyboard:
make handwired/concertina/64key:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
@@ -1,25 +0,0 @@
# Written for a Pro Micro. The keyboard case is compatible with much else.
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
TAP_DANCE_ENABLE = yes
@@ -1,4 +1,4 @@
/* Copyright 2018 MechMerlin
/* Copyright 2020-2021 Viktor Eikman
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -16,4 +16,8 @@
#pragma once
// place overrides here
#ifdef KEYBOARD_handwired_concertina_64key
#include "64key.h"
#endif
#include "quantum.h"
@@ -1,4 +1,4 @@
/* Copyright 2021 knaruo
/* Copyright 2020-2021 Viktor Eikman
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -16,5 +16,11 @@
#pragma once
#define TAPPING_TERM 175 // milliseconds
#define IGNORE_MOD_TAP_INTERRUPT
#include "config_common.h"
/* USB device descriptors */
#define VENDOR_ID 0x444D
#define PRODUCT_ID 0x3632
#define DEVICE_VER 0x0001
#define PRODUCT Concertina
#define MANUFACTURER Viktor Eikman
+9
View File
@@ -0,0 +1,9 @@
# Written for a Pro Micro. The keyboard case is compatible with much else.
MCU = atmega32u4
BOOTLOADER = caterina
# Build options:
MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes
TAP_DANCE_ENABLE = yes
RGBLIGHT_ENABLE = no
@@ -1,16 +0,0 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "18key.h"
@@ -1,26 +0,0 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
K000, K001, K002, K004, K005, K006, K008, K009, K010, \
K100, K101, K102, K104, K105, K106, K108, K109, K110 \
) { \
{ K000, K001, K002, KC_NO, K004, K005, K006, KC_NO, K008, K009, K010 }, \
{ K100, K101, K102, KC_NO, K104, K105, K106, KC_NO, K108, K109, K110 }, \
}
@@ -1,67 +0,0 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x6761
#define PRODUCT_ID 0x3332
#define DEVICE_VER 0x0001
#define MANUFACTURER Stream Cheap
#define PRODUCT Console Keyboard 18
/* key matrix size */
#define MATRIX_ROWS 2
#define MATRIX_COLS 11
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D1, D0 }
#define MATRIX_COL_PINS { D4, C6, D7, C4, B1, B3, B2, B6, C5, E6, B4 }
#define DIODE_DIRECTION COL2ROW
#define RGB_DI_PIN F4
#ifdef RGB_DI_PIN
#define RGBLED_NUM 6
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
#define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif
@@ -1,33 +0,0 @@
{
"keyboard_name": "Console Keyboard",
"url": "https://www.thingiverse.com/thing:3167050",
"maintainer": "Gareth Edwards",
"width": 11,
"height": 2,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"K00 (D1,D4)", "x":0, "y":0},
{"label":"K01 (D1,C6)", "x":1, "y":0},
{"label":"K02 (D1,D7)", "x":2, "y":0},
{"label":"K04 (D1,B3)", "x":4, "y":0},
{"label":"K05 (D1,B2)", "x":5, "y":0},
{"label":"K06 (D1,B6)", "x":6, "y":0},
{"label":"K08 (D1,E6)", "x":8, "y":0},
{"label":"K09 (D1,C4)", "x":9, "y":0},
{"label":"K0A (D1,C5)", "x":10, "y":0},
{"label":"K10 (D0,D4)", "x":0, "y":1},
{"label":"K11 (D0,C6)", "x":1, "y":1},
{"label":"K12 (D0,D7)", "x":2, "y":1},
{"label":"K14 (D0,B3)", "x":4, "y":1},
{"label":"K15 (D0,B2)", "x":5, "y":1},
{"label":"K16 (D0,B6)", "x":6, "y":1},
{"label":"K18 (D0,E6)", "x":8, "y":1},
{"label":"K19 (D0,C4)", "x":9, "y":1},
{"label":"K1A (D0,C5)", "x":10, "y":1}
]
}
}
}
@@ -1,25 +0,0 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_8, KC_9, KC_0,
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_I, KC_O, KC_P
),
};
@@ -1,35 +0,0 @@
/* Copyright 2021 Gareth Edwards
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_8, KC_9, KC_0,
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_I, KC_O, KC_P
),
[1] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[2] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[3] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};
@@ -1 +0,0 @@
VIA_ENABLE = yes

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