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28 Commits
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b090fe15d7 |
@@ -114,7 +114,7 @@ ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
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endif
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endif
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VALID_MATRIX_TYPES := yes IS31FL3731 IS31FL3733 IS31FL3737 custom
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VALID_MATRIX_TYPES := yes IS31FL3731 IS31FL3733 IS31FL3737 WS2812 custom
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LED_MATRIX_ENABLE ?= no
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ifneq ($(strip $(LED_MATRIX_ENABLE)), no)
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@@ -172,6 +172,11 @@ ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3737)
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SRC += i2c_master.c
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endif
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ifeq ($(strip $(RGB_MATRIX_ENABLE)), WS2812)
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OPT_DEFS += -DWS2812
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SRC += ws2812.c
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endif
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ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
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OPT_DEFS += -DTAP_DANCE_ENABLE
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SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
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@@ -195,6 +195,49 @@ This will clear all mods currently pressed.
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This will clear all keys besides the mods currently pressed.
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## Advanced Example:
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### Super ALT↯TAB
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This macro will register `KC_LALT` and tap `KC_TAB`, then wait for 1000ms. If the key is tapped again, it will send another `KC_TAB`; if there is no tap, `KC_LALT` will be unregistered, thus allowing you to cycle through windows.
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```c
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bool is_alt_tab_active = false; # ADD this near the begining of keymap.c
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uint16_t alt_tab_timer = 0; # we will be using them soon.
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enum custom_keycodes { # Make sure have the awesome keycode ready
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ALT_TAB = SAFE_RANGE,
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) { # This will do most of the grunt work with the keycodes.
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case ALT_TAB:
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if (record->event.pressed) {
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if (!is_alt_tab_active) {
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is_alt_tab_active = true;
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register_code(KC_LALT);
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}
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alt_tab_timer = timer_read();
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register_code(KC_TAB);
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} else {
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unregister_code(KC_TAB);
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}
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break;
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}
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return true;
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}
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void matrix_scan_user(void) { # The very important timer.
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if (is_alt_tab_active) {
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if (timer_elapsed(alt_tab_timer) > 1000) {
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unregister_code16(LALT(KC_TAB));
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is_alt_tab_active = false;
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}
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}
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}
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```
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---
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## **(DEPRECATED)** The Old Way: `MACRO()` & `action_get_macro`
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@@ -273,7 +316,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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```
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### Advanced Example: Single-Key Copy/Paste
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## Advanced Example:
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### Single-Key Copy/Paste
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This example defines a macro which sends `Ctrl-C` when pressed down, and `Ctrl-V` when released.
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@@ -5,7 +5,7 @@ This feature allows you to use RGB LED matrices driven by external drivers. It h
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If you want to use single color LED's you should use the [LED Matrix Subsystem](feature_led_matrix.md) instead.
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## Driver configuration
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---
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### IS31FL3731
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There is basic support for addressable RGB matrix lighting with the I2C IS31FL3731 RGB controller. To enable it, add this to your `rules.mk`:
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@@ -52,6 +52,7 @@ const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
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Where `Cx_y` is the location of the LED in the matrix defined by [the datasheet](http://www.issi.com/WW/pdf/31FL3731.pdf) and the header file `drivers/issi/is31fl3731.h`. The `driver` is the index of the driver you defined in your `config.h` (`0` or `1` right now).
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---
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### IS31FL3733/IS31FL3737
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!> For the IS31FL3737, replace all instances of `IS31FL3733` below with `IS31FL3737`.
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@@ -102,6 +103,27 @@ const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
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Where `X_Y` is the location of the LED in the matrix defined by [the datasheet](http://www.issi.com/WW/pdf/31FL3733.pdf) and the header file `drivers/issi/is31fl3733.h`. The `driver` is the index of the driver you defined in your `config.h` (Only `0` right now).
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---
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### WS2812 (AVR only)
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There is basic support for addressable RGB matrix lighting with a WS2811/WS2812{a,b,c} addressable LED strand. To enable it, add this to your `rules.mk`:
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```C
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RGB_MATRIX_ENABLE = WS2812
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```
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Configure the hardware via your `config.h`:
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```C
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// The pin connected to the data pin of the LEDs
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#define RGB_DI_PIN D7
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// The number of LEDs connected
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#define DRIVER_LED_TOTAL 70
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```
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---
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From this point forward the configuration is the same for all the drivers.
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```C
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@@ -27,6 +27,12 @@
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#include <util/delay.h>
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#include "debug.h"
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#if !defined(LED_ARRAY) && defined(RGB_MATRIX_ENABLE)
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// LED color buffer
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LED_TYPE led[DRIVER_LED_TOTAL];
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#define LED_ARRAY led
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#endif
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#ifdef RGBW_BB_TWI
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// Port for the I2C
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@@ -141,6 +147,25 @@ unsigned char I2C_Write(unsigned char c)
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#endif
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#ifdef RGB_MATRIX_ENABLE
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// Set an led in the buffer to a color
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void inline ws2812_setled(int i, uint8_t r, uint8_t g, uint8_t b)
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{
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led[i].r = r;
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led[i].g = g;
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led[i].b = b;
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}
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void ws2812_setled_all (uint8_t r, uint8_t g, uint8_t b)
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{
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for (int i = 0; i < RGBLED_NUM; i++) {
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led[i].r = r;
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led[i].g = g;
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led[i].b = b;
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}
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}
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#endif
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// Setleds for standard RGB
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void inline ws2812_setleds(LED_TYPE *ledarray, uint16_t leds)
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{
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@@ -30,7 +30,6 @@
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#include "rgblight_types.h"
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/* User Interface
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*
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* Input:
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@@ -43,6 +42,10 @@
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* - Send out the LED data
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* - Wait 50<35>s to reset the LEDs
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*/
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#ifdef RGB_MATRIX_ENABLE
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void ws2812_setled (int index, uint8_t r, uint8_t g, uint8_t b);
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void ws2812_setled_all (uint8_t r, uint8_t g, uint8_t b);
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#endif
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void ws2812_setleds (LED_TYPE *ledarray, uint16_t number_of_leds);
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void ws2812_setleds_pin (LED_TYPE *ledarray, uint16_t number_of_leds,uint8_t pinmask);
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@@ -2,7 +2,7 @@
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"keyboard_name": "Canoe",
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"maintainer": "qmk",
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"url": "",
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"height": 8,
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"height": 6,
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"width": 15,
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"layouts": {
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"LAYOUT_iso": {
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@@ -4,7 +4,7 @@
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"url": "",
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"maintainer": "skullydazed",
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"width": 10,
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"height": 7,
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"height": 8,
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"layouts": {
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"LAYOUT": {
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"layout": [
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123
keyboards/converter/modelm101/config.h
Normal file
123
keyboards/converter/modelm101/config.h
Normal file
@@ -0,0 +1,123 @@
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/*
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Copyright 2019 iw0rm3r
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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||||
the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x0000
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#define DEVICE_VER 0x0001
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#define MANUFACTURER iw0rm3r
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#define PRODUCT IBM Model M 101/102
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#define DESCRIPTION Controlled by AVR chip
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/* key matrix size */
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 16
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { F7, F6, F5, F4, F3, F2, F1, F0 }
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#define MATRIX_COL_PINS { C7, C6, C5, C4, C3, C2, C1, C0, E1, E0, D7, D6, D5, D4, D3, D2 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION ROW2COL
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed (5 is default) */
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#define DEBOUNCING_DELAY 5
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* key combination for magic key command */
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/* defined by default; to change, uncomment and set to the combination you want */
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// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP H
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//#define MAGIC_KEY_HELP_ALT SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER0_ALT GRAVE
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER B
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||||
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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||||
|
||||
/*
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* Feature disable options
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||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
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||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
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||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
12
keyboards/converter/modelm101/info.json
Normal file
12
keyboards/converter/modelm101/info.json
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"keyboard_name": "IBM Model M 101 ANSI/102 ISO",
|
||||
"url": "https://github.com/iw0rm3r/qmk_firmware/tree/modelm101/keyboards/converter/modelm101",
|
||||
"maintainer": "iw0rm3r",
|
||||
"width": 22.5,
|
||||
"height": 6.5,
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"F1", "x":2, "y":0}, {"label":"F2", "x":3, "y":0}, {"label":"F3", "x":4, "y":0}, {"label":"F4", "x":5, "y":0}, {"label":"F5", "x":6.5, "y":0}, {"label":"F6", "x":7.5, "y":0}, {"label":"F7", "x":8.5, "y":0}, {"label":"F8", "x":9.5, "y":0}, {"label":"F9", "x":11, "y":0}, {"label":"F10", "x":12, "y":0}, {"label":"F11", "x":13, "y":0}, {"label":"F12", "x":14, "y":0}, {"label":"PrtSc", "x":15.25, "y":0}, {"label":"Scroll Lock", "x":16.25, "y":0}, {"label":"Pause", "x":17.25, "y":0}, {"label":"~", "x":0, "y":1.5}, {"label":"!", "x":1, "y":1.5}, {"label":"@", "x":2, "y":1.5}, {"label":"#", "x":3, "y":1.5}, {"label":"$", "x":4, "y":1.5}, {"label":"%", "x":5, "y":1.5}, {"label":"^", "x":6, "y":1.5}, {"label":"&", "x":7, "y":1.5}, {"label":"*", "x":8, "y":1.5}, {"label":"(", "x":9, "y":1.5}, {"label":")", "x":10, "y":1.5}, {"label":"_", "x":11, "y":1.5}, {"label":"+", "x":12, "y":1.5}, {"label":"Backspace", "x":13, "y":1.5, "w":2}, {"label":"Insert", "x":15.25, "y":1.5}, {"label":"Home", "x":16.25, "y":1.5}, {"label":"PgUp", "x":17.25, "y":1.5}, {"label":"Num Lock", "x":18.5, "y":1.5}, {"label":"/", "x":19.5, "y":1.5}, {"label":"*", "x":20.5, "y":1.5}, {"label":"-", "x":21.5, "y":1.5}, {"label":"Tab", "x":0, "y":2.5, "w":1.5}, {"label":"Q", "x":1.5, "y":2.5}, {"label":"W", "x":2.5, "y":2.5}, {"label":"E", "x":3.5, "y":2.5}, {"label":"R", "x":4.5, "y":2.5}, {"label":"T", "x":5.5, "y":2.5}, {"label":"Y", "x":6.5, "y":2.5}, {"label":"U", "x":7.5, "y":2.5}, {"label":"I", "x":8.5, "y":2.5}, {"label":"O", "x":9.5, "y":2.5}, {"label":"P", "x":10.5, "y":2.5}, {"label":"{", "x":11.5, "y":2.5}, {"label":"}", "x":12.5, "y":2.5}, {"label":"|", "x":13.5, "y":2.5, "w":1.5}, {"label":"Delete", "x":15.25, "y":2.5}, {"label":"End", "x":16.25, "y":2.5}, {"label":"PgDn", "x":17.25, "y":2.5}, {"label":"7", "x":18.5, "y":2.5}, {"label":"8", "x":19.5, "y":2.5}, {"label":"9", "x":20.5, "y":2.5}, {"label":"+", "x":21.5, "y":2.5, "h":2}, {"label":"Caps Lock", "x":0, "y":3.5, "w":1.5}, {"label":"A", "x":1.75, "y":3.5}, {"label":"S", "x":2.75, "y":3.5}, {"label":"D", "x":3.75, "y":3.5}, {"label":"F", "x":4.75, "y":3.5}, {"label":"G", "x":5.75, "y":3.5}, {"label":"H", "x":6.75, "y":3.5}, {"label":"J", "x":7.75, "y":3.5}, {"label":"K", "x":8.75, "y":3.5}, {"label":"L", "x":9.75, "y":3.5}, {"label":":", "x":10.75, "y":3.5}, {"label":"\"", "x":11.75, "y":3.5}, {"label":"~", "x":12.75, "y":3.5}, {"label":"Enter", "x":13.75, "y":3.5, "w":1.25}, {"label":"4", "x":18.5, "y":3.5}, {"label":"5", "x":19.5, "y":3.5}, {"label":"6", "x":20.5, "y":3.5}, {"label":"Shift", "x":0, "y":4.5, "w":1.25}, {"label":"|", "x":1.25, "y":4.5}, {"label":"Z", "x":2.25, "y":4.5}, {"label":"X", "x":3.25, "y":4.5}, {"label":"C", "x":4.25, "y":4.5}, {"label":"V", "x":5.25, "y":4.5}, {"label":"B", "x":6.25, "y":4.5}, {"label":"N", "x":7.25, "y":4.5}, {"label":"M", "x":8.25, "y":4.5}, {"label":"<", "x":9.25, "y":4.5}, {"label":">", "x":10.25, "y":4.5}, {"label":"?", "x":11.25, "y":4.5}, {"label":"Shift", "x":12.25, "y":4.5, "w":2.75}, {"label":"\u2191", "x":16.25, "y":4.5}, {"label":"1", "x":18.5, "y":4.5}, {"label":"2", "x":19.5, "y":4.5}, {"label":"3", "x":20.5, "y":4.5}, {"label":"Enter", "x":21.5, "y":4.5, "h":2}, {"label":"Ctrl", "x":0, "y":5.5, "w":1.5}, {"label":"Alt", "x":2.5, "y":5.5, "w":1.5}, {"x":4, "y":5.5, "w":7}, {"label":"Alt", "x":11, "y":5.5, "w":1.5}, {"label":"Ctrl", "x":13.5, "y":5.5, "w":1.5}, {"label":"\u2190", "x":15.25, "y":5.5}, {"label":"\u2193", "x":16.25, "y":5.5}, {"label":"\u2192", "x":17.25, "y":5.5}, {"label":"0", "x":18.5, "y":5.5, "w":2}, {"label":".", "x":20.5, "y":5.5}]
|
||||
}
|
||||
}
|
||||
}
|
||||
19
keyboards/converter/modelm101/keymaps/default/config.h
Normal file
19
keyboards/converter/modelm101/keymaps/default/config.h
Normal file
@@ -0,0 +1,19 @@
|
||||
/* Copyright 2019 iw0rm3r
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
// place overrides here
|
||||
43
keyboards/converter/modelm101/keymaps/default/keymap.c
Normal file
43
keyboards/converter/modelm101/keymaps/default/keymap.c
Normal file
@@ -0,0 +1,43 @@
|
||||
/* Copyright 2019 iw0rm3r
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = LAYOUT( /* Base layer */
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_P4, KC_P5, KC_P6,
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_LGUI,
|
||||
KC_LCTL, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT
|
||||
),
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
}
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
|
||||
}
|
||||
1
keyboards/converter/modelm101/keymaps/default/readme.md
Normal file
1
keyboards/converter/modelm101/keymaps/default/readme.md
Normal file
@@ -0,0 +1 @@
|
||||
# The default keymap for modelm101
|
||||
19
keyboards/converter/modelm101/keymaps/iw0rm3r/config.h
Normal file
19
keyboards/converter/modelm101/keymaps/iw0rm3r/config.h
Normal file
@@ -0,0 +1,19 @@
|
||||
/* Copyright 2019 iw0rm3r
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
// place overrides here
|
||||
43
keyboards/converter/modelm101/keymaps/iw0rm3r/keymap.c
Normal file
43
keyboards/converter/modelm101/keymaps/iw0rm3r/keymap.c
Normal file
@@ -0,0 +1,43 @@
|
||||
/* Copyright 2019 iw0rm3r
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = LAYOUT( /* Base layer */
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
|
||||
KC_LGUI, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_P4, KC_P5, KC_P6,
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_CAPS,
|
||||
KC_LCTL, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_APP, KC_PDOT
|
||||
),
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
}
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
|
||||
}
|
||||
5
keyboards/converter/modelm101/keymaps/iw0rm3r/readme.md
Normal file
5
keyboards/converter/modelm101/keymaps/iw0rm3r/readme.md
Normal file
@@ -0,0 +1,5 @@
|
||||
# This is my personal keymap for modelm101
|
||||
|
||||
Caps Lock is mapped as LGUI (Windows key).
|
||||
Num Enter is mapped as Caps Lock.
|
||||
Num0 is mapped as App key (context menu).
|
||||
67
keyboards/converter/modelm101/modelm101.c
Normal file
67
keyboards/converter/modelm101/modelm101.c
Normal file
@@ -0,0 +1,67 @@
|
||||
/* Copyright 2019 iw0rm3r
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include "modelm101.h"
|
||||
|
||||
void keyboard_pre_init_kb(void) {
|
||||
/* Setting status LEDs pins to output and +5V (off) */
|
||||
setPinOutput(B4);
|
||||
setPinOutput(B5);
|
||||
setPinOutput(B6);
|
||||
writePinHigh(B4);
|
||||
writePinHigh(B5);
|
||||
writePinHigh(B6);
|
||||
}
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
/* put your keyboard start-up code here
|
||||
* runs once when the firmware starts up */
|
||||
|
||||
matrix_init_user();
|
||||
}
|
||||
|
||||
void matrix_scan_kb(void) {
|
||||
/* put your looping keyboard code here
|
||||
* runs every cycle (a lot) */
|
||||
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
|
||||
/* put your per-action keyboard code here
|
||||
* runs for every action, just before processing by the firmware */
|
||||
|
||||
return process_record_user(keycode, record);
|
||||
}
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
|
||||
writePinLow(B4);
|
||||
} else {
|
||||
writePinHigh(B4);
|
||||
}
|
||||
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
|
||||
writePinLow(B6);
|
||||
} else {
|
||||
writePinHigh(B6);
|
||||
}
|
||||
if (usb_led & (1<<USB_LED_SCROLL_LOCK)) {
|
||||
writePinLow(B5);
|
||||
} else {
|
||||
writePinHigh(B5);
|
||||
}
|
||||
|
||||
led_set_user(usb_led);
|
||||
}
|
||||
45
keyboards/converter/modelm101/modelm101.h
Normal file
45
keyboards/converter/modelm101/modelm101.h
Normal file
@@ -0,0 +1,45 @@
|
||||
/* Copyright 2019 iw0rm3r
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
/* This a shortcut to help you visually see your layout.
|
||||
* The first section contains "names" for physical keys of the keyboard
|
||||
* and defines their position on the board.
|
||||
* The second section defines position of the keys on the switch matrix
|
||||
* (where COLUMNS and ROWS crosses). */
|
||||
|
||||
#define LAYOUT( \
|
||||
K5A, K5B, K5C, K5D, K5E, K5F, K5G, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, \
|
||||
\
|
||||
K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4N, K4O, K4P, K4Q, K4R, K4S, K4T, K4U, \
|
||||
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3O, K3P, K3Q, K3R, K3S, K3T, K3U, \
|
||||
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2M, K2N, K2O, K2P, K2Q, \
|
||||
K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1M, K1N, K1O, K1P, K1Q, K1R, \
|
||||
K0A, K0B, K0C, K0D, K0E, K0F, K0G, K0H, K0I, K0J \
|
||||
) \
|
||||
{ \
|
||||
/* 00 */ { KC_NO, KC_NO, K5A, K1B, K5E, K2F, K5F, K2G, K5G, KC_NO, K2L, KC_NO, K0I, K0J, K1N, K0B }, \
|
||||
/* 01 */ { KC_NO, K1A, K3A, K2A, K5D, K3F, K4N, K3G, K3M, K5H, K3L, K2O, K2P, K2Q, KC_NO, KC_NO }, \
|
||||
/* 02 */ { K0A, KC_NO, K4A, K5B, K5C, K4F, K5J, K4G, K4M, K5I, K4L, K3O, K4O, K4Q, K4P, KC_NO }, \
|
||||
/* 03 */ { KC_NO, KC_NO, K4B, K4C, K4D, K4E, K5K, K4H, K4I, K4J, K4K, K5L, K5M, K3Q, K3P, K5N }, \
|
||||
/* 04 */ { KC_NO, KC_NO, K3B, K3C, K3D, K3E, KC_NO, K3H, K3I, K3J, K3K, K3R, K3S, K3T, K3U, K5O }, \
|
||||
/* 05 */ { KC_NO, KC_NO, K2B, K2C, K2D, K2E, K3N, K2H, K2I, K2J, K2K, K1O, K1P, K1Q, K1R, KC_NO }, \
|
||||
/* 06 */ { K0E, K1M, K1C, K1D, K1E, K1F, K2N, K1I, K1J, K1K, K2M, K4R, K4S, K4T, K5P, KC_NO }, \
|
||||
/* 07 */ { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, K1G, K0C, K1H, KC_NO, KC_NO, K1L, K0G, K0H, K4U, K0F, K0D }, \
|
||||
}
|
||||
/* 0 1 2 3 4 5 6 7 8 9 A B C D E F */
|
||||
42
keyboards/converter/modelm101/readme.md
Normal file
42
keyboards/converter/modelm101/readme.md
Normal file
@@ -0,0 +1,42 @@
|
||||
# modelm101
|
||||
|
||||

|
||||
|
||||
This is a configuration for the QMK firmware for reversible conversion of IBM's Model M keyboards (common 101-key ANSI and 102-key ISO models) from stock, power-hungry controller, to a modern one, running the USB bus.
|
||||
Configuration is build for the Atmel AT90USB1286 controller, which you can easily use on the Teensy 2.0++ board (produced by PJRC).
|
||||
Project is heavely based on 2 other projects:
|
||||
1. Teensy 2.0++-based custom Model M controller running TMK firmware ('modelm" by [lmorchard](https://blog.lmorchard.com/2016/02/21/modelm-controller/)); - had a few issues.
|
||||
2. Teensy 2.0++-based custom Model M 122-key controller running QMK firmware ("ibm122m" by [lukexorz](https://github.com/lukexorz)); - had wrong layout for 101/102-key boards and no status LED support.
|
||||
|
||||
For this conversion you will need:
|
||||
1. Teensy 2.0++ dev board itself (can be used a different dev board, but it will require some changes in configuration);
|
||||
2. Ribbon connectors to connect the membrane to a dev board. Depending on your Model M variation, you will need 1 Trio-mate 16pin connector (6-520315-6 or 6-520415-6) and 1 Trio-mate 8pin connector (5-120628-8 or 5-520314-8), or 2 Trio-mate 16pin connectors;
|
||||
3. Full-sized breadboard (without power rails; half-size should do, but full-sized one looks more native) or a PCB to wire everything up;
|
||||
4. A bunch of jumper wires;
|
||||
5. mini-USB male cable with any USB socket you want to use to connect Teensy inside the keyboard to your PC (I use short mini-USB male to mini-USB female cable);
|
||||
6. (optional) Resistors for connecting status LEDs if your LED PCB doesn't have any;
|
||||
7. (optional) Double-sided tape to fix USB socket on or inside the keyboard case.
|
||||
|
||||
Pins of the Teensy board you should use by default:
|
||||
```
|
||||
Columns: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
|
||||
Pins: C7 C6 C5 C4 C3 C2 C1 C0 E1 E0 D7 D6 D5 D4 D3 D2
|
||||
--------------------------------------------------------
|
||||
Rows: 1 2 3 4 5 6 7 8
|
||||
Pins: F7 F6 F5 F4 F3 F2 F1 F0
|
||||
--------------------------------------------------------
|
||||
Status LEDs: CapsLock +5V ScrollLock NumLock
|
||||
Pins: B6 5V B5 B4
|
||||
```
|
||||
|
||||
Please note that some versions of Model M have LED connected with a ribbon cable, and not with separate wires.
|
||||
|
||||
Keyboard Maintainer: [iw0rm3r](https://github.com/iw0rm3r)
|
||||
Hardware Supported: Teensy 2.0++ board by PJRC
|
||||
Hardware Availability: https://www.pjrc.com/store/teensypp.html
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make converter/modelm101:default:teensy
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
81
keyboards/converter/modelm101/rules.mk
Normal file
81
keyboards/converter/modelm101/rules.mk
Normal file
@@ -0,0 +1,81 @@
|
||||
# MCU name
|
||||
MCU = at90usb1286
|
||||
#MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Bootloader selection
|
||||
# Teensy halfkay
|
||||
# Pro Micro caterina
|
||||
# Atmel DFU atmel-dfu
|
||||
# LUFA DFU lufa-dfu
|
||||
# QMK DFU qmk-dfu
|
||||
# atmega32a bootloadHID
|
||||
BOOTLOADER = halfkay
|
||||
|
||||
|
||||
# If you don't know the bootloader type, then you can specify the
|
||||
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
#OPT_DEFS += -DBOOTLOADER_SIZE=1024
|
||||
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
|
||||
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
|
||||
@@ -3,7 +3,7 @@
|
||||
"url": "",
|
||||
"maintainer": "qmk",
|
||||
"width": 15,
|
||||
"height": 4.5,
|
||||
"height": 4.7,
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"keyboard_name": "Ergodone",
|
||||
"maintainer": "Yu He",
|
||||
"width": 19.5,
|
||||
"height": 9.375,
|
||||
"width": 17,
|
||||
"height": 8,
|
||||
|
||||
"layouts": {
|
||||
"LAYOUT_ergodox": {
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
"keyboard_name": "ErgoDox EZ",
|
||||
"url": "ergodox-ez.com",
|
||||
"maintainer": "erez",
|
||||
"width": 19.5,
|
||||
"height": 9.375,
|
||||
"width": 17,
|
||||
"height": 8,
|
||||
|
||||
"layouts": {
|
||||
"LAYOUT_ergodox": {
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"keyboard_name": "Infinity Ergodox",
|
||||
"width": 19.5,
|
||||
"height": 9.375,
|
||||
"width": 17,
|
||||
"height": 8,
|
||||
"layouts": {
|
||||
"LAYOUT_ergodox": {
|
||||
"layout": [
|
||||
|
||||
@@ -23,15 +23,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
/* Defaults */
|
||||
|
||||
#define VERSION "Alpha 01: Ted "
|
||||
#define VERSION "v1.0: Stenoknight"
|
||||
#define VERBOSE
|
||||
|
||||
#define FORCE_NKRO
|
||||
#define NO_ACTION_MACRO
|
||||
#define NO_ACTION_FUNCTION
|
||||
#define NO_DEBUG
|
||||
#define NO_ACTION_ONESHOT
|
||||
#define NO_ACTION_FUNCTION
|
||||
#define NO_ACTION_MACRO
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/*
|
||||
/*
|
||||
* Good on you for modifying your layout, this is the most nonQMK layout you will come across
|
||||
* There are three modes, Steno (the default), QWERTY (Toggleable) and a Momentary symbol layer
|
||||
*
|
||||
@@ -15,215 +15,224 @@
|
||||
#include "keymap_steno.h"
|
||||
#define IGNORE_MOD_TAP_INTERRUPT
|
||||
|
||||
int getKeymapCount(void);
|
||||
|
||||
// Proper Layers
|
||||
#define FUNCT (LSD | LK | LP | LH)
|
||||
#define MEDIA (LSD | LK | LW | LR)
|
||||
#define MOVE (ST1 | ST2)
|
||||
|
||||
// QMK Layers
|
||||
#define STENO_LAYER 0
|
||||
#define GAMING 1
|
||||
#define GAMING_2 2
|
||||
|
||||
/* Keyboard Layout
|
||||
* ,---------------------------------. ,------------------------------.
|
||||
* | FN | LSU | LFT | LP | LH | ST1 | | ST3 | RF | RP | RL | RT | RD |
|
||||
* |-----+-----+-----+----+----|-----| |-----|----+----+----+----+----|
|
||||
* | PWR | LSD | LK | LW | LR | ST2 | | ST4 | RR | RG | RB | RS | RZ |
|
||||
* | PWR | LSD | LK | LW | LR | ST2 | | ST4 | RR | BB | RG | RS | RZ |
|
||||
* `---------------------------------' `------------------------------'
|
||||
* ,---------------, .---------------.
|
||||
* | NUM | LA | LO | | RE | RU | NUM |
|
||||
* | LNO | LA | LO | | RE | RU | RNO |
|
||||
* `---------------' `---------------'
|
||||
*/
|
||||
|
||||
// YOU MUST ORDER THIS!
|
||||
// P Will return from processing on the first match it finds. Therefore
|
||||
// PJ Will run the requested action, remove the matched chord and continue
|
||||
//
|
||||
// First any chords that would conflict with PJs need to be checked, then PJs, lastly Ps.
|
||||
// For all chords should be ordered by length in their section!
|
||||
// Note: You can only use basic keycodes here!
|
||||
// P() is just a wrapper to make your life easier.
|
||||
//
|
||||
// http://docs.gboards.ca
|
||||
bool processQwerty(void) {
|
||||
// Place P's that would be trashed by PJ's here
|
||||
P( RT | RS | RD | RZ | NUM, SEND_STRING(VERSION); SEND_STRING(__DATE__));
|
||||
P( NUM | LA | LO | RE | RU, SEND(KC_MPLY));
|
||||
P( ST1 | ST2 | ST3 | ST4, SEND(KC_BSPC));
|
||||
uint32_t processQwerty(bool lookup) {
|
||||
// Specials
|
||||
P( RT | RS | RD | RZ | LNO, SEND_STRING(VERSION); SEND_STRING(__DATE__));
|
||||
P( LNO | RNO | LA | LO | RE | RU, SEND(KC_MPLY));
|
||||
P( LFT | LK | LP | LW, REPEAT());
|
||||
P( ST1 | ST2 | LW | ST4, SEND(KC_BSPC));
|
||||
|
||||
// Thumb Chords
|
||||
P( LA | LO | RE | RU, SEND(KC_CAPS));
|
||||
P( LA | RU, SEND(KC_ESC));
|
||||
PJ( LO | RE, SEND(KC_LCTL));
|
||||
PJ( NUM | LA | RU, SEND(KC_LCTL); SEND(KC_LSFT));
|
||||
PJ( NUM | LA | RE, SEND(KC_LCTL); SEND(KC_LSFT); SEND(KC_LALT));
|
||||
|
||||
// Mods
|
||||
PJ( RT | RD | RS | RZ, SEND(KC_LGUI));
|
||||
PJ( RT | RD, SEND(KC_LCTL));
|
||||
PJ( RS | RZ, SEND(KC_LALT));
|
||||
PJ( LA | NUM, SEND(KC_LCTL));
|
||||
PJ( LA | LO, SEND(KC_LALT));
|
||||
PJ( LO, SEND(KC_LSFT));
|
||||
// Mouse Keys
|
||||
P( LO | LSD | LK, CLICK_MOUSE(KC_MS_BTN2));
|
||||
P( LO | LR | LW, CLICK_MOUSE(KC_MS_BTN1));
|
||||
|
||||
// Function Layer
|
||||
P( FUNCT | RF | RR, SEND(KC_F5));
|
||||
P( FUNCT | RP | RB, SEND(KC_F6));
|
||||
P( FUNCT | RL | RG, SEND(KC_F7));
|
||||
P( FUNCT | RT | RS, SEND(KC_F8));
|
||||
P( FUNCT | RF, SEND(KC_F1));
|
||||
P( FUNCT | RP, SEND(KC_F2));
|
||||
P( FUNCT | RL, SEND(KC_F3));
|
||||
P( FUNCT | RT, SEND(KC_F4));
|
||||
P( FUNCT | RR, SEND(KC_F9));
|
||||
P( FUNCT | RG, SEND(KC_F10));
|
||||
P( FUNCT | RB, SEND(KC_F11));
|
||||
P( FUNCT | RS, SEND(KC_F12));
|
||||
// Thumb Chords
|
||||
P( LA | LO | RE | RU, SEND(KC_CAPS));
|
||||
P( LA | RU, SEND(KC_ESC));
|
||||
P( LO | RE, SEND(KC_LCTL));
|
||||
P( LNO | RNO | LA | RU, SEND(KC_LCTL); SEND(KC_LSFT));
|
||||
P( LNO | LA | RE, SEND(KC_LCTL); SEND(KC_LSFT); SEND(KC_LALT));
|
||||
|
||||
// Movement Layer
|
||||
P( MOVE | RF, SEND(KC_LEFT));
|
||||
P( MOVE | RP, SEND(KC_DOWN));
|
||||
P( MOVE | RL, SEND(KC_UP));
|
||||
P( MOVE | RT, SEND(KC_RIGHT));
|
||||
P( MOVE | ST3, SEND(KC_PGUP));
|
||||
P( MOVE | ST4, SEND(KC_PGDN));
|
||||
// Mods
|
||||
P( RT | RD | RS | RZ, SEND(KC_LGUI));
|
||||
P( RT | RD, SEND(KC_LCTL));
|
||||
P( RS | RZ, SEND(KC_LALT));
|
||||
P( LA | LNO, SEND(KC_LCTL));
|
||||
P( LA | LO, SEND(KC_LALT));
|
||||
P( LO, SEND(KC_LSFT));
|
||||
|
||||
// Media Layer
|
||||
P( MEDIA | RF, SEND(KC_MPRV));
|
||||
P( MEDIA | RP, SEND(KC_MPLY));
|
||||
P( MEDIA | RL, SEND(KC_MPLY));
|
||||
P( MEDIA | RT, SEND(KC_MNXT));
|
||||
P( MEDIA | RD, SEND(KC_VOLU));
|
||||
P( MEDIA | RZ, SEND(KC_VOLD));
|
||||
P( MEDIA | RS, SEND(KC_MUTE));
|
||||
// Function Layer
|
||||
P( FUNCT | RF | RR, SEND(KC_F5));
|
||||
P( FUNCT | RP | RB, SEND(KC_F6));
|
||||
P( FUNCT | RL | RG, SEND(KC_F7));
|
||||
P( FUNCT | RT | RS, SEND(KC_F8));
|
||||
P( FUNCT | RF, SEND(KC_F1));
|
||||
P( FUNCT | RP, SEND(KC_F2));
|
||||
P( FUNCT | RL, SEND(KC_F3));
|
||||
P( FUNCT | RT, SEND(KC_F4));
|
||||
P( FUNCT | RR, SEND(KC_F9));
|
||||
P( FUNCT | RG, SEND(KC_F10));
|
||||
P( FUNCT | RB, SEND(KC_F11));
|
||||
P( FUNCT | RS, SEND(KC_F12));
|
||||
|
||||
// Mouse Keys
|
||||
P( LP | LH, clickMouse(KC_MS_BTN1));
|
||||
P( LW | LR, clickMouse(KC_MS_BTN2));
|
||||
|
||||
// Number Row
|
||||
P( NUM | LSU, SEND(KC_1));
|
||||
P( NUM | LFT, SEND(KC_2));
|
||||
P( NUM | LP, SEND(KC_3));
|
||||
P( NUM | LH, SEND(KC_4));
|
||||
P( NUM | ST1, SEND(KC_5));
|
||||
P( NUM | ST3, SEND(KC_6));
|
||||
P( NUM | RF, SEND(KC_7));
|
||||
P( NUM | RP, SEND(KC_8));
|
||||
P( NUM | RL, SEND(KC_9));
|
||||
P( NUM | RT, SEND(KC_0));
|
||||
P( NUM | LA, SEND(KC_5));
|
||||
P( NUM | RT, SEND(KC_0));
|
||||
|
||||
// Specials
|
||||
P( LA | NUM, SEND(KC_ESC));
|
||||
P( RU | NUM, SEND(KC_TAB));
|
||||
P( RE | RU, SEND(KC_BSPC));
|
||||
P( RD | RZ, SEND(KC_ENT));
|
||||
P( RE, SEND(KC_ENT));
|
||||
P( RD, SEND(KC_BSPC));
|
||||
P( NUM, SEND(KC_BSPC));
|
||||
P( LA, SEND(KC_SPC));
|
||||
P( RU, SEND(KC_SPC));
|
||||
P( RZ, SEND(KC_ESC));
|
||||
// Movement Layer
|
||||
P( MOVE | RF, SEND(KC_LEFT));
|
||||
P( MOVE | RP, SEND(KC_DOWN));
|
||||
P( MOVE | RL, SEND(KC_UP));
|
||||
P( MOVE | RT, SEND(KC_RIGHT));
|
||||
P( MOVE | ST3, SEND(KC_PGUP));
|
||||
P( MOVE | ST4, SEND(KC_PGDN));
|
||||
|
||||
// Letters
|
||||
P( LSU | LSD, SEND(KC_A));
|
||||
P( LFT | LK, SEND(KC_S));
|
||||
P( LP | LW, SEND(KC_D));
|
||||
P( LH | LR, SEND(KC_F));
|
||||
P( ST1 | ST2, SEND(KC_G));
|
||||
P( ST3 | ST4, SEND(KC_H));
|
||||
P( RF | RR, SEND(KC_J));
|
||||
P( RT | RS, SEND(KC_SCLN))
|
||||
P( RG | RL, SEND(KC_L));
|
||||
P( RP | RB, SEND(KC_K));
|
||||
P( LSU, SEND(KC_Q));
|
||||
P( LSD, SEND(KC_Z));
|
||||
P( LFT, SEND(KC_W));
|
||||
P( LK, SEND(KC_X));
|
||||
P( LP, SEND(KC_E));
|
||||
P( LW, SEND(KC_C));
|
||||
P( LH, SEND(KC_R));
|
||||
P( LR, SEND(KC_V));
|
||||
P( ST1, SEND(KC_T));
|
||||
P( ST2, SEND(KC_B));
|
||||
P( ST3, SEND(KC_Y));
|
||||
P( ST4, SEND(KC_N));
|
||||
P( RF, SEND(KC_U));
|
||||
P( RR, SEND(KC_M));
|
||||
P( RP, SEND(KC_I));
|
||||
P( RB, SEND(KC_COMM));
|
||||
P( RL, SEND(KC_O));
|
||||
P( RG, SEND(KC_DOT));
|
||||
P( RT, SEND(KC_P));
|
||||
P( RS, SEND(KC_SLSH));
|
||||
// Media Layer
|
||||
P( MEDIA | RF, SEND(KC_MPRV));
|
||||
P( MEDIA | RP, SEND(KC_MPLY));
|
||||
P( MEDIA | RL, SEND(KC_MPLY));
|
||||
P( MEDIA | RT, SEND(KC_MNXT));
|
||||
P( MEDIA | RD, SEND(KC_VOLU));
|
||||
P( MEDIA | RZ, SEND(KC_VOLD));
|
||||
P( MEDIA | RS, SEND(KC_MUTE));
|
||||
|
||||
// Symbols and Numbers
|
||||
P( PWR | RE | RU, SEND(KC_ENT));
|
||||
P( PWR | LA | LO, SEND(KC_SPC));
|
||||
P( PWR | LP | LW, SEND(KC_LSFT); SEND(KC_9)); // (
|
||||
P( PWR | LH | LR, SEND(KC_LSFT); SEND(KC_0)); // )
|
||||
P( PWR | ST1 | ST2, SEND(KC_GRV)); // `
|
||||
P( PWR | RD | RZ, SEND(KC_ESC));
|
||||
P( PWR | LSU | LSD, SEND(KC_LSFT); SEND(KC_3)); // #
|
||||
P( PWR | LFT | LK, SEND(KC_LSFT); SEND(KC_4)); // $
|
||||
P( PWR | LSU, SEND(KC_LSFT); SEND(KC_1)); // !
|
||||
P( PWR | LSD, SEND(KC_LSFT); SEND(KC_5)); // %
|
||||
P( PWR | LFT, SEND(KC_LSFT); SEND(KC_2)); // @
|
||||
P( PWR | LK, SEND(KC_LSFT); SEND(KC_6)); // ^
|
||||
P( PWR | LP, SEND(KC_LSFT); SEND(KC_LBRC)); // {
|
||||
P( PWR | LW, SEND(KC_LBRC));
|
||||
P( PWR | LH, SEND(KC_LSFT); SEND(KC_RBRC)); // }
|
||||
P( PWR | LR, SEND(KC_RBRC));
|
||||
P( PWR | ST1, SEND(KC_LSFT); SEND(KC_BSLS)); // |
|
||||
P( PWR | ST2, SEND(KC_LSFT); SEND(KC_GRV)); // ~
|
||||
P( PWR | ST3, SEND(KC_QUOT));
|
||||
P( PWR | ST4, SEND(KC_LSFT); SEND(KC_QUOT)); // "
|
||||
P( PWR | RF, SEND(KC_KP_PLUS));
|
||||
P( PWR | RR, SEND(KC_LSFT); SEND(KC_7)); // &
|
||||
P( PWR | RP, SEND(KC_MINS));
|
||||
P( PWR | RB, SEND(KC_EQL));
|
||||
P( PWR | RL, SEND(KC_SLSH));
|
||||
P( PWR | RG, SEND(KC_COMM));
|
||||
P( PWR | RT, SEND(KC_PAST));
|
||||
P( PWR | RS, SEND(KC_DOT));
|
||||
P( PWR | RD, SEND(KC_TAB));
|
||||
P( PWR | LA, SEND(KC_SCLN));
|
||||
P( PWR | LO, SEND(KC_SLSH));
|
||||
P( PWR | RE, SEND(KC_SCLN));
|
||||
P( PWR | RU, SEND(KC_SLSH));
|
||||
// Number Row, Left
|
||||
P( LNO | LSU, SEND(KC_1));
|
||||
P( LNO | LFT, SEND(KC_2));
|
||||
P( LNO | LP, SEND(KC_3));
|
||||
P( LNO | LH, SEND(KC_4));
|
||||
P( LNO | ST1, SEND(KC_5));
|
||||
P( LNO | ST3, SEND(KC_6));
|
||||
P( LNO | RF, SEND(KC_7));
|
||||
P( LNO | RP, SEND(KC_8));
|
||||
P( LNO | RL, SEND(KC_9));
|
||||
P( LNO | RT, SEND(KC_0));
|
||||
|
||||
// Number Row, Right
|
||||
P( RNO | LSU, SEND(KC_1));
|
||||
P( RNO | LFT, SEND(KC_2));
|
||||
P( RNO | LP, SEND(KC_3));
|
||||
P( RNO | LH, SEND(KC_4));
|
||||
P( RNO | ST1, SEND(KC_5));
|
||||
P( RNO | ST3, SEND(KC_6));
|
||||
P( RNO | RF, SEND(KC_7));
|
||||
P( RNO | RP, SEND(KC_8));
|
||||
P( RNO | RL, SEND(KC_9));
|
||||
P( RNO | RT, SEND(KC_0));
|
||||
P( RNO | LA, SEND(KC_5));
|
||||
|
||||
// If we make here, send as a steno chord
|
||||
// If plover is running we can hook that host side
|
||||
return false;
|
||||
// Specials
|
||||
P( RU | RNO, SEND(KC_TAB));
|
||||
P( RE | RU, SEND(KC_BSPC));
|
||||
P( RD | RZ, SEND(KC_ENT));
|
||||
P( RE, SEND(KC_ENT));
|
||||
P( RD, SEND(KC_BSPC));
|
||||
P( LNO, SEND(KC_BSPC));
|
||||
P( RNO, SEND(KC_BSPC));
|
||||
P( LA, SEND(KC_SPC));
|
||||
P( RU, SEND(KC_SPC));
|
||||
P( RZ, SEND(KC_ESC));
|
||||
|
||||
// Symbols and Numbers
|
||||
P( PWR | RE | RU, SEND(KC_ENT));
|
||||
P( PWR | LA | LO, SEND(KC_SPC));
|
||||
P( PWR | LP | LW, SEND(KC_LSFT); SEND(KC_9)); // (
|
||||
P( PWR | LH | LR, SEND(KC_LSFT); SEND(KC_0)); // )
|
||||
P( PWR | ST1 | ST2, SEND(KC_GRV)); // `
|
||||
P( PWR | RD | RZ, SEND(KC_ESC));
|
||||
P( PWR | LSU | LSD, SEND(KC_LSFT); SEND(KC_3)); // #
|
||||
P( PWR | LFT | LK, SEND(KC_LSFT); SEND(KC_4)); // $
|
||||
P( PWR | LSU, SEND(KC_LSFT); SEND(KC_1)); // !
|
||||
P( PWR | LSD, SEND(KC_LSFT); SEND(KC_5)); // %
|
||||
P( PWR | LFT, SEND(KC_LSFT); SEND(KC_2)); // @
|
||||
P( PWR | LK, SEND(KC_LSFT); SEND(KC_6)); // ^
|
||||
P( PWR | LP, SEND(KC_LSFT); SEND(KC_LBRC)); // {
|
||||
P( PWR | LW, SEND(KC_LBRC));
|
||||
P( PWR | LH, SEND(KC_LSFT); SEND(KC_RBRC)); // }
|
||||
P( PWR | LR, SEND(KC_RBRC));
|
||||
P( PWR | ST1, SEND(KC_LSFT); SEND(KC_BSLS)); // |
|
||||
P( PWR | ST2, SEND(KC_LSFT); SEND(KC_GRV)); // ~
|
||||
P( PWR | ST3, SEND(KC_QUOT));
|
||||
P( PWR | ST4, SEND(KC_LSFT); SEND(KC_QUOT)); // "
|
||||
P( PWR | RF, SEND(KC_KP_PLUS));
|
||||
P( PWR | RR, SEND(KC_LSFT); SEND(KC_7)); // &
|
||||
P( PWR | RP, SEND(KC_MINS));
|
||||
P( PWR | RB, SEND(KC_EQL));
|
||||
P( PWR | RL, SEND(KC_SLSH));
|
||||
P( PWR | RG, SEND(KC_COMM));
|
||||
P( PWR | RT, SEND(KC_PAST));
|
||||
P( PWR | RS, SEND(KC_DOT));
|
||||
P( PWR | RD, SEND(KC_TAB));
|
||||
P( PWR | LA, SEND(KC_LSFT));
|
||||
P( PWR | LO, SEND(KC_SLSH));
|
||||
P( PWR | RE, SEND(KC_SCLN));
|
||||
P( PWR | RU, SEND(KC_BSLS));
|
||||
P( PWR | LNO, SEND(KC_BSLS));
|
||||
|
||||
// Letters
|
||||
P( LSU | LSD, SEND(KC_A));
|
||||
P( LFT | LK, SEND(KC_S));
|
||||
P( LP | LW, SEND(KC_D));
|
||||
P( LH | LR, SEND(KC_F));
|
||||
P( ST1 | ST2, SEND(KC_G));
|
||||
P( ST3 | ST4, SEND(KC_H));
|
||||
P( RF | RR, SEND(KC_J));
|
||||
P( RT | RS, SEND(KC_SCLN));
|
||||
P( RG | RL, SEND(KC_L));
|
||||
P( RP | RB, SEND(KC_K));
|
||||
P( LSU, SEND(KC_Q));
|
||||
P( LSD, SEND(KC_Z));
|
||||
P( LFT, SEND(KC_W));
|
||||
P( LK, SEND(KC_X));
|
||||
P( LP, SEND(KC_E));
|
||||
P( LW, SEND(KC_C));
|
||||
P( LH, SEND(KC_R));
|
||||
P( LR, SEND(KC_V));
|
||||
P( ST1, SEND(KC_T));
|
||||
P( ST2, SEND(KC_B));
|
||||
P( ST3, SEND(KC_Y));
|
||||
P( ST4, SEND(KC_N));
|
||||
P( RF, SEND(KC_U));
|
||||
P( RR, SEND(KC_M));
|
||||
P( RP, SEND(KC_I));
|
||||
P( RB, SEND(KC_COMM));
|
||||
P( RL, SEND(KC_O));
|
||||
P( RG, SEND(KC_DOT));
|
||||
P( RT, SEND(KC_P));
|
||||
P( RS, SEND(KC_SLSH));
|
||||
P( RNO, SEND(KC_BSPC));
|
||||
P( LNO, SEND(KC_BSPC));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#define STENO_LAYER 0
|
||||
#define GAMING 1
|
||||
#define GAMING_2 2
|
||||
|
||||
// "Layers"
|
||||
// Steno layer should be first in your map.
|
||||
// When PWR | FN | RR | RG | RB | RS is pressed, the layer is increased to the next map. You must return to STENO_LAYER at the end.
|
||||
// If you have only a single layer, you must set SINGLELAYER = yes in your rules.mk, otherwise you may experince undefined behaviour
|
||||
// When PWR | FN | ST3 | ST4 is pressed, the layer is increased to the next map. You must return to STENO_LAYER at the end.
|
||||
// If you need more space for chords, remove the two gaming layers.
|
||||
// Note: If using NO_ACTION_TAPPING, LT will not work!
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
// Main layer, everything goes through here
|
||||
[STENO_LAYER] = LAYOUT_georgi(
|
||||
STN_FN, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR,
|
||||
STN_PWR, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR,
|
||||
STN_N1, STN_A, STN_O, STN_E, STN_U, STN_N1)
|
||||
,
|
||||
// Gaming layer with Numpad, Very limited
|
||||
[GAMING] = LAYOUT_georgi(
|
||||
KC_LSFT, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT,
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_DQUO,
|
||||
KC_LALT, KC_SPC, LT(GAMING_2, KC_ENT), KC_DEL, KC_ASTR, TO(STENO_LAYER)),
|
||||
// Main layer, everything goes through here
|
||||
[STENO_LAYER] = LAYOUT_georgi(
|
||||
STN_FN, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR,
|
||||
STN_PWR, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR,
|
||||
STN_N1, STN_A, STN_O, STN_E, STN_U, STN_N7
|
||||
),
|
||||
// Gaming layer with Numpad, Very limited
|
||||
[GAMING] = LAYOUT_georgi(
|
||||
KC_LSFT, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT,
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_DQUO,
|
||||
KC_LALT, KC_SPC, LT(GAMING_2, KC_ENT), KC_DEL, KC_ASTR, TO(STENO_LAYER)
|
||||
),
|
||||
|
||||
[GAMING_2] = LAYOUT_georgi(
|
||||
KC_LSFT, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_LT, KC_GT, KC_QUES, KC_RSFT,
|
||||
KC_LALT, KC_SPC, KC_ENT, KC_DEL, KC_ASTR, TO(STENO_LAYER))
|
||||
};
|
||||
[GAMING_2] = LAYOUT_georgi(
|
||||
KC_LSFT, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_LT, KC_GT, KC_QUES, KC_RSFT,
|
||||
KC_LALT, KC_SPC, KC_ENT, KC_DEL, KC_ASTR, TO(STENO_LAYER)
|
||||
)
|
||||
};
|
||||
|
||||
int getKeymapCount(void) {
|
||||
return sizeof(keymaps)/sizeof(keymaps[0]);
|
||||
}
|
||||
// Don't fuck with this, thanks.
|
||||
size_t keymapsCount = sizeof(keymaps)/sizeof(keymaps[0]);
|
||||
|
||||
@@ -1,18 +1,23 @@
|
||||
#----------------------------------------------------------------------------
|
||||
# make georgi:extrakey:dfu
|
||||
# make georgi:default:dfu
|
||||
# Make sure you have dfu-programmer installed!
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
#Debug options
|
||||
NO_REPEAT = no
|
||||
VERBOSE = yes
|
||||
CONSOLE_ENABLE = yes
|
||||
DEBUG_MATRIX_SCAN_RATE = no
|
||||
DEBUG_MATRIX = no
|
||||
KEYBOARD_SHARED_EP = yes
|
||||
CUSTOM_MATRIX = yes
|
||||
MOUSEKEY_ENABLE = yes
|
||||
SINGLE_LAYER = no
|
||||
|
||||
#Firmware reduction options
|
||||
MOUSEKEY_ENABLE = yes # 1500 bytes
|
||||
NO_TAPPING = no # 2000 bytes
|
||||
NO_PRINT = yes
|
||||
|
||||
#Debug options
|
||||
CONSOLE_ENABLE = no
|
||||
DEBUG_MATRIX_SCAN_RATE = no
|
||||
DEBUG_MATRIX = no
|
||||
ONLY_QWERTY = no
|
||||
|
||||
# A bunch of stuff that you shouldn't touch unless you
|
||||
# know what you're doing.
|
||||
@@ -22,6 +27,15 @@ SRC += matrix.c i2c_master.c
|
||||
ifeq ($(strip $(DEBUG_MATRIX)), yes)
|
||||
OPT_DEFS += -DDEBUG_MATRIX
|
||||
endif
|
||||
ifeq ($(strip $(SINGLE_LAYER)), yes)
|
||||
OPT_DEFS += -DSINGLE_LAYER
|
||||
ifeq ($(strip $(NO_REPEAT)), yes)
|
||||
OPT_DEFS += -DNO_REPEAT
|
||||
endif
|
||||
ifeq ($(strip $(NO_PRINT)), yes)
|
||||
OPT_DEFS += -DNO_PRINT -DNO_DEBUG
|
||||
endif
|
||||
ifeq ($(strip $(ONLY_QWERTY)), yes)
|
||||
OPT_DEFS += -DONLYQWERTY
|
||||
endif
|
||||
ifeq ($(strip $(NO_TAPPING)), yes)
|
||||
OPT_DEFS += -DNO_ACTION_TAPPING
|
||||
endif
|
||||
|
||||
223
keyboards/georgi/keymaps/minimal/keymap.c
Normal file
223
keyboards/georgi/keymaps/minimal/keymap.c
Normal file
@@ -0,0 +1,223 @@
|
||||
/*
|
||||
* Good on you for modifying your layout, this is the most nonQMK layout you will come across
|
||||
* There are three modes, Steno (the default), QWERTY (Toggleable) and a Momentary symbol layer
|
||||
*
|
||||
* Don't modify the steno layer directly, instead add chords using the keycodes and macros
|
||||
* from sten.h to the layout you want to modify.
|
||||
*
|
||||
* Observe the comment above processQWERTY!
|
||||
*
|
||||
* http://docs.gboards.ca
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "sten.h"
|
||||
#include "keymap_steno.h"
|
||||
#define IGNORE_MOD_TAP_INTERRUPT
|
||||
|
||||
// Proper Layers
|
||||
#define FUNCT (LSD | LK | LP | LH)
|
||||
#define MEDIA (LSD | LK | LW | LR)
|
||||
#define MOVE (ST1 | ST2)
|
||||
|
||||
// QMK Layers
|
||||
#define STENO_LAYER 0
|
||||
|
||||
/* Keyboard Layout
|
||||
* ,---------------------------------. ,------------------------------.
|
||||
* | FN | LSU | LFT | LP | LH | ST1 | | ST3 | RF | RP | RL | RT | RD |
|
||||
* |-----+-----+-----+----+----|-----| |-----|----+----+----+----+----|
|
||||
* | PWR | LSD | LK | LW | LR | ST2 | | ST4 | RR | BB | RG | RS | RZ |
|
||||
* `---------------------------------' `------------------------------'
|
||||
* ,---------------, .---------------.
|
||||
* | LNO | LA | LO | | RE | RU | RNO |
|
||||
* `---------------' `---------------'
|
||||
*/
|
||||
|
||||
// Note: You can only use basic keycodes here!
|
||||
// P() is just a wrapper to make your life easier.
|
||||
//
|
||||
// http://docs.gboards.ca
|
||||
uint32_t processQwerty(bool lookup) {
|
||||
// Specials
|
||||
P( RT | RS | RD | RZ | LNO, SEND_STRING(VERSION); SEND_STRING(__DATE__));
|
||||
P( LNO | RNO | LA | LO | RE | RU, SEND(KC_MPLY));
|
||||
P( LFT | LK | LP | LW, REPEAT());
|
||||
P( ST1 | ST2 | LW | ST4, SEND(KC_BSPC));
|
||||
|
||||
// Mouse Keys
|
||||
P( LO | LSD | LK, CLICK_MOUSE(KC_MS_BTN2));
|
||||
P( LO | LR | LW, CLICK_MOUSE(KC_MS_BTN1));
|
||||
|
||||
// Thumb Chords
|
||||
P( LA | LO | RE | RU, SEND(KC_CAPS));
|
||||
P( LA | RU, SEND(KC_ESC));
|
||||
P( LO | RE, SEND(KC_LCTL));
|
||||
P( LNO | RNO | LA | RU, SEND(KC_LCTL); SEND(KC_LSFT));
|
||||
P( LNO | LA | RE, SEND(KC_LCTL); SEND(KC_LSFT); SEND(KC_LALT));
|
||||
|
||||
// Mods
|
||||
P( RT | RD | RS | RZ, SEND(KC_LGUI));
|
||||
P( RT | RD, SEND(KC_LCTL));
|
||||
P( RS | RZ, SEND(KC_LALT));
|
||||
P( LA | LNO, SEND(KC_LCTL));
|
||||
P( LA | LO, SEND(KC_LALT));
|
||||
P( LO, SEND(KC_LSFT));
|
||||
|
||||
// Function Layer
|
||||
P( FUNCT | RF | RR, SEND(KC_F5));
|
||||
P( FUNCT | RP | RB, SEND(KC_F6));
|
||||
P( FUNCT | RL | RG, SEND(KC_F7));
|
||||
P( FUNCT | RT | RS, SEND(KC_F8));
|
||||
P( FUNCT | RF, SEND(KC_F1));
|
||||
P( FUNCT | RP, SEND(KC_F2));
|
||||
P( FUNCT | RL, SEND(KC_F3));
|
||||
P( FUNCT | RT, SEND(KC_F4));
|
||||
P( FUNCT | RR, SEND(KC_F9));
|
||||
P( FUNCT | RG, SEND(KC_F10));
|
||||
P( FUNCT | RB, SEND(KC_F11));
|
||||
P( FUNCT | RS, SEND(KC_F12));
|
||||
|
||||
// Movement Layer
|
||||
P( MOVE | RF, SEND(KC_LEFT));
|
||||
P( MOVE | RP, SEND(KC_DOWN));
|
||||
P( MOVE | RL, SEND(KC_UP));
|
||||
P( MOVE | RT, SEND(KC_RIGHT));
|
||||
P( MOVE | ST3, SEND(KC_PGUP));
|
||||
P( MOVE | ST4, SEND(KC_PGDN));
|
||||
|
||||
// Media Layer
|
||||
P( MEDIA | RF, SEND(KC_MPRV));
|
||||
P( MEDIA | RP, SEND(KC_MPLY));
|
||||
P( MEDIA | RL, SEND(KC_MPLY));
|
||||
P( MEDIA | RT, SEND(KC_MNXT));
|
||||
P( MEDIA | RD, SEND(KC_VOLU));
|
||||
P( MEDIA | RZ, SEND(KC_VOLD));
|
||||
P( MEDIA | RS, SEND(KC_MUTE));
|
||||
|
||||
// Number Row, Left
|
||||
P( LNO | LSU, SEND(KC_1));
|
||||
P( LNO | LFT, SEND(KC_2));
|
||||
P( LNO | LP, SEND(KC_3));
|
||||
P( LNO | LH, SEND(KC_4));
|
||||
P( LNO | ST1, SEND(KC_5));
|
||||
P( LNO | ST3, SEND(KC_6));
|
||||
P( LNO | RF, SEND(KC_7));
|
||||
P( LNO | RP, SEND(KC_8));
|
||||
P( LNO | RL, SEND(KC_9));
|
||||
P( LNO | RT, SEND(KC_0));
|
||||
|
||||
// Number Row, Right
|
||||
P( RNO | LSU, SEND(KC_1));
|
||||
P( RNO | LFT, SEND(KC_2));
|
||||
P( RNO | LP, SEND(KC_3));
|
||||
P( RNO | LH, SEND(KC_4));
|
||||
P( RNO | ST1, SEND(KC_5));
|
||||
P( RNO | ST3, SEND(KC_6));
|
||||
P( RNO | RF, SEND(KC_7));
|
||||
P( RNO | RP, SEND(KC_8));
|
||||
P( RNO | RL, SEND(KC_9));
|
||||
P( RNO | RT, SEND(KC_0));
|
||||
P( RNO | LA, SEND(KC_5));
|
||||
|
||||
// Specials
|
||||
P( RU | RNO, SEND(KC_TAB));
|
||||
P( RE | RU, SEND(KC_BSPC));
|
||||
P( RD | RZ, SEND(KC_ENT));
|
||||
P( RE, SEND(KC_ENT));
|
||||
P( RD, SEND(KC_BSPC));
|
||||
P( LNO, SEND(KC_BSPC));
|
||||
P( RNO, SEND(KC_BSPC));
|
||||
P( LA, SEND(KC_SPC));
|
||||
P( RU, SEND(KC_SPC));
|
||||
P( RZ, SEND(KC_ESC));
|
||||
|
||||
// Symbols and Numbers
|
||||
P( PWR | RE | RU, SEND(KC_ENT));
|
||||
P( PWR | LA | LO, SEND(KC_SPC));
|
||||
P( PWR | LP | LW, SEND(KC_LSFT); SEND(KC_9)); // (
|
||||
P( PWR | LH | LR, SEND(KC_LSFT); SEND(KC_0)); // )
|
||||
P( PWR | ST1 | ST2, SEND(KC_GRV)); // `
|
||||
P( PWR | RD | RZ, SEND(KC_ESC));
|
||||
P( PWR | LSU | LSD, SEND(KC_LSFT); SEND(KC_3)); // #
|
||||
P( PWR | LFT | LK, SEND(KC_LSFT); SEND(KC_4)); // $
|
||||
P( PWR | LSU, SEND(KC_LSFT); SEND(KC_1)); // !
|
||||
P( PWR | LSD, SEND(KC_LSFT); SEND(KC_5)); // %
|
||||
P( PWR | LFT, SEND(KC_LSFT); SEND(KC_2)); // @
|
||||
P( PWR | LK, SEND(KC_LSFT); SEND(KC_6)); // ^
|
||||
P( PWR | LP, SEND(KC_LSFT); SEND(KC_LBRC)); // {
|
||||
P( PWR | LW, SEND(KC_LBRC));
|
||||
P( PWR | LH, SEND(KC_LSFT); SEND(KC_RBRC)); // }
|
||||
P( PWR | LR, SEND(KC_RBRC));
|
||||
P( PWR | ST1, SEND(KC_LSFT); SEND(KC_BSLS)); // |
|
||||
P( PWR | ST2, SEND(KC_LSFT); SEND(KC_GRV)); // ~
|
||||
P( PWR | ST3, SEND(KC_QUOT));
|
||||
P( PWR | ST4, SEND(KC_LSFT); SEND(KC_QUOT)); // "
|
||||
P( PWR | RF, SEND(KC_KP_PLUS));
|
||||
P( PWR | RR, SEND(KC_LSFT); SEND(KC_7)); // &
|
||||
P( PWR | RP, SEND(KC_MINS));
|
||||
P( PWR | RB, SEND(KC_EQL));
|
||||
P( PWR | RL, SEND(KC_SLSH));
|
||||
P( PWR | RG, SEND(KC_COMM));
|
||||
P( PWR | RT, SEND(KC_PAST));
|
||||
P( PWR | RS, SEND(KC_DOT));
|
||||
P( PWR | RD, SEND(KC_TAB));
|
||||
P( PWR | LA, SEND(KC_LSFT));
|
||||
P( PWR | LO, SEND(KC_SLSH));
|
||||
P( PWR | RE, SEND(KC_SCLN));
|
||||
P( PWR | RU, SEND(KC_BSLS));
|
||||
P( PWR | LNO, SEND(KC_BSLS));
|
||||
|
||||
// Letters
|
||||
P( LSU | LSD, SEND(KC_A));
|
||||
P( LFT | LK, SEND(KC_S));
|
||||
P( LP | LW, SEND(KC_D));
|
||||
P( LH | LR, SEND(KC_F));
|
||||
P( ST1 | ST2, SEND(KC_G));
|
||||
P( ST3 | ST4, SEND(KC_H));
|
||||
P( RF | RR, SEND(KC_J));
|
||||
P( RT | RS, SEND(KC_SCLN));
|
||||
P( RG | RL, SEND(KC_L));
|
||||
P( RP | RB, SEND(KC_K));
|
||||
P( LSU, SEND(KC_Q));
|
||||
P( LSD, SEND(KC_Z));
|
||||
P( LFT, SEND(KC_W));
|
||||
P( LK, SEND(KC_X));
|
||||
P( LP, SEND(KC_E));
|
||||
P( LW, SEND(KC_C));
|
||||
P( LH, SEND(KC_R));
|
||||
P( LR, SEND(KC_V));
|
||||
P( ST1, SEND(KC_T));
|
||||
P( ST2, SEND(KC_B));
|
||||
P( ST3, SEND(KC_Y));
|
||||
P( ST4, SEND(KC_N));
|
||||
P( RF, SEND(KC_U));
|
||||
P( RR, SEND(KC_M));
|
||||
P( RP, SEND(KC_I));
|
||||
P( RB, SEND(KC_COMM));
|
||||
P( RL, SEND(KC_O));
|
||||
P( RG, SEND(KC_DOT));
|
||||
P( RT, SEND(KC_P));
|
||||
P( RS, SEND(KC_SLSH));
|
||||
P( RNO, SEND(KC_BSPC));
|
||||
P( LNO, SEND(KC_BSPC));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// "Layers"
|
||||
// Steno layer should be first in your map.
|
||||
// When PWR | FN | ST3 | ST4 is pressed, the layer is increased to the next map. You must return to STENO_LAYER at the end.
|
||||
// If you need more space for chords, remove the two gaming layers.
|
||||
// Note: If using NO_ACTION_TAPPING, LT will not work!
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
// Main layer, everything goes through here
|
||||
[STENO_LAYER] = LAYOUT_georgi(
|
||||
STN_FN, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR,
|
||||
STN_PWR, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR,
|
||||
STN_N1, STN_A, STN_O, STN_E, STN_U, STN_N7
|
||||
)
|
||||
};
|
||||
// Don't fuck with this, thanks.
|
||||
size_t keymapsCount = sizeof(keymaps)/sizeof(keymaps[0]);
|
||||
11
keyboards/georgi/keymaps/minimal/readme.md
Normal file
11
keyboards/georgi/keymaps/minimal/readme.md
Normal file
@@ -0,0 +1,11 @@
|
||||
# Georgi QWERTY/Steno firmware
|
||||
|
||||
This is the default keymap for Georgi, it's based heavily off of the naps62 ErgoDox and the Gergo layout.
|
||||
It is both a ergonomic and programmer friendly keymap.
|
||||
|
||||
Ideally you should copy this directory and make your changes there. If you come up with a good layout submit a PR!
|
||||
|
||||
## Space issues
|
||||
If you find yourself running out of space for dictionary entries, disabling mousekeys in rules.mk will save
|
||||
you about 4k for entries!
|
||||
Get a free 1k by deleting the Gaming layers from the keymap!
|
||||
41
keyboards/georgi/keymaps/minimal/rules.mk
Normal file
41
keyboards/georgi/keymaps/minimal/rules.mk
Normal file
@@ -0,0 +1,41 @@
|
||||
#----------------------------------------------------------------------------
|
||||
# make georgi:default:dfu
|
||||
# Make sure you have dfu-programmer installed!
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
NO_REPEAT = no
|
||||
VERBOSE = yes
|
||||
KEYBOARD_SHARED_EP = yes
|
||||
CUSTOM_MATRIX = yes
|
||||
|
||||
#Firmware reduction options
|
||||
MOUSEKEY_ENABLE = no # 1500 bytes
|
||||
NO_TAPPING = yes # 2000 bytes
|
||||
NO_PRINT = yes
|
||||
|
||||
#Debug options
|
||||
CONSOLE_ENABLE = no
|
||||
DEBUG_MATRIX_SCAN_RATE = no
|
||||
DEBUG_MATRIX = no
|
||||
ONLY_QWERTY = no
|
||||
|
||||
# A bunch of stuff that you shouldn't touch unless you
|
||||
# know what you're doing.
|
||||
#
|
||||
# No touchy, capiche?
|
||||
SRC += matrix.c i2c_master.c
|
||||
ifeq ($(strip $(DEBUG_MATRIX)), yes)
|
||||
OPT_DEFS += -DDEBUG_MATRIX
|
||||
endif
|
||||
ifeq ($(strip $(NO_REPEAT)), yes)
|
||||
OPT_DEFS += -DNO_REPEAT
|
||||
endif
|
||||
ifeq ($(strip $(NO_PRINT)), yes)
|
||||
OPT_DEFS += -DNO_PRINT -DNO_DEBUG
|
||||
endif
|
||||
ifeq ($(strip $(ONLY_QWERTY)), yes)
|
||||
OPT_DEFS += -DONLYQWERTY
|
||||
endif
|
||||
ifeq ($(strip $(NO_TAPPING)), yes)
|
||||
OPT_DEFS += -DNO_ACTION_TAPPING
|
||||
endif
|
||||
267
keyboards/georgi/keymaps/norman/keymap.c
Normal file
267
keyboards/georgi/keymaps/norman/keymap.c
Normal file
@@ -0,0 +1,267 @@
|
||||
/*
|
||||
* Good on you for modifying your layout, this is the most nonQMK layout you will come across
|
||||
* There are three modes, Steno (the default), QWERTY (Toggleable) and a Momentary symbol layer
|
||||
*
|
||||
* Don't modify the steno layer directly, instead add chords using the keycodes and macros
|
||||
* from sten.h to the layout you want to modify.
|
||||
*
|
||||
* Observe the comment above processQWERTY!
|
||||
*
|
||||
* http://docs.gboards.ca
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "sten.h"
|
||||
#include "keymap_steno.h"
|
||||
#define IGNORE_MOD_TAP_INTERRUPT
|
||||
|
||||
// Proper Layers
|
||||
#define FUNCT (LSD | LK | LP | LH)
|
||||
#define MEDIA (LSD | LK | LW | LR)
|
||||
#define MOVE (LH | ST2)
|
||||
|
||||
/* Keyboard Layout
|
||||
* ,---------------------------------. ,------------------------------.
|
||||
* | FN | LSU | LFT | LP | LH | ST1 | | ST3 | RF | RP | RL | RT | RD |
|
||||
* |-----+-----+-----+----+----|-----| |-----|----+----+----+----+----|
|
||||
* | PWR | LSD | LK | LW | LR | ST2 | | ST4 | RR | RB | RG | RS | RZ |
|
||||
* `---------------------------------' `------------------------------'
|
||||
* ,---------------, .---------------.
|
||||
* | LNO | LA | LO | | RE | RU | RNO |
|
||||
* `---------------' `---------------'
|
||||
*/
|
||||
|
||||
// YOU MUST ORDER THIS!
|
||||
// Order your chords from longest to shortest!
|
||||
// You can only use basic keycodes here!
|
||||
//
|
||||
// P() is just a wrapper to make your life easier.
|
||||
//
|
||||
// http://docs.gboards.ca
|
||||
uint32_t processQwerty(bool lookup) {
|
||||
// Specials
|
||||
P( RT | RS | RD | RZ | LNO, SEND_STRING(VERSION); SEND_STRING(__DATE__));
|
||||
P( LNO | LA | LO | RE | RU, SEND(KC_MPLY));
|
||||
P( ST1 | ST2 | ST3 | ST4, SEND(KC_BSPC));
|
||||
|
||||
// Thumb Chords
|
||||
P( LA | LO | RE | RU, SEND(KC_CAPS));
|
||||
P( LA | RU, SEND(KC_ESC));
|
||||
P( LO | RE, SEND(KC_LCTL));
|
||||
P( LNO | LA | RU, SEND(KC_LCTL); SEND(KC_LSFT));
|
||||
P( LNO | LA | RE, SEND(KC_LCTL); SEND(KC_LSFT); SEND(KC_LALT));
|
||||
|
||||
// Mods
|
||||
P( RT | RD | RS | RZ, SEND(KC_LGUI));
|
||||
P( RT | RD, SEND(KC_LCTL));
|
||||
P( RS | RZ, SEND(KC_LALT));
|
||||
P( LA | LNO, SEND(KC_LCTL));
|
||||
P( LA | LO, SEND(KC_LALT));
|
||||
P( LO, SEND(KC_LSFT));
|
||||
|
||||
// Function Layer
|
||||
P( FUNCT | RF | RR, SEND(KC_F6));
|
||||
P( FUNCT | RP | RB, SEND(KC_F7));
|
||||
P( FUNCT | RL | RG, SEND(KC_F8));
|
||||
P( FUNCT | ST3 | ST4, SEND(KC_F5));
|
||||
P( FUNCT| ST3, SEND(KC_F1));
|
||||
P( FUNCT| ST4, SEND(KC_F9));
|
||||
P( FUNCT | RF, SEND(KC_F2));
|
||||
P( FUNCT | RP, SEND(KC_F3));
|
||||
P( FUNCT | RL, SEND(KC_F4));
|
||||
P( FUNCT | RR, SEND(KC_F10));
|
||||
P( FUNCT | RG, SEND(KC_F12));
|
||||
P( FUNCT | RB, SEND(KC_F11));
|
||||
P( FUNCT | RD, SEND(KC_RALT); SEND(KC_T); SEND(KC_H); SEND(KC_U); SEND(KC_P));
|
||||
P( FUNCT | RZ, SEND(KC_RALT); SEND(KC_T); SEND(KC_H); SEND(KC_D); SEND(KC_N));
|
||||
P( FUNCT | RT, SEND(KC_RALT); SEND(KC_S); SEND(KC_F));
|
||||
P( FUNCT | RS, SEND(KC_LALT); SEND(KC_SPC));
|
||||
P( FUNCT | RE, SEND(KC_LCTL); SEND(KC_LSFT); SEND(KC_ESC));
|
||||
P( FUNCT | RU, SEND(KC_LCTL); SEND(KC_LSFT); SEND(KC_0));
|
||||
|
||||
// Movement Layer
|
||||
P( MOVE | RF, SEND(KC_LGUI); SEND(KC_LSFT); SEND(KC_LEFT));
|
||||
P( MOVE | RP, SEND(KC_UP));
|
||||
P( MOVE | RL, SEND(KC_LGUI); SEND(KC_LSFT); SEND(KC_RGHT));
|
||||
P( MOVE | RT, SEND(KC_LALT); SEND(KC_LCTL); SEND(KC_LGUI); SEND(KC_C));
|
||||
P( MOVE | ST3, SEND(KC_PGUP));
|
||||
P( MOVE | ST4, SEND(KC_PGDN));
|
||||
P( MOVE | RD, SEND(KC_HOME));
|
||||
P( MOVE | RZ, SEND(KC_END));
|
||||
P( MOVE | RG, SEND(KC_RIGHT));
|
||||
P( MOVE | RB, SEND(KC_DOWN));
|
||||
P( MOVE | RR, SEND(KC_LEFT));
|
||||
P( MOVE | RS, SEND(KC_LSFT); SEND(KC_LCTL); SEND(KC_LGUI); SEND(KC_T));
|
||||
P( MOVE | RE, SEND(KC_LSFT); SEND(KC_LALT); SEND(KC_LGUI); SEND(KC_S));
|
||||
P( MOVE | RU, SEND(KC_LSFT); SEND(KC_LCTL); SEND(KC_1));
|
||||
|
||||
|
||||
// Media Layer
|
||||
P( MEDIA | RF, SEND(KC_MEDIA_PREV_TRACK));
|
||||
P( MEDIA | RP, SEND(KC_MPLY));
|
||||
P( MEDIA | RL, SEND(KC_MPLY));
|
||||
P( MEDIA | RT, SEND(KC_MEDIA_NEXT_TRACK));
|
||||
P( MEDIA | RD, SEND(KC_VOLU));
|
||||
P( MEDIA | RZ, SEND(KC_VOLD));
|
||||
P( MEDIA | RS, SEND(KC_MUTE));
|
||||
P( MEDIA | ST3, SEND(KC_LALT); SEND(KC_LCTL); SEND(KC_LGUI); SEND(KC_4));
|
||||
P( MEDIA | ST4, SEND(KC_LALT); SEND(KC_LCTL); SEND(KC_LGUI); SEND(KC_2));
|
||||
P( MEDIA | RR, SEND(KC_LALT); SEND(KC_LCTL); SEND(KC_LGUI); SEND(KC_3));
|
||||
P( MEDIA | RB, SEND(KC_LCTL); SEND(KC_LSFT); SEND(KC_GRV));
|
||||
P( MEDIA | RG, SEND(KC_LCTL); SEND(KC_LSFT); SEND(KC_8));
|
||||
P( MEDIA | RE, SEND(KC_RALT); SEND(KC_F); SEND(KC_I); SEND(KC_R); SEND(KC_E));
|
||||
P( MEDIA | RU, SEND(KC_RALT); SEND(KC_T); SEND(KC_A); SEND(KC_D));
|
||||
|
||||
// Mouse Keys and Printscreen
|
||||
P( LFT | LH, CLICK_MOUSE(KC_MS_BTN1));
|
||||
P( LK | LR, CLICK_MOUSE(KC_MS_BTN2));
|
||||
P( RF | RT, SEND(KC_PSCR););
|
||||
|
||||
// Number Row Left
|
||||
P( LNO | LSU, SEND(KC_1));
|
||||
P( LNO | LFT, SEND(KC_2));
|
||||
P( LNO | LP, SEND(KC_3));
|
||||
P( LNO | LH, SEND(KC_4));
|
||||
P( LNO | ST1, SEND(KC_5));
|
||||
P( LNO | ST3, SEND(KC_6));
|
||||
P( LNO | RF, SEND(KC_7));
|
||||
P( LNO | RP, SEND(KC_8));
|
||||
P( LNO | RL, SEND(KC_9));
|
||||
P( LNO | RT, SEND(KC_0));
|
||||
P( LNO | LA, SEND(KC_5));
|
||||
P( LNO | RT, SEND(KC_0));
|
||||
|
||||
// Number Row Right
|
||||
P( RNO | LSU, SEND(KC_1));
|
||||
P( RNO | LFT, SEND(KC_2));
|
||||
P( RNO | LP, SEND(KC_3));
|
||||
P( RNO | LH, SEND(KC_4));
|
||||
P( RNO | ST1, SEND(KC_5));
|
||||
P( RNO | ST3, SEND(KC_6));
|
||||
P( RNO | RF, SEND(KC_7));
|
||||
P( RNO | RP, SEND(KC_8));
|
||||
P( RNO | RL, SEND(KC_9));
|
||||
P( RNO | RT, SEND(KC_0));
|
||||
P( RNO | LA, SEND(KC_5));
|
||||
P( RNO | RT, SEND(KC_0));
|
||||
|
||||
// Specials
|
||||
P( LA | LNO, SEND(KC_ESC));
|
||||
P( RU | RNO, SEND(KC_TAB));
|
||||
P( RE | RU, SEND(KC_LSFT); SEND(KC_SLSH));
|
||||
P( RD | RZ, SEND(KC_ENT));
|
||||
P( RE, SEND(KC_ENT));
|
||||
//P( RD, SEND(KC_BSPC));
|
||||
P( LNO, SEND(KC_BSPC));
|
||||
P( RD, SEND(KC_DEL));
|
||||
P( LA, SEND(KC_SPC));
|
||||
P( RU, SEND(KC_SPC));
|
||||
P( RZ, SEND(KC_ESC));
|
||||
//P( RNO, REPEAT());
|
||||
|
||||
// Letters
|
||||
P( LSU | LSD, SEND(KC_A));
|
||||
P( LFT | LK, SEND(KC_S));
|
||||
P( LP | LW, SEND(KC_E));
|
||||
P( LH | LR, SEND(KC_T));
|
||||
P( ST1 | ST2, SEND(KC_G));
|
||||
P( ST3 | ST4, SEND(KC_Y));
|
||||
P( RF | RR, SEND(KC_N));
|
||||
P( RT | RS, SEND(KC_H))
|
||||
P( RG | RL, SEND(KC_O));
|
||||
P( RP | RB, SEND(KC_I));
|
||||
P( LSU, SEND(KC_Q));
|
||||
P( LSD, SEND(KC_Z));
|
||||
P( LFT, SEND(KC_W));
|
||||
P( LK, SEND(KC_X));
|
||||
P( LP, SEND(KC_D));
|
||||
P( LW, SEND(KC_C));
|
||||
P( LH, SEND(KC_F));
|
||||
P( LR, SEND(KC_V));
|
||||
P( ST1, SEND(KC_K));
|
||||
P( ST2, SEND(KC_B));
|
||||
P( ST3, SEND(KC_J));
|
||||
P( ST4, SEND(KC_P));
|
||||
P( RF, SEND(KC_U));
|
||||
P( RR, SEND(KC_M));
|
||||
P( RP, SEND(KC_R));
|
||||
P( RB, SEND(KC_COMM));
|
||||
P( RL, SEND(KC_L));
|
||||
P( RG, SEND(KC_DOT));
|
||||
P( RT, SEND(KC_SCLN));
|
||||
P( RS, SEND(KC_SLSH));
|
||||
|
||||
// Symbols and Numbers
|
||||
P( PWR | RE | RU, SEND(KC_ENT));
|
||||
P( PWR | LA | LO, SEND(KC_SPC));
|
||||
P( PWR | LP | LW, SEND(KC_LSFT); SEND(KC_9)); // (
|
||||
P( PWR | LH | LR, SEND(KC_LSFT); SEND(KC_0)); // )
|
||||
P( PWR | ST1 | ST2, SEND(KC_GRV)); // `
|
||||
P( PWR | RD | RZ, SEND(KC_ESC));
|
||||
P( PWR | LSU | LSD, SEND(KC_LSFT); SEND(KC_3)); // #
|
||||
P( PWR | LFT | LK, SEND(KC_LSFT); SEND(KC_4)); // $
|
||||
P( PWR | LSU, SEND(KC_LSFT); SEND(KC_1)); // !
|
||||
P( PWR | LSD, SEND(KC_LSFT); SEND(KC_5)); // %
|
||||
P( PWR | LFT, SEND(KC_LSFT); SEND(KC_2)); // @
|
||||
P( PWR | LK, SEND(KC_LSFT); SEND(KC_6)); // ^
|
||||
P( PWR | LP, SEND(KC_LSFT); SEND(KC_LBRC)); // {
|
||||
P( PWR | LW, SEND(KC_LBRC));
|
||||
P( PWR | LH, SEND(KC_LSFT); SEND(KC_RBRC)); // }
|
||||
P( PWR | LR, SEND(KC_RBRC));
|
||||
P( PWR | ST1, SEND(KC_LSFT); SEND(KC_BSLS)); // |
|
||||
P( PWR | ST2, SEND(KC_LSFT); SEND(KC_GRV)); // ~
|
||||
P( PWR | ST3, SEND(KC_QUOT));
|
||||
P( PWR | ST4, SEND(KC_LSFT); SEND(KC_QUOT)); // "
|
||||
P( PWR | RF, SEND(KC_KP_PLUS));
|
||||
P( PWR | RR, SEND(KC_LSFT); SEND(KC_7)); // &
|
||||
P( PWR | RP, SEND(KC_MINS));
|
||||
P( PWR | RB, SEND(KC_EQL));
|
||||
P( PWR | RL, SEND(KC_SLSH));
|
||||
P( PWR | RG, SEND(KC_LSFT); SEND(KC_MINS));
|
||||
P( PWR | RT, SEND(KC_PAST));
|
||||
P( PWR | RS, SEND(KC_DOT));
|
||||
P( PWR | RD, SEND(KC_TAB));
|
||||
P( PWR | LA, SEND(KC_LSFT); SEND(KC_SCLN));
|
||||
P( PWR | LO, SEND(KC_BSLS));
|
||||
P( PWR | RE, SEND(KC_SCLN));
|
||||
P( PWR | RU, SEND(KC_BSLS));
|
||||
P( PWR | RZ, SEND(KC_LSFT));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#define STENO_LAYER 0
|
||||
#define GAMING 1
|
||||
#define GAMING_2 2
|
||||
#define MOVEMENT 3
|
||||
|
||||
// "Layers"
|
||||
// Steno layer should be first in your map.
|
||||
// When PWR | FN | ST3 | ST4 is pressed, the layer is increased to the next map. You must return to STENO_LAYER at the end.
|
||||
// If you need more space for chords, remove the two gaming layers.
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
// Main layer, everything goes through here
|
||||
[STENO_LAYER] = LAYOUT_georgi(
|
||||
STN_FN, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR,
|
||||
STN_PWR, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR,
|
||||
STN_N1, STN_A, STN_O, STN_E, STN_U, STN_N7)
|
||||
,
|
||||
// Gaming layer with Numpad, Very limited
|
||||
[GAMING] = LAYOUT_georgi(
|
||||
KC_LSFT, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT,
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_DQUO,
|
||||
KC_LALT, KC_SPC, LT(GAMING_2, KC_ENT), KC_DEL, KC_ASTR, TO(STENO_LAYER)),
|
||||
|
||||
[GAMING_2] = LAYOUT_georgi(
|
||||
KC_LSFT, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_LT, KC_GT, KC_QUES, KC_RSFT,
|
||||
KC_LALT, KC_SPC, KC_NO, KC_DEL, KC_ASTR, TO(STENO_LAYER)),
|
||||
|
||||
[MOVEMENT] = LAYOUT_georgi(
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_PGUP, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_HOME,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGDN, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, KC_END,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
|
||||
};
|
||||
// Don't fuck with this, thanks.
|
||||
size_t keymapsCount = sizeof(keymaps)/sizeof(keymaps[0]);
|
||||
11
keyboards/georgi/keymaps/norman/readme.md
Normal file
11
keyboards/georgi/keymaps/norman/readme.md
Normal file
@@ -0,0 +1,11 @@
|
||||
# Georgi QWERTY/Steno firmware
|
||||
|
||||
This is the default keymap for Georgi, it's based heavily off of the naps62 ErgoDox and the Gergo layout.
|
||||
It is both a ergonomic and programmer friendly keymap.
|
||||
|
||||
Ideally you should copy this directory and make your changes there. If you come up with a good layout submit a PR!
|
||||
|
||||
## Space issues
|
||||
If you find yourself running out of space for dictionary entries, disabling mousekeys in rules.mk will save
|
||||
you about 4k for entries!
|
||||
Get a free 1k by deleting the Gaming layers from the keymap!
|
||||
@@ -1,18 +1,20 @@
|
||||
#----------------------------------------------------------------------------
|
||||
# make georgi:extrakey:dfu
|
||||
# make georgi:default:dfu
|
||||
# Make sure you have dfu-programmer installed!
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
#Debug options
|
||||
NO_REPEAT = yes
|
||||
VERBOSE = yes
|
||||
CONSOLE_ENABLE = yes
|
||||
DEBUG_MATRIX_SCAN_RATE = no
|
||||
DEBUG_MATRIX = no
|
||||
KEYBOARD_SHARED_EP = yes
|
||||
CUSTOM_MATRIX = yes
|
||||
MOUSEKEY_ENABLE = no
|
||||
SINGLE_LAYER = no
|
||||
MOUSEKEY_ENABLE = yes
|
||||
|
||||
#Debug options
|
||||
CONSOLE_ENABLE = no
|
||||
DEBUG_MATRIX_SCAN_RATE = no
|
||||
DEBUG_MATRIX = no
|
||||
NO_PRINT = yes
|
||||
ONLY_QWERTY = no
|
||||
|
||||
# A bunch of stuff that you shouldn't touch unless you
|
||||
# know what you're doing.
|
||||
@@ -22,6 +24,12 @@ SRC += matrix.c i2c_master.c
|
||||
ifeq ($(strip $(DEBUG_MATRIX)), yes)
|
||||
OPT_DEFS += -DDEBUG_MATRIX
|
||||
endif
|
||||
ifeq ($(strip $(SINGLE_LAYER)), yes)
|
||||
OPT_DEFS += -DSINGLE_LAYER
|
||||
ifeq ($(strip $(NO_REPEAT)), yes)
|
||||
OPT_DEFS += -DNO_REPEAT
|
||||
endif
|
||||
ifeq ($(strip $(NO_PRINT)), yes)
|
||||
OPT_DEFS += -DNO_PRINT -DNO_DEBUG
|
||||
endif
|
||||
ifeq ($(strip $(ONLY_QWERTY)), yes)
|
||||
OPT_DEFS += -DONLYQWERTY
|
||||
endif
|
||||
@@ -1,216 +0,0 @@
|
||||
/*
|
||||
* Good on you for modifying your layout, this is the most nonQMK layout you will come across
|
||||
* There are three modes, Steno (the default), QWERTY (Toggleable) and a Momentary symbol layer
|
||||
*
|
||||
* Don't modify the steno layer directly, instead add chords using the keycodes and macros
|
||||
* from sten.h to the layout you want to modify.
|
||||
*
|
||||
* Observe the comment above processQWERTY!
|
||||
*
|
||||
* http://docs.gboards.ca
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "sten.h"
|
||||
#include "keymap_steno.h"
|
||||
#define IGNORE_MOD_TAP_INTERRUPT
|
||||
|
||||
int getKeymapCount(void);
|
||||
|
||||
// Proper Layers
|
||||
#define FUNCT (LSD | LK | LP | LH)
|
||||
#define MEDIA (LSD | LK | LW | LR)
|
||||
#define MOVE (ST1 | ST2)
|
||||
|
||||
/* Keyboard Layout
|
||||
* ,---------------------------------. ,------------------------------.
|
||||
* | FN | LSU | LFT | LP | LH | ST1 | | ST3 | RF | RP | RL | RT | RD |
|
||||
* |-----+-----+-----+----+----|-----| |-----|----+----+----+----+----|
|
||||
* | PWR | LSD | LK | LW | LR | ST2 | | ST4 | RR | RG | RB | RS | RZ |
|
||||
* `---------------------------------' `------------------------------'
|
||||
* ,---------------, .---------------.
|
||||
* | NUM | LA | LO | | RE | RU | NUM |
|
||||
* `---------------' `---------------'
|
||||
*/
|
||||
|
||||
// YOU MUST ORDER THIS!
|
||||
// P Will return from processing on the first match it finds. Therefore
|
||||
// PJ Will run the requested action, remove the matched chord and continue
|
||||
//
|
||||
// First any chords that would conflict with PJs need to be checked, then PJs, lastly Ps.
|
||||
// For all chords should be ordered by length in their section!
|
||||
//
|
||||
// http://docs.gboards.ca
|
||||
bool processQwerty(void) {
|
||||
// Place P's that would be trashed by PJ's here
|
||||
P( RT | RS | RD | RZ | NUM, SEND_STRING(VERSION); SEND_STRING(__DATE__));
|
||||
P( NUM | LA | LO | RE | RU, SEND(KC_MPLY));
|
||||
P( ST1 | ST2 | ST3 | ST4, SEND(KC_BSPC));
|
||||
|
||||
// Thumb Chords
|
||||
P( LA | LO | RE | RU, SEND(KC_CAPS));
|
||||
P( LA | RU, SEND(KC_ESC));
|
||||
PJ( LO | RE, SEND(KC_LCTL));
|
||||
PJ( NUM | LA | RU, SEND(KC_LCTL); SEND(KC_LSFT));
|
||||
PJ( NUM | LA | RE, SEND(KC_LCTL); SEND(KC_LSFT); SEND(KC_LALT));
|
||||
|
||||
// Mods
|
||||
PJ( RT | RD | RS | RZ, SEND(KC_LGUI));
|
||||
PJ( RT | RD, SEND(KC_LCTL));
|
||||
PJ( RS | RZ, SEND(KC_LALT));
|
||||
PJ( LA | NUM, SEND(KC_LCTL));
|
||||
PJ( LA | LO, SEND(KC_LALT));
|
||||
PJ( LO, SEND(KC_LSFT));
|
||||
|
||||
// Function Layer
|
||||
P( FUNCT | RF | RR, SEND(KC_F5));
|
||||
P( FUNCT | RP | RB, SEND(KC_F6));
|
||||
P( FUNCT | RL | RG, SEND(KC_F7));
|
||||
P( FUNCT | RT | RS, SEND(KC_F8));
|
||||
P( FUNCT | RF, SEND(KC_F1));
|
||||
P( FUNCT | RP, SEND(KC_F2));
|
||||
P( FUNCT | RL, SEND(KC_F3));
|
||||
P( FUNCT | RT, SEND(KC_F4));
|
||||
P( FUNCT | RR, SEND(KC_F9));
|
||||
P( FUNCT | RG, SEND(KC_F10));
|
||||
P( FUNCT | RB, SEND(KC_F11));
|
||||
P( FUNCT | RS, SEND(KC_F12));
|
||||
|
||||
// Movement Layer
|
||||
P( MOVE | RF, SEND(KC_LEFT));
|
||||
P( MOVE | RP, SEND(KC_DOWN));
|
||||
P( MOVE | RL, SEND(KC_UP));
|
||||
P( MOVE | RT, SEND(KC_RIGHT));
|
||||
P( MOVE | ST3, SEND(KC_PGUP));
|
||||
P( MOVE | ST4, SEND(KC_PGDN));
|
||||
|
||||
// Media Layer
|
||||
P( MEDIA | RF, SEND(KC_MPRV));
|
||||
P( MEDIA | RP, SEND(KC_MPLY));
|
||||
P( MEDIA | RL, SEND(KC_MPLY));
|
||||
P( MEDIA | RT, SEND(KC_MNXT));
|
||||
P( MEDIA | RD, SEND(KC_VOLU));
|
||||
P( MEDIA | RZ, SEND(KC_VOLD));
|
||||
P( MEDIA | RS, SEND(KC_MUTE));
|
||||
|
||||
// Mouse Keys
|
||||
P( LP | LH, clickMouse(KC_MS_BTN1));
|
||||
P( LW | LR, clickMouse(KC_MS_BTN2));
|
||||
|
||||
// Number Row
|
||||
P( NUM | LSU, SEND(KC_1));
|
||||
P( NUM | LFT, SEND(KC_2));
|
||||
P( NUM | LP, SEND(KC_3));
|
||||
P( NUM | LH, SEND(KC_4));
|
||||
P( NUM | ST1, SEND(KC_5));
|
||||
P( NUM | ST3, SEND(KC_6));
|
||||
P( NUM | RF, SEND(KC_7));
|
||||
P( NUM | RP, SEND(KC_8));
|
||||
P( NUM | RL, SEND(KC_9));
|
||||
P( NUM | RT, SEND(KC_0));
|
||||
P( NUM | LA, SEND(KC_5));
|
||||
P( NUM | RT, SEND(KC_0));
|
||||
|
||||
// Specials
|
||||
P( LA | NUM, SEND(KC_ESC));
|
||||
P( RU | NUM, SEND(KC_TAB));
|
||||
P( RE | RU, SEND(KC_BSPC));
|
||||
P( RD | RZ, SEND(KC_ENT));
|
||||
P( RE, SEND(KC_ENT));
|
||||
P( RD, SEND(KC_BSPC));
|
||||
P( NUM, SEND(KC_BSPC));
|
||||
P( LA, SEND(KC_SPC));
|
||||
P( RU, SEND(KC_SPC));
|
||||
P( RZ, SEND(KC_ESC));
|
||||
|
||||
// Letters
|
||||
P( LSU | LSD, SEND(KC_A));
|
||||
P( LFT | LK, SEND(KC_S));
|
||||
P( LP | LW, SEND(KC_D));
|
||||
P( LH | LR, SEND(KC_F));
|
||||
P( ST1 | ST2, SEND(KC_G));
|
||||
P( ST3 | ST4, SEND(KC_H));
|
||||
P( RF | RR, SEND(KC_J));
|
||||
P( RT | RS, SEND(KC_SCLN))
|
||||
P( RG | RL, SEND(KC_L));
|
||||
P( RP | RB, SEND(KC_K));
|
||||
P( LSU, SEND(KC_Q));
|
||||
P( LSD, SEND(KC_Z));
|
||||
P( LFT, SEND(KC_W));
|
||||
P( LK, SEND(KC_X));
|
||||
P( LP, SEND(KC_E));
|
||||
P( LW, SEND(KC_C));
|
||||
P( LH, SEND(KC_R));
|
||||
P( LR, SEND(KC_V));
|
||||
P( ST1, SEND(KC_T));
|
||||
P( ST2, SEND(KC_B));
|
||||
P( ST3, SEND(KC_Y));
|
||||
P( ST4, SEND(KC_N));
|
||||
P( RF, SEND(KC_U));
|
||||
P( RR, SEND(KC_M));
|
||||
P( RP, SEND(KC_I));
|
||||
P( RB, SEND(KC_COMM));
|
||||
P( RL, SEND(KC_O));
|
||||
P( RG, SEND(KC_DOT));
|
||||
P( RT, SEND(KC_P));
|
||||
P( RS, SEND(KC_SLSH));
|
||||
|
||||
// Symbols and Numbers
|
||||
P( PWR | RE | RU, SEND(KC_ENT));
|
||||
P( PWR | LA | LO, SEND(KC_SPC));
|
||||
P( PWR | LP | LW, SEND(KC_LSFT); SEND(KC_9)); // (
|
||||
P( PWR | LH | LR, SEND(KC_LSFT); SEND(KC_0)); // )
|
||||
P( PWR | ST1 | ST2, SEND(KC_GRV)); // `
|
||||
P( PWR | RD | RZ, SEND(KC_ESC));
|
||||
P( PWR | LSU | LSD, SEND(KC_LSFT); SEND(KC_3)); // #
|
||||
P( PWR | LFT | LK, SEND(KC_LSFT); SEND(KC_4)); // $
|
||||
P( PWR | LSU, SEND(KC_LSFT); SEND(KC_1)); // !
|
||||
P( PWR | LSD, SEND(KC_LSFT); SEND(KC_5)); // %
|
||||
P( PWR | LFT, SEND(KC_LSFT); SEND(KC_2)); // @
|
||||
P( PWR | LK, SEND(KC_LSFT); SEND(KC_6)); // ^
|
||||
P( PWR | LP, SEND(KC_LSFT); SEND(KC_LBRC)); // {
|
||||
P( PWR | LW, SEND(KC_LBRC));
|
||||
P( PWR | LH, SEND(KC_LSFT); SEND(KC_RBRC)); // }
|
||||
P( PWR | LR, SEND(KC_RBRC));
|
||||
P( PWR | ST1, SEND(KC_LSFT); SEND(KC_BSLS)); // |
|
||||
P( PWR | ST2, SEND(KC_LSFT); SEND(KC_GRV)); // ~
|
||||
P( PWR | ST3, SEND(KC_QUOT));
|
||||
P( PWR | ST4, SEND(KC_LSFT); SEND(KC_QUOT)); // "
|
||||
P( PWR | RF, SEND(KC_KP_PLUS));
|
||||
P( PWR | RR, SEND(KC_LSFT); SEND(KC_7)); // &
|
||||
P( PWR | RP, SEND(KC_MINS));
|
||||
P( PWR | RB, SEND(KC_EQL));
|
||||
P( PWR | RL, SEND(KC_SLSH));
|
||||
P( PWR | RG, SEND(KC_COMM));
|
||||
P( PWR | RT, SEND(KC_PAST));
|
||||
P( PWR | RS, SEND(KC_DOT));
|
||||
P( PWR | RD, SEND(KC_TAB));
|
||||
P( PWR | LA, SEND(KC_SCLN));
|
||||
P( PWR | LO, SEND(KC_SLSH));
|
||||
P( PWR | RE, SEND(KC_SCLN));
|
||||
P( PWR | RU, SEND(KC_SLSH));
|
||||
|
||||
|
||||
// If we make here, send as a steno chord
|
||||
// If plover is running we can hook that host side
|
||||
return false;
|
||||
}
|
||||
|
||||
#define STENO_LAYER 0
|
||||
|
||||
// "Layers"
|
||||
// Steno layer should be first in your map.
|
||||
// When PWR | FN | RR | RG | RB | RS is pressed, the layer is increased to the next map. You must return to STENO_LAYER at the end.
|
||||
// If you have only a single layer, you must set SINGLELAYER = yes in your rules.mk, otherwise you may experince undefined behaviour
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
// Main layer, everything goes through here
|
||||
[STENO_LAYER] = LAYOUT_georgi(
|
||||
STN_FN, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR,
|
||||
STN_PWR, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR,
|
||||
STN_N1, STN_A, STN_O, STN_E, STN_U, STN_N1)
|
||||
};
|
||||
|
||||
int getKeymapCount(void) {
|
||||
return sizeof(keymaps)/sizeof(keymaps[0]);
|
||||
}
|
||||
@@ -1,6 +0,0 @@
|
||||
# Georgi QWERTY/Steno firmware
|
||||
|
||||
This is a blank template configured with 5K of free space for your onboard dictionary!
|
||||
Read the docs over at [gBoards](http://docs.gboards.ca)
|
||||
|
||||
Ideally you should copy this directory and make your changes there. If you come up with a good layout submit a PR!
|
||||
@@ -21,8 +21,11 @@ To just test your build with the default keymap
|
||||
|
||||
Build options can be enabled/disabled in keyboards/georgi/keymaps/default/rules.mk . Copy the default directory and make any changes to your layout, if you think they're worth sharing submit a PR!
|
||||
|
||||
## Documentation
|
||||
Is hosted over on [docs.gboards.ca](http://docs.gboards.ca/). Please take a look at the docs for customizing your firmware!
|
||||
|
||||
# Space
|
||||
The stock firmware uses nearly all of the flash avalible. For custom dictionary modifications, disable mousekeys in your keymaps rules.mk (4K of space) and remove the Gaming layers. I've done this already in the provided keymap 'template'.
|
||||
The stock firmware leaves 7K free for custom entries. For extra space disable mousekeys in your keymaps rules.mk (3K of space) and remove the Gaming layers (1k).
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
# Do not edit this file! Make a copy of keymaps/default and modify that!
|
||||
#----------------------------------------------------------------------------
|
||||
# Source includes
|
||||
SRC += matrix.c i2c_master.c
|
||||
SRC += matrix.c i2c_master.c sten.c
|
||||
|
||||
# Hardware info
|
||||
MCU = atmega32u4
|
||||
@@ -15,8 +15,9 @@ F_USB = $(F_CPU)
|
||||
EXTRAFLAGS += -flto
|
||||
|
||||
CUSTOM_MATRIX = yes
|
||||
MOUSEKEY_ENABLE = no
|
||||
STENO_ENABLE = yes
|
||||
EXTRAKEY_ENABLE = yes
|
||||
CONSOLE_ENABLE = no
|
||||
CONSOLE_ENABLE = yes
|
||||
COMMAND_ENABLE = no
|
||||
NKRO_ENABLE = yes
|
||||
|
||||
@@ -1,2 +1,406 @@
|
||||
#include "sten.h"
|
||||
#include "sten.h"
|
||||
|
||||
// Chord state
|
||||
uint32_t cChord = 0; // Current Chord
|
||||
int chordIndex = 0; // Keys in previousachord
|
||||
int32_t chordState[32]; // Full Chord history
|
||||
#define QWERBUF 24 // Size of chords to buffer for output
|
||||
|
||||
bool repeatFlag = false; // Should we repeat?
|
||||
uint32_t pChord = 0; // Previous Chord
|
||||
int pChordIndex = 0; // Keys in previousachord
|
||||
uint32_t pChordState[32]; // Previous chord sate
|
||||
uint32_t stickyBits = 0; // Or'd with every incoming press
|
||||
|
||||
// Mode state
|
||||
enum MODE { STENO = 0, QWERTY, COMMAND };
|
||||
enum MODE pMode;
|
||||
bool QWERSTENO = false;
|
||||
#ifdef ONLYQWERTY
|
||||
enum MODE cMode = QWERTY;
|
||||
#else
|
||||
enum MODE cMode = STENO;
|
||||
#endif
|
||||
|
||||
// Command State
|
||||
#define MAX_CMD_BUF 20
|
||||
uint8_t CMDLEN = 0;
|
||||
uint8_t CMDBUF[MAX_CMD_BUF];
|
||||
|
||||
// Key Repeat state
|
||||
bool inChord = false;
|
||||
bool repEngaged = false;
|
||||
uint16_t repTimer = 0;
|
||||
#define REP_INIT_DELAY 750
|
||||
#define REP_DELAY 25
|
||||
|
||||
// Mousekeys state
|
||||
bool inMouse = false;
|
||||
int8_t mousePress;
|
||||
|
||||
// All processing done at chordUp goes through here
|
||||
bool send_steno_chord_user(steno_mode_t mode, uint8_t chord[6]) {
|
||||
// Check for mousekeys, this is release
|
||||
#ifdef MOUSEKEY_ENABLE
|
||||
if (inMouse) {
|
||||
inMouse = false;
|
||||
mousekey_off(mousePress);
|
||||
mousekey_send();
|
||||
}
|
||||
#endif
|
||||
|
||||
// Toggle Serial/QWERTY steno
|
||||
if (cChord == (PWR | FN | ST1 | ST2)) {
|
||||
#ifndef NO_DEBUG
|
||||
uprintf("Fallback Toggle\n");
|
||||
#endif
|
||||
QWERSTENO = !QWERSTENO;
|
||||
|
||||
goto out;
|
||||
}
|
||||
|
||||
// handle command mode
|
||||
if (cChord == (PWR | FN | RD | RZ)) {
|
||||
#ifndef NO_DEBUG
|
||||
uprintf("COMMAND Toggle\n");
|
||||
#endif
|
||||
if (cMode != COMMAND) { // Entering Command Mode
|
||||
CMDLEN = 0;
|
||||
pMode = cMode;
|
||||
cMode = COMMAND;
|
||||
} else { // Exiting Command Mode
|
||||
cMode = pMode;
|
||||
|
||||
// Press all and release all
|
||||
for (int i = 0; i < CMDLEN; i++) {
|
||||
register_code(CMDBUF[i]);
|
||||
}
|
||||
clear_keyboard();
|
||||
}
|
||||
|
||||
goto out;
|
||||
}
|
||||
|
||||
// Handle Gaming Toggle,
|
||||
if (cChord == (PWR | FN | ST4 | ST3) && keymapsCount > 1) {
|
||||
#ifndef NO_DEBUG
|
||||
uprintf("Switching to QMK\n");
|
||||
#endif
|
||||
layer_on(1);
|
||||
goto out;
|
||||
}
|
||||
|
||||
// Lone FN press, toggle QWERTY
|
||||
#ifndef ONLYQWERTY
|
||||
if (cChord == FN) {
|
||||
(cMode == STENO) ? (cMode = QWERTY) : (cMode = STENO);
|
||||
goto out;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Check for Plover momentary
|
||||
if (cMode == QWERTY && (cChord & FN)) {
|
||||
cChord ^= FN;
|
||||
goto steno;
|
||||
}
|
||||
|
||||
// Do QWERTY and Momentary QWERTY
|
||||
if (cMode == QWERTY || (cMode == COMMAND) || (cChord & (FN | PWR))) {
|
||||
processChord(false);
|
||||
goto out;
|
||||
}
|
||||
|
||||
// Fallback NKRO Steno
|
||||
if (cMode == STENO && QWERSTENO) {
|
||||
processChord(true);
|
||||
goto out;
|
||||
}
|
||||
|
||||
steno:
|
||||
// Hey that's a steno chord!
|
||||
inChord = false;
|
||||
chordIndex = 0;
|
||||
cChord = 0;
|
||||
return true;
|
||||
|
||||
out:
|
||||
cChord = 0;
|
||||
inChord = false;
|
||||
chordIndex = 0;
|
||||
clear_keyboard();
|
||||
repEngaged = false;
|
||||
for (int i = 0; i < 32; i++)
|
||||
chordState[i] = 0xFFFF;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Update Chord State
|
||||
bool process_steno_user(uint16_t keycode, keyrecord_t *record) {
|
||||
// Everything happens in here when steno keys come in.
|
||||
// Bail on keyup
|
||||
if (!record->event.pressed) return true;
|
||||
|
||||
// Update key repeat timers
|
||||
repTimer = timer_read();
|
||||
inChord = true;
|
||||
|
||||
// Switch on the press adding to chord
|
||||
bool pr = record->event.pressed;
|
||||
switch (keycode) {
|
||||
// Mods and stuff
|
||||
case STN_ST1: pr ? (cChord |= (ST1)): (cChord &= ~(ST1)); break;
|
||||
case STN_ST2: pr ? (cChord |= (ST2)): (cChord &= ~(ST2)); break;
|
||||
case STN_ST3: pr ? (cChord |= (ST3)): (cChord &= ~(ST3)); break;
|
||||
case STN_ST4: pr ? (cChord |= (ST4)): (cChord &= ~(ST4)); break;
|
||||
case STN_FN: pr ? (cChord |= (FN)) : (cChord &= ~(FN)); break;
|
||||
case STN_PWR: pr ? (cChord |= (PWR)): (cChord &= ~(PWR)); break;
|
||||
case STN_N1...STN_N6: pr ? (cChord |= (LNO)): (cChord &= ~(LNO)); break;
|
||||
case STN_N7...STN_NC: pr ? (cChord |= (RNO)): (cChord &= ~(RNO)); break;
|
||||
|
||||
// All the letter keys
|
||||
case STN_S1: pr ? (cChord |= (LSU)) : (cChord &= ~(LSU)); break;
|
||||
case STN_S2: pr ? (cChord |= (LSD)) : (cChord &= ~(LSD)); break;
|
||||
case STN_TL: pr ? (cChord |= (LFT)) : (cChord &= ~(LFT)); break;
|
||||
case STN_KL: pr ? (cChord |= (LK)) : (cChord &= ~(LK)); break;
|
||||
case STN_PL: pr ? (cChord |= (LP)) : (cChord &= ~(LP)); break;
|
||||
case STN_WL: pr ? (cChord |= (LW)) : (cChord &= ~(LW)); break;
|
||||
case STN_HL: pr ? (cChord |= (LH)) : (cChord &= ~(LH)); break;
|
||||
case STN_RL: pr ? (cChord |= (LR)) : (cChord &= ~(LR)); break;
|
||||
case STN_A: pr ? (cChord |= (LA)) : (cChord &= ~(LA)); break;
|
||||
case STN_O: pr ? (cChord |= (LO)) : (cChord &= ~(LO)); break;
|
||||
case STN_E: pr ? (cChord |= (RE)) : (cChord &= ~(RE)); break;
|
||||
case STN_U: pr ? (cChord |= (RU)) : (cChord &= ~(RU)); break;
|
||||
case STN_FR: pr ? (cChord |= (RF)) : (cChord &= ~(RF)); break;
|
||||
case STN_RR: pr ? (cChord |= (RR)) : (cChord &= ~(RR)); break;
|
||||
case STN_PR: pr ? (cChord |= (RP)) : (cChord &= ~(RP)); break;
|
||||
case STN_BR: pr ? (cChord |= (RB)) : (cChord &= ~(RB)); break;
|
||||
case STN_LR: pr ? (cChord |= (RL)) : (cChord &= ~(RL)); break;
|
||||
case STN_GR: pr ? (cChord |= (RG)) : (cChord &= ~(RG)); break;
|
||||
case STN_TR: pr ? (cChord |= (RT)) : (cChord &= ~(RT)); break;
|
||||
case STN_SR: pr ? (cChord |= (RS)) : (cChord &= ~(RS)); break;
|
||||
case STN_DR: pr ? (cChord |= (RD)) : (cChord &= ~(RD)); break;
|
||||
case STN_ZR: pr ? (cChord |= (RZ)) : (cChord &= ~(RZ)); break;
|
||||
}
|
||||
|
||||
// Store previous state for fastQWER
|
||||
if (pr) {
|
||||
chordState[chordIndex] = cChord;
|
||||
chordIndex++;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
void matrix_scan_user(void) {
|
||||
// We abuse this for early sending of key
|
||||
// Key repeat only on QWER/SYMB layers
|
||||
if (cMode != QWERTY || !inChord) return;
|
||||
|
||||
// Check timers
|
||||
#ifndef NO_REPEAT
|
||||
if (repEngaged && timer_elapsed(repTimer) > REP_DELAY) {
|
||||
// Process Key for report
|
||||
processChord(false);
|
||||
|
||||
// Send report to host
|
||||
send_keyboard_report();
|
||||
clear_keyboard();
|
||||
repTimer = timer_read();
|
||||
}
|
||||
|
||||
if (!repEngaged && timer_elapsed(repTimer) > REP_INIT_DELAY) {
|
||||
repEngaged = true;
|
||||
}
|
||||
#endif
|
||||
};
|
||||
|
||||
// For Plover NKRO
|
||||
uint32_t processFakeSteno(bool lookup) {
|
||||
P( LSU, SEND(KC_Q););
|
||||
P( LSD, SEND(KC_A););
|
||||
P( LFT, SEND(KC_W););
|
||||
P( LP, SEND(KC_E););
|
||||
P( LH, SEND(KC_R););
|
||||
P( LK, SEND(KC_S););
|
||||
P( LW, SEND(KC_D););
|
||||
P( LR, SEND(KC_F););
|
||||
P( ST1, SEND(KC_T););
|
||||
P( ST2, SEND(KC_G););
|
||||
P( LA, SEND(KC_C););
|
||||
P( LO, SEND(KC_V););
|
||||
P( RE, SEND(KC_N););
|
||||
P( RU, SEND(KC_M););
|
||||
P( ST3, SEND(KC_Y););
|
||||
P( ST4, SEND(KC_H););
|
||||
P( RF, SEND(KC_U););
|
||||
P( RP, SEND(KC_I););
|
||||
P( RL, SEND(KC_O););
|
||||
P( RT, SEND(KC_P););
|
||||
P( RD, SEND(KC_LBRC););
|
||||
P( RR, SEND(KC_J););
|
||||
P( RB, SEND(KC_K););
|
||||
P( RG, SEND(KC_L););
|
||||
P( RS, SEND(KC_SCLN););
|
||||
P( RZ, SEND(KC_COMM););
|
||||
P( LNO, SEND(KC_1););
|
||||
P( RNO, SEND(KC_1););
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Traverse the chord history to a given point
|
||||
// Returns the mask to use
|
||||
void processChord(bool useFakeSteno) {
|
||||
// Save the clean chord state
|
||||
uint32_t savedChord = cChord;
|
||||
|
||||
// Apply Stick Bits if needed
|
||||
if (stickyBits != 0) {
|
||||
cChord |= stickyBits;
|
||||
for (int i = 0; i <= chordIndex; i++)
|
||||
chordState[i] |= stickyBits;
|
||||
}
|
||||
|
||||
// Strip FN
|
||||
if (cChord & FN) cChord ^= FN;
|
||||
|
||||
// First we test if a whole chord was passsed
|
||||
// If so we just run it handling repeat logic
|
||||
if (useFakeSteno && processFakeSteno(true) == cChord) {
|
||||
processFakeSteno(false);
|
||||
return;
|
||||
} else if (processQwerty(true) == cChord) {
|
||||
processQwerty(false);
|
||||
// Repeat logic
|
||||
if (repeatFlag) {
|
||||
restoreState();
|
||||
repeatFlag = false;
|
||||
processChord(false);
|
||||
} else {
|
||||
saveState(cChord);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Iterate through chord picking out the individual
|
||||
// and longest chords
|
||||
uint32_t bufChords[QWERBUF];
|
||||
int bufLen = 0;
|
||||
uint32_t mask = 0;
|
||||
|
||||
// We iterate over it multiple times to catch the longest
|
||||
// chord. Then that gets addded to the mask and re run.
|
||||
while (savedChord != mask) {
|
||||
uint32_t test = 0;
|
||||
uint32_t longestChord = 0;
|
||||
|
||||
for (int i = 0; i <= chordIndex; i++) {
|
||||
cChord = chordState[i] & ~mask;
|
||||
if (cChord == 0)
|
||||
continue;
|
||||
|
||||
// Assume mid parse Sym is new chord
|
||||
if (i != 0 && test != 0 && (cChord ^ test) == PWR) {
|
||||
longestChord = test;
|
||||
break;
|
||||
}
|
||||
|
||||
// Lock SYM layer in once detected
|
||||
if (mask & PWR)
|
||||
cChord |= PWR;
|
||||
|
||||
|
||||
// Testing for keycodes
|
||||
if (useFakeSteno) {
|
||||
test = processFakeSteno(true);
|
||||
} else {
|
||||
test = processQwerty(true);
|
||||
}
|
||||
|
||||
if (test != 0) {
|
||||
longestChord = test;
|
||||
}
|
||||
}
|
||||
|
||||
mask |= longestChord;
|
||||
bufChords[bufLen] = longestChord;
|
||||
bufLen++;
|
||||
|
||||
// That's a loop of sorts, halt processing
|
||||
if (bufLen >= QWERBUF) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Now that the buffer is populated, we run it
|
||||
for (int i = 0; i < bufLen ; i++) {
|
||||
cChord = bufChords[i];
|
||||
if (useFakeSteno) {
|
||||
processFakeSteno(false);
|
||||
} else {
|
||||
processQwerty(false);
|
||||
}
|
||||
}
|
||||
|
||||
// Save state in case of repeat
|
||||
if (!repeatFlag) {
|
||||
saveState(savedChord);
|
||||
}
|
||||
|
||||
// Restore cChord for held repeat
|
||||
cChord = savedChord;
|
||||
|
||||
return;
|
||||
}
|
||||
void saveState(uint32_t cleanChord) {
|
||||
pChord = cleanChord;
|
||||
pChordIndex = chordIndex;
|
||||
for (int i = 0; i < 32; i++)
|
||||
pChordState[i] = chordState[i];
|
||||
}
|
||||
void restoreState() {
|
||||
cChord = pChord;
|
||||
chordIndex = pChordIndex;
|
||||
for (int i = 0; i < 32; i++)
|
||||
chordState[i] = pChordState[i];
|
||||
}
|
||||
|
||||
// Macros for calling from keymap.c
|
||||
void SEND(uint8_t kc) {
|
||||
// Send Keycode, Does not work for Quantum Codes
|
||||
if (cMode == COMMAND && CMDLEN < MAX_CMD_BUF) {
|
||||
#ifndef NO_DEBUG
|
||||
uprintf("CMD LEN: %d BUF: %d\n", CMDLEN, MAX_CMD_BUF);
|
||||
#endif
|
||||
CMDBUF[CMDLEN] = kc;
|
||||
CMDLEN++;
|
||||
}
|
||||
|
||||
if (cMode != COMMAND) register_code(kc);
|
||||
return;
|
||||
}
|
||||
void REPEAT(void) {
|
||||
if (cMode != QWERTY)
|
||||
return;
|
||||
|
||||
repeatFlag = true;
|
||||
return;
|
||||
}
|
||||
void SET_STICKY(uint32_t stick) {
|
||||
stickyBits = stick;
|
||||
return;
|
||||
}
|
||||
void SWITCH_LAYER(int layer) {
|
||||
if (keymapsCount >= layer)
|
||||
layer_on(layer);
|
||||
}
|
||||
void CLICK_MOUSE(uint8_t kc) {
|
||||
#ifdef MOUSEKEY_ENABLE
|
||||
mousekey_on(kc);
|
||||
mousekey_send();
|
||||
|
||||
// Store state for later use
|
||||
inMouse = true;
|
||||
mousePress = kc;
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -1,28 +1,43 @@
|
||||
// 2019, g Heavy Industries
|
||||
// Blessed mother of Christ, please keep this readable
|
||||
// and protect us from segfaults. For thine is the clock,
|
||||
// the slave and the master. Until we return from main.
|
||||
//
|
||||
// Amen.
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "mousekey.h"
|
||||
#include "keymap.h"
|
||||
#include "keymap_steno.h"
|
||||
#include "wait.h"
|
||||
|
||||
// Bitfield representing the current chord
|
||||
uint32_t cChord = 0;
|
||||
extern size_t keymapsCount; // Total keymaps
|
||||
extern uint32_t cChord; // Current Chord
|
||||
|
||||
// See if a given chord is pressed.
|
||||
// P will return
|
||||
// PJ will continue processing, removing the found chord
|
||||
#define P(chord, act) if (cChord == (chord)) { act; return true; }
|
||||
#define PJ(chord, act) if ((cChord & (chord)) == (chord)) { cChord ^= chord; act; }
|
||||
// Function defs
|
||||
void processChord(bool useFakeSteno);
|
||||
uint32_t processQwerty(bool lookup);
|
||||
uint32_t processFakeSteno(bool lookup);
|
||||
void saveState(uint32_t cChord);
|
||||
void restoreState(void);
|
||||
|
||||
// Macros for use in keymap.c
|
||||
void SEND(uint8_t kc);
|
||||
void REPEAT(void);
|
||||
void SET_STICKY(uint32_t);
|
||||
void SWITCH_LAYER(int);
|
||||
void CLICK_MOUSE(uint8_t);
|
||||
|
||||
// Keymap helper
|
||||
#define P(chord, act) if (cChord == (chord)) { if (!lookup) {act;} return chord;}
|
||||
|
||||
// All Steno Codes
|
||||
// Shift to internal representation
|
||||
// i.e) S(teno)R(ight)F
|
||||
#define STN(n) (1L<<n)
|
||||
|
||||
//i.e) S(teno)R(ight)F
|
||||
enum ORDER {
|
||||
SFN = 0, SPWR, SST1, SST2, SST3, SST4, SNUM,
|
||||
SFN = 0, SPWR, SST1, SST2, SST3, SST4, SNUML, SNUMR,
|
||||
SLSU, SLSD, SLT, SLK, SLP, SLW, SLH, SLR, SLA, SLO,
|
||||
SRE, SRU, SRF, SRR, SRP, SRB, SRL, SRG, SRT, SRS, SRD, SRZ
|
||||
SRE, SRU, SRF, SRR, SRP, SRB, SRL, SRG, SRT, SRS, SRD, SRZ, SRES1, SRES2
|
||||
};
|
||||
|
||||
// Break it all out
|
||||
@@ -32,11 +47,14 @@ enum ORDER {
|
||||
#define ST2 STN(SST2)
|
||||
#define ST3 STN(SST3)
|
||||
#define ST4 STN(SST4)
|
||||
#define NUM STN(SNUM) // No distinction between left and right
|
||||
#define LNO STN(SNUML) // STN1-6
|
||||
#define RNO STN(SNUMR) // STN7-C
|
||||
#define RES1 STN(SRES1) // Use reserved for sticky state
|
||||
#define RES2 STN(SRES2)
|
||||
|
||||
#define LSU STN(SLSU)
|
||||
#define LSD STN(SLSD)
|
||||
#define LFT STN(SLT) // (L)e(F)t (T), preprocessor conflict
|
||||
#define LFT STN(SLT) // (L)e(F)t (T), preprocessor conflict
|
||||
#define LK STN(SLK)
|
||||
#define LP STN(SLP)
|
||||
#define LW STN(SLW)
|
||||
@@ -57,234 +75,3 @@ enum ORDER {
|
||||
#define RS STN(SRS)
|
||||
#define RD STN(SRD)
|
||||
#define RZ STN(SRZ)
|
||||
|
||||
bool processQwerty(void);
|
||||
bool processFakeSteno(void);
|
||||
void clickMouse(uint8_t kc);
|
||||
void SEND(uint8_t kc);
|
||||
extern int getKeymapCount(void);
|
||||
|
||||
// Mode state
|
||||
enum MODE { STENO = 0, QWERTY, COMMAND };
|
||||
enum MODE cMode = STENO;
|
||||
enum MODE pMode;
|
||||
bool QWERSTENO = false;
|
||||
|
||||
// Command State
|
||||
#define MAX_CMD_BUF 20
|
||||
uint8_t CMDBUF[MAX_CMD_BUF];
|
||||
uint8_t CMDLEN = 0;
|
||||
|
||||
// Key Repeat state
|
||||
bool inChord = false;
|
||||
uint16_t repTimer = 0;
|
||||
#define REP_DELAY 300
|
||||
|
||||
// Mousekeys state
|
||||
bool inMouse = false;
|
||||
int8_t mousePress;
|
||||
|
||||
// All processing done at chordUp goes through here
|
||||
bool send_steno_chord_user(steno_mode_t mode, uint8_t chord[6]) {
|
||||
// Check for mousekeys, this is release
|
||||
#ifdef MOUSEKEY_ENABLE
|
||||
if (inMouse) {
|
||||
inMouse = false;
|
||||
mousekey_off(mousePress);
|
||||
mousekey_send();
|
||||
}
|
||||
#endif
|
||||
|
||||
// Toggle Serial/QWERTY steno
|
||||
if (cChord == (PWR | FN | ST1 | ST2)) {
|
||||
uprintf("Fallback Toggle\n");
|
||||
QWERSTENO = !QWERSTENO;
|
||||
|
||||
goto out;
|
||||
}
|
||||
|
||||
// handle command mode
|
||||
if (cChord == (PWR | FN | RD | RZ)) {
|
||||
uprintf("COMMAND Toggle\n");
|
||||
if (cMode != COMMAND) { // Entering Command Mode
|
||||
CMDLEN = 0;
|
||||
pMode = cMode;
|
||||
cMode = COMMAND;
|
||||
} else { // Exiting Command Mode
|
||||
cMode = pMode;
|
||||
|
||||
// Press all and release all
|
||||
for (int i = 0; i < CMDLEN; i++) {
|
||||
register_code(CMDBUF[i]);
|
||||
}
|
||||
clear_keyboard();
|
||||
}
|
||||
|
||||
goto out;
|
||||
}
|
||||
|
||||
// Handle Gaming Toggle,
|
||||
if (cChord == (PWR | FN | ST2 | ST3) && getKeymapCount() > 1) {
|
||||
uprintf("Switching to QMK\n");
|
||||
layer_on(1);
|
||||
goto out;
|
||||
}
|
||||
|
||||
// Lone FN press, toggle QWERTY
|
||||
if (cChord == FN) {
|
||||
(cMode == STENO) ? (cMode = QWERTY) : (cMode = STENO);
|
||||
goto out;
|
||||
}
|
||||
|
||||
// Check for Plover momentary
|
||||
if (cMode == QWERTY && (cChord & FN)) {
|
||||
cChord ^= FN;
|
||||
goto steno;
|
||||
}
|
||||
|
||||
// Do QWERTY and Momentary QWERTY
|
||||
if (cMode == QWERTY || (cMode == COMMAND) || (cChord & (FN | PWR))) {
|
||||
if (cChord & FN) cChord ^= FN;
|
||||
processQwerty();
|
||||
goto out;
|
||||
}
|
||||
|
||||
// Fallback NKRO Steno
|
||||
if (cMode == STENO && QWERSTENO) {
|
||||
processFakeSteno();
|
||||
goto out;
|
||||
}
|
||||
|
||||
steno:
|
||||
// Hey that's a steno chord!
|
||||
inChord = false;
|
||||
cChord = 0;
|
||||
return true;
|
||||
|
||||
out:
|
||||
inChord = false;
|
||||
clear_keyboard();
|
||||
cChord = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Update Chord State
|
||||
bool process_steno_user(uint16_t keycode, keyrecord_t *record) {
|
||||
// Everything happens in here when steno keys come in.
|
||||
// Bail on keyup
|
||||
if (!record->event.pressed) return true;
|
||||
|
||||
// Update key repeat timers
|
||||
repTimer = timer_read();
|
||||
inChord = true;
|
||||
|
||||
// Switch on the press adding to chord
|
||||
bool pr = record->event.pressed;
|
||||
switch (keycode) {
|
||||
// Mods and stuff
|
||||
case STN_ST1: pr ? (cChord |= (ST1)): (cChord &= ~(ST1)); break;
|
||||
case STN_ST2: pr ? (cChord |= (ST2)): (cChord &= ~(ST2)); break;
|
||||
case STN_ST3: pr ? (cChord |= (ST3)): (cChord &= ~(ST3)); break;
|
||||
case STN_ST4: pr ? (cChord |= (ST4)): (cChord &= ~(ST4)); break;
|
||||
case STN_FN: pr ? (cChord |= (FN)) : (cChord &= ~(FN)); break;
|
||||
case STN_PWR: pr ? (cChord |= (PWR)): (cChord &= ~(PWR)); break;
|
||||
case STN_N1...STN_N6:
|
||||
case STN_N7...STN_NC: pr ? (cChord |= (NUM)): (cChord &= ~(NUM)); break;
|
||||
|
||||
// All the letter keys
|
||||
case STN_S1: pr ? (cChord |= (LSU)) : (cChord &= ~(LSU)); break;
|
||||
case STN_S2: pr ? (cChord |= (LSD)) : (cChord &= ~(LSD)); break;
|
||||
case STN_TL: pr ? (cChord |= (LFT)) : (cChord &= ~(LFT)); break;
|
||||
case STN_KL: pr ? (cChord |= (LK)) : (cChord &= ~(LK)); break;
|
||||
case STN_PL: pr ? (cChord |= (LP)) : (cChord &= ~(LP)); break;
|
||||
case STN_WL: pr ? (cChord |= (LW)) : (cChord &= ~(LW)); break;
|
||||
case STN_HL: pr ? (cChord |= (LH)) : (cChord &= ~(LH)); break;
|
||||
case STN_RL: pr ? (cChord |= (LR)) : (cChord &= ~(LR)); break;
|
||||
case STN_A: pr ? (cChord |= (LA)) : (cChord &= ~(LA)); break;
|
||||
case STN_O: pr ? (cChord |= (LO)) : (cChord &= ~(LO)); break;
|
||||
case STN_E: pr ? (cChord |= (RE)) : (cChord &= ~(RE)); break;
|
||||
case STN_U: pr ? (cChord |= (RU)) : (cChord &= ~(RU)); break;
|
||||
case STN_FR: pr ? (cChord |= (RF)) : (cChord &= ~(RF)); break;
|
||||
case STN_RR: pr ? (cChord |= (RR)) : (cChord &= ~(RR)); break;
|
||||
case STN_PR: pr ? (cChord |= (RP)) : (cChord &= ~(RP)); break;
|
||||
case STN_BR: pr ? (cChord |= (RB)) : (cChord &= ~(RB)); break;
|
||||
case STN_LR: pr ? (cChord |= (RL)) : (cChord &= ~(RL)); break;
|
||||
case STN_GR: pr ? (cChord |= (RG)) : (cChord &= ~(RG)); break;
|
||||
case STN_TR: pr ? (cChord |= (RT)) : (cChord &= ~(RT)); break;
|
||||
case STN_SR: pr ? (cChord |= (RS)) : (cChord &= ~(RS)); break;
|
||||
case STN_DR: pr ? (cChord |= (RD)) : (cChord &= ~(RD)); break;
|
||||
case STN_ZR: pr ? (cChord |= (RZ)) : (cChord &= ~(RZ)); break;
|
||||
}
|
||||
|
||||
// Check for key repeat in QWERTY mode
|
||||
return true;
|
||||
}
|
||||
void matrix_scan_user(void) {
|
||||
// We abuse this for early sending of key
|
||||
// Key repeat only on QWER/SYMB layers
|
||||
if (cMode != QWERTY) return;
|
||||
|
||||
// Check timers
|
||||
if (timer_elapsed(repTimer) > REP_DELAY) {
|
||||
// Process Key for report
|
||||
processQwerty();
|
||||
|
||||
// Send report to host
|
||||
send_keyboard_report();
|
||||
repTimer = timer_read();
|
||||
}
|
||||
};
|
||||
|
||||
// Helpers
|
||||
bool processFakeSteno(void) {
|
||||
PJ( LSU, SEND(KC_Q););
|
||||
PJ( LSD, SEND(KC_A););
|
||||
PJ( LFT, SEND(KC_W););
|
||||
PJ( LP, SEND(KC_E););
|
||||
PJ( LH, SEND(KC_R););
|
||||
PJ( LK, SEND(KC_S););
|
||||
PJ( LW, SEND(KC_D););
|
||||
PJ( LR, SEND(KC_F););
|
||||
PJ( ST1, SEND(KC_T););
|
||||
PJ( ST2, SEND(KC_G););
|
||||
PJ( LA, SEND(KC_C););
|
||||
PJ( LO, SEND(KC_V););
|
||||
PJ( RE, SEND(KC_N););
|
||||
PJ( RU, SEND(KC_M););
|
||||
PJ( ST3, SEND(KC_Y););
|
||||
PJ( ST4, SEND(KC_H););
|
||||
PJ( RF, SEND(KC_U););
|
||||
PJ( RP, SEND(KC_I););
|
||||
PJ( RL, SEND(KC_O););
|
||||
PJ( RT, SEND(KC_P););
|
||||
PJ( RD, SEND(KC_LBRC););
|
||||
PJ( RR, SEND(KC_J););
|
||||
PJ( RB, SEND(KC_K););
|
||||
PJ( RG, SEND(KC_L););
|
||||
PJ( RS, SEND(KC_SCLN););
|
||||
PJ( RZ, SEND(KC_COMM););
|
||||
PJ( NUM, SEND(KC_1););
|
||||
|
||||
return false;
|
||||
}
|
||||
void clickMouse(uint8_t kc) {
|
||||
#ifdef MOUSEKEY_ENABLE
|
||||
mousekey_on(kc);
|
||||
mousekey_send();
|
||||
|
||||
// Store state for later use
|
||||
inMouse = true;
|
||||
mousePress = kc;
|
||||
#endif
|
||||
}
|
||||
void SEND(uint8_t kc) {
|
||||
// Send Keycode, Does not work for Quantum Codes
|
||||
if (cMode == COMMAND && CMDLEN < MAX_CMD_BUF) {
|
||||
uprintf("CMD LEN: %d BUF: %d\n", CMDLEN, MAX_CMD_BUF);
|
||||
CMDBUF[CMDLEN] = kc;
|
||||
CMDLEN++;
|
||||
}
|
||||
|
||||
if (cMode != COMMAND) register_code(kc);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"maintainer": "germ",
|
||||
"height": 4.75,
|
||||
"height": 5.75,
|
||||
"width": 19.5,
|
||||
"keyboard_name": "Gergo",
|
||||
"url": "http://gboards.ca",
|
||||
|
||||
@@ -12,7 +12,7 @@ MOUSEKEY_ENABLE = yes # Mouse keys(+4700), needed for baller
|
||||
VERBOSE = yes
|
||||
DEBUG_MATRIX_SCAN_RATE = no
|
||||
DEBUG_BALLER = no
|
||||
DEBUG_MATRIX = no
|
||||
DEBUG_MATRIX = yes
|
||||
|
||||
# A bunch of stuff that you shouldn't touch unless you
|
||||
# know what you're doing.
|
||||
|
||||
151
keyboards/gergo/keymaps/germ/keymap.c
Normal file
151
keyboards/gergo/keymaps/germ/keymap.c
Normal file
@@ -0,0 +1,151 @@
|
||||
/* Good on you for modifying your layout! if you don't have
|
||||
* time to read the QMK docs, a list of keycodes can be found at
|
||||
*
|
||||
* https://github.com/qmk/qmk_firmware/blob/master/docs/keycodes.md
|
||||
*
|
||||
* There's also a template for adding new layers at the bottom of this file!
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
#define IGNORE_MOD_TAP_INTERRUPT
|
||||
#define BASE 0 // default layer
|
||||
#define SYMB 1 // symbols
|
||||
#define NUMB 2 // numbers/motion
|
||||
|
||||
// Blank template at the bottom
|
||||
|
||||
enum customKeycodes {
|
||||
URL = 1
|
||||
};
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap 0: Basic layer
|
||||
*
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | L1/ESC | Q | W | E | R | T | | Y | U | I | O | P | | \ |
|
||||
* |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
|
||||
* |Ctrl/BS | A | S | D | F | G | RMB | | | H | J | K | L | ; : | ' " |
|
||||
* |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
|
||||
* | LShift | Z | X | C | V | B | LMB | | | N | M | , < | . > | / ? | - _ |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* .----------. .-------. .------. .-----.
|
||||
* | Super/Del| |Ent/ALT| | Tab | |BKSP |
|
||||
* '----------' '-------' `------. '-----'
|
||||
* ,-------. ,-------.
|
||||
* | MMB | | PgDn |
|
||||
* ,------|-------| |-------|------.
|
||||
* | SYMB | NUMB | | SYMB | NUMB |
|
||||
* | Space| Escape| | Mod |Space |
|
||||
* | | | | | |
|
||||
* `--------------' `--------------'
|
||||
*/
|
||||
[BASE] = LAYOUT_GERGO(
|
||||
LT(NUMB, KC_ESC), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_PIPE,
|
||||
MT(MOD_LCTL, KC_BSPC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_BTN2, KC_TRNS, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
KC_RSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_BTN1, KC_BSPC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_MINS,
|
||||
|
||||
MT(MOD_LGUI, KC_DEL), MT(MOD_LALT, KC_ENT), KC_TAB, KC_BSPC,
|
||||
|
||||
KC_BTN3, KC_PGDN,
|
||||
LT(SYMB, KC_SPC), LT(NUMB, KC_ESC), LT(SYMB, KC_ENT), LT(NUMB, KC_SPC)),
|
||||
/* Keymap 1: Symbols layer
|
||||
*
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | | ! | @ | { | } | | | | | | | | | \ | |
|
||||
* |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
|
||||
* | | # | $ | ( | ) | ` | | | | + | - | / | * | % | ' " |
|
||||
* |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
|
||||
* | | % | ^ | [ | ] | ~ | | | | & | = | , | . | / ? | - _ |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* .------. .------. .------. .-----.
|
||||
* | | | | | | | DEL |
|
||||
* '------' '------' `------. '-----'
|
||||
* ,-------. ,-------.
|
||||
* | | | PgUp |
|
||||
* ,------|-------| |-------|------.
|
||||
* | | | | | |
|
||||
* | ; | = | | = | ; |
|
||||
* | | | | | |
|
||||
* `--------------' `--------------'
|
||||
*/
|
||||
[SYMB] = LAYOUT_GERGO(
|
||||
KC_TRNS, KC_EXLM, KC_AT, KC_LCBR,KC_RCBR, KC_PIPE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS,
|
||||
KC_TRNS, KC_HASH, KC_DLR, KC_LPRN,KC_RPRN, KC_GRV, KC_TRNS, KC_TRNS, KC_PLUS, KC_MINS, KC_SLSH, KC_ASTR, KC_PERC, KC_QUOT,
|
||||
KC_TRNS, KC_PERC, KC_CIRC,KC_LBRC,KC_RBRC, KC_TILD, KC_TRNS, KC_TRNS, KC_AMPR, KC_EQL, KC_COMM, KC_DOT, KC_SLSH, KC_MINS,
|
||||
|
||||
KC_TRNS, KC_TRNS, KC_PGUP, KC_DEL,
|
||||
KC_TRNS, KC_TRNS,
|
||||
KC_SCLN, KC_EQL, KC_EQL, KC_SCLN),
|
||||
/* Keymap 2: Pad/Function layer
|
||||
*
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | |
|
||||
* |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
|
||||
* | F1 | F2 | F3 | F4 | F5 | F6 | BTN1 | | | LEFT | DOWN | UP | RIGHT|VolDn | VolUp |
|
||||
* |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
|
||||
* | F7 | F8 | F9 | F10 | F11 | F12 | BTN2 | | | MLFT | MDWN | MUP | MRGHT|Ply/Pa| Skip |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* .------. .------. .------. .-----.
|
||||
* | | | | | | | |
|
||||
* '------' '------' `------. '-----'
|
||||
* ,-------. ,-------.
|
||||
* | | | PgUp |
|
||||
* ,------|-------| |-------|------.
|
||||
* | | | | | |
|
||||
* | | | | | |
|
||||
* | | | | | |
|
||||
* `--------------' `--------------'
|
||||
*/
|
||||
[NUMB] = LAYOUT_GERGO(
|
||||
KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS,
|
||||
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_VOLD, KC_VOLU,
|
||||
KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_MPLY, KC_MNXT,
|
||||
|
||||
KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
|
||||
};
|
||||
|
||||
/* Keymap template
|
||||
*
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | | | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* .------. .------. .------. .-----.
|
||||
* | | | | | | | |
|
||||
* '------' '------' `------. '-----'
|
||||
* ,-------. ,-------.
|
||||
* | | | |
|
||||
* ,------|-------| |-------|------.
|
||||
* | | | | | |
|
||||
* | | | | | |
|
||||
* | | | | | |
|
||||
* `--------------' `--------------'
|
||||
[SYMB] = LAYOUT_GERGO(
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
|
||||
*/
|
||||
|
||||
// Runs just one time when the keyboard initializes.
|
||||
void matrix_init_user(void) {
|
||||
|
||||
};
|
||||
|
||||
// Runs constantly in the background, in a loop.
|
||||
void matrix_scan_user(void) {
|
||||
//uint8_t layer = biton32(layer_state);
|
||||
biton32(layer_state);
|
||||
};
|
||||
|
||||
|
||||
10
keyboards/gergo/keymaps/germ/readme.md
Normal file
10
keyboards/gergo/keymaps/germ/readme.md
Normal file
@@ -0,0 +1,10 @@
|
||||
# [Gergo! By g Heavy Industries](http://gboards.ca)
|
||||
|
||||

|
||||
|
||||
This is the default keymap for Gergo, it's based heavily off of the naps62 ErgoDox layout and is aimed at a programmer friendly keymap.
|
||||
|
||||
## Settings
|
||||
To edit various settings, enable the 1u trackball and whatnot please modify /keyboards/gergo/keymaps/default/rules.mk
|
||||
|
||||
Ideally you should copy this directory and make your changes there. If you come up with a good layout submit a PR!
|
||||
36
keyboards/gergo/keymaps/germ/rules.mk
Normal file
36
keyboards/gergo/keymaps/germ/rules.mk
Normal file
@@ -0,0 +1,36 @@
|
||||
#----------------------------------------------------------------------------
|
||||
# make gergo:germ:dfu
|
||||
# Make sure you have dfu-programmer installed!
|
||||
#----------------------------------------------------------------------------
|
||||
# Firmware options
|
||||
BALLER = yes # Enable to ball out
|
||||
BALLSTEP = 20 # Multiple in px to move, multiplied by layer number
|
||||
SCROLLSTEP = 1 # Lines to scroll with ball
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700), needed for baller
|
||||
|
||||
#Debug options
|
||||
VERBOSE = yes
|
||||
DEBUG_MATRIX_SCAN_RATE = no
|
||||
DEBUG_BALLER = no
|
||||
DEBUG_MATRIX = no
|
||||
|
||||
# A bunch of stuff that you shouldn't touch unless you
|
||||
# know what you're doing.
|
||||
#
|
||||
# No touchy, capiche?
|
||||
SRC += matrix.c i2c_master.c
|
||||
ifneq ($(strip $(BALLSTEP)),)
|
||||
OPT_DEFS += -DTRKSTEP=$(strip $(BALLSTEP))
|
||||
endif
|
||||
ifneq ($(strip $(SCROLLSTEP)),)
|
||||
OPT_DEFS += -DSCROLLSTEP=$(strip $(SCROLLSTEP))
|
||||
endif
|
||||
ifeq ($(strip $(BALLER)), yes)
|
||||
OPT_DEFS += -DBALLER
|
||||
endif
|
||||
ifeq ($(strip $(DEBUG_BALLER)), yes)
|
||||
OPT_DEFS += -DDEBUG_BALLER
|
||||
endif
|
||||
ifeq ($(strip $(DEBUG_MATRIX)), yes)
|
||||
OPT_DEFS += -DDEBUG_MATRIX
|
||||
endif
|
||||
@@ -4,7 +4,7 @@
|
||||
"maintainer": "qmk",
|
||||
"bootloader": "",
|
||||
"width": 20,
|
||||
"height": 8,
|
||||
"height": 9.5,
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"keyboard_name": "Not So MiniDox",
|
||||
"url": "",
|
||||
"maintainer": "qmk",
|
||||
"width": 12,
|
||||
"width": 14,
|
||||
"height": 5.75,
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
"url": "",
|
||||
"maintainer": "qmk",
|
||||
"width": 13,
|
||||
"height": 6,
|
||||
"height": 5,
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
"keyboard_name": "Prime_EXL",
|
||||
"url": "https://www.primekb.com",
|
||||
"maintainer": "holtenc",
|
||||
"width": 18,
|
||||
"height": 5,
|
||||
"width": 20.75,
|
||||
"height": 6,
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [{"x":0,"y":0,"w":1,"h":1}, {"x":1,"y":0,"w":1,"h":1}, {"x":2,"y":0,"w":1,"h":1}, {"x":3,"y":0,"w":1,"h":1}, {"x":4,"y":0,"w":1,"h":1}, {"x":5,"y":0,"w":1,"h":1}, {"x":6.5,"y":0,"w":1,"h":1}, {"x":7.5,"y":0,"w":1,"h":1}, {"x":8.5,"y":0,"w":1,"h":1}, {"x":9.5,"y":0,"w":1,"h":1}, {"x":10.5,"y":0,"w":1,"h":1}, {"x":11.5,"y":0,"w":1,"h":1}, {"x":13.75,"y":0,"w":1,"h":1}, {"x":14.75,"y":0,"w":1,"h":1}, {"x":15.75,"y":0,"w":1,"h":1}, {"x":16.75,"y":0,"w":1,"h":1}, {"x":17.75,"y":0,"w":1,"h":1}, {"x":18.75,"y":0,"w":2,"h":1}, {"x":0,"y":1,"w":1,"h":1}, {"x":1,"y":1,"w":1,"h":1}, {"x":2,"y":1,"w":1,"h":1}, {"x":3,"y":1,"w":1,"h":1}, {"x":4,"y":1,"w":1,"h":1}, {"x":5,"y":1,"w":1,"h":1}, {"x":6.5,"y":1,"w":1.26,"h":1}, {"x":7.75,"y":1,"w":1,"h":1}, {"x":8.75,"y":1,"w":1,"h":1}, {"x":9.75,"y":1,"w":1,"h":1}, {"x":10.75,"y":1,"w":1,"h":1}, {"x":11.75,"y":1,"w":1,"h":1}, {"x":14,"y":1,"w":1,"h":1}, {"x":15,"y":1,"w":1,"h":1}, {"x":16,"y":1,"w":1,"h":1}, {"x":17,"y":1,"w":1,"h":1}, {"x":18,"y":1,"w":1,"h":1}, {"x":19,"y":1,"w":1.75,"h":1}, {"x":0,"y":2,"w":1,"h":1}, {"x":1,"y":2,"w":1,"h":1}, {"x":2,"y":2,"w":1,"h":1}, {"x":3,"y":2,"w":1,"h":1}, {"x":4,"y":2,"w":1,"h":1}, {"x":5,"y":2,"w":1,"h":1}, {"x":6.5,"y":2,"w":1.75,"h":1}, {"x":8.25,"y":2,"w":1,"h":1}, {"x":9.25,"y":2,"w":1,"h":1}, {"x":10.25,"y":2,"w":1,"h":1}, {"x":11.25,"y":2,"w":1,"h":1}, {"x":12.25,"y":2,"w":1,"h":1}, {"x":13.5,"y":2,"w":1,"h":1}, {"x":14.5,"y":2,"w":1,"h":1}, {"x":15.5,"y":2,"w":1,"h":1}, {"x":16.5,"y":2,"w":1,"h":1}, {"x":17.5,"y":2,"w":1,"h":1}, {"x":18.5,"y":2,"w":1,"h":1}, {"x":19.5,"y":2,"w":1.25,"h":1}, {"x":0,"y":3,"w":1,"h":1}, {"x":1,"y":3,"w":1,"h":1}, {"x":2,"y":3,"w":1,"h":1}, {"x":3,"y":3,"w":1,"h":1}, {"x":4,"y":3,"w":1,"h":1}, {"x":5,"y":3,"w":1,"h":1}, {"x":6.5,"y":3,"w":1.25,"h":1}, {"x":7.75,"y":3,"w":1.25,"h":1}, {"x":9,"y":3,"w":1,"h":1}, {"x":10,"y":3,"w":1,"h":1}, {"x":11,"y":3,"w":2,"h":1}, {"x":13.5,"y":3,"w":2,"h":1}, {"x":15.5,"y":3,"w":1,"h":1}, {"x":16.5,"y":3,"w":1,"h":1}, {"x":17.5,"y":3,"w":1.5,"h":1}, {"x":19,"y":3,"w":1.5,"h":1}, {"x":0,"y":4,"w":1,"h":1}, {"x":1,"y":4,"w":1,"h":1}, {"x":2,"y":4,"w":1,"h":1}, {"x":3,"y":4,"w":1,"h":1}, {"x":4,"y":4,"w":1,"h":1}, {"x":5,"y":4,"w":1,"h":1}]
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
"url": "",
|
||||
"maintainer": "qmk",
|
||||
"width": 16,
|
||||
"height": 5,
|
||||
"height": 4.5,
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
"url": "",
|
||||
"maintainer": "Flehrad",
|
||||
"width": 4.375,
|
||||
"height": 4.375,
|
||||
"height": 4.5,
|
||||
"layouts": {
|
||||
"LAYOUT_tradestation": {
|
||||
"layout": [{"x":0, "y":0},{"x":1.125, "y":0},{"x":2.25, "y":0},{"x":3.375, "y":0},{"x":0, "y":1.1},{"x":1.125, "y":1.1},{"x":2.25, "y":1.1},{"x":3.375, "y":1.1},{"x":0, "y":2.25, "w":2},{"x":2.25, "y":2.25, "w":2},{"x":0, "y":3.5, "w":2},{"x":2.25, "y":3.5, "w":2}]
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"keyboard_name": "kbd4x",
|
||||
"url": "",
|
||||
"maintainer": "qmk",
|
||||
"width": 14,
|
||||
"width": 12,
|
||||
"height": 4,
|
||||
"layouts": {
|
||||
"LAYOUT_planck_mit": {
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
"keyboard_name": "Iris",
|
||||
"url": "https://keeb.io",
|
||||
"maintainer": "Keebio",
|
||||
"width": 14.5,
|
||||
"height": 5,
|
||||
"width": 15,
|
||||
"height": 5.75,
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"keyboard_name": "Monkeebs Orthodox Rev.1",
|
||||
"maintainer": "drashna",
|
||||
"width": 17,
|
||||
"height": 17.24,
|
||||
"width": 19,
|
||||
"height": 5,
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"keyboard_name": "Monkeebs Orthodox Rev.3",
|
||||
"maintainer": "drashna",
|
||||
"width": 17,
|
||||
"height": 17.24,
|
||||
"width": 19,
|
||||
"height": 5,
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"keyboard_name": "Monkeebs Orthodox Rev.3 (Teensy)",
|
||||
"maintainer": "drashna",
|
||||
"width": 17,
|
||||
"height": 17.24,
|
||||
"width": 19,
|
||||
"height": 5,
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [
|
||||
|
||||
8
keyboards/planck/keymaps/roguepullrequest/config.h
Normal file
8
keyboards/planck/keymaps/roguepullrequest/config.h
Normal file
@@ -0,0 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
|
||||
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
#define STARTUP_SONG SONG(RICK_ROLL)
|
||||
#endif
|
||||
183
keyboards/planck/keymaps/roguepullrequest/keymap.c
Normal file
183
keyboards/planck/keymaps/roguepullrequest/keymap.c
Normal file
@@ -0,0 +1,183 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float mushroom[][2] = SONG(MARIO_MUSHROOM);
|
||||
#endif
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Complex Tapdance hoopla
|
||||
typedef struct {
|
||||
bool is_press_action;
|
||||
int state;
|
||||
} tap;
|
||||
|
||||
enum {
|
||||
SINGLE_TAP = 1,
|
||||
SINGLE_HOLD = 2,
|
||||
DOUBLE_TAP = 3,
|
||||
DOUBLE_HOLD = 4,
|
||||
TRIPLE_TAP = 5,
|
||||
TRIPLE_HOLD = 6,
|
||||
};
|
||||
|
||||
// Tap dance enums
|
||||
enum {
|
||||
X_AT_FUN = 0,
|
||||
SH_M_LPAREN,
|
||||
SH_M_RPAREN
|
||||
};
|
||||
|
||||
int cur_dance (qk_tap_dance_state_t *state);
|
||||
|
||||
void x_finished (qk_tap_dance_state_t *state, void *user_data);
|
||||
void x_reset (qk_tap_dance_state_t *state, void *user_data);
|
||||
|
||||
bool is_alt_tab_active = false;
|
||||
uint16_t alt_tab_timer = 0;
|
||||
|
||||
// Modified Programmer Dvorak enums
|
||||
|
||||
enum planck_layers {
|
||||
_PDVORAK,
|
||||
_UPPER,
|
||||
_LOWER,
|
||||
_FUNCTION,
|
||||
};
|
||||
|
||||
enum custom_keycodes {
|
||||
PDVK = SAFE_RANGE,
|
||||
KC_LAST,
|
||||
ALT_TAB
|
||||
};
|
||||
|
||||
// For getting the last arg in shell line (SUPER THANKS to Drashna over on Discord)
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
static uint16_t macro_timer;
|
||||
|
||||
switch (keycode) {
|
||||
case ALT_TAB:
|
||||
if (record->event.pressed) {
|
||||
if (!is_alt_tab_active) {
|
||||
is_alt_tab_active = true;
|
||||
register_code(KC_LALT);
|
||||
}
|
||||
alt_tab_timer = timer_read();
|
||||
register_code(KC_TAB);
|
||||
} else {
|
||||
unregister_code(KC_TAB);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
switch (keycode){
|
||||
case KC_LAST:
|
||||
if(record->event.pressed){
|
||||
macro_timer = timer_read();
|
||||
register_mods(MOD_BIT(KC_LCTRL));
|
||||
} else {
|
||||
unregister_mods(MOD_BIT(KC_LCTRL));
|
||||
if (timer_elapsed(macro_timer) < 150) {
|
||||
SEND_STRING("!$");
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
if (is_alt_tab_active) {
|
||||
if (timer_elapsed(alt_tab_timer) > 1000) {
|
||||
unregister_code16(KC_LALT);
|
||||
is_alt_tab_active = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#define PDVORAK MO(_PDVORAK)
|
||||
#define LOWER MO(_LOWER)
|
||||
#define UPPER MO(_UPPER)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Programmer Dvorak */
|
||||
[_PDVORAK] = LAYOUT_planck_grid(
|
||||
KC_GESC, KC_SCOLON, KC_COMMA, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
|
||||
KC_LAST, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLASH,
|
||||
KC_LSPO, KC_QUOT, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSPC,
|
||||
TD(X_AT_FUN), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, ALT_TAB, KC_SPACE, KC_ENTER, MT(MOD_LCTL | MOD_LSFT, KC_LGUI), KC_PGUP, KC_PGDN, LT(_LOWER, KC_PLUS)
|
||||
),
|
||||
|
||||
[_UPPER] = LAYOUT_planck_grid(
|
||||
KC_GRAVE, KC_AMPR, KC_PERC, KC_LBRC, KC_LCBR, KC_EQL, KC_ASTR, KC_RCBR, KC_RBRC, KC_EXLM, KC_HASH, KC_TRNS,
|
||||
KC_PLUS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINUS, KC_BSLASH,
|
||||
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS
|
||||
),
|
||||
|
||||
[_LOWER] = LAYOUT_planck_grid(
|
||||
KC_DLR, KC_7, KC_5, KC_3, KC_1, KC_9, KC_0, KC_2, KC_4, KC_6, KC_8, KC_TRNS,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, CK_DOWN, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS
|
||||
),
|
||||
|
||||
[_FUNCTION] = LAYOUT_planck_grid(
|
||||
KC_F11, KC_F7, KC_F5, KC_F3, KC_F1, KC_F9, KC_F12, KC_F2, KC_F4, KC_F6, KC_F8, RESET,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS
|
||||
),
|
||||
};
|
||||
|
||||
|
||||
// Super crazy tap dancing stuff - see quad dance in feature_tap_dance.md
|
||||
|
||||
int cur_dance (qk_tap_dance_state_t *state) {
|
||||
if (state->count == 1) {
|
||||
if (state->interrupted || !state->pressed) return SINGLE_TAP;
|
||||
// key not interrupted, but still held sends 'HOLD'
|
||||
else return SINGLE_HOLD;
|
||||
}
|
||||
else if (state->count == 2) {
|
||||
if (state->interrupted || !state->pressed) return DOUBLE_TAP;
|
||||
else return DOUBLE_HOLD;
|
||||
}
|
||||
else return 8; // magic number that i dont believe works.
|
||||
}
|
||||
|
||||
// instance of tap for the 'X' dance.
|
||||
static tap xtap_state = {
|
||||
.is_press_action = true,
|
||||
.state = 0
|
||||
};
|
||||
|
||||
// registering keypresses
|
||||
void x_finished (qk_tap_dance_state_t *state, void *user_data) {
|
||||
xtap_state.state = cur_dance(state);
|
||||
switch (xtap_state.state) {
|
||||
case SINGLE_TAP: register_code16(KC_AT); break;
|
||||
case SINGLE_HOLD: set_oneshot_layer(_UPPER, ONESHOT_START); break;
|
||||
case DOUBLE_TAP: set_oneshot_layer(_FUNCTION, ONESHOT_START); break;
|
||||
case DOUBLE_HOLD: reset_keyboard(); break;
|
||||
}
|
||||
}
|
||||
// forgetting keypresses
|
||||
|
||||
void x_reset (qk_tap_dance_state_t *state, void *user_data) {
|
||||
switch (xtap_state.state) {
|
||||
case SINGLE_TAP: unregister_code16(KC_AT); break;
|
||||
case SINGLE_HOLD: clear_oneshot_layer_state(ONESHOT_PRESSED); break;
|
||||
case DOUBLE_TAP: clear_oneshot_layer_state(ONESHOT_PRESSED); break;
|
||||
case DOUBLE_HOLD: reset_keyboard(); break;
|
||||
}
|
||||
xtap_state.state = 0;
|
||||
}
|
||||
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
[X_AT_FUN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, x_finished, x_reset)
|
||||
};
|
||||
|
||||
void shutdown_user(void) { clear_keyboard(); }
|
||||
15
keyboards/planck/keymaps/roguepullrequest/readme.md
Normal file
15
keyboards/planck/keymaps/roguepullrequest/readme.md
Normal file
@@ -0,0 +1,15 @@
|
||||
# Programmer Dvorak for the Planck (Light)
|
||||
|
||||
|
||||
| Magic | | UPPER |
|
||||
|----------|---------|-------|
|
||||
| | DEFAULT | |
|
||||
| FUNCTION | | LOWER |
|
||||
|
||||
# Layout notes
|
||||
- ALT_TAB = cycle through windows as long as you keep tapping it keeps alt tabbing
|
||||
- LAST = "!$" = is useful for using the last parm in bash/zsh
|
||||
- More to come
|
||||
|
||||
|
||||
# Dvorak base Layer
|
||||
4
keyboards/planck/keymaps/roguepullrequest/rules.mk
Normal file
4
keyboards/planck/keymaps/roguepullrequest/rules.mk
Normal file
@@ -0,0 +1,4 @@
|
||||
AUDIO_ENABLE = yes
|
||||
COMMAND_ENABLE = no
|
||||
TERMINAL_ENABLE = no
|
||||
TAP_DANCE_ENABLE = yes
|
||||
@@ -5,8 +5,8 @@
|
||||
"url": "",
|
||||
"maintainer": "qmk",
|
||||
"processor": "atmega32u4",
|
||||
"width": 14,
|
||||
"height": 4,
|
||||
"width": 16,
|
||||
"height": 5,
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"key_count": 53,
|
||||
|
||||
@@ -4,14 +4,15 @@
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = yes # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
|
||||
LED_ANIMATIONS = yes # LED animations
|
||||
RGBLIGHT_ENABLE = no # Enable global lighting effects. Do not enable with RGB Matrix
|
||||
RGBLIGHT_ANIMATIONS = no # LED animations
|
||||
LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
|
||||
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
|
||||
RGB_MATRIX_ENABLE = WS2812 # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
|
||||
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy (+1500)
|
||||
RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
|
||||
@@ -81,8 +81,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#define ws2812_PORTREG PORTD
|
||||
#define ws2812_DDRREG DDRD
|
||||
|
||||
#define DRIVER_COUNT 2
|
||||
#define DRIVER_LED_TOTAL 70
|
||||
#define DRIVER_COUNT 1
|
||||
// #define RGB_MATRIX_KEYPRESSES
|
||||
#define BACKLIGHT_PIN B7
|
||||
#define BACKLIGHT_LEVELS 5
|
||||
@@ -92,6 +91,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#else
|
||||
#define RGBLED_NUM 70
|
||||
#endif
|
||||
#define DRIVER_LED_TOTAL RGBLED_NUM
|
||||
|
||||
#define RGBLIGHT_RAINBOW_SWIRL_RANGE 1950
|
||||
|
||||
@@ -112,6 +112,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
|
||||
#define LED_HITS_TO_REMEMBER 5
|
||||
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
|
||||
// USB_MAX_POWER_CONSUMPTION value for Helix keyboard
|
||||
// 120 RGBoff, OLEDoff
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include "sol.h"
|
||||
|
||||
|
||||
#ifdef SSD1306OLED
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
|
||||
@@ -8,8 +7,88 @@ void led_set_kb(uint8_t usb_led) {
|
||||
}
|
||||
#endif
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
|
||||
// Left Hand Mapped Left to Right
|
||||
{ { 0 | (0 << 4) }, { 0, 0 }, 1},
|
||||
{ { 0 | (1 << 4) }, { 22, 0 }, 0},
|
||||
{ { 0 | (2 << 4) }, { 37, 0 }, 0},
|
||||
{ { 0 | (3 << 4) }, { 37, 0 }, 0},
|
||||
{ { 0 | (4 << 4) }, { 67, 0 }, 0},
|
||||
{ { 0 | (5 << 4) }, { 82, 0 }, 0},
|
||||
{ { 0 | (6 << 4) }, { 104, 0 }, 1},
|
||||
{ { 1 | (0 << 4) }, { 0, 16 }, 1},
|
||||
{ { 1 | (1 << 4) }, { 22, 16 }, 0},
|
||||
{ { 1 | (2 << 4) }, { 37, 16 }, 0},
|
||||
{ { 1 | (3 << 4) }, { 37, 16 }, 0},
|
||||
{ { 1 | (4 << 4) }, { 67, 16 }, 0},
|
||||
{ { 1 | (5 << 4) }, { 82, 16 }, 0},
|
||||
{ { 1 | (6 << 4) }, { 104, 16 }, 1},
|
||||
{ { 2 | (0 << 4) }, { 0, 32 }, 1},
|
||||
{ { 2 | (1 << 4) }, { 22, 32 }, 0},
|
||||
{ { 2 | (2 << 4) }, { 37, 32 }, 0},
|
||||
{ { 2 | (3 << 4) }, { 37, 32 }, 0},
|
||||
{ { 2 | (4 << 4) }, { 67, 32 }, 0},
|
||||
{ { 2 | (5 << 4) }, { 82, 32 }, 0},
|
||||
{ { 2 | (6 << 4) }, { 104, 32 }, 1},
|
||||
{ { 3 | (0 << 4) }, { 0, 48 }, 1},
|
||||
{ { 3 | (1 << 4) }, { 22, 48 }, 0},
|
||||
{ { 3 | (2 << 4) }, { 37, 48 }, 0},
|
||||
{ { 3 | (3 << 4) }, { 37, 48 }, 0},
|
||||
{ { 3 | (4 << 4) }, { 67, 48 }, 0},
|
||||
{ { 3 | (5 << 4) }, { 82, 48 }, 0},
|
||||
{ { 3 | (6 << 4) }, { 104, 48 }, 1},
|
||||
{ { 4 | (0 << 4) }, { 0, 64 }, 1},
|
||||
{ { 4 | (1 << 4) }, { 22, 64 }, 1},
|
||||
{ { 4 | (2 << 4) }, { 37, 64 }, 1},
|
||||
{ { 4 | (3 << 4) }, { 37, 64 }, 1},
|
||||
{ { 4 | (4 << 4) }, { 67, 64 }, 1},
|
||||
// These two control the 4 LEDs in the thumb cluster
|
||||
// Top keys are { 4 | (5 << 4) & { 4 | (6 << 4)
|
||||
{ { 5 | (5 << 4) }, { 89, 45 }, 1},
|
||||
{ { 5 | (6 << 4) }, { 97, 55 }, 1},
|
||||
// Left Hand Mapped Right to Left
|
||||
{ { 6 | (0 << 4) }, { 224, 0 }, 1},
|
||||
{ { 6 | (1 << 4) }, { 202, 0 }, 0},
|
||||
{ { 6 | (2 << 4) }, { 187, 0 }, 0},
|
||||
{ { 6 | (3 << 4) }, { 172, 0 }, 0},
|
||||
{ { 6 | (4 << 4) }, { 157, 0 }, 0},
|
||||
{ { 6 | (5 << 4) }, { 142, 0 }, 0},
|
||||
{ { 6 | (6 << 4) }, { 120, 0 }, 1},
|
||||
{ { 7 | (0 << 4) }, { 224, 16 }, 1},
|
||||
{ { 7 | (1 << 4) }, { 202, 16 }, 0},
|
||||
{ { 7 | (2 << 4) }, { 187, 16 }, 0},
|
||||
{ { 7 | (3 << 4) }, { 172, 16 }, 0},
|
||||
{ { 7 | (4 << 4) }, { 157, 16 }, 0},
|
||||
{ { 7 | (5 << 4) }, { 142, 16 }, 0},
|
||||
{ { 7 | (6 << 4) }, { 120, 16 }, 1},
|
||||
{ { 8 | (0 << 4) }, { 224, 32 }, 1},
|
||||
{ { 8 | (1 << 4) }, { 202, 32 }, 0},
|
||||
{ { 8 | (2 << 4) }, { 187, 32 }, 0},
|
||||
{ { 8 | (3 << 4) }, { 172, 32 }, 0},
|
||||
{ { 8 | (4 << 4) }, { 157, 32 }, 0},
|
||||
{ { 8 | (5 << 4) }, { 142, 32 }, 0},
|
||||
{ { 8 | (6 << 4) }, { 120, 32 }, 1},
|
||||
{ { 9 | (0 << 4) }, { 224, 48 }, 1},
|
||||
{ { 9 | (1 << 4) }, { 202, 48 }, 0},
|
||||
{ { 9 | (2 << 4) }, { 187, 48 }, 0},
|
||||
{ { 9 | (3 << 4) }, { 172, 48 }, 0},
|
||||
{ { 9 | (4 << 4) }, { 157, 48 }, 0},
|
||||
{ { 9 | (5 << 4) }, { 142, 48 }, 0},
|
||||
{ { 9 | (6 << 4) }, { 120, 48 }, 1},
|
||||
{ { 10 | (0 << 4) }, { 224, 64 }, 1},
|
||||
{ { 10 | (1 << 4) }, { 202, 64 }, 1},
|
||||
{ { 10 | (2 << 4) }, { 187, 64 }, 1},
|
||||
{ { 10 | (3 << 4) }, { 172, 64 }, 1},
|
||||
{ { 10 | (4 << 4) }, { 157, 64 }, 1},
|
||||
// These two control the 4 LEDs in the thumb cluster
|
||||
// Top keys are { 10 | (5 << 4) & { 10 | (6 << 4)
|
||||
{ { 11 | (5 << 4) }, { 135, 45 }, 1},
|
||||
{ { 11 | (6 << 4) }, { 127, 55 }, 1}
|
||||
};
|
||||
#endif
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
matrix_init_user();
|
||||
};
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
"maintainer": "qmk",
|
||||
"bootloader": "",
|
||||
"width": 15,
|
||||
"height": 6,
|
||||
"height": 6.5,
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [{"label":"k00", "x":0, "y":0.375}, {"label":"k01", "x":1, "y":0.375}, {"label":"k02", "x":2, "y":0.25}, {"label":"k03", "x":3, "y":0}, {"label":"k04", "x":4, "y":0.25}, {"label":"k05", "x":5, "y":0.5}, {"label":"k06", "x":9, "y":0.5}, {"label":"k07", "x":10, "y":0.25}, {"label":"k08", "x":11, "y":0}, {"label":"k09", "x":12, "y":0.25}, {"label":"k10", "x":13, "y":0.375}, {"label":"k11", "x":14, "y":0.375}, {"label":"k12", "x":0, "y":1.375}, {"label":"k13", "x":1, "y":1.375}, {"label":"k14", "x":2, "y":1.25}, {"label":"k15", "x":3, "y":1}, {"label":"k16", "x":4, "y":1.25}, {"label":"k17", "x":5, "y":1.5}, {"label":"k18", "x":7, "y":2}, {"label":"k19", "x":9, "y":1.5}, {"label":"k20", "x":10, "y":1.25}, {"label":"k21", "x":11, "y":1}, {"label":"k22", "x":12, "y":1.25}, {"label":"k23", "x":13, "y":1.375}, {"label":"k24", "x":14, "y":1.375}, {"label":"k25", "x":0, "y":2.375}, {"label":"k26", "x":1, "y":2.375}, {"label":"k27", "x":2, "y":2.25}, {"label":"k28", "x":3, "y":2}, {"label":"k29", "x":4, "y":2.25}, {"label":"k30", "x":5, "y":2.5}, {"label":"k31", "x":7, "y":3}, {"label":"k32", "x":9, "y":2.5}, {"label":"k33", "x":10, "y":2.25}, {"label":"k34", "x":11, "y":2}, {"label":"k35", "x":12, "y":2.25}, {"label":"k36", "x":13, "y":2.375}, {"label":"k37", "x":14, "y":2.375}, {"label":"k38", "x":0, "y":3.375}, {"label":"k39", "x":1, "y":3.375}, {"label":"k40", "x":2, "y":3.25}, {"label":"k41", "x":3, "y":3}, {"label":"k42", "x":4, "y":3.25}, {"label":"k43", "x":5, "y":3.5}, {"label":"k44", "x":6.5, "y":4}, {"label":"k45", "x":7.5, "y":4}, {"label":"k46", "x":9, "y":3.5}, {"label":"k47", "x":10, "y":3.25}, {"label":"k48", "x":11, "y":3}, {"label":"k49", "x":12, "y":3.25}, {"label":"k50", "x":13, "y":3.375}, {"label":"k51", "x":14, "y":3.375}, {"label":"k52", "x":0, "y":4.375}, {"label":"k53", "x":1, "y":4.375}, {"label":"k54", "x":2, "y":4.25}, {"label":"k55", "x":3, "y":4}, {"label":"k56", "x":4, "y":4.25}, {"label":"k57", "x":5.5, "y":5}, {"label":"k58", "x":6.5, "y":5.5}, {"label":"k59", "x":7.5, "y":5.5}, {"label":"k60", "x":8.5, "y":5}, {"label":"k61", "x":10, "y":4.25}, {"label":"k62", "x":11, "y":4}, {"label":"k63", "x":12, "y":4.25}, {"label":"k64", "x":13, "y":4.375}, {"label":"k65", "x":14, "y":4.375}]
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
"url": "",
|
||||
"maintainer": "qmk",
|
||||
"width": 18.25,
|
||||
"height": 7.25,
|
||||
"height": 6.25,
|
||||
"layouts": {
|
||||
"LAYOUT_all": {
|
||||
"layout": [
|
||||
|
||||
239
keyboards/zen/common/glcdfont.c
Normal file
239
keyboards/zen/common/glcdfont.c
Normal file
@@ -0,0 +1,239 @@
|
||||
// This is the SOL 6x8 font
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifdef __AVR__
|
||||
#include <avr/io.h>
|
||||
#include <avr/pgmspace.h>
|
||||
#elif defined(ESP8266)
|
||||
#include <pgmspace.h>
|
||||
#else
|
||||
#define PROGMEM
|
||||
#endif
|
||||
|
||||
static const unsigned char font[] PROGMEM = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
|
||||
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
|
||||
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
|
||||
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
|
||||
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
|
||||
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
|
||||
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
|
||||
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
|
||||
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
|
||||
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
|
||||
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
|
||||
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
|
||||
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
|
||||
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
|
||||
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
|
||||
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
|
||||
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
|
||||
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
|
||||
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
|
||||
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
|
||||
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
|
||||
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
|
||||
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
|
||||
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
|
||||
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
|
||||
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
|
||||
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
|
||||
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
|
||||
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
|
||||
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
|
||||
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
|
||||
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
|
||||
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
|
||||
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
|
||||
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
|
||||
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
|
||||
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
|
||||
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
|
||||
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
|
||||
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
|
||||
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
|
||||
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
|
||||
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
|
||||
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
|
||||
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
|
||||
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
|
||||
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
|
||||
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
|
||||
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
|
||||
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
|
||||
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
|
||||
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
|
||||
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
|
||||
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
|
||||
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
|
||||
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
|
||||
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
|
||||
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
|
||||
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
|
||||
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
|
||||
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
|
||||
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
|
||||
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
|
||||
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
|
||||
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
|
||||
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
|
||||
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
|
||||
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
|
||||
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
|
||||
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
|
||||
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
|
||||
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
|
||||
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
|
||||
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
|
||||
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
|
||||
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
|
||||
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
|
||||
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
|
||||
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
|
||||
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
|
||||
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
|
||||
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
|
||||
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
|
||||
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
|
||||
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
|
||||
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
|
||||
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
|
||||
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
|
||||
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
|
||||
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
|
||||
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
|
||||
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
|
||||
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
|
||||
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
|
||||
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
|
||||
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
|
||||
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
|
||||
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
|
||||
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
|
||||
0x18, 0xA4, 0xA4, 0x9C, 0x78, 0x00,
|
||||
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
|
||||
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
|
||||
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
|
||||
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
|
||||
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
|
||||
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
|
||||
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
|
||||
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
|
||||
0xFC, 0x18, 0x24, 0x24, 0x18, 0x00,
|
||||
0x18, 0x24, 0x24, 0x18, 0xFC, 0x00,
|
||||
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
|
||||
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
|
||||
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
|
||||
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
|
||||
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
|
||||
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
|
||||
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
|
||||
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
|
||||
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
|
||||
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
|
||||
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
|
||||
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
|
||||
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
|
||||
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x80, 0x00,
|
||||
0x00, 0x00, 0x00, 0x80, 0x80, 0x80,
|
||||
0x00, 0x00, 0x00, 0x00, 0x80, 0x80,
|
||||
0x80, 0x80, 0x80, 0x80, 0x80, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x80, 0x00, 0x00, 0x0C, 0x90,
|
||||
0xB0, 0xE0, 0x72, 0x31, 0x9B, 0xDE,
|
||||
0xCE, 0xEC, 0xEE, 0xE9, 0xE9, 0xEC,
|
||||
0xCF, 0xDA, 0x99, 0x3E, 0x62, 0xE4,
|
||||
0xC4, 0x70, 0x10, 0x10, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x60,
|
||||
0xC0, 0xC0, 0x80, 0x80, 0x02, 0x85,
|
||||
0x85, 0x87, 0x85, 0x89, 0x89, 0x92,
|
||||
0xEA, 0xC6, 0xC4, 0x48, 0x50, 0x60,
|
||||
0x40, 0x40, 0x40, 0x40, 0xC0, 0xE0,
|
||||
0x50, 0x28, 0x10, 0x10, 0x60, 0xC0,
|
||||
0x40, 0x40, 0x40, 0x40, 0x80, 0x80,
|
||||
0x80, 0x80, 0x80, 0xE0, 0xF8, 0xFC,
|
||||
0xF8, 0xF0, 0x00, 0x00, 0x00, 0x00,
|
||||
0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC,
|
||||
0xEE, 0xF7, 0xF3, 0x70, 0x20, 0x00,
|
||||
0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E,
|
||||
0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
|
||||
0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
|
||||
0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
|
||||
0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
|
||||
0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
|
||||
0x00, 0x00, 0x00, 0xE0, 0xEC, 0xDF,
|
||||
0xFC, 0xE0, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x7F, 0x80, 0x80,
|
||||
0x80, 0x70, 0x0F, 0x00, 0x00, 0x80,
|
||||
0x7F, 0x00, 0x00, 0x7F, 0x80, 0x80,
|
||||
0x80, 0x80, 0x80, 0x80, 0x80, 0x7F,
|
||||
0x00, 0x00, 0x80, 0x80, 0x80, 0x80,
|
||||
0x80, 0x80, 0x80, 0xFF, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x40, 0x21, 0x33, 0x3B, 0x7B,
|
||||
0xFF, 0x00, 0x7C, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x7C, 0x01,
|
||||
0xFF, 0xDE, 0x8C, 0x04, 0x0C, 0x08,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x01, 0x01, 0x01, 0x7F, 0x80,
|
||||
0x80, 0xBE, 0xBE, 0x80, 0x80, 0x80,
|
||||
0xC1, 0xFF, 0x80, 0x04, 0x32, 0x5E,
|
||||
0x1C, 0x3D, 0x26, 0x10, 0xC1, 0xFF,
|
||||
0x3E, 0x00, 0x00, 0x08, 0x36, 0xC1,
|
||||
0x08, 0x08, 0x14, 0x77, 0x94, 0x94,
|
||||
0x94, 0xF7, 0x94, 0xF7, 0x9C, 0x9C,
|
||||
0xFF, 0xFF, 0x1E, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
|
||||
0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00,
|
||||
0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F,
|
||||
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
|
||||
0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
|
||||
0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
|
||||
0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
|
||||
0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
|
||||
0x40, 0x7C, 0x3F, 0x3F, 0x23, 0x01,
|
||||
0x23, 0x3F, 0x37, 0x6C, 0x40, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x06, 0x02, 0x06,
|
||||
0x4D, 0x4F, 0x8C, 0xF9, 0x73, 0x37,
|
||||
0x27, 0x2F, 0x2F, 0xAF, 0xEF, 0x6F,
|
||||
0x77, 0x17, 0x33, 0x79, 0xCC, 0x1F,
|
||||
0x31, 0x20, 0x21, 0x02, 0x02, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x40, 0xE0,
|
||||
0xA0, 0xA0, 0xD0, 0x90, 0x48, 0x48,
|
||||
0x25, 0x2B, 0x11, 0x09, 0x05, 0x03,
|
||||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
|
||||
0x01, 0x03, 0x02, 0x04, 0x03, 0x01,
|
||||
0x01, 0x01, 0x01, 0x01, 0x01, 0x00,
|
||||
0x00, 0x00, 0x00, 0x03, 0x0F, 0x1F,
|
||||
0x0F, 0x03, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
};
|
||||
@@ -15,17 +15,6 @@ You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
#pragma once
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
#endif // CONFIG_H
|
||||
|
||||
#undef RGBLED_NUM
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define RGBLED_NUM 16
|
||||
|
||||
#ifndef TAPPING_TERM
|
||||
#define TAPPING_TERM 100
|
||||
#endif
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
BACKLIGHT_ENABLE = yes
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
BACKLIGHT_ENABLE = yes
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
BACKLIGHT_ENABLE = yes
|
||||
|
||||
@@ -1,466 +0,0 @@
|
||||
/*
|
||||
Copyright 2017 Danny Nguyen <danny@keeb.io>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/*
|
||||
* scan matrix
|
||||
*/
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <avr/io.h>
|
||||
#include "wait.h"
|
||||
#include "print.h"
|
||||
#include "debug.h"
|
||||
#include "util.h"
|
||||
#include "matrix.h"
|
||||
#include "split_util.h"
|
||||
#include "pro_micro.h"
|
||||
#include "config.h"
|
||||
#include "timer.h"
|
||||
#include "backlight.h"
|
||||
|
||||
#ifdef USE_I2C
|
||||
# include "i2c.h"
|
||||
#else // USE_SERIAL
|
||||
# include "serial.h"
|
||||
#endif
|
||||
|
||||
#ifndef DEBOUNCING_DELAY
|
||||
# define DEBOUNCING_DELAY 5
|
||||
#endif
|
||||
|
||||
#if (DEBOUNCING_DELAY > 0)
|
||||
static uint16_t debouncing_time;
|
||||
static bool debouncing = false;
|
||||
#endif
|
||||
|
||||
#if (MATRIX_COLS <= 8)
|
||||
# define print_matrix_header() print("\nr/c 01234567\n")
|
||||
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
|
||||
# define matrix_bitpop(i) bitpop(matrix[i])
|
||||
# define ROW_SHIFTER ((uint8_t)1)
|
||||
#else
|
||||
# error "Currently only supports 8 COLS"
|
||||
#endif
|
||||
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
|
||||
|
||||
#define ERROR_DISCONNECT_COUNT 5
|
||||
|
||||
#define SERIAL_LED_ADDR 0x00
|
||||
|
||||
#define ROWS_PER_HAND (MATRIX_ROWS/2)
|
||||
|
||||
static uint8_t error_count = 0;
|
||||
|
||||
static const uint8_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
|
||||
static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
|
||||
|
||||
/* matrix state(1:on, 0:off) */
|
||||
static matrix_row_t matrix[MATRIX_ROWS];
|
||||
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
|
||||
|
||||
#if (DIODE_DIRECTION == COL2ROW)
|
||||
static void init_cols(void);
|
||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row);
|
||||
static void unselect_rows(void);
|
||||
static void select_row(uint8_t row);
|
||||
static void unselect_row(uint8_t row);
|
||||
#elif (DIODE_DIRECTION == ROW2COL)
|
||||
static void init_rows(void);
|
||||
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col);
|
||||
static void unselect_cols(void);
|
||||
static void unselect_col(uint8_t col);
|
||||
static void select_col(uint8_t col);
|
||||
#endif
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_kb(void) {
|
||||
matrix_init_user();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_kb(void) {
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_user(void) {
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_user(void) {
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_rows(void)
|
||||
{
|
||||
return MATRIX_ROWS;
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_cols(void)
|
||||
{
|
||||
return MATRIX_COLS;
|
||||
}
|
||||
|
||||
void matrix_init(void)
|
||||
{
|
||||
debug_enable = true;
|
||||
debug_matrix = true;
|
||||
debug_mouse = true;
|
||||
// initialize row and col
|
||||
unselect_rows();
|
||||
init_cols();
|
||||
|
||||
TX_RX_LED_INIT;
|
||||
|
||||
// initialize matrix state: all keys off
|
||||
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
|
||||
matrix[i] = 0;
|
||||
matrix_debouncing[i] = 0;
|
||||
}
|
||||
|
||||
matrix_init_quantum();
|
||||
}
|
||||
|
||||
uint8_t _matrix_scan(void)
|
||||
{
|
||||
int offset = isLeftHand ? 0 : (ROWS_PER_HAND);
|
||||
#if (DIODE_DIRECTION == COL2ROW)
|
||||
// Set row, read cols
|
||||
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
|
||||
# if (DEBOUNCING_DELAY > 0)
|
||||
bool matrix_changed = read_cols_on_row(matrix_debouncing+offset, current_row);
|
||||
|
||||
if (matrix_changed) {
|
||||
debouncing = true;
|
||||
debouncing_time = timer_read();
|
||||
}
|
||||
|
||||
# else
|
||||
read_cols_on_row(matrix+offset, current_row);
|
||||
# endif
|
||||
|
||||
}
|
||||
|
||||
#elif (DIODE_DIRECTION == ROW2COL)
|
||||
// Set col, read rows
|
||||
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
|
||||
# if (DEBOUNCING_DELAY > 0)
|
||||
bool matrix_changed = read_rows_on_col(matrix_debouncing+offset, current_col);
|
||||
if (matrix_changed) {
|
||||
debouncing = true;
|
||||
debouncing_time = timer_read();
|
||||
}
|
||||
# else
|
||||
read_rows_on_col(matrix+offset, current_col);
|
||||
# endif
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
# if (DEBOUNCING_DELAY > 0)
|
||||
if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
|
||||
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
|
||||
matrix[i+offset] = matrix_debouncing[i+offset];
|
||||
}
|
||||
debouncing = false;
|
||||
}
|
||||
# endif
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
#ifdef USE_I2C
|
||||
|
||||
// Get rows from other half over i2c
|
||||
int i2c_transaction(void) {
|
||||
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
|
||||
|
||||
int err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_WRITE);
|
||||
if (err) goto i2c_error;
|
||||
|
||||
// start of matrix stored at 0x00
|
||||
err = i2c_master_write(0x00);
|
||||
if (err) goto i2c_error;
|
||||
|
||||
// Start read
|
||||
err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_READ);
|
||||
if (err) goto i2c_error;
|
||||
|
||||
if (!err) {
|
||||
int i;
|
||||
for (i = 0; i < ROWS_PER_HAND-1; ++i) {
|
||||
matrix[slaveOffset+i] = i2c_master_read(I2C_ACK);
|
||||
}
|
||||
matrix[slaveOffset+i] = i2c_master_read(I2C_NACK);
|
||||
i2c_master_stop();
|
||||
} else {
|
||||
i2c_error: // the cable is disconnceted, or something else went wrong
|
||||
i2c_reset_state();
|
||||
return err;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#else // USE_SERIAL
|
||||
|
||||
int serial_transaction(void) {
|
||||
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
|
||||
|
||||
if (serial_update_buffers()) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
for (int i = 0; i < ROWS_PER_HAND; ++i) {
|
||||
matrix[slaveOffset+i] = serial_slave_buffer[i];
|
||||
}
|
||||
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
// Write backlight level for slave to read
|
||||
serial_master_buffer[SERIAL_LED_ADDR] = get_backlight_level();
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
uint8_t matrix_scan(void)
|
||||
{
|
||||
uint8_t ret = _matrix_scan();
|
||||
|
||||
#ifdef USE_I2C
|
||||
if( i2c_transaction() ) {
|
||||
#else // USE_SERIAL
|
||||
if( serial_transaction() ) {
|
||||
#endif
|
||||
// turn on the indicator led when halves are disconnected
|
||||
TXLED1;
|
||||
|
||||
error_count++;
|
||||
|
||||
if (error_count > ERROR_DISCONNECT_COUNT) {
|
||||
// reset other half if disconnected
|
||||
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
|
||||
for (int i = 0; i < ROWS_PER_HAND; ++i) {
|
||||
matrix[slaveOffset+i] = 0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// turn off the indicator led on no error
|
||||
TXLED0;
|
||||
error_count = 0;
|
||||
}
|
||||
matrix_scan_quantum();
|
||||
return ret;
|
||||
}
|
||||
|
||||
void matrix_slave_scan(void) {
|
||||
_matrix_scan();
|
||||
|
||||
int offset = (isLeftHand) ? 0 : ROWS_PER_HAND;
|
||||
|
||||
#ifdef USE_I2C
|
||||
for (int i = 0; i < ROWS_PER_HAND; ++i) {
|
||||
i2c_slave_buffer[i] = matrix[offset+i];
|
||||
}
|
||||
#else // USE_SERIAL
|
||||
for (int i = 0; i < ROWS_PER_HAND; ++i) {
|
||||
serial_slave_buffer[i] = matrix[offset+i];
|
||||
}
|
||||
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
// Read backlight level sent from master and update level on slave
|
||||
backlight_set(serial_master_buffer[SERIAL_LED_ADDR]);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
bool matrix_is_modified(void)
|
||||
{
|
||||
if (debouncing) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
inline
|
||||
bool matrix_is_on(uint8_t row, uint8_t col)
|
||||
{
|
||||
return (matrix[row] & ((matrix_row_t)1<<col));
|
||||
}
|
||||
|
||||
inline
|
||||
matrix_row_t matrix_get_row(uint8_t row)
|
||||
{
|
||||
return matrix[row];
|
||||
}
|
||||
|
||||
void matrix_print(void)
|
||||
{
|
||||
print("\nr/c 0123456789ABCDEF\n");
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
||||
phex(row); print(": ");
|
||||
pbin_reverse16(matrix_get_row(row));
|
||||
print("\n");
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t matrix_key_count(void)
|
||||
{
|
||||
uint8_t count = 0;
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
count += bitpop16(matrix[i]);
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
#if (DIODE_DIRECTION == COL2ROW)
|
||||
|
||||
static void init_cols(void)
|
||||
{
|
||||
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
|
||||
uint8_t pin = col_pins[x];
|
||||
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
|
||||
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
|
||||
}
|
||||
}
|
||||
|
||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
|
||||
{
|
||||
// Store last value of row prior to reading
|
||||
matrix_row_t last_row_value = current_matrix[current_row];
|
||||
|
||||
// Clear data in matrix row
|
||||
current_matrix[current_row] = 0;
|
||||
|
||||
// Select row and wait for row selecton to stabilize
|
||||
select_row(current_row);
|
||||
wait_us(30);
|
||||
|
||||
// For each col...
|
||||
for(uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
|
||||
|
||||
// Select the col pin to read (active low)
|
||||
uint8_t pin = col_pins[col_index];
|
||||
uint8_t pin_state = (_SFR_IO8(pin >> 4) & _BV(pin & 0xF));
|
||||
|
||||
// Populate the matrix row with the state of the col pin
|
||||
current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index);
|
||||
}
|
||||
|
||||
// Unselect row
|
||||
unselect_row(current_row);
|
||||
|
||||
return (last_row_value != current_matrix[current_row]);
|
||||
}
|
||||
|
||||
static void select_row(uint8_t row)
|
||||
{
|
||||
uint8_t pin = row_pins[row];
|
||||
_SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); // OUT
|
||||
_SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW
|
||||
}
|
||||
|
||||
static void unselect_row(uint8_t row)
|
||||
{
|
||||
uint8_t pin = row_pins[row];
|
||||
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
|
||||
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
|
||||
}
|
||||
|
||||
static void unselect_rows(void)
|
||||
{
|
||||
for(uint8_t x = 0; x < ROWS_PER_HAND; x++) {
|
||||
uint8_t pin = row_pins[x];
|
||||
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
|
||||
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
|
||||
}
|
||||
}
|
||||
|
||||
#elif (DIODE_DIRECTION == ROW2COL)
|
||||
|
||||
static void init_rows(void)
|
||||
{
|
||||
for(uint8_t x = 0; x < ROWS_PER_HAND; x++) {
|
||||
uint8_t pin = row_pins[x];
|
||||
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
|
||||
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
|
||||
}
|
||||
}
|
||||
|
||||
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
|
||||
{
|
||||
bool matrix_changed = false;
|
||||
|
||||
// Select col and wait for col selecton to stabilize
|
||||
select_col(current_col);
|
||||
wait_us(30);
|
||||
|
||||
// For each row...
|
||||
for(uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++)
|
||||
{
|
||||
|
||||
// Store last value of row prior to reading
|
||||
matrix_row_t last_row_value = current_matrix[row_index];
|
||||
|
||||
// Check row pin state
|
||||
if ((_SFR_IO8(row_pins[row_index] >> 4) & _BV(row_pins[row_index] & 0xF)) == 0)
|
||||
{
|
||||
// Pin LO, set col bit
|
||||
current_matrix[row_index] |= (ROW_SHIFTER << current_col);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Pin HI, clear col bit
|
||||
current_matrix[row_index] &= ~(ROW_SHIFTER << current_col);
|
||||
}
|
||||
|
||||
// Determine if the matrix changed state
|
||||
if ((last_row_value != current_matrix[row_index]) && !(matrix_changed))
|
||||
{
|
||||
matrix_changed = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Unselect col
|
||||
unselect_col(current_col);
|
||||
|
||||
return matrix_changed;
|
||||
}
|
||||
|
||||
static void select_col(uint8_t col)
|
||||
{
|
||||
uint8_t pin = col_pins[col];
|
||||
_SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); // OUT
|
||||
_SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW
|
||||
}
|
||||
|
||||
static void unselect_col(uint8_t col)
|
||||
{
|
||||
uint8_t pin = col_pins[col];
|
||||
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
|
||||
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
|
||||
}
|
||||
|
||||
static void unselect_cols(void)
|
||||
{
|
||||
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
|
||||
uint8_t pin = col_pins[x];
|
||||
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
|
||||
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -2,19 +2,26 @@
|
||||
|
||||
A split ergo keyboard with a few goals in mind:
|
||||
|
||||
- Be as thin as possible. Other split KBs (Let's Split, Nyquist, Iris) are 15.2mm thick. The Zen is only 8.0mm thick.
|
||||
- Be as thin as possible. Other split KBs (Let's Split, Nyquist, Iris) are 15.2mm thick. The Zen rev2 is only 13.2mm thick *including switches and caps* when using Kailh Choc low-profile switches, and 22.1mm using standard MX switches and DSA keycaps.
|
||||
- Layout designed for gaming. 1.5u pinky keys, ortho alphas, and angled thumb keys. After trying Ortholinear, Atreus62, and Ergodox, this is the best layout for gaming and typing.
|
||||
- RGB backlighting. 16 WS2812b LEDs shine through the perimeter switches. The SK6812 variant are cheap and easy to solder.
|
||||
- Per-key RGB lighting. 34 WS2812b LEDs per side make it exceptionally bright
|
||||
- Price. Using Arduino Pro Micro, SK6812 LEDs, and PCB FR4 for the case, the cost of each half without switches or caps can be reduced to under $20 when purchased at volume.
|
||||
- Options. The Zen rev2 comes with rotary encoder support, SSD1306 OLED pinout, USB-C or TRRS interconnect, and jumpers to enable compatibility with the [QMK Proton-C](https://olkb.com/parts/qmk-proton-c) and the [Keeb.io Elite-C](https://keeb.io/products/elite-c-usb-c-pro-micro-replacement-arduino-compatible-atmega32u4)
|
||||
|
||||
Keyboard Maintainer: [Legonut](https://github.com/Legonut)
|
||||
Hardware Supported: Zen rev1
|
||||
Keyboard Maintainer: [Legonut](https://github.com/Legonut)
|
||||
Hardware Supported: Zen rev1, Zen rev2
|
||||
Hardware Availability: [RGBKB.net](https://www.rgbkb.net/)
|
||||
|
||||
A build guide and more info for this keyboard can be found here: [Zen Build Guide](https://legonut.gitbooks.io/zen-keyboard/content/).
|
||||
A build guide and more info for this keyboard can be found here: [Zen Build Guide](https://rgbkb.gitbook.io/sol-build-guide/zygomorph-build-guide/untitled).
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make zen/rev1:default
|
||||
make zen/rev2:default
|
||||
|
||||
To build for a Proton-C:
|
||||
|
||||
make zen/rev2:default CTPC=yes
|
||||
|
||||
**Note:** The Proton-C does not have split keyboard, or encoder support. Also OLED driver support is untested. Will update as status changes.
|
||||
|
||||
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
|
||||
|
||||
@@ -15,15 +15,12 @@ You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef REV1_CONFIG_H
|
||||
#define REV1_CONFIG_H
|
||||
|
||||
#include QMK_KEYBOARD_CONFIG_H
|
||||
#pragma once
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xCEEB
|
||||
#define PRODUCT_ID 0x1256
|
||||
#define DEVICE_VER 0x0200
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x3060
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER Legonut
|
||||
#define PRODUCT Project Zen
|
||||
#define DESCRIPTION Split gaming keyboard
|
||||
@@ -40,12 +37,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
#define SOFT_SERIAL_PIN D0
|
||||
|
||||
/* define if matrix has ghost */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
// #define BACKLIGHT_LEVELS 3
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
@@ -54,9 +50,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
#define BACKLIGHT_PIN F4
|
||||
#define BACKLIGHT_LEVELS 5
|
||||
|
||||
/* ws2812 RGB LED */
|
||||
#define RGB_DI_PIN D1
|
||||
|
||||
@@ -79,5 +72,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
BACKLIGHT_ENABLE = no
|
||||
NKRO_ENABLE = yes
|
||||
KEY_LOCK_ENABLE = yes
|
||||
TAP_DANCE_ENABLE = yes
|
||||
@@ -15,8 +15,7 @@ You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
#pragma once
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
@@ -37,5 +36,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
|
||||
#endif
|
||||
1
keyboards/zen/rev1/keymaps/default/rules.mk
Normal file
1
keyboards/zen/rev1/keymaps/default/rules.mk
Normal file
@@ -0,0 +1 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
1
keyboards/zen/rev1/keymaps/jwlawrence/rules.mk
Normal file
1
keyboards/zen/rev1/keymaps/jwlawrence/rules.mk
Normal file
@@ -0,0 +1 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
@@ -1,8 +1,8 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "kageurufu.h"
|
||||
#ifdef PROTOCOL_LUFA
|
||||
#include "lufa.h"
|
||||
#include "split_util.h"
|
||||
#include "lufa.h"
|
||||
#include "split_util.h"
|
||||
#endif
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
@@ -15,8 +15,7 @@ You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
#pragma once
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
@@ -31,5 +30,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
|
||||
#endif
|
||||
1
keyboards/zen/rev1/keymaps/xyverz/rules.mk
Normal file
1
keyboards/zen/rev1/keymaps/xyverz/rules.mk
Normal file
@@ -0,0 +1 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
@@ -1,5 +1,4 @@
|
||||
#ifndef REV1_H
|
||||
#define REV1_H
|
||||
#pragma once
|
||||
|
||||
#include "zen.h"
|
||||
|
||||
@@ -36,5 +35,3 @@
|
||||
{ k80, k81, k82, k83, k84, k85, KC_NO }, \
|
||||
{ k90, k91, k92, k93, k94, k95, k96 } \
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,2 +0,0 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
BACKLIGHT_ENABLE = yes
|
||||
|
||||
98
keyboards/zen/rev2/config.h
Normal file
98
keyboards/zen/rev2/config.h
Normal file
@@ -0,0 +1,98 @@
|
||||
/*
|
||||
Copyright 2017 Danny Nguyen <danny@hexwire.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x3061
|
||||
#define DEVICE_VER 0x0002
|
||||
#define MANUFACTURER Legonut
|
||||
#define PRODUCT "Project Zen"
|
||||
#define DESCRIPTION "Split gaming keyboard"
|
||||
|
||||
/* key matrix size */
|
||||
// Rows are doubled-up
|
||||
|
||||
// wiring of each half
|
||||
#ifdef CONVERT_TO_PROTON_C
|
||||
#define MATRIX_ROWS 5
|
||||
#define MATRIX_COLS 7
|
||||
#else
|
||||
#define MATRIX_ROWS 10
|
||||
#define MATRIX_COLS 7
|
||||
#endif
|
||||
|
||||
// Proton-C does pin conversion
|
||||
#define MATRIX_ROW_PINS { C6, E6, B5, D7, B4 }
|
||||
#define MATRIX_COL_PINS { F4, F5, F6, F7, B3, B1, B2 }
|
||||
|
||||
#define NUMBER_OF_ENCODERS 1
|
||||
|
||||
#define ENCODERS_PAD_A { D4 }
|
||||
#define ENCODERS_PAD_B { D2 }
|
||||
|
||||
#define RGB_DI_PIN B6
|
||||
#define SOFT_SERIAL_PIN D3
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/* define if matrix has ghost */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* ws2812 RGB LED */
|
||||
#define RGBLED_NUM 34 // Number of LEDs
|
||||
|
||||
// If using 90 Degree rotation, increase block cout
|
||||
#ifdef OLED_ROTATE90
|
||||
#define OLED_DISPLAY_CUSTOM
|
||||
#define OLED_DISPLAY_WIDTH 128
|
||||
#define OLED_DISPLAY_HEIGHT 32
|
||||
#define OLED_MATRIX_SIZE (OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH) // 512 (compile time mathed)
|
||||
#define OLED_BLOCK_TYPE uint16_t // Type to use for segmenting the oled display for smart rendering, use unsigned types only
|
||||
#define OLED_BLOCK_COUNT (sizeof(OLED_BLOCK_TYPE) * 8) // 8 (compile time mathed)
|
||||
#define OLED_BLOCK_SIZE (OLED_MATRIX_SIZE / OLED_BLOCK_COUNT) // 32 (compile time mathed)
|
||||
#define OLED_SOURCE_MAP { 0, 8, 16, 24 }
|
||||
#define OLED_TARGET_MAP { 24, 16, 8, 0 }
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
// #define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
// #define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
19
keyboards/zen/rev2/keymaps/debug/keymap.c
Normal file
19
keyboards/zen/rev2/keymaps/debug/keymap.c
Normal file
@@ -0,0 +1,19 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
#include <stdio.h>
|
||||
|
||||
// extern keymap_config_t keymap_config;
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { { { KC_TRNS } } };
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
static char buf[10] = " ";
|
||||
|
||||
if (record->event.pressed) {
|
||||
snprintf(buf, 10, "C%dR%d ", record->event.key.col, record->event.key.row);
|
||||
|
||||
send_string(buf);
|
||||
}
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
117
keyboards/zen/rev2/keymaps/default/keymap.c
Normal file
117
keyboards/zen/rev2/keymaps/default/keymap.c
Normal file
@@ -0,0 +1,117 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _NAV 2
|
||||
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
NAV,
|
||||
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------. .-----------------------------------------.
|
||||
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* |CAPS(NAV)|A | S | D | F | G | | H | J | K | L | ; | " |
|
||||
* |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B |RGBPrv||RGBNxt| N | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------||------+------+------+------+------+------+------|
|
||||
* | Ctrl | GUI | Alt |RGBTOG| NAV |Space |Delete||Enter |Space | NAV | - | = | PGUP | PGDN |
|
||||
* `----------------------------------+-------------''------------------------------------------------'
|
||||
* |Space |Delete||Enter |Space |
|
||||
* '-------------''-------------'
|
||||
*/
|
||||
[_QWERTY] = LAYOUT( \
|
||||
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
|
||||
LT(_NAV, KC_CAPS),KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, RGB_RMOD,RGB_MOD, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, MO(_NAV), KC_SPC, KC_DEL, KC_ENT, KC_SPACE, MO(_NAV), KC_MINS, KC_EQL, KC_PGUP, KC_PGDN, \
|
||||
KC_SPC, KC_DEL, KC_ENT, KC_SPACE \
|
||||
),
|
||||
|
||||
/* NAV
|
||||
* ,-----------------------------------------. .-----------------------------------------.
|
||||
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* |CAPS(NAV)|A | S | D | F | G | | H | J | K | L | ; | " |
|
||||
* |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | || | N | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------||------+------+------+------+------+------+------|
|
||||
* | Ctrl | GUI | Alt |RGBTOG| NAV |Space |Delete||Enter |Space | NAV | - | = | PGUP | PGDN |
|
||||
* `----------------------------------+-------------''------------------------------------------------'
|
||||
* |Space |Delete||Enter |Space |
|
||||
* '-------------''-------------'
|
||||
*/
|
||||
[_NAV] = LAYOUT( \
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
|
||||
_______, RGB_SAI, RGB_VAI, RGB_SAD, RESET, KC_LBRC, KC_RBRC, KC_PGUP, KC_UP, KC_PGDN, KC_INS, KC_HOME, \
|
||||
_______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_END, \
|
||||
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MPRV, KC_MNXT, \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, KC_VOLD, \
|
||||
_______, _______, _______, _______
|
||||
),
|
||||
|
||||
};
|
||||
|
||||
void encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (index == 0) { /* First encoder */
|
||||
if (clockwise) {
|
||||
tap_code(KC_PGDN);
|
||||
} else {
|
||||
tap_code(KC_PGUP);
|
||||
}
|
||||
} else if (index == 1) { /* Second encoder from slave */
|
||||
if (clockwise) {
|
||||
tap_code(KC_UP);
|
||||
} else {
|
||||
tap_code(KC_DOWN);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
set_single_persistent_default_layer(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
//case COLEMAK:
|
||||
//if (record->event.pressed) {
|
||||
//set_single_persistent_default_layer(1UL<<_COLEMAK);
|
||||
//}
|
||||
//return false;
|
||||
//break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
#if OLED_DRIVER_ENABLE
|
||||
const char* layer_name_user(uint32_t layer) {
|
||||
switch (layer) {
|
||||
case _QWERTY:
|
||||
return PSTR("QWRTY");
|
||||
case _NAV:
|
||||
return PSTR("NAV\n");
|
||||
default:
|
||||
return PSTR("UNDEF");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
66
keyboards/zen/rev2/rev2.c
Normal file
66
keyboards/zen/rev2/rev2.c
Normal file
@@ -0,0 +1,66 @@
|
||||
#include "rev2.h"
|
||||
|
||||
#ifdef OLED_DRIVER_ENABLE
|
||||
#include "split_util.h"
|
||||
#include "oled_driver.h"
|
||||
|
||||
__attribute__((weak))
|
||||
void render_logo(void) {
|
||||
static const char PROGMEM sol_logo[] = {
|
||||
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
|
||||
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
|
||||
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
|
||||
|
||||
oled_write_P(sol_logo, false);
|
||||
}
|
||||
|
||||
__attribute__((weak))
|
||||
const char* layer_name_user(uint32_t layer) {
|
||||
switch (layer) {
|
||||
default:
|
||||
return PSTR("UNDEF\n");
|
||||
}
|
||||
}
|
||||
|
||||
__attribute__((weak))
|
||||
void render_status(void) {
|
||||
// Setup for 90 degree rendering because it's awesome!
|
||||
// It can house 16 lines of text, with 5 letters each line
|
||||
// Render to mode icon
|
||||
static const char PROGMEM mode_logo[2][4] = {
|
||||
{0x97,0x98,0x0a,0},
|
||||
{0xb7,0xb8,0x0a,0} };
|
||||
|
||||
oled_write_P(mode_logo[0], false); // Line 1
|
||||
oled_write_P(mode_logo[1], false); // Line 2
|
||||
|
||||
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
|
||||
oled_set_cursor(0, 3); // Line 3
|
||||
oled_write_P(PSTR("Layer"), false); // Line 4
|
||||
oled_write_P(layer_name_user(biton32(layer_state)), false);
|
||||
|
||||
// Host Keyboard LED Status
|
||||
uint8_t led_usb_state = host_keyboard_leds();
|
||||
oled_set_cursor(0, OLED_MAX_LINES - 4); // Line 13
|
||||
oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLK") : PSTR(" "), false); // Line 14
|
||||
oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPLK") : PSTR(" "), false); // Line 15
|
||||
oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCRLK") : PSTR(" "), false); // Line 16
|
||||
}
|
||||
|
||||
#ifdef OLED_ROTATE90
|
||||
bool oled_init_user(bool flip180) {
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
__attribute__((weak))
|
||||
void oled_task_user(void) {
|
||||
if (is_keyboard_master()) {
|
||||
render_status();
|
||||
} else {
|
||||
render_logo();
|
||||
oled_scroll_left();
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
56
keyboards/zen/rev2/rev2.h
Normal file
56
keyboards/zen/rev2/rev2.h
Normal file
@@ -0,0 +1,56 @@
|
||||
#pragma once
|
||||
|
||||
#include "zen.h"
|
||||
|
||||
//void promicro_bootloader_jmp(bool program);
|
||||
#include "quantum.h"
|
||||
|
||||
|
||||
#ifdef USE_I2C
|
||||
#include <stddef.h>
|
||||
#ifdef __AVR__
|
||||
#include <avr/io.h>
|
||||
#include <avr/interrupt.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
//void promicro_bootloader_jmp(bool program);
|
||||
|
||||
#ifdef CONVERT_TO_PROTON_C
|
||||
#define LAYOUT( \
|
||||
k00, k01, k02, k03, k04, k05, k55, k54, k53, k52, k51, k50, \
|
||||
k10, k11, k12, k13, k14, k15, k65, k64, k63, k62, k61, k60, \
|
||||
k20, k21, k22, k23, k24, k25, k75, k74, k73, k72, k71, k70, \
|
||||
k30, k31, k32, k33, k34, k35, k16, k66, k85, k84, k83, k82, k81, k80, \
|
||||
k40, k41, k42, k43, k44, k36, k26, k76, k86, k94, k93, k92, k91, k90, \
|
||||
k45, k46, k96, k95 \
|
||||
) \
|
||||
{ \
|
||||
{ k00, k01, k02, k03, k04, k05, KC_NO }, \
|
||||
{ k10, k11, k12, k13, k14, k15, k16 }, \
|
||||
{ k20, k21, k22, k23, k24, k25, k26 }, \
|
||||
{ k30, k31, k32, k33, k34, k35, k36 }, \
|
||||
{ k40, k41, k42, k43, k44, k45, k46 } \
|
||||
}
|
||||
#else
|
||||
#define LAYOUT( \
|
||||
k00, k01, k02, k03, k04, k05, k55, k54, k53, k52, k51, k50, \
|
||||
k10, k11, k12, k13, k14, k15, k65, k64, k63, k62, k61, k60, \
|
||||
k20, k21, k22, k23, k24, k25, k75, k74, k73, k72, k71, k70, \
|
||||
k30, k31, k32, k33, k34, k35, k16, k66, k85, k84, k83, k82, k81, k80, \
|
||||
k40, k41, k42, k43, k44, k36, k26, k76, k86, k94, k93, k92, k91, k90, \
|
||||
k45, k46, k96, k95 \
|
||||
) \
|
||||
{ \
|
||||
{ k00, k01, k02, k03, k04, k05, KC_NO }, \
|
||||
{ k10, k11, k12, k13, k14, k15, k16 }, \
|
||||
{ k20, k21, k22, k23, k24, k25, k26 }, \
|
||||
{ k30, k31, k32, k33, k34, k35, k36 }, \
|
||||
{ k40, k41, k42, k43, k44, k45, k46 }, \
|
||||
{ k50, k51, k52, k53, k54, k55, KC_NO }, \
|
||||
{ k60, k61, k62, k63, k64, k65, k66 }, \
|
||||
{ k70, k71, k72, k73, k74, k75, k76 }, \
|
||||
{ k80, k81, k82, k83, k84, k85, k86 }, \
|
||||
{ k90, k91, k92, k93, k94, k95, k96 } \
|
||||
}
|
||||
#endif
|
||||
14
keyboards/zen/rev2/rules.mk
Normal file
14
keyboards/zen/rev2/rules.mk
Normal file
@@ -0,0 +1,14 @@
|
||||
ENCODER_ENABLE = yes
|
||||
|
||||
OLED_DRIVER_ENABLE = no
|
||||
OLED_ROTATE90 = yes
|
||||
|
||||
# Setup so that OLED and 90 degree rotation can be turned on/off easily
|
||||
# with "OLED_DRIVER_ENABLE = yes" or "OLED_ROTATE90 = no" in user's rules.mk file
|
||||
ifeq ($(strip $(OLED_DRIVER_ENABLE)), yes)
|
||||
# Custom local font file
|
||||
OPT_DEFS += -DOLED_FONT_H=\"common/glcdfont.c\"
|
||||
ifeq ($(strip $(OLED_DRIVER_ENABLE)), yes)
|
||||
OPT_DEFS += -DOLED_ROTATE90
|
||||
endif
|
||||
endif
|
||||
@@ -1,52 +1,27 @@
|
||||
SRC += matrix.c \
|
||||
split_util.c \
|
||||
serial.c
|
||||
|
||||
# MCU name
|
||||
#MCU = at90usb1287
|
||||
# Pro Micro or Elite-C
|
||||
# Automagically converted to Proton-C
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Bootloader
|
||||
# This definition is optional, and if your keyboard supports multiple bootloaders of
|
||||
# different sizes, comment this out, and the correct address will be loaded
|
||||
# automatically (+60). See bootloader.mk for all options.
|
||||
BOOTLOADER = caterina
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
BOOTLOADER = dfu
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
ifeq ($(strip $(CTPC)), yes)
|
||||
CONVERT_TO_PROTON_C=yes
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
|
||||
SPLIT_KEYBOARD = no # currently unsupported on ARM
|
||||
RGBLIGHT_ENABLE = no # currently unsupported on ARM
|
||||
|
||||
EXTRAFLAGS += -DUSE_PROTON_C
|
||||
else
|
||||
# Currently moved to Pro Micro only section because of lack of Proton-C support
|
||||
SPLIT_KEYBOARD = yes
|
||||
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
|
||||
endif
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
@@ -57,17 +32,11 @@ EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
|
||||
SUBPROJECT_rev1 = yes
|
||||
USE_I2C = no
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
CUSTOM_MATRIX = yes
|
||||
|
||||
DEFAULT_FOLDER = zen/rev1
|
||||
DEFAULT_FOLDER = zen/rev2
|
||||
|
||||
@@ -1,228 +0,0 @@
|
||||
/*
|
||||
* WARNING: be careful changing this code, it is very timing dependent
|
||||
*/
|
||||
|
||||
#ifndef F_CPU
|
||||
#define F_CPU 16000000
|
||||
#endif
|
||||
|
||||
#include <avr/io.h>
|
||||
#include <avr/interrupt.h>
|
||||
#include <util/delay.h>
|
||||
#include <stdbool.h>
|
||||
#include "serial.h"
|
||||
|
||||
#ifndef USE_I2C
|
||||
|
||||
// Serial pulse period in microseconds. Its probably a bad idea to lower this
|
||||
// value.
|
||||
#define SERIAL_DELAY 24
|
||||
|
||||
uint8_t volatile serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH] = {0};
|
||||
uint8_t volatile serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH] = {0};
|
||||
|
||||
#define SLAVE_DATA_CORRUPT (1<<0)
|
||||
volatile uint8_t status = 0;
|
||||
|
||||
inline static
|
||||
void serial_delay(void) {
|
||||
_delay_us(SERIAL_DELAY);
|
||||
}
|
||||
|
||||
inline static
|
||||
void serial_output(void) {
|
||||
SERIAL_PIN_DDR |= SERIAL_PIN_MASK;
|
||||
}
|
||||
|
||||
// make the serial pin an input with pull-up resistor
|
||||
inline static
|
||||
void serial_input(void) {
|
||||
SERIAL_PIN_DDR &= ~SERIAL_PIN_MASK;
|
||||
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
|
||||
}
|
||||
|
||||
inline static
|
||||
uint8_t serial_read_pin(void) {
|
||||
return !!(SERIAL_PIN_INPUT & SERIAL_PIN_MASK);
|
||||
}
|
||||
|
||||
inline static
|
||||
void serial_low(void) {
|
||||
SERIAL_PIN_PORT &= ~SERIAL_PIN_MASK;
|
||||
}
|
||||
|
||||
inline static
|
||||
void serial_high(void) {
|
||||
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
|
||||
}
|
||||
|
||||
void serial_master_init(void) {
|
||||
serial_output();
|
||||
serial_high();
|
||||
}
|
||||
|
||||
void serial_slave_init(void) {
|
||||
serial_input();
|
||||
|
||||
// Enable INT0
|
||||
EIMSK |= _BV(INT0);
|
||||
// Trigger on falling edge of INT0
|
||||
EICRA &= ~(_BV(ISC00) | _BV(ISC01));
|
||||
}
|
||||
|
||||
// Used by the master to synchronize timing with the slave.
|
||||
static
|
||||
void sync_recv(void) {
|
||||
serial_input();
|
||||
// This shouldn't hang if the slave disconnects because the
|
||||
// serial line will float to high if the slave does disconnect.
|
||||
while (!serial_read_pin());
|
||||
serial_delay();
|
||||
}
|
||||
|
||||
// Used by the slave to send a synchronization signal to the master.
|
||||
static
|
||||
void sync_send(void) {
|
||||
serial_output();
|
||||
|
||||
serial_low();
|
||||
serial_delay();
|
||||
|
||||
serial_high();
|
||||
}
|
||||
|
||||
// Reads a byte from the serial line
|
||||
static
|
||||
uint8_t serial_read_byte(void) {
|
||||
uint8_t byte = 0;
|
||||
serial_input();
|
||||
for ( uint8_t i = 0; i < 8; ++i) {
|
||||
byte = (byte << 1) | serial_read_pin();
|
||||
serial_delay();
|
||||
_delay_us(1);
|
||||
}
|
||||
|
||||
return byte;
|
||||
}
|
||||
|
||||
// Sends a byte with MSB ordering
|
||||
static
|
||||
void serial_write_byte(uint8_t data) {
|
||||
uint8_t b = 8;
|
||||
serial_output();
|
||||
while( b-- ) {
|
||||
if(data & (1 << b)) {
|
||||
serial_high();
|
||||
} else {
|
||||
serial_low();
|
||||
}
|
||||
serial_delay();
|
||||
}
|
||||
}
|
||||
|
||||
// interrupt handle to be used by the slave device
|
||||
ISR(SERIAL_PIN_INTERRUPT) {
|
||||
sync_send();
|
||||
|
||||
uint8_t checksum = 0;
|
||||
for (int i = 0; i < SERIAL_SLAVE_BUFFER_LENGTH; ++i) {
|
||||
serial_write_byte(serial_slave_buffer[i]);
|
||||
sync_send();
|
||||
checksum += serial_slave_buffer[i];
|
||||
}
|
||||
serial_write_byte(checksum);
|
||||
sync_send();
|
||||
|
||||
// wait for the sync to finish sending
|
||||
serial_delay();
|
||||
|
||||
// read the middle of pulses
|
||||
_delay_us(SERIAL_DELAY/2);
|
||||
|
||||
uint8_t checksum_computed = 0;
|
||||
for (int i = 0; i < SERIAL_MASTER_BUFFER_LENGTH; ++i) {
|
||||
serial_master_buffer[i] = serial_read_byte();
|
||||
sync_send();
|
||||
checksum_computed += serial_master_buffer[i];
|
||||
}
|
||||
uint8_t checksum_received = serial_read_byte();
|
||||
sync_send();
|
||||
|
||||
serial_input(); // end transaction
|
||||
|
||||
if ( checksum_computed != checksum_received ) {
|
||||
status |= SLAVE_DATA_CORRUPT;
|
||||
} else {
|
||||
status &= ~SLAVE_DATA_CORRUPT;
|
||||
}
|
||||
}
|
||||
|
||||
inline
|
||||
bool serial_slave_DATA_CORRUPT(void) {
|
||||
return status & SLAVE_DATA_CORRUPT;
|
||||
}
|
||||
|
||||
// Copies the serial_slave_buffer to the master and sends the
|
||||
// serial_master_buffer to the slave.
|
||||
//
|
||||
// Returns:
|
||||
// 0 => no error
|
||||
// 1 => slave did not respond
|
||||
int serial_update_buffers(void) {
|
||||
// this code is very time dependent, so we need to disable interrupts
|
||||
cli();
|
||||
|
||||
// signal to the slave that we want to start a transaction
|
||||
serial_output();
|
||||
serial_low();
|
||||
_delay_us(1);
|
||||
|
||||
// wait for the slaves response
|
||||
serial_input();
|
||||
serial_high();
|
||||
_delay_us(SERIAL_DELAY);
|
||||
|
||||
// check if the slave is present
|
||||
if (serial_read_pin()) {
|
||||
// slave failed to pull the line low, assume not present
|
||||
sei();
|
||||
return 1;
|
||||
}
|
||||
|
||||
// if the slave is present syncronize with it
|
||||
sync_recv();
|
||||
|
||||
uint8_t checksum_computed = 0;
|
||||
// receive data from the slave
|
||||
for (int i = 0; i < SERIAL_SLAVE_BUFFER_LENGTH; ++i) {
|
||||
serial_slave_buffer[i] = serial_read_byte();
|
||||
sync_recv();
|
||||
checksum_computed += serial_slave_buffer[i];
|
||||
}
|
||||
uint8_t checksum_received = serial_read_byte();
|
||||
sync_recv();
|
||||
|
||||
if (checksum_computed != checksum_received) {
|
||||
sei();
|
||||
return 1;
|
||||
}
|
||||
|
||||
uint8_t checksum = 0;
|
||||
// send data to the slave
|
||||
for (int i = 0; i < SERIAL_MASTER_BUFFER_LENGTH; ++i) {
|
||||
serial_write_byte(serial_master_buffer[i]);
|
||||
sync_recv();
|
||||
checksum += serial_master_buffer[i];
|
||||
}
|
||||
serial_write_byte(checksum);
|
||||
sync_recv();
|
||||
|
||||
// always, release the line when not in use
|
||||
serial_output();
|
||||
serial_high();
|
||||
|
||||
sei();
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -1,26 +0,0 @@
|
||||
#ifndef MY_SERIAL_H
|
||||
#define MY_SERIAL_H
|
||||
|
||||
#include "config.h"
|
||||
#include <stdbool.h>
|
||||
|
||||
/* TODO: some defines for interrupt setup */
|
||||
#define SERIAL_PIN_DDR DDRD
|
||||
#define SERIAL_PIN_PORT PORTD
|
||||
#define SERIAL_PIN_INPUT PIND
|
||||
#define SERIAL_PIN_MASK _BV(PD0)
|
||||
#define SERIAL_PIN_INTERRUPT INT0_vect
|
||||
|
||||
#define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
|
||||
#define SERIAL_MASTER_BUFFER_LENGTH 1
|
||||
|
||||
// Buffers for master - slave communication
|
||||
extern volatile uint8_t serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH];
|
||||
extern volatile uint8_t serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH];
|
||||
|
||||
void serial_master_init(void);
|
||||
void serial_slave_init(void);
|
||||
int serial_update_buffers(void);
|
||||
bool serial_slave_data_corrupt(void);
|
||||
|
||||
#endif
|
||||
@@ -1,41 +0,0 @@
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include "split_util.h"
|
||||
#include "progmem.h"
|
||||
#include "print.h"
|
||||
#include "rgblight.h"
|
||||
|
||||
#ifdef USE_I2C
|
||||
# include "i2c.h"
|
||||
#else // USE_SERIAL
|
||||
# include "serial.h"
|
||||
#endif
|
||||
|
||||
|
||||
rgblight_config_t rgblight_config;
|
||||
|
||||
void rgblight_slave_update(void) {
|
||||
//rgblight_effect_christmas();
|
||||
}
|
||||
|
||||
|
||||
void rgblight_set(void) {
|
||||
if (rgblight_config.enable) {
|
||||
#ifdef RGBW
|
||||
ws2812_setleds_rgbw(led, RGBLED_NUM);
|
||||
#else
|
||||
ws2812_setleds(led, RGBLED_NUM);
|
||||
#endif
|
||||
} else {
|
||||
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
|
||||
led[i].r = 0;
|
||||
led[i].g = 0;
|
||||
led[i].b = 0;
|
||||
}
|
||||
#ifdef RGBW
|
||||
ws2812_setleds_rgbw(led, RGBLED_NUM);
|
||||
#else
|
||||
ws2812_setleds(led, RGBLED_NUM);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -1,6 +0,0 @@
|
||||
#ifndef SPLIT_RGB_H
|
||||
#define SPLIT_RGB_H
|
||||
|
||||
void rgblight_slave_update(void);
|
||||
|
||||
#endif
|
||||
@@ -1,86 +0,0 @@
|
||||
#include <avr/io.h>
|
||||
#include <avr/wdt.h>
|
||||
#include <avr/power.h>
|
||||
#include <avr/interrupt.h>
|
||||
#include <util/delay.h>
|
||||
#include <avr/eeprom.h>
|
||||
#include "split_util.h"
|
||||
#include "matrix.h"
|
||||
#include "keyboard.h"
|
||||
#include "config.h"
|
||||
#include "timer.h"
|
||||
|
||||
#ifdef USE_I2C
|
||||
# include "i2c.h"
|
||||
#else
|
||||
# include "serial.h"
|
||||
#endif
|
||||
|
||||
volatile bool isLeftHand = true;
|
||||
|
||||
static void setup_handedness(void) {
|
||||
#ifdef EE_HANDS
|
||||
isLeftHand = eeprom_read_byte(EECONFIG_HANDEDNESS);
|
||||
#else
|
||||
// I2C_MASTER_RIGHT is deprecated, use MASTER_RIGHT instead, since this works for both serial and i2c
|
||||
#if defined(I2C_MASTER_RIGHT) || defined(MASTER_RIGHT)
|
||||
isLeftHand = !has_usb();
|
||||
#else
|
||||
isLeftHand = has_usb();
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
static void keyboard_master_setup(void) {
|
||||
#ifdef USE_I2C
|
||||
i2c_master_init();
|
||||
#ifdef SSD1306OLED
|
||||
matrix_master_OLED_init ();
|
||||
#endif
|
||||
#else
|
||||
serial_master_init();
|
||||
#endif
|
||||
}
|
||||
|
||||
static void keyboard_slave_setup(void) {
|
||||
timer_init();
|
||||
#ifdef USE_I2C
|
||||
i2c_slave_init(SLAVE_I2C_ADDRESS);
|
||||
#else
|
||||
serial_slave_init();
|
||||
#endif
|
||||
}
|
||||
|
||||
bool has_usb(void) {
|
||||
USBCON |= (1 << OTGPADE); //enables VBUS pad
|
||||
_delay_us(5);
|
||||
return (USBSTA & (1<<VBUS)); //checks state of VBUS
|
||||
}
|
||||
|
||||
void split_keyboard_setup(void) {
|
||||
setup_handedness();
|
||||
|
||||
if (has_usb()) {
|
||||
keyboard_master_setup();
|
||||
} else {
|
||||
keyboard_slave_setup();
|
||||
}
|
||||
sei();
|
||||
}
|
||||
|
||||
void keyboard_slave_loop(void) {
|
||||
matrix_init();
|
||||
|
||||
while (1) {
|
||||
matrix_slave_scan();
|
||||
}
|
||||
}
|
||||
|
||||
// this code runs before the usb and keyboard is initialized
|
||||
void matrix_setup(void) {
|
||||
split_keyboard_setup();
|
||||
|
||||
if (!has_usb()) {
|
||||
keyboard_slave_loop();
|
||||
}
|
||||
}
|
||||
@@ -1,20 +0,0 @@
|
||||
#ifndef SPLIT_KEYBOARD_UTIL_H
|
||||
#define SPLIT_KEYBOARD_UTIL_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include "eeconfig.h"
|
||||
|
||||
#define SLAVE_I2C_ADDRESS 0x32
|
||||
|
||||
extern volatile bool isLeftHand;
|
||||
|
||||
// slave version of matix scan, defined in matrix.c
|
||||
void matrix_slave_scan(void);
|
||||
|
||||
void split_keyboard_setup(void);
|
||||
bool has_usb(void);
|
||||
void keyboard_slave_loop(void);
|
||||
|
||||
void matrix_master_OLED_init (void);
|
||||
|
||||
#endif
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user