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Author SHA1 Message Date
skullY
33fa2ddb95 Branch point for 2019 Nov 30 Breaking Change. 2019-09-21 11:34:58 -07:00
330 changed files with 2674 additions and 12051 deletions

2
.gitignore vendored
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@@ -25,7 +25,7 @@ quantum/version.h
CMakeLists.txt
cmake-build-debug
doxygen/
.DS_Store
.DS_STORE
/util/wsl_downloaded
/util/win_downloaded
/keyboards/*/Makefile

92
bin/qmk
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@@ -4,8 +4,10 @@
import os
import subprocess
import sys
from importlib.util import find_spec
from glob import glob
from time import strftime
from importlib import import_module
from importlib.util import find_spec
# Add the QMK python libs to our path
script_dir = os.path.dirname(os.path.realpath(__file__))
@@ -13,8 +15,12 @@ qmk_dir = os.path.abspath(os.path.join(script_dir, '..'))
python_lib_dir = os.path.abspath(os.path.join(qmk_dir, 'lib', 'python'))
sys.path.append(python_lib_dir)
# Change to the root of our checkout
os.environ['ORIG_CWD'] = os.getcwd()
os.chdir(qmk_dir)
# Make sure our modules have been setup
with open(os.path.join(qmk_dir, 'requirements.txt'), 'r') as fd:
with open('requirements.txt', 'r') as fd:
for line in fd.readlines():
line = line.strip().replace('<', '=').replace('>', '=')
@@ -26,58 +32,72 @@ with open(os.path.join(qmk_dir, 'requirements.txt'), 'r') as fd:
module = line.split('=')[0] if '=' in line else line
if not find_spec(module):
print('Could not find module %s!', module)
print('Please run `pip3 install -r requirements.txt` to install the python dependencies.')
print('Your QMK build environment is not fully setup!\n')
print('Please run `./util/qmk_install.sh` to setup QMK.')
exit(255)
# Figure out our version
# TODO(skullydazed/anyone): Find a method that doesn't involve git. This is slow in docker and on windows.
command = ['git', 'describe', '--abbrev=6', '--dirty', '--always', '--tags']
result = subprocess.run(command, universal_newlines=True, stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
result = subprocess.run(command, universal_newlines=True, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
if result.returncode == 0:
os.environ['QMK_VERSION'] = result.stdout.strip()
os.environ['QMK_VERSION'] = 'QMK ' + result.stdout.strip()
else:
os.environ['QMK_VERSION'] = 'nogit-' + strftime('%Y-%m-%d-%H:%M:%S') + '-dirty'
os.environ['QMK_VERSION'] = 'QMK ' + strftime('%Y-%m-%d-%H:%M:%S')
# Setup the CLI
import milc
milc.EMOJI_LOGLEVELS['INFO'] = '{fg_blue}Ψ{style_reset_all}'
# If we were invoked as `qmk <cmd>` massage sys.argv into `qmk-<cmd>`.
# This means we can't accept arguments to the qmk script itself.
script_name = os.path.basename(sys.argv[0])
if script_name == 'qmk':
if len(sys.argv) == 1:
milc.cli.log.error('No subcommand specified!\n')
@milc.cli.entrypoint('QMK Helper Script')
def qmk_main(cli):
"""The function that gets run when no subcommand is provided.
"""
cli.print_help()
def main():
"""Setup our environment and then call the CLI entrypoint.
"""
# Change to the root of our checkout
os.environ['ORIG_CWD'] = os.getcwd()
os.chdir(qmk_dir)
# Import the subcommands
import qmk.cli
# Execute
return_code = milc.cli()
if return_code is False:
if len(sys.argv) == 1 or sys.argv[1] in ['-h', '--help']:
milc.cli.echo('usage: qmk <subcommand> [...]')
milc.cli.echo('\nsubcommands:')
subcommands = glob(os.path.join(qmk_dir, 'bin', 'qmk-*'))
for subcommand in sorted(subcommands):
subcommand = os.path.basename(subcommand).split('-', 1)[1]
milc.cli.echo('\t%s', subcommand)
milc.cli.echo('\nqmk <subcommand> --help for more information')
exit(1)
elif return_code is not True and isinstance(return_code, int):
if return_code < 0 or return_code > 255:
milc.cli.log.error('Invalid return_code: %d', return_code)
exit(255)
if sys.argv[1] in ['-V', '--version']:
milc.cli.echo(os.environ['QMK_VERSION'])
exit(0)
exit(return_code)
sys.argv[0] = script_name = '-'.join((script_name, sys.argv[1]))
del sys.argv[1]
# Look for which module to import
if script_name == 'qmk':
milc.cli.print_help()
exit(0)
elif not script_name.startswith('qmk-'):
milc.cli.log.error('Invalid symlink, must start with "qmk-": %s', script_name)
else:
subcommand = script_name.replace('-', '.').replace('_', '.').split('.')
subcommand.insert(1, 'cli')
subcommand = '.'.join(subcommand)
try:
import_module(subcommand)
except ModuleNotFoundError as e:
if e.__class__.__name__ != subcommand:
raise
milc.cli.log.error('Invalid subcommand! Could not import %s.', subcommand)
exit(1)
if __name__ == '__main__':
main()
return_code = milc.cli()
if return_code is False:
exit(1)
elif return_code is not True and isinstance(return_code, int) and return_code < 256:
exit(return_code)
else:
exit(0)

1
bin/qmk-compile-json Symbolic link
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@@ -0,0 +1 @@
qmk

1
bin/qmk-doctor Symbolic link
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@@ -0,0 +1 @@
qmk

1
bin/qmk-hello Symbolic link
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@@ -0,0 +1 @@
qmk

1
bin/qmk-json-keymap Symbolic link
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@@ -0,0 +1 @@
qmk

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@@ -23,5 +23,5 @@ endif
# Generate the keymap.c
ifneq ("$(KEYMAP_JSON)","")
_ = $(shell test -e $(KEYMAP_C) || bin/qmk json-keymap $(KEYMAP_JSON) -o $(KEYMAP_C))
_ = $(shell test -e $(KEYMAP_C) || bin/qmk-json-keymap $(KEYMAP_JSON) -o $(KEYMAP_C))
endif

4
docs/LANGS.md Normal file
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@@ -0,0 +1,4 @@
# Languages
* [English](/)
* [Chinese](zh/)

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@@ -1,3 +0,0 @@
- Translations
- [:uk: English](/)
- [:cn: 中文](/zh-cn/)

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@@ -9,7 +9,6 @@
* [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md)
* [QMK CLI](cli.md)
* [QMK CLI Config](cli_configuration.md)
* [Contributing to QMK](contributing.md)
* [How to Use Github](getting_started_github.md)
* [Getting Help](getting_started_getting_help.md)
@@ -49,7 +48,7 @@
* [Useful Functions](ref_functions.md)
* [Configurator Support](reference_configurator_support.md)
* [info.json Format](reference_info_json.md)
* [Python CLI Development](cli_development.md)
* [Python Development](python_development.md)
* [Features](features.md)
* [Basic Keycodes](keycodes_basic.md)
@@ -109,7 +108,6 @@
* [Using Eclipse with QMK](other_eclipse.md)
* [Using VSCode with QMK](other_vscode.md)
* [Support](support.md)
* [How to add translations](translating.md)
* QMK Internals (In Progress)
* [Defines](internals_defines.md)

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@@ -6,15 +6,15 @@ This guide is catered towards advance users and assumes you can compile an ARM c
## Installing the software
The main objective here is to get the MCU Eclipse IDE correctly installed on our machine. The necessary instructions are derived from [this](https://gnu-mcu-eclipse.github.io/install/) install guide.
The main objective here is to get the MCU Eclipse IDE correcly installed on our machine. The necesarry instructions are derived from [this](https://gnu-mcu-eclipse.github.io/install/) install guide.
### The xPack Manager
This tool is a software package manager and it is used to help us get the necessary dependencies.
This tool is a software package manager and it is used to help us get the necesarry depencencies.
XPM runs using Node.js so grab that from [here](https://nodejs.org/en/). After installation, open a terminal and type `npm -v`. A reply with the version number means that the installation was successful.
XPM runs using Node.js so grab that form [here](https://nodejs.org/en/). After installation, open a terminal and type `npm -v`. A reply with the version number means that the instalation was successful.
XPM installation instructions can be found [here](https://www.npmjs.com/package/xpm) and are OS specific. Entering `xpm --version` to your terminal should return the software version.
XPM instalation instructions can be found [here](https://www.npmjs.com/package/xpm) and are OS specific. Entering `xpm --version` to your terminal should return the software version.
### The ARM Toolchain
@@ -26,10 +26,10 @@ If you are using windows you need to install this!
`xpm install --global @gnu-mcu-eclipse/windows-build-tools`
### Programmer/Debugger Drivers
### Programer/Debugger Drivers
Now it's time to install your programmer's drivers. This tutorial was made using an ST-Link v2 which you can get from almost anywhere.
If you have an ST-Link the drivers can be found [here](https://www.st.com/en/development-tools/stsw-link009.html) otherwise consult the manufacturer of your tool.
Now its the time to install your programer's drivers. This tutorial was made using an ST-Link v2 which you can get from almost anywhere.
If you have an ST-Link the drivers can be found [here](https://www.st.com/en/development-tools/stsw-link009.html) otherwise consult the manufuturer of your tool.
### OpenOCD
@@ -84,4 +84,4 @@ Reset your keyboard.
Press the bug icon and if all goes well you should soon find yourself in the debug perspective. Here the program counter will pause at the beginning of the main function and way for you to press Play. Most of the features of all debuggers work on ARM MCUs but for exact details google is your friend!
Happy debugging!
Happy debugging!

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@@ -14,7 +14,7 @@ The next Breaking Change is scheduled for Nov 29.
### Important Dates
* [x] 2019 Sep 21 - `future` is created. It will be rebased weekly.
* [ ] 2019 Oct 04 - `future` is created. It will be rebased weekly.
* [ ] 2019 Nov 01 - `future` closed to new PR's.
* [ ] 2019 Nov 01 - Call for testers.
* [ ] 2019 Nov 27 - `master` is locked, no PR's merged.
@@ -51,9 +51,7 @@ git rebase master
git push --force
```
## Creating the `future` branch
This happens immediately after the previous `future` branch is merged.
## 8 Weeks Before Merge
* `qmk_firmware` git commands
* [ ] `git checkout master`
@@ -67,6 +65,9 @@ This happens immediately after the previous `future` branch is merged.
* [ ] `git tag <next_version>` # Prevent the breakpoint tag from confusing version incrementing
* [ ] `git push origin future`
* [ ] `git push --tags`
* GitHub Actions
* [ ] Switch all [breaking_change PR's](https://github.com/qmk/qmk_firmware/pulls?utf8=%E2%9C%93&q=is%3Apr+is%3Aopen+label%3Abreaking_change) to `future`
* [ ] Any that have a ChangeLog entry may be merged immediately.
## 4 Weeks Before Merge

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@@ -4,70 +4,22 @@ This page describes how to setup and use the QMK CLI.
# Overview
The QMK CLI makes building and working with QMK keyboards easier. We have provided a number of commands to simplify and streamline tasks such as obtaining and compiling the QMK firmware, creating keymaps, and more.
The QMK CLI makes building and working with QMK keyboards easier. We have provided a number of commands to help you work with QMK:
* [Global CLI](#global-cli)
* [Local CLI](#local-cli)
* [CLI Commands](#cli-commands)
* `qmk compile`
* `qmk doctor`
# Requirements
# Setup
The CLI requires Python 3.5 or greater. We try to keep the number of requirements small but you will also need to install the packages listed in [`requirements.txt`](https://github.com/qmk/qmk_firmware/blob/master/requirements.txt).
# Global CLI
QMK provides an installable CLI that can be used to setup your QMK build environment, work with QMK, and which makes working with multiple copies of `qmk_firmware` easier. We recommend installing and updating this periodically.
## Install Using Homebrew (macOS, some Linux)
If you have installed [Homebrew](https://brew.sh) you can tap and install QMK:
Simply add the `qmk_firmware/bin` directory to your `PATH`. You can run the `qmk` commands from any directory.
```
brew tap qmk/qmk
brew install qmk
export QMK_HOME='~/qmk_firmware' # Optional, set the location for `qmk_firmware`
qmk setup # This will clone `qmk/qmk_firmware` and optionally set up your build environment
export PATH=$PATH:$HOME/qmk_firmware/bin
```
## Install Using easy_install or pip
You may want to add this to your `.profile`, `.bash_profile`, `.zsh_profile`, or other shell startup scripts.
If your system is not listed above you can install QMK manually. First ensure that you have python 3.5 (or later) installed and have installed pip. Then install QMK with this command:
```
pip3 install qmk
export QMK_HOME='~/qmk_firmware' # Optional, set the location for `qmk_firmware`
qmk setup # This will clone `qmk/qmk_firmware` and optionally set up your build environment
```
## Packaging For Other Operating Systems
We are looking for people to create and maintain a `qmk` package for more operating systems. If you would like to create a package for your OS please follow these guidelines:
* Follow best practices for your OS when they conflict with these guidelines
* Document why in a comment when you do deviate
* Install using a virtualenv
* Instruct the user to set the environment variable `QMK_HOME` to have the firmware source checked out somewhere other than `~/qmk_firmware`.
# Local CLI
If you do not want to use the global CLI there is a local CLI bundled with `qmk_firmware`. You can find it in `qmk_firmware/bin/qmk`. You can run the `qmk` command from any directory and it will always operate on that copy of `qmk_firmware`.
**Example**:
```
$ ~/qmk_firmware/bin/qmk hello
Ψ Hello, World!
```
## Local CLI Limitations
There are some limitations to the local CLI compared to the global CLI:
* The local CLI does not support `qmk setup` or `qmk clone`
* The local CLI always operates on the same `qmk_firmware` tree, even if you have multiple repositories cloned.
* The local CLI does not run in a virtualenv, so it's possible that dependencies will conflict
# CLI Commands
# Commands
## `qmk compile`
@@ -94,53 +46,3 @@ This command formats C code using clang-format. Run it with no arguments to form
```
qmk cformat [file1] [file2] [...] [fileN]
```
## `qmk config`
This command lets you configure the behavior of QMK. For the full `qmk config` documentation see [CLI Configuration](cli_configuration.md).
**Usage**:
```
qmk config [-ro] [config_token1] [config_token2] [...] [config_tokenN]
```
## `qmk doctor`
This command examines your environment and alerts you to potential build or flash problems.
**Usage**:
```
qmk doctor
```
## `qmk new-keymap`
This command creates a new keymap based on a keyboard's existing default keymap.
**Usage**:
```
qmk new-keymap [-kb KEYBOARD] [-km KEYMAP]
```
## `qmk pyformat`
This command formats python code in `qmk_firmware`.
**Usage**:
```
qmk pyformat
```
## `qmk pytest`
This command runs the python test suite. If you make changes to python code you should ensure this runs successfully.
**Usage**:
```
qmk pytest
```

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@@ -1,121 +0,0 @@
# QMK CLI Configuration
This document explains how `qmk config` works.
# Introduction
Configuration for QMK CLI is a key/value system. Each key consists of a subcommand and an argument name separated by a period. This allows for a straightforward and direct translation between config keys and the arguments they set.
## Simple Example
As an example let's look at the command `qmk compile --keyboard clueboard/66/rev4 --keymap default`.
There are two command line arguments that could be read from configuration instead:
* `compile.keyboard`
* `compile.keymap`
Let's set these now:
```
$ qmk config compile.keyboard=clueboard/66/rev4 compile.keymap=default
compile.keyboard: None -> clueboard/66/rev4
compile.keymap: None -> default
Ψ Wrote configuration to '/Users/example/Library/Application Support/qmk/qmk.ini'
```
Now I can run `qmk compile` without specifying my keyboard and keymap each time.
## Setting User Defaults
Sometimes you want to share a setting between multiple commands. For example, multiple commands take the argument `--keyboard`. Rather than setting this value for every command you can set a user value which will be used by any command that takes that argument.
Example:
```
$ qmk config user.keyboard=clueboard/66/rev4 user.keymap=default
user.keyboard: None -> clueboard/66/rev4
user.keymap: None -> default
Ψ Wrote configuration to '/Users/example/Library/Application Support/qmk/qmk.ini'
```
# CLI Documentation (`qmk config`)
The `qmk config` command is used to interact with the underlying configuration. When run with no argument it shows the current configuration. When arguments are supplied they are assumed to be configuration tokens, which are strings containing no spaces with the following form:
<subcommand|general|default>[.<key>][=<value>]
## Setting Configuration Values
You can set configuration values by putting an equal sign (=) into your config key. The key must always be the full `<section>.<key>` form.
Example:
```
$ qmk config default.keymap=default
default.keymap: None -> default
Ψ Wrote configuration to '/Users/example/Library/Application Support/qmk/qmk.ini'
```
## Reading Configuration Values
You can read configuration values for the entire configuration, a single key, or for an entire section. You can also specify multiple keys to display more than one value.
### Entire Configuration Example
qmk config
### Whole Section Example
qmk config compile
### Single Key Example
qmk config compile.keyboard
### Multiple Keys Example
qmk config user compile.keyboard compile.keymap
## Deleting Configuration Values
You can delete a configuration value by setting it to the special string `None`.
Example:
```
$ qmk config default.keymap=None
default.keymap: default -> None
Ψ Wrote configuration to '/Users/example/Library/Application Support/qmk/qmk.ini'
```
## Multiple Operations
You can combine multiple read and write operations into a single command. They will be executed and displayed in order:
```
$ qmk config compile default.keymap=default compile.keymap=None
compile.keymap=skully
compile.keyboard=clueboard/66_hotswap/gen1
default.keymap: None -> default
compile.keymap: skully -> None
Ψ Wrote configuration to '/Users/example/Library/Application Support/qmk/qmk.ini'
```
# User Configuration Options
| Key | Default Value | Description |
|-----|---------------|-------------|
| user.keyboard | None | The keyboard path (Example: `clueboard/66/rev4`) |
| user.keymap | None | The keymap name (Example: `default`) |
| user.name | None | The user's github username. |
# All Configuration Options
| Key | Default Value | Description |
|-----|---------------|-------------|
| compile.keyboard | None | The keyboard path (Example: `clueboard/66/rev4`) |
| compile.keymap | None | The keymap name (Example: `default`) |
| hello.name | None | The name to greet when run. |
| new_keyboard.keyboard | None | The keyboard path (Example: `clueboard/66/rev4`) |
| new_keyboard.keymap | None | The keymap name (Example: `default`) |

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@@ -1,175 +0,0 @@
# QMK CLI Development
This document has useful information for developers wishing to write new `qmk` subcommands.
# Overview
The QMK CLI operates using the subcommand pattern made famous by git. The main `qmk` script is simply there to setup the environment and pick the correct entrypoint to run. Each subcommand is a self-contained module with an entrypoint (decorated by `@cli.subcommand()`) that performs some action and returns a shell returncode, or None.
# Subcommands
[MILC](https://github.com/clueboard/milc) is the CLI framework `qmk` uses to handle argument parsing, configuration, logging, and many other features. It lets you focus on writing your tool without wasting your time writing glue code.
Subcommands in the local CLI are always found in `qmk_firmware/lib/python/qmk/cli`.
Let's start by looking at an example subcommand. This is `lib/python/qmk/cli/hello.py`:
```python
"""QMK Python Hello World
This is an example QMK CLI script.
"""
from milc import cli
@cli.argument('-n', '--name', default='World', help='Name to greet.')
@cli.subcommand('QMK Hello World.')
def hello(cli):
"""Log a friendly greeting.
"""
cli.log.info('Hello, %s!', cli.config.hello.name)
```
First we import the `cli` object from `milc`. This is how we interact with the user and control the script's behavior. We use `@cli.argument()` to define a command line flag, `--name`. This also creates a configuration variable named `hello.name` (and the corresponding `user.name`) which the user can set so they don't have to specify the argument. The `cli.subcommand()` decorator designates this function as a subcommand. The name of the subcommand will be taken from the name of the function.
Once inside our function we find a typical "Hello, World!" program. We use `cli.log` to access the underlying [Logger Object](https://docs.python.org/3.5/library/logging.html#logger-objects), whose behavior is user controllable. We also access the value for name supplied by the user as `cli.config.hello.name`. The value for `cli.config.hello.name` will be determined by looking at the `--name` argument supplied by the user, if not provided it will use the value in the `qmk.ini` config file, and if neither of those is provided it will fall back to the default supplied in the `cli.argument()` decorator.
# User Interaction
MILC and the QMK CLI have several nice tools for interacting with the user. Using these standard tools will allow you to colorize your text for easier interactions, and allow the user to control when and how that information is displayed and stored.
## Printing Text
There are two main methods for outputting text in a subcommand- `cli.log` and `cli.echo()`. They operate in similar ways but you should prefer to use `cli.log.info()` for most general purpose printing.
You can use special tokens to colorize your text, to make it easier to understand the output of your program. See [Colorizing Text](#colorizing-text) below.
Both of these methods support built-in string formatting using python's [printf style string format operations](https://docs.python.org/3.5/library/stdtypes.html#old-string-formatting). You can use tokens such as `%s` and `%d` within your text strings then pass the values as arguments. See our Hello, World program above for an example.
You should never use the format operator (`%`) directly, always pass values as arguments.
### Logging (`cli.log`)
The `cli.log` object gives you access to a [Logger Object](https://docs.python.org/3.5/library/logging.html#logger-objects). We have configured our log output to show the user a nice emoji for each log level (or the log level name if their terminal does not support unicode.) This way the user can tell at a glance which messages are most important when something goes wrong.
The default log level is `INFO`. If the user runs `qmk -v <subcommand>` the default log level will be set to `DEBUG`.
| Function | Emoji |
|----------|-------|
| cli.log.critical | `{bg_red}{fg_white}¬_¬{style_reset_all}` |
| cli.log.error | `{fg_red}☒{style_reset_all}` |
| cli.log.warning | `{fg_yellow}⚠{style_reset_all}` |
| cli.log.info | `{fg_blue}Ψ{style_reset_all}` |
| cli.log.debug | `{fg_cyan}☐{style_reset_all}` |
| cli.log.notset | `{style_reset_all}¯\\_(o_o)_/¯` |
### Printing (`cli.echo`)
Sometimes you simply need to print text outside of the log system. This is appropriate if you are outputting fixed data or writing out something that should never be logged. Most of the time you should prefer `cli.log.info()` over `cli.echo`.
### Colorizing Text
You can colorize the output of your text by including color tokens within text. Use color to highlight, not to convey information. Remember that the user can disable color, and your subcommand should still be usable if they do.
You should generally avoid setting the background color, unless it's integral to what you are doing. Remember that users have a lot of preferences when it comes to their terminal color, so you should pick colors that work well against both black and white backgrounds.
Colors prefixed with 'fg' will affect the foreground (text) color. Colors prefixed with 'bg' will affect the background color.
| Color | Background | Extended Background | Foreground | Extended Foreground|
|-------|------------|---------------------|------------|--------------------|
| Black | {bg_black} | {bg_lightblack_ex} | {fg_black} | {fg_lightblack_ex} |
| Blue | {bg_blue} | {bg_lightblue_ex} | {fg_blue} | {fg_lightblue_ex} |
| Cyan | {bg_cyan} | {bg_lightcyan_ex} | {fg_cyan} | {fg_lightcyan_ex} |
| Green | {bg_green} | {bg_lightgreen_ex} | {fg_green} | {fg_lightgreen_ex} |
| Magenta | {bg_magenta} | {bg_lightmagenta_ex} | {fg_magenta} | {fg_lightmagenta_ex} |
| Red | {bg_red} | {bg_lightred_ex} | {fg_red} | {fg_lightred_ex} |
| White | {bg_white} | {bg_lightwhite_ex} | {fg_white} | {fg_lightwhite_ex} |
| Yellow | {bg_yellow} | {bg_lightyellow_ex} | {fg_yellow} | {fg_lightyellow_ex} |
There are also control sequences that can be used to change the behavior of
ANSI output:
| Control Sequences | Description |
|-------------------|-------------|
| {style_bright} | Make the text brighter |
| {style_dim} | Make the text dimmer |
| {style_normal} | Make the text normal (neither `{style_bright}` nor `{style_dim}`) |
| {style_reset_all} | Reset all text attributes to default. (This is automatically added to the end of every string.) |
| {bg_reset} | Reset the background color to the user's default |
| {fg_reset} | Reset the foreground color to the user's default |
# Arguments and Configuration
QMK handles the details of argument parsing and configuration for you. When you add a new argument it is automatically incorporated into the config tree based on your subcommand's name and the long name of the argument. You can access this configuration in `cli.config`, using either attribute-style access (`cli.config.<subcommand>.<argument>`) or dictionary-style access (`cli.config['<subcommand>']['<argument>']`).
Under the hood QMK uses [ConfigParser](https://docs.python.org/3/library/configparser.html) to store configurations. This gives us an easy and straightforward way to represent the configuration in a human-editable way. We have wrapped access to this configuration to provide some nicities that ConfigParser does not normally have.
## Reading Configuration Values
You can interact with `cli.config` in all the ways you'd normally expect. For example the `qmk compile` command gets the keyboard name from `cli.config.compile.keyboard`. It does not need to know whether that value came from the command line, an environment variable, or the configuration file.
Iteration is also supported:
```
for section in cli.config:
for key in cli.config[section]:
cli.log.info('%s.%s: %s', section, key, cli.config[section][key])
```
## Setting Configuration Values
You can set configuration values in the usual ways.
Dictionary style:
```
cli.config['<section>']['<key>'] = <value>
```
Attribute style:
```
cli.config.<section>.<key> = <value>
```
## Deleting Configuration Values
You can delete configuration values in the usual ways.
Dictionary style:
```
del(cli.config['<section>']['<key>'])
```
Attribute style:
```
del(cli.config.<section>.<key>)
```
## Writing The Configuration File
The configuration is not written out when it is changed. Most commands do not need to do this. We prefer to have the user change their configuration deliberitely using `qmk config`.
You can use `cli.save_config()` to write out the configuration.
## Excluding Arguments From Configuration
Some arguments should not be propagated to the configuration file. These can be excluded by adding `arg_only=True` when creating the argument.
Example:
```
@cli.argument('-o', '--output', arg_only=True, help='File to write to')
@cli.argument('filename', arg_only=True, help='Configurator JSON file')
@cli.subcommand('Create a keymap.c from a QMK Configurator export.')
def json_keymap(cli):
pass
```
You will only be able to access these arguments using `cli.args`. For example:
```
cli.log.info('Reading from %s and writing to %s', cli.args.filename, cli.args.output)
```

View File

@@ -224,7 +224,6 @@ There are a few different ways to set handedness for split keyboards (listed in
2. Set `EE_HANDS` and flash `eeprom-lefthand.eep`/`eeprom-righthand.eep` to each half
* For boards with DFU bootloader you can use `:dfu-split-left`/`:dfu-split-right` to flash these EEPROM files
* For boards with Caterina bootloader (like stock Pro Micros), use `:avrdude-split-left`/`:avrdude-split-right`
* For boards with ARM DFU bootloader (like Proton C), use `:dfu-util-split-left`/`:dfu-util-split-right`
3. Set `MASTER_RIGHT`: Half that is plugged into the USB port is determined to be the master and right half (inverse of the default)
4. Default: The side that is plugged into the USB port is the master half and is assumed to be the left half. The slave side is the right half

View File

@@ -34,8 +34,6 @@ Hold down the Bootmagic key (Space by default) and the desired hotkey while plug
|`X` |Toggle key matrix debugging |
|`K` |Toggle keyboard debugging |
|`M` |Toggle mouse debugging |
|`L` |Set "Left Hand" for EE_HANDS handedness |
|`R` |Set "Right Hand" for EE_HANDS handedness |
|Backspace |Clear the EEPROM |
|Caps Lock |Toggle treating Caps Lock as Left Control |
|Left Control |Toggle swapping Caps Lock and Left Control |
@@ -85,8 +83,6 @@ Hold down the Bootmagic key (Space by default) and the desired hotkey while plug
|`MAGIC_UNSWAP_LCTL_LGUI` | |Unswap Left Control and Left GUI |
|`MAGIC_SWAP_RCTL_RGUI` | |Swap Right Control and Right GUI |
|`MAGIC_UNSWAP_RCTL_RGUI` | |Unswap Right Control and Right GUI |
|`MAGIC_EE_HANDS_LEFT` | |Set "Left Hand" for EE_HANDS handedness |
|`MAGIC_EE_HANDS_RIGHT` | |Set "Right Hand" for EE_HANDS handedness |
## Configuration
@@ -102,8 +98,6 @@ If you would like to change the hotkey assignments for Bootmagic, `#define` thes
|`BOOTMAGIC_KEY_DEBUG_MATRIX` |`KC_X` |Toggle matrix debugging |
|`BOOTMAGIC_KEY_DEBUG_KEYBOARD` |`KC_K` |Toggle keyboard debugging |
|`BOOTMAGIC_KEY_DEBUG_MOUSE` |`KC_M` |Toggle mouse debugging |
|`BOOTMAGIC_KEY_EE_HANDS_LEFT` |`KC_L` |Set "Left Hand" for EE_HANDS handedness |
|`BOOTMAGIC_KEY_EE_HANDS_RIGHT` |`KC_R` |Set "Right Hand" for EE_HANDS handedness |
|`BOOTMAGIC_KEY_SWAP_CONTROL_CAPSLOCK` |`KC_LCTRL` |Swap Left Control and Caps Lock |
|`BOOTMAGIC_KEY_CAPSLOCK_TO_CONTROL` |`KC_CAPSLOCK`|Toggle treating Caps Lock as Left Control |
|`BOOTMAGIC_KEY_SWAP_LALT_LGUI` |`KC_LALT` |Toggle swapping Left Alt and Left GUI (for macOS) |

View File

@@ -96,8 +96,6 @@ However, you'll have to flash the EEPROM files for the correct hand to each cont
* `:avrdude-split-right`
* `:dfu-split-left`
* `:dfu-split-right`
* `:dfu-util-split-left`
* `:dfu-util-split-right`
This setting is not changed when re-initializing the EEPROM using the `EEP_RST` key, or using the `eeconfig_init()` function. However, if you reset the EEPROM outside of the firmware's built in options (such as flashing a file that overwrites the `EEPROM`, like how the [QMK Toolbox]()'s "Reset EEPROM" button works), you'll need to re-flash the controller with the `EEPROM` files.

View File

@@ -232,6 +232,4 @@ Flashing sequence:
There are a number of DFU commands that you can use to flash firmware to a STM32 device:
* `:dfu-util` - The default command for flashing to STM32 devices.
* `:dfu-util-split-left` - This flashes the normal firmware, just like the default option (`:dfu-util`). However, this also configures the "Left Side" EEPROM setting for split keyboards.
* `:dfu-util-split-right` - This flashes the normal firmware, just like the default option (`:dfu-util`). However, this also configures the "Right Side" EEPROM setting for split keyboards.
* `:st-link-cli` - This allows you to flash the firmware via ST-LINK's CLI utility, rather than dfu-util.
* `:st-link-cli` - This allows you to flash the firmware via ST-LINK's CLI utility, rather than dfu-util.

View File

@@ -67,7 +67,7 @@ The presence of this file means that the folder is a keyboard target and can be
### `<keyboard_name.c>`
This is where you will write custom code for your keyboard. Typically you will write code to initialize and interface with the hardware in your keyboard. If your keyboard consists of only a key matrix with no LEDs, speakers, or other auxiliary hardware this file can be blank.
This is where you will write custom code for your keyboard. Typically you will write code to initialize and interface with the hardware in your keyboard. If your keyboard consists of only a key matrix with no LEDs, speakers, or other auxillary hardware this file can be blank.
The following functions are typically defined in this file:

View File

@@ -3,7 +3,6 @@
<head>
<meta charset="UTF-8">
<title>QMK Firmware</title>
<link rel="icon" type="image/png" href="gitbook/images/favicon.png">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1" />
<meta name="description" content="Description">
<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0">
@@ -21,50 +20,19 @@
<div id="app"></div>
<script>
window.$docsify = {
alias : {
'/en/(.*)': '/$1',
'/en-us/(.*)': '/$1',
'/en-gb/(.*)': '/$1',
'/.*/_langs.md': '/_langs.md',
},
basePath: '/',
name: 'QMK Firmware',
nameLink: '/',
nameLink: 'https://qmk.fm/',
repo: 'qmk/qmk_firmware',
loadSidebar: '_summary.md',
loadNavbar: '_langs.md',
mergeNavbar: true,
auto2top: true,
formatUpdated: '{YYYY}/{MM}/{DD} {HH}:{mm}',
search: {
paths: 'auto',
placeholder: {
'/zh-cn/': '搜索',
'/': 'Search'
},
noData: {
'/zh-cn/': '没有结果!',
'/': 'No results!'
},
placeholder: 'Search Documentation...',
noData: 'We could not find any documents matching your search.',
depth: 6
},
plugins: [
function (hook, vm) {
hook.beforeEach(function (html) {
if (/githubusercontent\.com/.test(vm.route.file)) {
url = vm.route.file
.replace('raw.githubusercontent.com', 'github.com')
.replace(/\/master/, '/blob/master')
} else {
url = 'https://github.com/qmk/qmk_firmware/blob/master/docs/' + vm.route.file
}
var editHtml = '[:memo: Edit Document](' + url + ')\n'
return html
+ '\n\n----\n\n'
+ editHtml
})
},
]
fallbackLanguages: ['zh']
}
</script>
<script src="//unpkg.com/docsify/lib/docsify.min.js"></script>

View File

@@ -257,37 +257,35 @@ This is a reference only. Each group of keys links to the page documenting their
## [Bootmagic](feature_bootmagic.md)
|Key |Aliases |Description |
|----------------------------------|---------|-------------------------------------------|
|`MAGIC_SWAP_CONTROL_CAPSLOCK` | |Swap Caps Lock and Left Control |
|`MAGIC_CAPSLOCK_TO_CONTROL` | |Treat Caps Lock as Control |
|`MAGIC_SWAP_LCTL_LGUI` | |Swap Left Control and GUI |
|`MAGIC_SWAP_RCTL_RGUI` | |Swap Right Control and GUI |
|`MAGIC_SWAP_LALT_LGUI` | |Swap Left Alt and GUI |
|`MAGIC_SWAP_RALT_RGUI` | |Swap Right Alt and GUI |
|`MAGIC_NO_GUI` | |Disable the GUI key |
|`MAGIC_SWAP_GRAVE_ESC` | |Swap <code>&#96;</code> and Escape |
|`MAGIC_SWAP_BACKSLASH_BACKSPACE` | |Swap `\` and Backspace |
|`MAGIC_HOST_NKRO` | |Force NKRO on |
|`MAGIC_SWAP_ALT_GUI` |`AG_SWAP`|Swap Alt and GUI on both sides |
|Key |Aliases |Description |
|----------------------------------|---------|------------------------------------|
|`MAGIC_SWAP_CONTROL_CAPSLOCK` | |Swap Caps Lock and Left Control |
|`MAGIC_CAPSLOCK_TO_CONTROL` | |Treat Caps Lock as Control |
|`MAGIC_SWAP_LCTL_LGUI` | |Swap Left Control and GUI |
|`MAGIC_SWAP_RCTL_RGUI` | |Swap Right Control and GUI |
|`MAGIC_SWAP_LALT_LGUI` | |Swap Left Alt and GUI |
|`MAGIC_SWAP_RALT_RGUI` | |Swap Right Alt and GUI |
|`MAGIC_NO_GUI` | |Disable the GUI key |
|`MAGIC_SWAP_GRAVE_ESC` | |Swap <code>&#96;</code> and Escape |
|`MAGIC_SWAP_BACKSLASH_BACKSPACE` | |Swap `\` and Backspace |
|`MAGIC_HOST_NKRO` | |Force NKRO on |
|`MAGIC_SWAP_ALT_GUI` |`AG_SWAP`|Swap Alt and GUI on both sides |
|`MAGIC_SWAP_CTL_GUI` |`CG_SWAP`|Swap Ctrl and GUI on both sides (for macOS)|
|`MAGIC_UNSWAP_CONTROL_CAPSLOCK` | |Unswap Caps Lock and Left Control |
|`MAGIC_UNCAPSLOCK_TO_CONTROL` | |Stop treating Caps Lock as Control |
|`MAGIC_UNSWAP_LCTL_LGUI` | |Unswap Left Control and GUI |
|`MAGIC_UNSWAP_RCTL_RGUI` | |Unswap Right Control and GUI |
|`MAGIC_UNSWAP_LALT_LGUI` | |Unswap Left Alt and GUI |
|`MAGIC_UNSWAP_RALT_RGUI` | |Unswap Right Alt and GUI |
|`MAGIC_UNNO_GUI` | |Enable the GUI key |
|`MAGIC_UNSWAP_GRAVE_ESC` | |Unswap <code>&#96;</code> and Escape |
|`MAGIC_UNSWAP_BACKSLASH_BACKSPACE`| |Unswap `\` and Backspace |
|`MAGIC_UNHOST_NKRO` | |Force NKRO off |
|`MAGIC_UNSWAP_ALT_GUI` |`AG_NORM`|Unswap Alt and GUI on both sides |
|`MAGIC_UNSWAP_CTL_GUI` |`CG_NORM`|Unswap Ctrl and GUI on both sides |
|`MAGIC_TOGGLE_ALT_GUI` |`AG_TOGG`|Toggle Alt and GUI swap on both sides |
|`MAGIC_TOGGLE_CTL_GUI` |`CG_TOGG`|Toggle Ctrl and GUI swap on both sides |
|`MAGIC_TOGGLE_NKRO` | |Turn NKRO on or off |
|`MAGIC_EE_HANDS_LEFT` | |Set "Left Hand" for EE_HANDS handedness |
|`MAGIC_EE_HANDS_RIGHT` | |Set "Right Hand" for EE_HANDS handedness |
|`MAGIC_UNSWAP_CONTROL_CAPSLOCK` | |Unswap Caps Lock and Left Control |
|`MAGIC_UNCAPSLOCK_TO_CONTROL` | |Stop treating Caps Lock as Control |
|`MAGIC_UNSWAP_LCTL_LGUI` | |Unswap Left Control and GUI |
|`MAGIC_UNSWAP_RCTL_RGUI` | |Unswap Right Control and GUI |
|`MAGIC_UNSWAP_LALT_LGUI` | |Unswap Left Alt and GUI |
|`MAGIC_UNSWAP_RALT_RGUI` | |Unswap Right Alt and GUI |
|`MAGIC_UNNO_GUI` | |Enable the GUI key |
|`MAGIC_UNSWAP_GRAVE_ESC` | |Unswap <code>&#96;</code> and Escape|
|`MAGIC_UNSWAP_BACKSLASH_BACKSPACE`| |Unswap `\` and Backspace |
|`MAGIC_UNHOST_NKRO` | |Force NKRO off |
|`MAGIC_UNSWAP_ALT_GUI` |`AG_NORM`|Unswap Alt and GUI on both sides |
|`MAGIC_UNSWAP_CTL_GUI` |`CG_NORM`|Unswap Ctrl and GUI on both sides |
|`MAGIC_TOGGLE_ALT_GUI` |`AG_TOGG`|Toggle Alt and GUI swap on both sides |
|`MAGIC_TOGGLE_CTL_GUI` |`CG_TOGG`|Toggle Ctrl and GUI swap on both sides |
|`MAGIC_TOGGLE_NKRO` | |Turn NKRO on or off |
## [Bluetooth](feature_bluetooth.md)

View File

@@ -109,7 +109,7 @@ After it gets to this point, the build script will look for the DFU bootloader e
dfu-programmer: no device present.
Error: Bootloader not found. Trying again in 5s.
Once it does this, you'll want to reset the controller. It should then show output similar to this:
Once it does this, you'll want to reset the controller. It should then show output similiar to this:
```
*** Attempting to flash, please don't remove device
@@ -215,7 +215,7 @@ Additionally, if you want to flash multiple boards, use the following command:
When you're done flashing boards, you'll need to hit Ctrl + C or whatever the correct keystroke is for your operating system to break the loop.
### HalfKay
## HalfKay
For the PJRC devices (Teensy's), when you're ready to compile and flash your firmware, open up your terminal window and run the build command:
@@ -248,7 +248,7 @@ Programming.....................................................................
Booting
```
### BootloadHID
## BootloadHID
For Bootmapper Client(BMC)/bootloadHID/ATmega32A based boards, when you're ready to compile and flash your firmware, open up your terminal window and run the build command:
@@ -284,7 +284,7 @@ Uploading 22016 (0x5600) bytes starting at 0 (0x0)
0x05580 ... 0x05600
```
### STM32 (ARM)
## STM32 (ARM)
For a majority of ARM boards (including the Proton C, Planck Rev 6, and Preonic Rev 3), when you're ready to compile and flash your firmware, open up your terminal window and run the build command:
@@ -334,16 +334,6 @@ File downloaded successfully
Transitioning to dfuMANIFEST state
```
#### STM32 Commands
There are a number of DFU commands that you can use to flash firmware to a STM32 device:
* `:dfu-util` - The default command for flashing to STM32 devices.
* `:dfu-util-wait` - This works like the default command, but it gives you a (configurable) 10 second timeout before it attempts to flash the firmware. You can use `TIME_DELAY=20` from the command line to change the timeout.
* Eg: `make <keyboard>:<keymap>:dfu-util TIME_DELAY=5`
* `:dfu-util-split-left` - This flashes the normal firmware, just like the default option (`:dfu-util`). However, this also configures the "Left Side" EEPROM setting for split keyboards.
* `:dfu-util-split-right` - This flashes the normal firmware, just like the default option (`:dfu-util`). However, this also configures the "Right Side" EEPROM setting for split keyboards.
## Test It Out!
Congrats! Your custom firmware has been programmed to your keyboard!

View File

@@ -0,0 +1,45 @@
# Python Development in QMK
This document gives an overview of how QMK has structured its python code. You should read this before working on any of the python code.
## Script directories
There are two places scripts live in QMK: `qmk_firmware/bin` and `qmk_firmware/util`. You should use `bin` for any python scripts that utilize the `qmk` wrapper. Scripts that are standalone and not run very often live in `util`.
We discourage putting anything into `bin` that does not utilize the `qmk` wrapper. If you think you have a good reason for doing so please talk to us about your use case.
## Python Modules
Most of the QMK python modules can be found in `qmk_firmware/lib/python`. This is the path that we append to `sys.path`.
We have a module hierarchy under that path:
* `qmk_firmware/lib/python`
* `milc.py` - The CLI library we use. Will be pulled out into its own module in the future.
* `qmk` - Code associated with QMK
* `cli` - Modules that will be imported for CLI commands.
* `errors.py` - Errors that can be raised within QMK apps
* `keymap.py` - Functions for working with keymaps
## CLI Scripts
We have a CLI wrapper that you should utilize for any user facing scripts. We think it's pretty easy to use and it gives you a lot of nice things for free.
To use the wrapper simply place a module into `qmk_firmware/lib/python/qmk/cli`, and create a symlink to `bin/qmk` named after your module. Dashes in command names will be converted into dots so you can use hierarchy to manage commands.
When `qmk` is run it checks to see how it was invoked. If it was invoked as `qmk` the module name is take from `sys.argv[1]`. If it was invoked as `qmk-<module-name>` then everything after the first dash is taken as the module name. Dashes and underscores are converted to dots, and then `qmk.cli` is prepended before the module is imported.
The module uses `@cli.entrypoint()` and `@cli.argument()` decorators to define an entrypoint, which is where execution starts.
## Example CLI Script
We have provided a QMK Hello World script you can use as an example. To run it simply run `qmk hello` or `qmk-hello`. The source code is listed below.
```
from milc import cli
@cli.argument('-n', '--name', default='World', help='Name to greet.')
@cli.entrypoint('QMK Python Hello World.')
def main(cli):
cli.echo('Hello, %s!', cli.config.general.name)
```

View File

@@ -43,10 +43,6 @@
{
"from": "unicode.html",
"to": "feature_unicode.html"
},
{
"from": "python_development.html",
"to": "cli_development.html"
}
]
}

View File

@@ -1,29 +0,0 @@
# How to translate the QMK docs into different languages
All files in the root folder (`docs/`) should be in English - all other languages should be in subfolders with the ISO 639-1 language codes, followed by `-` and the country code where relevant. [A list of common ones can be found here](https://www.andiamo.co.uk/resources/iso-language-codes/). If this folder doesn't exist, you may create it. Each of the translated files should have the same name as the English version, so things can fall back successfully.
A `_summary.md` file should exist in this folder with a list of links to each file, with a translated name, and link preceded by the language folder:
* [QMK简介](zh-cn/getting_started_introduction.md)
Once you've finished translating a new language, you'll also need to modify the following files:
* [`docs/_langs.md`](https://github.com/qmk/qmk_firmware/blob/master/docs/_langs.md)
Each line should contain a country flag in the format `:us:` followed by the name represented in its own language:
- [:cn: 中文](/zh-cn/)
* [`docs/index.html`](https://github.com/qmk/qmk_firmware/blob/master/docs/index.html)
Both `placeholder` and `noData` objects should have a dictionary entry for the language folder in a string:
'/zh-cn/': '没有结果!',
## Previewing the translations
Before opening a pull request, you can preview your additions if you have Python 3 installed by running this command in the `docs/` folder:
python -m http.server 9000
and navigating to http://localhost:9000/ - you should be able to select your new language from the "Translations" menu at the top-right.
Once you're happy with your work, feel free to open a pull request!

View File

@@ -1,106 +1,107 @@
* [完全菜鸟指南](zh-cn/newbs.md)
* [入门](zh-cn/newbs_getting_started.md)
* [构建你的第一个固件](zh-cn/newbs_building_firmware.md)
* [刷新固件](zh-cn/newbs_flashing.md)
* [测试和调试](zh-cn/newbs_testing_debugging.md)
* [Git最佳实践](zh-cn/newbs_best_practices.md)
* [学习资源](zh-cn/newbs_learn_more_resources.md)
* [完全菜鸟指南](newbs.md)
* [入门](newbs_getting_started.md)
* [构建你的第一个固件](newbs_building_firmware.md)
* [刷新固件](newbs_flashing.md)
* [测试和调试](newbs_testing_debugging.md)
* [Git最佳实践](newbs_best_practices.md)
* [学习资源](newbs_learn_more_resources.md)
* [QMK基础](zh-cn/README.md)
* [QMK简介](zh-cn/getting_started_introduction.md)
* [向QMK贡献](zh-cn/contributing.md)
* [如何使用Github](zh-cn/getting_started_github.md)
* [获得帮助](zh-cn/getting_started_getting_help.md)
* [QMK基础](README.md)
* [QMK简介](getting_started_introduction.md)
* [向QMK贡献](contributing.md)
* [如何使用Github](getting_started_github.md)
* [获得帮助](getting_started_getting_help.md)
* [问题解答](zh-cn/faq.md)
* [一般问题](zh-cn/faq_general.md)
* [构建/编译](zh-cn/faq_build.md)
* [调试/故障排除](zh-cn/faq_debug.md)
* [键盘映射](zh-cn/faq_keymap.md)
* [问题解答](faq.md)
* [一般问题](faq_general.md)
* [构建/编译](faq_build.md)
* [调试/故障排除](faq_debug.md)
* [键盘映射](faq_keymap.md)
* 详细指南
* [安装构建工具](zh-cn/getting_started_build_tools.md)
* [vagrant指南](zh-cn/getting_started_vagrant.md)
* [构建/编译指令](zh-cn/getting_started_make_guide.md)
* [刷新固件](zh-cn/flashing.md)
* [定制功能](zh-cn/custom_quantum_functions.md)
* [映射概述](zh-cn/keymap.md)
* [安装构建工具](getting_started_build_tools.md)
* [vagrant指南](getting_started_vagrant.md)
* [构建/编译指令](getting_started_make_guide.md)
* [刷新固件](flashing.md)
* [定制功能](custom_quantum_functions.md)
* [映射概述](keymap.md)
* [硬件](zh-cn/hardware.md)
* [AVR处理器](zh-cn/hardware_avr.md)
* [驱动](zh-cn/hardware_drivers.md)
* [硬件](hardware.md)
* [AVR处理器](hardware_avr.md)
* [驱动](hardware_drivers.md)
* 参考
* [键盘指南](zh-cn/hardware_keyboard_guidelines.md)
* [配置选项](zh-cn/config_options.md)
* [键码](zh-cn/keycodes.md)
* [记录最佳实践](zh-cn/documentation_best_practices.md)
* [文档模板](zh-cn/documentation_templates.md)
* [术语表](zh-cn/reference_glossary.md)
* [单元测试](zh-cn/unit_testing.md)
* [有用的功能](zh-cn/ref_functions.md)
* [配置器支持](zh-cn/reference_configurator_support.md)
* [info.json 格式](zh-cn/reference_info_json.md)
* [键盘指南](hardware_keyboard_guidelines.md)
* [配置选项](config_options.md)
* [键码](keycodes.md)
* [记录最佳实践](documentation_best_practices.md)
* [文档模板](documentation_templates.md)
* [术语表](reference_glossary.md)
* [单元测试](unit_testing.md)
* [有用的功能](ref_functions.md)
* [配置器支持](reference_configurator_support.md)
* [info.json 格式](reference_info_json.md)
* [特性](zh-cn/features.md)
* [基本键码](zh-cn/keycodes_basic.md)
* [US ANSI控制码](zh-cn/keycodes_us_ansi_shifted.md)
* [量子键码](zh-cn/quantum_keycodes.md)
* [高级键码](zh-cn/feature_advanced_keycodes.md)
* [音频](zh-cn/feature_audio.md)
* [自动shift](zh-cn/feature_auto_shift.md)
* [背光](zh-cn/feature_backlight.md)
* [蓝牙](zh-cn/feature_bluetooth.md)
* [热改键](zh-cn/feature_bootmagic.md)
* [组合](zh-cn/feature_combo)
* [命令](zh-cn/feature_command.md)
* [拨动开关](zh-cn/feature_dip_switch.md)
* [动态宏指令](zh-cn/feature_dynamic_macros.md)
* [编码器](zh-cn/feature_encoders.md)
* [重音号Esc复合键](zh-cn/feature_grave_esc.md)
* [自锁键](zh-cn/feature_key_lock.md)
* [布局](zh-cn/feature_layouts.md)
* [前导键](zh-cn/feature_leader_key.md)
* [LED阵列](zh-cn/feature_led_matrix.md)
* [宏指令](zh-cn/feature_macros.md)
* [鼠标键](zh-cn/feature_mouse_keys.md)
* [一键功能](zh-cn/feature_advanced_keycodes.md#one-shot-keys)
* [指针设备](zh-cn/feature_pointing_device.md)
* [PS/2鼠标](zh-cn/feature_ps2_mouse.md)
* [RGB灯光](zh-cn/feature_rgblight.md)
* [RGB矩阵](zh-cn/feature_rgb_matrix.md)
* [空格候补换挡](zh-cn/feature_space_cadet.md)
* [速录机](zh-cn/feature_stenography.md)
* [换手](zh-cn/feature_swap_hands.md)
* [多击键](zh-cn/feature_tap_dance.md)
* [终端](zh-cn/feature_terminal.md)
* [热敏打印机](zh-cn/feature_thermal_printer.md)
* [Unicode](zh-cn/feature_unicode.md)
* [用户空间](zh-cn/feature_userspace.md)
* [速度键](zh-cn/feature_velocikey.md)
* [特性](features.md)
* [基本键码](keycodes_basic.md)
* [US ANSI控制码](keycodes_us_ansi_shifted.md)
* [量子键码](quantum_keycodes.md)
* [高级键码](feature_advanced_keycodes.md)
* [音频](feature_audio.md)
* [自动shift](feature_auto_shift.md)
* [背光](feature_backlight.md)
* [蓝牙](feature_bluetooth.md)
* [热改键](feature_bootmagic.md)
* [组合](feature_combo)
* [命令](feature_command.md)
* [拨动开关](feature_dip_switch.md)
* [动态宏指令](feature_dynamic_macros.md)
* [编码器](feature_encoders.md)
* [重音号Esc复合键](feature_grave_esc.md)
* [自锁键](feature_key_lock.md)
* [布局](feature_layouts.md)
* [前导键](feature_leader_key.md)
* [LED阵列](feature_led_matrix.md)
* [宏指令](feature_macros.md)
* [鼠标键](feature_mouse_keys.md)
* [一键功能](feature_advanced_keycodes.md#one-shot-keys)
* [指针设备](feature_pointing_device.md)
* [PS/2鼠标](feature_ps2_mouse.md)
* [RGB灯光](feature_rgblight.md)
* [RGB矩阵](feature_rgb_matrix.md)
* [空格候补换挡](feature_space_cadet_shift.md)
* [空格候补换挡回车](feature_space_cadet_shift_enter.md)
* [速录机](feature_stenography.md)
* [换手](feature_swap_hands.md)
* [多击键](feature_tap_dance.md)
* [终端](feature_terminal.md)
* [热敏打印机](feature_thermal_printer.md)
* [Unicode](feature_unicode.md)
* [用户空间](feature_userspace.md)
* [速度键](feature_velocikey.md)
* 针对制造者和定制者
* [手工连线指南](zh-cn/hand_wire.md)
* [ISP刷新指南](zh-cn/isp_flashing_guide.md)
* [ARM调试指南](zh-cn/arm_debugging.md)
* [I2C驱动](zh-cn/i2c_driver.md)
* [GPIO控制器](zh-cn/internals_gpio_control.md)
* [Proton C转换](zh-cn/proton_c_conversion.md)
* [手工连线指南](hand_wire.md)
* [ISP刷新指南](isp_flashing_guide.md)
* [ARM调试指南](arm_debugging.md)
* [I2C驱动](i2c_driver.md)
* [GPIO控制器](internals_gpio_control.md)
* [Proton C转换](proton_c_conversion.md)
* 深入了解
* [键盘如何工作](zh-cn/how_keyboards_work.md)
* [理解QMK](zh-cn/understanding_qmk.md)
* [键盘如何工作](how_keyboards_work.md)
* [理解QMK](understanding_qmk.md)
* 其他话题
* [使用Eclipse开发QMK](zh-cn/other_eclipse.md)
* [使用VSCode开发QMK](zh-cn/other_vscode.md)
* [支持](zh-cn/support.md)
* [使用Eclipse开发QMK](other_eclipse.md)
* [使用VSCode开发QMK](other_vscode.md)
* [支持](support.md)
* QMK 内构 (正在编写)
* [定义](zh-cn/internals_defines.md)
* [输入回调寄存器](zh-cn/internals_input_callback_reg.md)
* [Midi设备](zh-cn/internals_midi_device.md)
* [Midi设备设置过程](zh-cn/internals_midi_device_setup_process.md)
* [Midi工具库](zh-cn/internals_midi_util.md)
* [发送函数](zh-cn/internals_send_functions.md)
* [Sysex工具](zh-cn/internals_sysex_tools.md)
* [定义](internals_defines.md)
* [输入回调寄存器](internals_input_callback_reg.md)
* [Midi设备](internals_midi_device.md)
* [Midi设备设置过程](internals_midi_device_setup_process.md)
* [Midi工具库](internals_midi_util.md)
* [发送函数](internals_send_functions.md)
* [Sysex工具](internals_sysex_tools.md)

32
docs/zh/README.md Normal file
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@@ -0,0 +1,32 @@
# QMK鍵盤固件
[![當前版本](https://img.shields.io/github/tag/qmk/qmk_firmware.svg)](https://github.com/qmk/qmk_firmware/tags)
[![築邦](https://travis-ci.org/qmk/qmk_firmware.svg?branch=master)](https://travis-ci.org/qmk/qmk_firmware)
[![不和諧](https://img.shields.io/discord/440868230475677696.svg)](https://discord.gg/Uq7gcHh)
[![文檔狀態](https://img.shields.io/badge/docs-ready-orange.svg)](https://docs.qmk.fm)
[![GitHub的貢獻者](https://img.shields.io/github/contributors/qmk/qmk_firmware.svg)](https://github.com/qmk/qmk_firmware/pulse/monthly)
[![GitHub的叉](https://img.shields.io/github/forks/qmk/qmk_firmware.svg?style=social&label=Fork)](https://github.com/qmk/qmk_firmware/)
## 什麼是QMK固件
QMK是一個由社群維護的開源鍵盤韌體其中包含了QMK Toolbox、qmk.fm和其它文件。QMK韌體是以[tmk\_keyboard](http://github.com/tmk/tmk_keyboard)為基礎讓一些有用的功能在Atmel AVR控制器實現使用於[OLKB](https://olkb.com)、[ergodox EZ](http://www.ergodox-ez.com),和[Clueboard](http://clueboard.co/)的產品中。它也被移植到使用ChibiOS的ARM晶片上。你也可以用它來讓你徒手佈線或是客製的鍵盤PCB發揮功能。
## 如何得到QMK
如果你打算貢獻鍵盤佈局鍵盤或功能QMK最容易做的事情是[叉通過Github上爬行](https://github.com/qmk/qmk_firmware#fork-destination-box),和克隆你爬在本地進行更改,推動他們,然後打開從你的叉子[拉請求](https://github.com/qmk/qmk_firmware/pulls)。
否則,您可以直接下載([拉鍊](https://github.com/qmk/qmk_firmware/zipball/master) [焦油](https://github.com/qmk/qmk_firmware/tarball/master))或者通過GIT中克隆它(`git@github.com:qmk/qmk_firmware.git`)或HTTP(`https://github.com/qmk/qmk_firmware.git`)。
## 如何編譯
你可以編譯之前,你需要[安裝環境](getting_started_build_tools.md)用於AVR或/和ARM開發。一旦完成你會使用`make`命令建立一個鍵盤並用以下符號鍵盤佈局
make planck/rev4:default
這將建立`rev4` `planck`的修訂與`default`鍵盤映射。並非所有鍵盤有一個修訂版(也稱為子項目或文件夾),在這種情況下,它可以被省略:
make preonic:default
## 如何赶近
QMK有很多[特點](features.md)探索和很好的協議[參考文獻](http://docs.qmk.fm)挖通的。大部分功能通過修改[鍵盤映射(keymap.md),並改變[鍵碼](keycodes.md)冤大頭。

99
docs/zh/_summary.md Normal file
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@@ -0,0 +1,99 @@
* [完全指南菜鳥](zh/newbs.md)
* [入門](zh/newbs_getting_started.md)
* [構建第一個固件](zh/newbs_building_firmware.md)
* [刷新固件](zh/newbs_flashing.md)
* [測試和調試](zh/newbs_testing_debugging.md)
* [最佳實踐](zh/newbs_best_practices.md)
* [學習資源](zh/newbs_learn_more_resources.md)
* [QMK基礎](zh/README.md)
* [QMK簡介](zh/getting_started_introduction.md)
* [特約QMK](zh/contributing.md)
* [如何使用Github上](zh/getting_started_github.md)
* [獲得幫助](zh/getting_started_getting_help.md)
* [常問問題](zh/faq.md)
* [常問問題](zh/faq_general.md)
* [構建/編譯QMK](zh/faq_build.md)
* [調試/故障排除QMK](zh/faq_debug.md)
* [鍵盤佈局](zh/faq_keymap.md)
* 詳細指南
* [安裝編譯工具](zh/getting_started_build_tools.md)
* [流浪漢指南](zh/getting_started_vagrant.md)
* [構建/編譯器指令](zh/getting_started_make_guide.md)
* [刷新固件](zh/flashing.md)
* [定制功能](zh/custom_quantum_functions.md)
* [鍵盤映射概述](zh/keymap.md)
* [硬件](zh/hardware.md)
* [AVR處理器](zh/hardware_avr.md)
* [司機](zh/hardware_drivers.md)
* 參考
* [Keyboard Guidelines](zh/hardware_keyboard_guidelines.md)
* [Config Options](zh/config_options.md)
* [Keycodes](zh/keycodes.md)
* [Documentation Best Practices](zh/documentation_best_practices.md)
* [Documentation Templates](zh/documentation_templates.md)
* [Glossary](zh/reference_glossary.md)
* [Unit Testing](zh/unit_testing.md)
* [Useful Functions](zh/ref_functions.md)
* [Configurator Support](zh/reference_configurator_support.md)
* [特點](zh/features.md)
* [Basic Keycodes](zh/keycodes_basic.md)
* [Quantum Keycodes](zh/quantum_keycodes.md)
* [Advanced Keycodes](zh/feature_advanced_keycodes.md)
* [Audio](zh/feature_audio.md)
* [Auto Shift](zh/feature_auto_shift.md)
* [Backlight](zh/feature_backlight.md)
* [Bluetooth](zh/feature_bluetooth.md)
* [Bootmagic](zh/feature_bootmagic.md)
* [Combos](zh/feature_combo)
* [Command](zh/feature_command.md)
* [Dynamic Macros](zh/feature_dynamic_macros.md)
* [Encoders](zh/feature_encoders.md)
* [Grave Escape](zh/feature_grave_esc.md)
* [Key Lock](zh/feature_key_lock.md)
* [Layouts](zh/feature_layouts.md)
* [Leader Key](zh/feature_leader_key.md)
* [Macros](zh/feature_macros.md)
* [Mouse Keys](zh/feature_mouse_keys.md)
* [One Shot Keys](zh/feature_advanced_keycodes.md#one-shot-keys)
* [Pointing Device](zh/feature_pointing_device.md)
* [PS/2 Mouse](zh/feature_ps2_mouse.md)
* [RGB Lighting](zh/feature_rgblight.md)
* [RGB Matrix](zh/feature_rgb_matrix.md)
* [Space Cadet Shift](zh/feature_space_cadet_shift.md)
* [Space Cadet Shift Enter](zh/feature_space_cadet_shift_enter.md)
* [Stenography](zh/feature_stenography.md)
* [Swap Hands](zh/feature_swap_hands.md)
* [Tap Dance](zh/feature_tap_dance.md)
* [Terminal](zh/feature_terminal.md)
* [Thermal Printer](zh/feature_thermal_printer.md)
* [Unicode](zh/feature_unicode.md)
* [Userspace](zh/feature_userspace.md)
* [US ANSI Shifted Keys](zh/keycodes_us_ansi_shifted.md)
* 對於製造商和遊戲模組
* [Hand Wiring Guide](zh/hand_wire.md)
* [ISP Flashing Guide](zh/isp_flashing_guide.md)
* [ARM Debugging Guide](zh/arm_debugging.md)
* [I2C Driver](zh/i2c_driver.md)
* 為了更深入的了解
* [How Keyboards Work](zh/how_keyboards_work.md)
* [Understanding QMK](zh/understanding_qmk.md)
* 其它主題
* [Using Eclipse with QMK](zh/eclipse.md)
* QMK內部進行中
* [Defines](zh/internals_defines.md)
* [Input Callback Reg](zh/internals_input_callback_reg.md)
* [Midi Device](zh/internals_midi_device.md)
* [Midi Device Setup Process](zh/internals_midi_device_setup_process.md)
* [Midi Util](zh/internals_midi_util.md)
* [Send Functions](zh/internals_send_functions.md)
* [Sysex Tools](zh/internals_sysex_tools.md)

View File

@@ -32,17 +32,6 @@
static uint8_t i2c_address;
// ChibiOS uses two initialization structure for v1 and v2/v3 i2c APIs.
// The F1 series uses the v1 api, which have to initialized this way.
#ifdef STM32F103xB
static const I2CConfig i2cconfig = {
OPMODE_I2C,
400000,
FAST_DUTY_CYCLE_2,
};
#else
// This configures the I2C clock to 400khz assuming a 72Mhz clock
// For more info : https://www.st.com/en/embedded-software/stsw-stm32126.html
static const I2CConfig i2cconfig = {
#ifdef USE_I2CV1
I2C1_OPMODE,
@@ -52,7 +41,6 @@ static const I2CConfig i2cconfig = {
STM32_TIMINGR_PRESC(I2C1_TIMINGR_PRESC) | STM32_TIMINGR_SCLDEL(I2C1_TIMINGR_SCLDEL) | STM32_TIMINGR_SDADEL(I2C1_TIMINGR_SDADEL) | STM32_TIMINGR_SCLH(I2C1_TIMINGR_SCLH) | STM32_TIMINGR_SCLL(I2C1_TIMINGR_SCLL), 0, 0
#endif
};
#endif
static i2c_status_t chibios_to_qmk(const msg_t* status) {
switch (*status) {
@@ -72,6 +60,7 @@ __attribute__((weak)) void i2c_init(void) {
palSetPadMode(I2C1_SDA_BANK, I2C1_SDA, PAL_MODE_INPUT);
chThdSleepMilliseconds(10);
#ifdef USE_I2CV1
palSetPadMode(I2C1_SCL_BANK, I2C1_SCL, PAL_MODE_STM32_ALTERNATE_OPENDRAIN);
palSetPadMode(I2C1_SDA_BANK, I2C1_SDA, PAL_MODE_STM32_ALTERNATE_OPENDRAIN);
@@ -79,6 +68,8 @@ __attribute__((weak)) void i2c_init(void) {
palSetPadMode(I2C1_SCL_BANK, I2C1_SCL, PAL_MODE_ALTERNATE(I2C1_SCL_PAL_MODE) | PAL_STM32_OTYPE_OPENDRAIN);
palSetPadMode(I2C1_SDA_BANK, I2C1_SDA, PAL_MODE_ALTERNATE(I2C1_SDA_PAL_MODE) | PAL_STM32_OTYPE_OPENDRAIN);
#endif
// i2cInit(); //This is invoked by halInit() so no need to redo it.
}
i2c_status_t i2c_start(uint8_t address) {

View File

@@ -1,15 +1,51 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable

View File

@@ -1,14 +1,6 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options

View File

@@ -1,15 +1,45 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.

View File

@@ -1,16 +1,62 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
#EXTRAFLAGS += -flto
# Build Options
# change yes to no to disable
#

View File

@@ -1,15 +1,45 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.

View File

@@ -1,8 +0,0 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_VOLU,
KC_VOLD
)
};

View File

@@ -1 +0,0 @@
# mikethetiger's keymap for 2% Milk

View File

@@ -1,13 +0,0 @@
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Custom backlighting code is used, so this should not be enabled
AUDIO_ENABLE = no # This can be enabled if a speaker is connected to the expansion port. Not compatible with RGBLIGHT below
RGBLIGHT_ENABLE = yes # This can be enabled if a ws2812 strip is connected to the expansion port.

View File

@@ -1,16 +1,24 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# Processor frequency.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
F_USB = $(F_CPU)
# Bootloader
BOOTLOADER = caterina
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Build Options
# comment out to disable the options.
#

View File

@@ -1,14 +1,45 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = caterina
# Build Options

View File

@@ -1,16 +1,63 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#

View File

@@ -1,16 +1,61 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#

View File

@@ -1,16 +1,62 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#

View File

@@ -1,16 +1,63 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#

View File

@@ -1,16 +1,63 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#

View File

@@ -1,16 +1,62 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#

View File

@@ -1,16 +1,63 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#

View File

@@ -1,12 +1,58 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096

View File

@@ -1,12 +1,58 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# atmega32a bootloadHID
BOOTLOADER = halfkay
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096

View File

@@ -1,16 +1,62 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#

View File

@@ -18,10 +18,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
/* FN Layer */
[_FN1] = LAYOUT_68_ansi(
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 , KC_BSPC, KC_VOLU,KC_HOME,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK,KC_PAUS,_______, KC_VOLD,KC_END,
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 , KC_BSPC, _______,KC_HOME,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK,KC_PAUS,_______, _______,KC_END,
X0 ,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MRWD,KC_MFFD, _______,
_______ ,_______,_______,KC_MSTP,KC_MPRV,KC_MNXT,KC_MPLY,KC_VOLD,KC_VOLU,KC_MUTE,_______, _______, _______,
_______ ,_______,KC_MPLY,KC_MSTP,KC_MPRV,KC_MNXT,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______, _______, _______,
_______ ,_______ ,_______ , _______, _______,_______,_______, _______,_______,_______
),
@@ -30,8 +30,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 , KC_BSPC, KC_VOLU,KC_HOME,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_VOLD,KC_END,
_______,_______,_______,_______,_______,_______,KC_LEFT,KC_DOWN, KC_UP ,KC_RGHT,_______,_______, _______,
_______ ,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______,
_______ ,_______ ,_______ , _______, _______,_______,_______, _______,_______,_______
_______ ,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_MUTE,
_______ ,_______ ,_______ , _______, _______,_______,_______, KC_MPRV,KC_MPLY,KC_MNXT
)
};

View File

@@ -1,6 +1,64 @@
# Processor frequency
# Overrides for Feather 32u4 Bluefruit
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 8000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#

View File

@@ -1,16 +1,62 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#

View File

@@ -1,16 +1,62 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically

View File

@@ -1,16 +1,63 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#

View File

@@ -1,16 +1,63 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#

View File

@@ -1,16 +1,62 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#

View File

@@ -1,16 +1,63 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#

View File

@@ -1,15 +1,5 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
MCU = atmega32u4
BOOTLOADER = caterina
EXTRAKEY_ENABLE = yes
NKRO_ENABLE = yes

View File

View File

@@ -1,15 +1,49 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to "no" to disable the options, or define them in the Makefile in

View File

@@ -1,14 +1,48 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
# atmega32a bootloadHID
BOOTLOADER = caterina
# Build Options

View File

@@ -1,15 +1,49 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to "no" to disable the options, or define them in the Makefile in

View File

@@ -1,51 +0,0 @@
/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "alpha.h"
// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.
/*
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
*/

View File

@@ -1,46 +0,0 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
LAYOUTS = numpad_5x4

View File

@@ -13,7 +13,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev1.h"
#include "angel17.h"
// Optional override functions below.
// You can leave any or all of these undefined.

View File

@@ -15,25 +15,13 @@
*/
#include QMK_KEYBOARD_H
enum layers{
BASE,
COMMAND,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_numpad_5x4( /* Base */
LT(COMMAND,KC_NLCK), KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3,
KC_P0, KC_PDOT, KC_PENT
),
[COMMAND] = LAYOUT_numpad_5x4( /* Base */
_______, KC_NO, KC_NO, RGB_RMOD,
KC_NO, KC_NO, KC_NO,
RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD,
RGB_HUD, RGB_SAD, RGB_VAD,
RGB_TOG, KC_NO, KC_NO
[0] = LAYOUT_numpad_5x4( /* Base */
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3,
KC_P0, KC_PDOT, KC_PENT
),
};

View File

@@ -1,244 +0,0 @@
/*
Copyright 2019 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT angel17
#define DESCRIPTION A custom keyboard
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 5
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D4, C6, D7, E6 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 17
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP H
//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

View File

@@ -1,40 +0,0 @@
/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_numpad_5x4( \
k00, k01, k02, k03, \
k10, k11, k12, \
k20, k21, k22, k13, \
k30, k31, k32, \
k40, k41, k33 \
) \
{ \
{ k00, k10, k20, k31, k41 }, \
{ k02, k12, k22, k33, KC_NO }, \
{ k01, k11, k21, k32, KC_NO }, \
{ k03, k13, k30, k40, KC_NO }, \
}

View File

@@ -1,46 +0,0 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
LAYOUTS = numpad_5x4

View File

@@ -44,5 +44,3 @@ FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
LAYOUTS = numpad_5x4
DEFAULT_FOLDER = angel17/rev1

View File

@@ -187,101 +187,6 @@
{"label":"Down", "x":16.25, "y":5.5},
{"label":"Right", "x":17.25, "y":5.5}
]
},
"LAYOUT_tkl_jis": {
"layout": [
{"label":"Esc", "x":0, "y":0},
{"label":"F1", "x":2, "y":0},
{"label":"F2", "x":3, "y":0},
{"label":"F3", "x":4, "y":0},
{"label":"F4", "x":5, "y":0},
{"label":"F5", "x":6.5, "y":0},
{"label":"F6", "x":7.5, "y":0},
{"label":"F7", "x":8.5, "y":0},
{"label":"F8", "x":9.5, "y":0},
{"label":"F9", "x":11, "y":0},
{"label":"F10", "x":12, "y":0},
{"label":"F11", "x":13, "y":0},
{"label":"F12", "x":14, "y":0},
{"label":"Print Screen", "x":15.25, "y":0},
{"label":"Scroll Lock", "x":16.25, "y":0},
{"label":"Pause", "x":17.25, "y":0},
{"label":"Half-width/Full-width", "x":0, "y":1.5},
{"label":"1", "x":1, "y":1.5},
{"label":"2", "x":2, "y":1.5},
{"label":"3", "x":3, "y":1.5},
{"label":"4", "x":4, "y":1.5},
{"label":"5", "x":5, "y":1.5},
{"label":"6", "x":6, "y":1.5},
{"label":"7", "x":7, "y":1.5},
{"label":"8", "x":8, "y":1.5},
{"label":"9", "x":9, "y":1.5},
{"label":"0", "x":10, "y":1.5},
{"label":"-", "x":11, "y":1.5},
{"label":"^", "x":12, "y":1.5},
{"label":"Yen", "x":13, "y":1.5},
{"label":"Backspace", "x":14, "y":1.5},
{"label":"Insert", "x":15.25, "y":1.5},
{"label":"Home", "x":16.25, "y":1.5},
{"label":"Page Up", "x":17.25, "y":1.5},
{"label":"Tab", "x":0, "y":2.5, "w":1.5},
{"label":"Q", "x":1.5, "y":2.5},
{"label":"W", "x":2.5, "y":2.5},
{"label":"E", "x":3.5, "y":2.5},
{"label":"R", "x":4.5, "y":2.5},
{"label":"T", "x":5.5, "y":2.5},
{"label":"Y", "x":6.5, "y":2.5},
{"label":"U", "x":7.5, "y":2.5},
{"label":"I", "x":8.5, "y":2.5},
{"label":"O", "x":9.5, "y":2.5},
{"label":"P", "x":10.5, "y":2.5},
{"label":"@", "x":11.5, "y":2.5},
{"label":"[", "x":12.5, "y":2.5},
{"label":"Del", "x":15.25, "y":2.5},
{"label":"End", "x":16.25, "y":2.5},
{"label":"Page Down", "x":17.25, "y":2.5},
{"label":"Caps Lock", "x":0, "y":3.5, "w":1.75},
{"label":"A", "x":1.75, "y":3.5},
{"label":"S", "x":2.75, "y":3.5},
{"label":"D", "x":3.75, "y":3.5},
{"label":"F", "x":4.75, "y":3.5},
{"label":"G", "x":5.75, "y":3.5},
{"label":"H", "x":6.75, "y":3.5},
{"label":"J", "x":7.75, "y":3.5},
{"label":"K", "x":8.75, "y":3.5},
{"label":"L", "x":9.75, "y":3.5},
{"label":";", "x":10.75, "y":3.5},
{"label":":", "x":11.75, "y":3.5},
{"label":"]", "x":12.75, "y":3.5},
{"label":"Enter", "x":13.75, "y":2.5, "w":1.25, "h":2},
{"label":"Shift", "x":0, "y":4.5, "w":2.25},
{"label":"Z", "x":2.25, "y":4.5},
{"label":"X", "x":3.25, "y":4.5},
{"label":"C", "x":4.25, "y":4.5},
{"label":"V", "x":5.25, "y":4.5},
{"label":"B", "x":6.25, "y":4.5},
{"label":"N", "x":7.25, "y":4.5},
{"label":"M", "x":8.25, "y":4.5},
{"label":",", "x":9.25, "y":4.5},
{"label":".", "x":10.25, "y":4.5},
{"label":"/", "x":11.25, "y":4.5},
{"label":"\\", "x":12.25, "y":4.5},
{"label":"Shift", "x":13.25, "y":4.5, "w":1.75},
{"label":"Up", "x":16.25, "y":4.5},
{"label":"Ctrl", "x":0, "y":5.5, "w":1.25},
{"label":"GUI", "x":1.25, "y":5.5},
{"label":"Alt", "x":2.25, "y":5.5, "w":1.25},
{"label":"Muhenkan", "x":3.5, "y":5.5},
{"label":"Space", "x":4.5, "y":5.5, "w":4.5},
{"label":"Henkan", "x":9, "y":5.5, "w":1.25},
{"label":"Kana", "x":10.25, "y":5.5, "w":1.25},
{"label":"Alt", "x":11.5, "y":5.5, "w":1.25},
{"label":"Fn", "x":12.75, "y":5.5},
{"label":"Ctrl", "x":13.75, "y":5.5, "w":1.25},
{"label":"Left", "x":15.25, "y":5.5},
{"label":"Down", "x":16.25, "y":5.5},
{"label":"Right", "x":17.25, "y":5.5}
]
}
}
}

View File

@@ -9,9 +9,6 @@
"LAYOUT": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"F1", "x":2, "y":0}, {"label":"F2", "x":3, "y":0}, {"label":"F3", "x":4, "y":0}, {"label":"F4", "x":5, "y":0}, {"label":"F5", "x":6.5, "y":0}, {"label":"F6", "x":7.5, "y":0}, {"label":"F7", "x":8.5, "y":0}, {"label":"F8", "x":9.5, "y":0}, {"label":"F9", "x":11, "y":0}, {"label":"F10", "x":12, "y":0}, {"label":"F11", "x":13, "y":0}, {"label":"F12", "x":14, "y":0}, {"label":"PrtSc", "x":15.25, "y":0}, {"label":"Scroll Lock", "x":16.25, "y":0}, {"label":"Pause", "x":17.25, "y":0}, {"label":"~", "x":0, "y":1.5}, {"label":"!", "x":1, "y":1.5}, {"label":"@", "x":2, "y":1.5}, {"label":"#", "x":3, "y":1.5}, {"label":"$", "x":4, "y":1.5}, {"label":"%", "x":5, "y":1.5}, {"label":"^", "x":6, "y":1.5}, {"label":"&", "x":7, "y":1.5}, {"label":"*", "x":8, "y":1.5}, {"label":"(", "x":9, "y":1.5}, {"label":")", "x":10, "y":1.5}, {"label":"_", "x":11, "y":1.5}, {"label":"+", "x":12, "y":1.5}, {"label":"Backspace", "x":13, "y":1.5, "w":2}, {"label":"Insert", "x":15.25, "y":1.5}, {"label":"Home", "x":16.25, "y":1.5}, {"label":"PgUp", "x":17.25, "y":1.5}, {"label":"Tab", "x":0, "y":2.5, "w":1.5}, {"label":"Q", "x":1.5, "y":2.5}, {"label":"W", "x":2.5, "y":2.5}, {"label":"E", "x":3.5, "y":2.5}, {"label":"R", "x":4.5, "y":2.5}, {"label":"T", "x":5.5, "y":2.5}, {"label":"Y", "x":6.5, "y":2.5}, {"label":"U", "x":7.5, "y":2.5}, {"label":"I", "x":8.5, "y":2.5}, {"label":"O", "x":9.5, "y":2.5}, {"label":"P", "x":10.5, "y":2.5}, {"label":"{", "x":11.5, "y":2.5}, {"label":"}", "x":12.5, "y":2.5}, {"label":"|", "x":13.5, "y":2.5, "w":1.5}, {"label":"Delete", "x":15.25, "y":2.5}, {"label":"End", "x":16.25, "y":2.5}, {"label":"PgDn", "x":17.25, "y":2.5}, {"label":"Caps Lock", "x":0, "y":3.5, "w":1.75}, {"label":"A", "x":1.75, "y":3.5}, {"label":"S", "x":2.75, "y":3.5}, {"label":"D", "x":3.75, "y":3.5}, {"label":"F", "x":4.75, "y":3.5}, {"label":"G", "x":5.75, "y":3.5}, {"label":"H", "x":6.75, "y":3.5}, {"label":"J", "x":7.75, "y":3.5}, {"label":"K", "x":8.75, "y":3.5}, {"label":"L", "x":9.75, "y":3.5}, {"label":":", "x":10.75, "y":3.5}, {"label":"\"", "x":11.75, "y":3.5}, {"label":"Enter", "x":12.75, "y":3.5, "w":2.25}, {"label":"Shift", "x":0, "y":4.5, "w":1.25}, {"label":"|", "x":1.25, "y":4.5}, {"label":"Z", "x":2.25, "y":4.5}, {"label":"X", "x":3.25, "y":4.5}, {"label":"C", "x":4.25, "y":4.5}, {"label":"V", "x":5.25, "y":4.5}, {"label":"B", "x":6.25, "y":4.5}, {"label":"N", "x":7.25, "y":4.5}, {"label":"M", "x":8.25, "y":4.5}, {"label":"<", "x":9.25, "y":4.5}, {"label":">", "x":10.25, "y":4.5}, {"label":"?", "x":11.25, "y":4.5}, {"label":"Shift", "x":12.25, "y":4.5, "w":2.75}, {"label":"\u2191", "x":16.25, "y":4.5}, {"label":"Ctrl", "x":0, "y":5.5, "w":1.25}, {"label":"Win", "x":1.25, "y":5.5, "w":1.25}, {"label":"Alt", "x":2.5, "y":5.5, "w":1.25}, {"x":3.75, "y":5.5, "w":6.25}, {"label":"Alt", "x":10, "y":5.5, "w":1.25}, {"label":"Win", "x":11.25, "y":5.5, "w":1.25}, {"label":"Menu", "x":12.5, "y":5.5, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":5.5, "w":1.25}, {"label":"\u2190", "x":15.25, "y":5.5}, {"label":"\u2193", "x":16.25, "y":5.5}, {"label":"\u2192", "x":17.25, "y":5.5}]
},
"LAYOUT_tkl_iso": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"F1", "x":2, "y":0}, {"label":"F2", "x":3, "y":0}, {"label":"F3", "x":4, "y":0}, {"label":"F4", "x":5, "y":0}, {"label":"F5", "x":6.5, "y":0}, {"label":"F6", "x":7.5, "y":0}, {"label":"F7", "x":8.5, "y":0}, {"label":"F8", "x":9.5, "y":0}, {"label":"F9", "x":11, "y":0}, {"label":"F10", "x":12, "y":0}, {"label":"F11", "x":13, "y":0}, {"label":"F12", "x":14, "y":0}, {"label":"PrtSc", "x":15.25, "y":0}, {"label":"Scroll Lock", "x":16.25, "y":0}, {"label":"Pause", "x":17.25, "y":0}, {"label":"~", "x":0, "y":1.5}, {"label":"!", "x":1, "y":1.5}, {"label":"@", "x":2, "y":1.5}, {"label":"#", "x":3, "y":1.5}, {"label":"$", "x":4, "y":1.5}, {"label":"%", "x":5, "y":1.5}, {"label":"^", "x":6, "y":1.5}, {"label":"&", "x":7, "y":1.5}, {"label":"*", "x":8, "y":1.5}, {"label":"(", "x":9, "y":1.5}, {"label":")", "x":10, "y":1.5}, {"label":"_", "x":11, "y":1.5}, {"label":"+", "x":12, "y":1.5}, {"label":"Backspace", "x":13, "y":1.5, "w":2}, {"label":"Insert", "x":15.25, "y":1.5}, {"label":"Home", "x":16.25, "y":1.5}, {"label":"PgUp", "x":17.25, "y":1.5}, {"label":"Tab", "x":0, "y":2.5, "w":1.5}, {"label":"Q", "x":1.5, "y":2.5}, {"label":"W", "x":2.5, "y":2.5}, {"label":"E", "x":3.5, "y":2.5}, {"label":"R", "x":4.5, "y":2.5}, {"label":"T", "x":5.5, "y":2.5}, {"label":"Y", "x":6.5, "y":2.5}, {"label":"U", "x":7.5, "y":2.5}, {"label":"I", "x":8.5, "y":2.5}, {"label":"O", "x":9.5, "y":2.5}, {"label":"P", "x":10.5, "y":2.5}, {"label":"{", "x":11.5, "y":2.5}, {"label":"}", "x":12.5, "y":2.5}, {"label":"Delete", "x":15.25, "y":2.5}, {"label":"End", "x":16.25, "y":2.5}, {"label":"PgDn", "x":17.25, "y":2.5}, {"label":"Caps Lock", "x":0, "y":3.5, "w":1.75}, {"label":"A", "x":1.75, "y":3.5}, {"label":"S", "x":2.75, "y":3.5}, {"label":"D", "x":3.75, "y":3.5}, {"label":"F", "x":4.75, "y":3.5}, {"label":"G", "x":5.75, "y":3.5}, {"label":"H", "x":6.75, "y":3.5}, {"label":"J", "x":7.75, "y":3.5}, {"label":"K", "x":8.75, "y":3.5}, {"label":"L", "x":9.75, "y":3.5}, {"label":":", "x":10.75, "y":3.5}, {"label":"\"", "x":11.75, "y":3.5}, {"label":"~", "x":12.75, "y":3.5}, {"label":"Enter", "x":13.75, "y":2.5, "w":1.25, "h":2}, {"label":"Shift", "x":0, "y":4.5, "w":1.25}, {"label":"|", "x":1.25, "y":4.5}, {"label":"Z", "x":2.25, "y":4.5}, {"label":"X", "x":3.25, "y":4.5}, {"label":"C", "x":4.25, "y":4.5}, {"label":"V", "x":5.25, "y":4.5}, {"label":"B", "x":6.25, "y":4.5}, {"label":"N", "x":7.25, "y":4.5}, {"label":"M", "x":8.25, "y":4.5}, {"label":"<", "x":9.25, "y":4.5}, {"label":">", "x":10.25, "y":4.5}, {"label":"?", "x":11.25, "y":4.5}, {"label":"Shift", "x":12.25, "y":4.5, "w":2.75}, {"label":"\u2191", "x":16.25, "y":4.5}, {"label":"Ctrl", "x":0, "y":5.5, "w":1.25}, {"label":"Win", "x":1.25, "y":5.5, "w":1.25}, {"label":"Alt", "x":2.5, "y":5.5, "w":1.25}, {"x":3.75, "y":5.5, "w":6.25}, {"label":"Alt", "x":10, "y":5.5, "w":1.25}, {"label":"Win", "x":11.25, "y":5.5, "w":1.25}, {"label":"Menu", "x":12.5, "y":5.5, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":5.5, "w":1.25}, {"label":"\u2190", "x":15.25, "y":5.5}, {"label":"\u2193", "x":16.25, "y":5.5}, {"label":"\u2192", "x":17.25, "y":5.5}]
},
"LAYOUT_tkl_ansi": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"F1", "x":2, "y":0}, {"label":"F2", "x":3, "y":0}, {"label":"F3", "x":4, "y":0}, {"label":"F4", "x":5, "y":0}, {"label":"F5", "x":6.5, "y":0}, {"label":"F6", "x":7.5, "y":0}, {"label":"F7", "x":8.5, "y":0}, {"label":"F8", "x":9.5, "y":0}, {"label":"F9", "x":11, "y":0}, {"label":"F10", "x":12, "y":0}, {"label":"F11", "x":13, "y":0}, {"label":"F12", "x":14, "y":0}, {"label":"PrtSc", "x":15.25, "y":0}, {"label":"Scroll Lock", "x":16.25, "y":0}, {"label":"Pause", "x":17.25, "y":0}, {"label":"~", "x":0, "y":1.5}, {"label":"!", "x":1, "y":1.5}, {"label":"@", "x":2, "y":1.5}, {"label":"#", "x":3, "y":1.5}, {"label":"$", "x":4, "y":1.5}, {"label":"%", "x":5, "y":1.5}, {"label":"^", "x":6, "y":1.5}, {"label":"&", "x":7, "y":1.5}, {"label":"*", "x":8, "y":1.5}, {"label":"(", "x":9, "y":1.5}, {"label":")", "x":10, "y":1.5}, {"label":"_", "x":11, "y":1.5}, {"label":"+", "x":12, "y":1.5}, {"label":"Backspace", "x":13, "y":1.5, "w":2}, {"label":"Insert", "x":15.25, "y":1.5}, {"label":"Home", "x":16.25, "y":1.5}, {"label":"PgUp", "x":17.25, "y":1.5}, {"label":"Tab", "x":0, "y":2.5, "w":1.5}, {"label":"Q", "x":1.5, "y":2.5}, {"label":"W", "x":2.5, "y":2.5}, {"label":"E", "x":3.5, "y":2.5}, {"label":"R", "x":4.5, "y":2.5}, {"label":"T", "x":5.5, "y":2.5}, {"label":"Y", "x":6.5, "y":2.5}, {"label":"U", "x":7.5, "y":2.5}, {"label":"I", "x":8.5, "y":2.5}, {"label":"O", "x":9.5, "y":2.5}, {"label":"P", "x":10.5, "y":2.5}, {"label":"{", "x":11.5, "y":2.5}, {"label":"}", "x":12.5, "y":2.5}, {"label":"|", "x":13.5, "y":2.5, "w":1.5}, {"label":"Delete", "x":15.25, "y":2.5}, {"label":"End", "x":16.25, "y":2.5}, {"label":"PgDn", "x":17.25, "y":2.5}, {"label":"Caps Lock", "x":0, "y":3.5, "w":1.75}, {"label":"A", "x":1.75, "y":3.5}, {"label":"S", "x":2.75, "y":3.5}, {"label":"D", "x":3.75, "y":3.5}, {"label":"F", "x":4.75, "y":3.5}, {"label":"G", "x":5.75, "y":3.5}, {"label":"H", "x":6.75, "y":3.5}, {"label":"J", "x":7.75, "y":3.5}, {"label":"K", "x":8.75, "y":3.5}, {"label":"L", "x":9.75, "y":3.5}, {"label":":", "x":10.75, "y":3.5}, {"label":"\"", "x":11.75, "y":3.5}, {"label":"Enter", "x":12.75, "y":3.5, "w":2.25}, {"label":"Shift", "x":0, "y":4.5, "w":2.25}, {"label":"Z", "x":2.25, "y":4.5}, {"label":"X", "x":3.25, "y":4.5}, {"label":"C", "x":4.25, "y":4.5}, {"label":"V", "x":5.25, "y":4.5}, {"label":"B", "x":6.25, "y":4.5}, {"label":"N", "x":7.25, "y":4.5}, {"label":"M", "x":8.25, "y":4.5}, {"label":"<", "x":9.25, "y":4.5}, {"label":">", "x":10.25, "y":4.5}, {"label":"?", "x":11.25, "y":4.5}, {"label":"Shift", "x":12.25, "y":4.5, "w":2.75}, {"label":"\u2191", "x":16.25, "y":4.5}, {"label":"Ctrl", "x":0, "y":5.5, "w":1.25}, {"label":"Win", "x":1.25, "y":5.5, "w":1.25}, {"label":"Alt", "x":2.5, "y":5.5, "w":1.25}, {"x":3.75, "y":5.5, "w":6.25}, {"label":"Alt", "x":10, "y":5.5, "w":1.25}, {"label":"Win", "x":11.25, "y":5.5, "w":1.25}, {"label":"Menu", "x":12.5, "y":5.5, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":5.5, "w":1.25}, {"label":"\u2190", "x":15.25, "y":5.5}, {"label":"\u2193", "x":16.25, "y":5.5}, {"label":"\u2192", "x":17.25, "y":5.5}]
}

View File

@@ -1,24 +0,0 @@
/* Copyright 2018 Alexander Fougner <fougner89 at gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
// place overrides here
#endif

View File

@@ -1,42 +0,0 @@
/* Copyright 2018 Alexander Fougner <fougner89 at gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_tkl_iso(\
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL, KC_END, KC_PGDN, \
KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT )
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

View File

@@ -1,3 +0,0 @@
# default_iso
A standard tenkeyless ISO-layout keymap for Unloved Bastard-powered keyboards.

View File

@@ -33,4 +33,4 @@ FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
CUSTOM_MATRIX = yes
SRC += matrix.c
LAYOUTS = tkl_ansi tkl_iso
LAYOUTS = tkl_ansi

View File

@@ -1,4 +1,4 @@
/* Copyright 2018 Alexander Fougner <fougner89 at gmail.com>
/* Copyright 2017 REPLACE_WITH_YOUR_NAME
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -18,7 +18,7 @@
#include "quantum.h"
#define LAYOUT_all( \
#define LAYOUT( \
KG6, KH4, KI4, KI2, KI6, KP5, KL6, KM2, KM4, KO4, KO5, KO6, KO0, KN5, KN7, KP7, \
KG4, KG5, KH5, KI5, KJ5, KJ4, KK4, KK5, KL5, KM5, KF5, KF4, KL4, KO2, KR4, KC4, KE4, \
KG2, KG7, KH7, KI7, KJ7, KJ2, KK2, KK7, KL7, KM7, KF7, KF2, KL2, KO3, KQ4, KC5, KE5, \
@@ -47,32 +47,17 @@
KB2, KG1, KH1, KI1, KJ1, KJ0, KK0, KK1, KL1, KM1, KF0, KB3, KC6, \
KP4, KN2, KN6, KQ6, KN0, KN3, KM0, KP1, KC0, KQ0, KR0 \
) \
LAYOUT_all( \
KG6, KH4, KI4, KI2, KI6, KP5, KL6, KM2, KM4, KO4, KO5, KO6, KO0, KN5, KN7, KP7, \
KG4, KG5, KH5, KI5, KJ5, KJ4, KK4, KK5, KL5, KM5, KF5, KF4, KL4, KO2, KR4, KC4, KE4, \
KG2, KG7, KH7, KI7, KJ7, KJ2, KK2, KK7, KL7, KM7, KF7, KF2, KL2, KO3, KQ4, KC5, KE5, \
KH2, KG3, KH3, KI3, KJ3, KJ6, KK6, KK3, KL3, KM3, KF3, KF6, KO1, \
KB2,KC_NO,KG1, KH1, KI1, KJ1, KJ0, KK0, KK1, KL1, KM1, KF0, KB3, KC6, \
KP4, KN2, KN6, KQ6, KN0, KN3, KM0, KP1, KC0, KQ0, KR0 \
)
#define LAYOUT_tkl_iso( \
KG6, KH4, KI4, KI2, KI6, KP5, KL6, KM2, KM4, KO4, KO5, KO6, KO0, KN5, KN7, KP7, \
KG4, KG5, KH5, KI5, KJ5, KJ4, KK4, KK5, KL5, KM5, KF5, KF4, KL4, KO2, KR4, KC4, KE4, \
KG2, KG7, KH7, KI7, KJ7, KJ2, KK2, KK7, KL7, KM7, KF7, KF2, KL2, KQ4, KC5, KE5, \
KH2, KG3, KH3, KI3, KJ3, KJ6, KK6, KK3, KL3, KM3, KF3, KF6, KO3, KO1, \
KB2, KH6, KG1, KH1, KI1, KJ1, KJ0, KK0, KK1, KL1, KM1, KF0, KB3, KC6, \
KP4, KN2, KN6, KQ6, KN0, KN3, KM0, KP1, KC0, KQ0, KR0 \
) \
LAYOUT_all( \
KG6, KH4, KI4, KI2, KI6, KP5, KL6, KM2, KM4, KO4, KO5, KO6, KO0, KN5, KN7, KP7, \
KG4, KG5, KH5, KI5, KJ5, KJ4, KK4, KK5, KL5, KM5, KF5, KF4, KL4, KO2, KR4, KC4, KE4, \
KG2, KG7, KH7, KI7, KJ7, KJ2, KK2, KK7, KL7, KM7, KF7, KF2, KL2, KO3, KQ4, KC5, KE5, \
KH2, KG3, KH3, KI3, KJ3, KJ6, KK6, KK3, KL3, KM3, KF3, KF6, KO1, \
KB2, KH6, KG1, KH1, KI1, KJ1, KJ0, KK0, KK1, KL1, KM1, KF0, KB3, KC6, \
KP4, KN2, KN6, KQ6, KN0, KN3, KM0, KP1, KC0, KQ0, KR0 \
)
#define LAYOUT LAYOUT_all
{ \
/* Columns and rows need to be swapped in the below definition */ \
/* A B C D E F G H I J K L M N O P Q R */ \
/* 0 */ { KC_NO, KC_NO, KC0, KC_NO, KC_NO, KF0, KC_NO, KC_NO, KC_NO, KJ0, KK0, KC_NO, KM0, KN0, KO0, KC_NO, KQ0, KR0 }, \
/* 1 */ { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KG1, KH1, KI1, KJ1, KK1, KL1, KM1, KC_NO, KO1, KP1, KC_NO, KC_NO }, \
/* 2 */ { KC_NO, KB2, KC_NO, KC_NO, KC_NO, KF2, KG2, KH2, KI2, KJ2, KK2, KL2, KM2, KN2, KO2, KC_NO, KC_NO, KC_NO }, \
/* 3 */ { KC_NO, KB3, KC_NO, KC_NO, KC_NO, KF3, KG3, KH3, KI3, KJ3, KK3, KL3, KM3, KN3, KO3, KC_NO, KC_NO, KC_NO }, \
/* 4 */ { KC_NO, KC_NO, KC4, KC_NO, KE4, KF4, KG4, KH4, KI4, KJ4, KK4, KL4, KM4, KC_NO, KO4, KP4, KQ4, KR4 }, \
/* 5 */ { KC_NO, KC_NO, KC5, KC_NO, KE5, KF5, KG5, KH5, KI5, KJ5, KK5, KL5, KM5, KN5, KO5, KP5, KC_NO, KC_NO }, \
/* 6 */ { KC_NO, KC_NO, KC6, KC_NO, KC_NO, KF6, KG6, KC_NO, KI6, KJ6, KK6, KL6, KC_NO,KN6, KO6, KC_NO, KQ6, KC_NO }, \
/* 7 */ { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KF7, KG7, KH7, KI7, KJ7, KK7, KL7, KM7, KN7, KC_NO, KP7, KC_NO, KC_NO } \
}
#endif

View File

@@ -6,33 +6,11 @@
"height": 4,
"layouts": {
"LAYOUT_ortho_4x5": {
"key_count": 21,
"layout": [
{"label":"k00", "x":1, "y":0},
{"label":"k01", "x":2, "y":0},
{"label":"k02", "x":3, "y":0},
{"label":"k03", "x":4, "y":0},
{"label":"k04", "x":5, "y":0},
{"label":"k05 (Rotary Push)", "x":0, "y":3},
{"label":"k06", "x":1, "y":1},
{"label":"k07", "x":2, "y":1},
{"label":"k08", "x":3, "y":1},
{"label":"k09", "x":4, "y":1},
{"label":"k10", "x":5, "y":1},
{"label":"k11", "x":1, "y":2},
{"label":"k12", "x":2, "y":2},
{"label":"k13", "x":3, "y":2},
{"label":"k14", "x":4, "y":2},
{"label":"k15", "x":5, "y":2},
{"label":"k16", "x":1, "y":3},
{"label":"k17", "x":2, "y":3},
{"label":"k18", "x":3, "y":3},
{"label":"k19", "x":4, "y":3},
{"label":"k20", "x":5, "y":3}
]
"key_count": 20,
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x": 4, "y":0},
{"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1},
{"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2},
{"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}]
}
}
}

View File

@@ -0,0 +1,132 @@
#include QMK_KEYBOARD_H
enum keyboard_layers {
_BL,
_FL,
_CL,
_YF
};
enum custom_keycodes {
S_BSKTC = SAFE_RANGE,
S_ODEJY,
S_RCKBY,
S_DOEDR,
S_SCALE,
S_ONEUP,
S_COIN,
S_SONIC,
S_ZELDA
};
#ifdef AUDIO_ENABLE
float song_basketcase[][2] = SONG(BASKET_CASE);
float song_ode_to_joy[][2] = SONG(ODE_TO_JOY);
float song_rock_a_bye_baby[][2] = SONG(ROCK_A_BYE_BABY);
float song_doe_a_deer[][2] = SONG(DOE_A_DEER);
float song_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float song_coin[][2] = SONG(COIN_SOUND);
float song_one_up[][2] = SONG(ONE_UP_SOUND);
float song_sonic_ring[][2] = SONG(SONIC_RING);
float song_zelda_puzzle[][2] = SONG(ZELDA_PUZZLE);
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| `|BSp|
* |-----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------------|
* |MT(CTL, ESC)| A| S| D| F| G| H| J| K| L| ;| '|Enter |
* |-----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn0|
* |-----------------------------------------------------------------'
* |Ctrl |Alt|Gui | Space |Alt |Gui|Fn |Ctrl |
* `-----------------------------------------------------------------'
*/
[_BL] = LAYOUT_all(
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, \
MT(MOD_LCTL, KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, MO(_YF), \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL),
[_FL] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,_______,\
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, MO(_YF), \
_______,_______,_______, _______, _______, _______, MO(_FL), _______),
[_CL] = LAYOUT_all(
BL_STEP,S_BSKTC,S_ODEJY,S_RCKBY,S_DOEDR,S_SCALE,S_ONEUP,S_COIN, S_SONIC,S_ZELDA,_______,_______,_______,_______,_______,\
_______, _______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, MO(_YF), \
_______, _______, _______, _______, _______, _______, MO(_FL), _______),
[_YF] = LAYOUT_all(
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,\
_______,_______,KC_UP ,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, MO(_YF), \
_______, _______, _______, _______, _______, _______, MO(_FL), _______)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case S_BSKTC:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_basketcase);
}
return false;
case S_ODEJY:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_ode_to_joy);
}
return false;
case S_RCKBY:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_rock_a_bye_baby);
}
return false;
case S_DOEDR:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_doe_a_deer);
}
return false;
case S_SCALE:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_scale);
}
return false;
case S_ONEUP:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_one_up);
}
return false;
case S_COIN:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_coin);
}
return false;
case S_SONIC:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_sonic_ring);
}
return false;
case S_ZELDA:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_zelda_puzzle);
}
return false;
}
return true;
}

View File

@@ -0,0 +1,14 @@
# /u/yanfali keymap for clueboard 60%
Almost the same as default but differs in the following ways
1. `Caps Lock` -> `MT(KC_LCTL, KC_ESC)`.
I'm a heavy vim user and I prefer escape to be closer than default. I also move `Control` to this key if you hold it.
1. Switch Alt and GUI.
I spend most of my time on OSX, so I reverse Alt and GUI to be
more comfortable on OSX.
1. Added a custom layer.
I use this to map the cursor keys to WASD, the familiar directional
gaming keys. As I use a split right shift, this naturally leads
to the left hand being used for navigation. This is also the
best place to add custom mappings, macros and combo keys.

View File

@@ -8,6 +8,6 @@ Clueboard makes fully customizable custom keyboards in a variety of form-factors
* [`2x1800`](2x1800/): Clueboard 2x1800 PCB
* [`60`](60/): Clueboard 60% PCB
* [`66`](66/): Clueboard 66% PCB
* [`66_hotswap`](66_hotswap/): Clueboard 66% USB-C Hotswappable PCB
* [`66_hotswap`](66/): Clueboard 66% USB-C Hotswappable PCB
* [`card`](card/): Special Cluecard PCB
* Hardware Availability: [clueboard.co](https://clueboard.co/)

View File

@@ -41,8 +41,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F7 }
#define MATRIX_COL_PINS { F5 }
#define MATRIX_ROW_PINS { B5 }
#define MATRIX_COL_PINS { B4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
@@ -53,7 +53,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#define BACKLIGHT_PIN B5
#define BACKLIGHT_PIN E6
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3

View File

@@ -1,99 +0,0 @@
# ninjonas Keymap for [Corne Keyboard (crkbd)](https://github.com/foostan/crkbd)
## Keymap
This keymap is designed based off my typing habits and is subject to change. Information about custom user macros and tap dances can be found [here](../../../../users/ninjonas).
More information about the crkbd keyboard can be found [here](https://thomasbaart.nl/2018/11/26/corne-keyboard-helidox-build-log/)
### QWERTY
```c
//,----------------------------------------------------. ,----------------------------------------------------.
// Tab, Q, W, E, R, T, Y, U, I, O, P, \
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// ESC, A, S, D, F, G, H, J, K, L, ;, '
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// LShift, Z, X, C, V, B, N, M, ,, ., /, =
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// , Ctrl, Space, Enter, BackSP, Del
//`---------------------' `---------------------'
```
### DVORAK
```c
//,----------------------------------------------------. ,----------------------------------------------------.
// Tab, ', ,, ., P, Y, F, G, C, R, L, \
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// ESC, A, O, E, U, I, D, H, T, N, S, /
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// LShift, ;, Q, J, K, X, B, M, W, V, Z, =
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// , Ctrl, Space, Enter, BackSP, Del
//`---------------------' `---------------------'
```
### COLEMAK
```c
//,----------------------------------------------------. ,----------------------------------------------------.
// Tab, Q, W, F, P, G, J, L, U, Y, ;, \
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// ESC, A, R, S, T, D, H, N, E, I, O, '
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// LShift, Z, X, C, V, B, K, M, ,, ., /, =
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// , Ctrl, Space, Enter, BackSP, Del
//`---------------------' `---------------------'
```
### LOWER
```c
//,----------------------------------------------------. ,----------------------------------------------------.
// , , KC_BRIU, Play, Mute, K_CSCN, PgUp, Home, Up, End, , K_MDSH
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// , , KC_BRID, Next, VolUp, , PgDn, Left, Down, Right, K_LOCK,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// , , , Prev, VolDn, [, ], , , M_CODE, M_XXX1, M_PYNV,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// , , , , ,
//`---------------------' `---------------------'
```
### RAISE
```c
//,----------------------------------------------------. ,----------------------------------------------------.
// `, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, -
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// ~, !, @, #, $, %, ^, &, *, (, ), _
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// F11, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F12
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// , , , , ,
//`---------------------' `---------------------'
```
### ADJUST
```c
//,----------------------------------------------------. ,----------------------------------------------------.
// M_MAKE, EEP_RST, , , , , RGB_TOG, , , COLEMAK, DVORAK, QWERTY,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// M_VRSN, M_MALL, , RGB_SAI, RGB_HUI, RGB_VAI, , , , , , ,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// M_FLSH, , , RGB_SAD, RGB_HUD, RGB_VAD, RGB_M_P, RGB_M_B,RGB_M_SW, , , ,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// , , , , ,
//`---------------------' `---------------------'
```
<!--
### TEMPLATE
```c
//,----------------------------------------------------. ,----------------------------------------------------.
// , , , , , , , , , , ,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// , , , , , , , , , , ,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// , , , , , , , , , , ,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
// , , , , ,
//`---------------------' `---------------------'
```
-->

View File

@@ -1,92 +0,0 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
//#define USE_MATRIX_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define USE_SERIAL_PD2
#define TAPPING_FORCE_HOLD
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
#define RGB_MATRIX_HUE_STEP 10
#define RGB_MATRIX_SAT_STEP 10
#define RGB_MATRIX_VAL_STEP 10
#define RGB_MATRIX_SPD_STEP 10
// #define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// BEGIN: Disable RGB Effects
//#define DISABLE_RGB_MATRIX_SOLID_COLOR
//#define DISABLE_RGB_MATRIX_ALPHAS_MODS
//#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define DISABLE_RGB_MATRIX_BREATHING
#define DISABLE_RGB_MATRIX_BAND_SAT
#define DISABLE_RGB_MATRIX_BAND_VAL
// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define DISABLE_RGB_MATRIX_CYCLE_ALL
#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
#define DISABLE_RGB_MATRIX_DUAL_BEACON
#define DISABLE_RGB_MATRIX_RAINBOW_BEACON
#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define DISABLE_RGB_MATRIX_RAINDROPS
#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// BEGIN: RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define DISABLE_RGB_MATRIX_TYPING_HEATMAP
// #define DISABLE_RGB_MATRIX_DIGITAL_RAIN
// END: RGB_MATRIX_FRAMEBUFFER_EFFECTS
// BEGIN: RGB_MATRIX_KEYPRESSES
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_SPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
// END: RGB_MATRIX_KEYPRESSES
// END: Disable RGB Effects
#endif
#define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c"
#define OLED_DISABLE_TIMEOUT

View File

@@ -1,89 +0,0 @@
#include QMK_KEYBOARD_H
#include "ninjonas.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_wrapper(
//,----------------------------------------------------. ,----------------------------------------------------.
_____________________QWERTY_L1______________________, _____________________QWERTY_R1______________________,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
_____________________QWERTY_L2______________________, _____________________QWERTY_R2______________________,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
_____________________QWERTY_L3______________________, _____________________QWERTY_R3______________________,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
T_GUI, KC_LCTL,LT_RAI, LT_LOW,KC_BSPC,KC_DEL
//`---------------------' `---------------------'
),
[_DVORAK] = LAYOUT_wrapper(
//,----------------------------------------------------. ,----------------------------------------------------.
_____________________DVORAK_L1______________________, _____________________DVORAK_R1______________________,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
_____________________DVORAK_L2______________________, _____________________DVORAK_R2______________________,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
_____________________DVORAK_L3______________________, _____________________DVORAK_R3______________________,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
T_GUI, KC_LCTL,LT_RAI, LT_LOW,KC_BSPC,KC_DEL
//`---------------------' `---------------------'
),
[_COLEMAK] = LAYOUT_wrapper(
//,----------------------------------------------------. ,----------------------------------------------------.
_____________________COLEMAK_L1_____________________, _____________________COLEMAK_R1_____________________,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
_____________________COLEMAK_L2_____________________, _____________________COLEMAK_R2_____________________,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
_____________________COLEMAK_L3_____________________, _____________________COLEMAK_R3_____________________,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
T_GUI, KC_LCTL,LT_RAI, LT_LOW,KC_BSPC,KC_DEL
//`---------------------' `---------------------'
),
[_LOWER] = LAYOUT_wrapper(
//,----------------------------------------------------. ,----------------------------------------------------.
M_XXX2, M_XXX3, _________MEDIA_1_________, K_CSCN, _______________NAV_1______________, XXXXXXX, K_MDSH,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
M_XXX4, M_XXX5, _________MEDIA_2_________, XXXXXXX, _______________NAV_2______________, K_LOCK, XXXXXXX,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
KC_LSFT, M_SHFT, _________MEDIA_3_________, T_LBRC, T_RBRC, KC_M, XXXXXXX, M_CODE, M_XXX1, M_PYNV,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
_______,_______,_______, _______,_______,_______
//`---------------------' `---------------------'
),
[_RAISE] = LAYOUT_wrapper( \
//,----------------------------------------------------. ,----------------------------------------------------.
_____________________NUM_LEFT_______________________, _____________________NUM_RIGHT______________________,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
_____________________SYM_LEFT_______________________, _____________________SYM_RIGHT______________________,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
_____________________FUNC_LEFT______________________, _____________________FUNC_RIGHT_____________________,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
_______,_______,_______, _______,_______,_______
//`---------------------' `---------------------'
),
[_ADJUST] = LAYOUT_wrapper( \
//,----------------------------------------------------. ,----------------------------------------------------.
M_MAKE, EEP_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, XXXXXXX, XXXXXXX, COLEMAK, DVORAK, QWERTY,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
M_VRSN, M_MALL, RGB_SPI, RGB_SAI, RGB_HUI, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
M_FLSH, XXXXXXX, RGB_SPD, RGB_SAD, RGB_HUD, RGB_VAD, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
_______,_______,_______, _______,_______,_______
//`---------------------' `---------------------'
),
/*
[_TEMPLATE] = LAYOUT_wrapper( \
//,----------------------------------------------------. ,----------------------------------------------------.
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+-------| |--------+--------+--------+--------+--------+-------|
_______,_______,_______, _______,_______,_______
//`---------------------' `---------------------'
),
*/
};

View File

@@ -1,7 +0,0 @@
RGB_MATRIX_ENABLE = WS2812
MOUSEKEY_ENABLE = no
OLED_DRIVER_ENABLE = yes
LINK_TIME_OPTIMIZATION_ENABLE = yes
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

View File

@@ -1,112 +0,0 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
//#define USE_MATRIX_I2C
/* Select hand configuration */
#define EE_HANDS
#undef SSD1306OLED
#define USE_SERIAL_PD2
#define FORCE_NKRO
#define QMK_ESC_OUTPUT F4 // usually COL
#define QMK_ESC_INPUT D4 // usually ROW
#define QMK_LED B0
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
#define RGB_MATRIX_HUE_STEP 10
#define RGB_MATRIX_SAT_STEP 15
#define RGB_MATRIX_VAL_STEP 16
#define RGB_MATRIX_SPD_STEP 10
#define DISABLE_RGB_MATRIX_ALPHAS_MODS
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define DISABLE_RGB_MATRIX_BREATHING
#define DISABLE_RGB_MATRIX_BAND_SAT
#define DISABLE_RGB_MATRIX_BAND_VAL
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
// #define DISABLE_RGB_MATRIX_CYCLE_ALL
#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
// #define DISABLE_RGB_MATRIX_DUAL_BEACON
#define DISABLE_RGB_MATRIX_RAINBOW_BEACON
#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define DISABLE_RGB_MATRIX_RAINDROPS
#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
// #define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_SPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_TYPING_HEATMAP
#endif
#define TAPPING_TERM 150
// #define PERMISSIVE_HOLD
#define IGNORE_MOD_TAP_INTERRUPT
// #define RETRO_TAPPING
#define TAPPING_TOGGLE 2
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_INTERVAL 16
#define MOUSEKEY_MAX_SPEED 6
#define MOUSEKEY_TIME_TO_MAX 32
#define MOUSEKEY_WHEEL_MAX_SPEED 4
#define MOUSEKEY_WHEEL_TIME_TO_MAX 40
#define OLED_FONT_H "keyboards/crkbd/keymaps/rpbaptist/glcdfont.c"
#define NO_ACTION_ONESHOT
#undef PRODUCT
#define PRODUCT Corne Keyboard

View File

@@ -1,240 +0,0 @@
#pragma once
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
// Helidox 8x6 font with QMK Firmware Logo
// Online editor: http://teripom.x0.com/
const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0x7C, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0x7C, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xE0,
0x38, 0x1C, 0x0C, 0x06, 0x03, 0x03,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x03, 0x03, 0x82, 0x86, 0xCC, 0xF8,
0xF0, 0xF0, 0x38, 0x1C, 0x0C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xC0, 0x70,
0xF8, 0x0C, 0x04, 0xC6, 0xA2, 0xB3,
0x9F, 0x87, 0x01, 0x01, 0x1F, 0x66,
0x66, 0x44, 0x4C, 0x58, 0x70, 0xE0,
0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xC0,
0xE0, 0x78, 0x18, 0x8C, 0xC6, 0xE6,
0xE3, 0xE3, 0xC3, 0x83, 0x03, 0x03,
0x73, 0x76, 0x76, 0x0C, 0x18, 0xF8,
0xF0, 0xC0, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC,
0xEE, 0xF7, 0xF3, 0x70, 0x20, 0x00,
0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E,
0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x80, 0xC0, 0x40, 0x7F, 0xF3,
0x60, 0x20, 0x30, 0x30, 0x38, 0x18,
0x9C, 0xCC, 0x6C, 0x6E, 0x3E, 0x3E,
0x1F, 0x0F, 0x0F, 0x03, 0x03, 0x01,
0xC0, 0xFF, 0x3E, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x7F, 0xC1, 0x00,
0x1D, 0x67, 0xC0, 0x80, 0x01, 0x00,
0x00, 0xF0, 0x0F, 0x00, 0x00, 0x00,
0x0C, 0x1A, 0x32, 0xC2, 0x01, 0xC1,
0xFF, 0x3E, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x7E, 0xFF,
0x80, 0x00, 0x00, 0xC3, 0xC7, 0xC7,
0x8F, 0x0F, 0x07, 0x03, 0x80, 0xC0,
0xC0, 0xC0, 0xC0, 0x80, 0x00, 0x07,
0x0F, 0xFF, 0x7F, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00,
0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F,
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x01, 0x00, 0x40, 0x60, 0x31,
0x3B, 0x1E, 0x0C, 0x1E, 0x36, 0x23,
0x61, 0x60, 0x60, 0x60, 0x60, 0x60,
0x60, 0x30, 0x1C, 0x3E, 0x3E, 0x3F,
0x1D, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x01, 0x07,
0x0C, 0x18, 0x10, 0x33, 0x3E, 0x38,
0x6E, 0x67, 0x60, 0x60, 0x60, 0x20,
0x30, 0x18, 0x08, 0x0F, 0x06, 0x03,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
0x03, 0x06, 0x0C, 0x19, 0x31, 0x21,
0x60, 0x60, 0x60, 0x60, 0x61, 0x63,
0x67, 0x67, 0x33, 0x39, 0x18, 0x0E,
0x07, 0x03, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};

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@@ -1,234 +0,0 @@
#include QMK_KEYBOARD_H
extern uint8_t is_master;
enum layer_names {
_COLEMAKDHM,
_GAMING,
_GAMING_EXT,
_NUM,
_FN,
_NAV,
_UTIL
};
// Base layers
#define COLEMAK DF(_COLEMAKDHM)
#define GAMING DF(_GAMING)
// Layer toggle and switch
#define T_NAV TT(_NAV)
#define S_NAV MO(_NAV)
#define T_NUM TT(_NUM)
#define S_NUM MO(_NUM)
// Layer keys with functionality on tap
#define FN_TAB LT(_FN, KC_TAB)
#define NAV_0 LT(_NAV, KC_0)
#define EXT_SF LT(_GAMING_EXT, KC_LSHIFT)
// Tap/mod keys
#define RCTBR RCTL_T(KC_RBRACKET)
#define LCTBR LCTL_T(KC_LBRACKET)
#define SFSPC LSFT_T(KC_SPACE)
#define SFENT LSFT_T(KC_ENTER)
// Global tab forward and backward
#define TBFWD LCTL(KC_TAB)
#define TBBCK LCTL(LSFT(KC_TAB))
// Custom key for NUM layer
#define CTEQL RCTL_T(KC_EQL)
// €
#define KC_EUR ALGR(KC_5)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_COLEMAKDHM] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
FN_TAB, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
LCTBR, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, RCTBR,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LALT, T_NUM, SFSPC, SFENT, T_NAV, KC_RGUI \
//`--------------------------' `--------------------------'
),
[_GAMING] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------.
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TAB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RCTL,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, EXT_SF, KC_SPC, _______, _______, _______ \
//`--------------------------' `--------------------------'
),
[_GAMING_EXT] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_GRV, KC_1, KC_2, _______, KC_3, KC_4, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_DEL,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LBRC, KC_RBRC, _______, _______, _______, KC_BSLS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F11, KC_F12, KC_MINS, KC_EQL, _______, _______,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, KC_ENT, _______, _______ \
//`--------------------------' `--------------------------'
),
[_FN] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, KC_CAPS, KC_NLCK, XXXXXXX, KC_MINS, KC_PIPE, KC_BSLS, KC_PLUS, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, KC_PAUS, KC_SLCK, KC_PSCR, KC_INS, XXXXXXX, KC_UNDS, KC_LT, KC_GT, KC_EQL, _______,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______ \
//`--------------------------' `--------------------------'
),
[_NUM] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_SLSH, KC_4, KC_5, KC_6, KC_MINS, KC_PLUS,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, KC_CIRC, KC_AMPR, KC_EUR, KC_LPRN, KC_RPRN, KC_ASTR, KC_1, KC_2, KC_3, KC_UNDS, CTEQL,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, S_NUM, _______, _______, NAV_0, KC_DOT \
//`--------------------------' `--------------------------'
),
[_NAV] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------.
_______, KC_WH_U, TBBCK, KC_MS_U, TBFWD, KC_BTN2, KC_PGUP, KC_HOME, KC_UP, KC_END, XXXXXXX, KC_DEL,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TAB, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN1, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, KC_WH_L, XXXXXXX, KC_WH_R, XXXXXXX, XXXXXXX, KC_ACL0, KC_ACL1, KC_ACL2, XXXXXXX, _______,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------+---------|
_______, _______, _______, _______, S_NAV, _______ \
//`--------------------------' `--------------------------'
),
[_UTIL] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------.
RESET, XXXXXXX, KC_MSTP, KC_VOLU, KC_MNXT, XXXXXXX, COLEMAK, GAMING, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, KC_MPRV, KC_VOLD, KC_MPLY, XXXXXXX, XXXXXXX, RGB_MOD, RGB_SPI, RGB_HUI, RGB_SAI, RGB_VAI,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, KC_SLEP, XXXXXXX, KC_MUTE, XXXXXXX, XXXXXXX, RGB_TOG,RGB_RMOD, RGB_SPD, RGB_HUD, RGB_SAD, RGB_VAD,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______ \
//`--------------------------' `--------------------------'
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
switch (get_highest_layer(default_layer_state)) {
case _COLEMAKDHM:
state = update_tri_layer_state(state, _NUM, _NAV, _UTIL);
break;
case _GAMING:
state = update_tri_layer_state(state, _GAMING_EXT, _NAV, _UTIL);
break;
}
return state;
}
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_master) {
return OLED_ROTATION_270;
} else {
return OLED_ROTATION_180;
}
}
void render_crkbd_logo(void) {
static const char PROGMEM crkbd_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
0};
oled_write_P(crkbd_logo, false);
}
void render_status(void) {
// oled_write_P(PSTR("Layout: "), false);
switch (get_highest_layer(default_layer_state)) {
case _COLEMAKDHM:
oled_write_P(PSTR("CLMK "), false);
break;
case _GAMING:
oled_write_P(PSTR("GAME "), false);
break;
}
oled_write_P(PSTR("\n"), false);
switch (get_highest_layer(layer_state)) {
case 0:
oled_write_P(PSTR(" "), false);
break;
case _NUM:
oled_write_P(PSTR("Comm "), false);
break;
case _FN:
oled_write_P(PSTR("Stage"), false);
break;
case _NAV:
oled_write_P(PSTR("Fuel "), false);
break;
case _GAMING_EXT:
oled_write_P(PSTR("Ext "), false);
break;
case _UTIL:
oled_write_P(PSTR("Util "), false);
break;
default:
oled_write_P(PSTR("Unkn "), false);
break;
}
oled_write_P(PSTR("\n"), false);
uint8_t modifiers = get_mods();
oled_write_P( (modifiers & MOD_MASK_CTRL) ? PSTR("PROG ") : PSTR(" "), false);
oled_write_P( (modifiers & MOD_MASK_SHIFT) ? PSTR("PULSE") : PSTR(" "), false);
oled_write_P( (modifiers & MOD_MASK_ALT) ? PSTR("STBY ") : PSTR(" "), false);
oled_write_P( (modifiers & MOD_MASK_GUI) ? PSTR("GYRO ") : PSTR(" "), false);
oled_write_P(PSTR("\n"), false);
uint8_t led_usb_state = host_keyboard_leds();
oled_write_P(PSTR("Mode:\n"), false);
oled_write_P(IS_LED_ON(led_usb_state, USB_LED_NUM_LOCK) ? PSTR(" NUM ") : PSTR(" "), false);
oled_write_P(IS_LED_ON(led_usb_state, USB_LED_CAPS_LOCK) ? PSTR(" CAPS") : PSTR(" "), false);
oled_write_P(IS_LED_ON(led_usb_state, USB_LED_SCROLL_LOCK) ? PSTR(" SCRL") : PSTR(" "), false);
}
void oled_task_user(void) {
if (is_master) {
render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
} else {
render_crkbd_logo();
// oled_scroll_left(); // Turns on scrolling
}
}
#endif
void suspend_power_down_keymap(void) {
rgb_matrix_set_suspend_state(true);
}
void suspend_wakeup_init_keymap(void) {
rgb_matrix_set_suspend_state(false);
}

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@@ -1,57 +0,0 @@
# Corne keyboard layout
This is my highly personalized CRKBD layout. I use Colemak DHm as main typing layer. I use this keyboard and layout in my daily programming job and for everything at home, including gaming.
This keymap is the result of an evolution from Ultimate Hacking Keyboard to Iris, to Corne. It took many iterations and changes and only now I feel this is ready to be merged into the main QMK repository, because I think further changes will be minor. This is my 1.0 release so to speak.
Many thanks to foostan for the keyboard, all QMK contributors and drashna specifically for his work on this keyboard.
## Layers
### COLEMAKDHM
Main typing layer. I really love having SHIFT available on thumbs. I am a left thumb space bar person, so I put SPACE there and ENTER on right. I use CTRL key combos lot in my text editor and desktop environment. That's why I have two of them. I also found them to be a great position for the square brackets. (`[` and `]`)
I don't know about you but "lower" and "raise" don't mean that much to me. I named my layers `NUM`, short for numbers and `NAV`, short for navigation. Holding the key will activate the layer for as long as it is held, double tapping it will switch to it. Single tapping it once will switch to main layer again.
Everything else is pretty standard I'd say.
### NUM
Includes a number row, the symbols normally on SHIFT and numbers, as well as a numpad under right side homing keys.
### NAV
This is where I access arrow keys, page up, down, home, end and mouse control. I also added general tab forward and backward keys. I use these in my browser, terminal and text editor.
## FN
Short for function. This gives access to the function keys, as well as rarely used keys on the left side and often used symbols (for me) on the right side. It is accessed by holding TAB.
### UTIL
Short for utility. This is accessed by pressing both `NUM` and `NAV` at the same time. It has a software `RESET` key, media keys, RGB control and switches main layer between Colemak and a gaming layer.
### GAMING
Sometimes I switch to type in Discord, Steam, or in game chat, so I think it's more important to keep typing functional than put WASD on where I want movement to be. This means I rebind my keys in all games. It's worth it to me.
I put movement on FRST (would be ESDF on QWERTY), because it lines up more comfortably with the columnar staggered layout of the Corne. It also gives more easy access to all keys on left half.
Most notable here is that there are no tap and hold differences anymore on left hand side besides the new layer key. This is a different layer than `NUM`.
### GAMING_EXT
This is the gaming extended layer where movement keys remain the same. This means I can keep moving while accessing second layer keys. All other keys are keys on which I can easily rebind something. Besides that it gives me the function keys and an ENTER key which does not change. This is good when a game requires you to hold ENTER.
## Notes
I use MT3 Godspeed caps and thought it would be fun to theme the OLED output towards it. The slave side has the icon and two planets. The left side refers to modifiers by matching the novelty mod legends.
## Building
I am using DFU and have to flash both halves individually.
Left half: `make crkbd/rev1:rpbaptist:dfu-split-left`
Right half: `make crkbd/rev1:rpbaptist:dfu-split-right RGB_MATRIX_SPLIT_RIGHT=yes`

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@@ -1,34 +0,0 @@
# This enables Link Time Optimization. This can save a good chunk of space (several KB for me), but the macro and function ... functions cause it to error out.
LINK_TIME_OPTIMIZATION_ENABLE = yes
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
SWAP_HANDS_ENABLE = no # Enable one-hand typing
RGB_MATRIX_ENABLE = WS2812
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
BOOTLOADER = qmk-dfu
OLED_DRIVER_ENABLE = yes
# ifneq ($(strip $(OLED_DRIVER_ENABLE)), yes)
# RGB_MATRIX_SPLIT_RIGHT=yes
# endif

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@@ -1,249 +0,0 @@
/*
Copyright 2019 Amber Holly
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER Amber
#define PRODUCT Wraith
#define DESCRIPTION A WKL, 75% keyboard with staggered F-row.
/* key matrix size */
#define MATRIX_ROWS 12
#define MATRIX_COLS 8
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B6, B5, B4, D7, D6, D4, D5, D3, D2, D1, D0, B7 }
#define MATRIX_COL_PINS { C6, C7, F7, F6, F5, F4, F1, F0 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP H
//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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@@ -1,15 +0,0 @@
{
"keyboard_name": "wraith",
"url": "",
"maintainer": "amberstarlight",
"width": 16,
"height": 6,
"layouts": {
"LAYOUT_ansi": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"F1", "x":1.25, "y":0}, {"label":"F2", "x":2.25, "y":0}, {"label":"F3", "x":3.25, "y":0}, {"label":"F4", "x":4.25, "y":0}, {"label":"F5", "x":5.5, "y":0}, {"label":"F6", "x":6.5, "y":0}, {"label":"F7", "x":7.5, "y":0}, {"label":"F8", "x":8.5, "y":0}, {"label":"F9", "x":9.75, "y":0}, {"label":"F10", "x":10.75, "y":0}, {"label":"F11", "x":11.75, "y":0}, {"label":"F12", "x":12.75, "y":0}, {"label":"Prt Sc", "x":14, "y":0}, {"label":"Fn", "x":15, "y":0}, {"label":"~", "x":0, "y":1}, {"label":"!", "x":1, "y":1}, {"label":"@", "x":2, "y":1}, {"label":"#", "x":3, "y":1}, {"label":"$", "x":4, "y":1}, {"label":"%", "x":5, "y":1}, {"label":"^", "x":6, "y":1}, {"label":"&", "x":7, "y":1}, {"label":"*", "x":8, "y":1}, {"label":"(", "x":9, "y":1}, {"label":")", "x":10, "y":1}, {"label":"_", "x":11, "y":1}, {"label":"+", "x":12, "y":1}, {"label":"Backspace", "x":13, "y":1, "w":2}, {"label":"Insert", "x":15, "y":1}, {"label":"Tab", "x":0, "y":2, "w":1.5}, {"label":"Q", "x":1.5, "y":2}, {"label":"W", "x":2.5, "y":2}, {"label":"E", "x":3.5, "y":2}, {"label":"R", "x":4.5, "y":2}, {"label":"T", "x":5.5, "y":2}, {"label":"Y", "x":6.5, "y":2}, {"label":"U", "x":7.5, "y":2}, {"label":"I", "x":8.5, "y":2}, {"label":"O", "x":9.5, "y":2}, {"label":"P", "x":10.5, "y":2}, {"label":"{", "x":11.5, "y":2}, {"label":"}", "x":12.5, "y":2}, {"label":"|", "x":13.5, "y":2, "w":1.5}, {"label":"Delete", "x":15, "y":2}, {"label":"Caps Lock", "x":0, "y":3, "w":1.75}, {"label":"A", "x":1.75, "y":3}, {"label":"S", "x":2.75, "y":3}, {"label":"D", "x":3.75, "y":3}, {"label":"F", "x":4.75, "y":3}, {"label":"G", "x":5.75, "y":3}, {"label":"H", "x":6.75, "y":3}, {"label":"J", "x":7.75, "y":3}, {"label":"K", "x":8.75, "y":3}, {"label":"L", "x":9.75, "y":3}, {"label":":", "x":10.75, "y":3}, {"label":"\"", "x":11.75, "y":3}, {"label":"Enter", "x":12.75, "y":3, "w":2.25}, {"label":"Pg Up", "x":15, "y":3}, {"label":"Shift", "x":0, "y":4, "w":2.25}, {"label":"Z", "x":2.25, "y":4}, {"label":"X", "x":3.25, "y":4}, {"label":"C", "x":4.25, "y":4}, {"label":"V", "x":5.25, "y":4}, {"label":"B", "x":6.25, "y":4}, {"label":"N", "x":7.25, "y":4}, {"label":"M", "x":8.25, "y":4}, {"label":"<", "x":9.25, "y":4}, {"label":">", "x":10.25, "y":4}, {"label":"?", "x":11.25, "y":4}, {"label":"Shift", "x":12.25, "y":4, "w":1.75}, {"label":"\u2191", "x":14, "y":4}, {"label":"Pg Dn", "x":15, "y":4}, {"label":"Ctrl", "x":0, "y":5, "w":1.5}, {"label":"Alt", "x":2.25, "y":5, "w":1.5}, {"x":3.75, "y":5, "w":7}, {"label":"Alt", "x":10.75, "y":5, "w":1.5}, {"label":"\u2190", "x":13, "y":5}, {"label":"\u2193", "x":14, "y":5}, {"label":"\u2192", "x":15, "y":5}]
},
"LAYOUT_iso": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"F1", "x":1.25, "y":0}, {"label":"F2", "x":2.25, "y":0}, {"label":"F3", "x":3.25, "y":0}, {"label":"F4", "x":4.25, "y":0}, {"label":"F5", "x":5.5, "y":0}, {"label":"F6", "x":6.5, "y":0}, {"label":"F7", "x":7.5, "y":0}, {"label":"F8", "x":8.5, "y":0}, {"label":"F9", "x":9.75, "y":0}, {"label":"F10", "x":10.75, "y":0}, {"label":"F11", "x":11.75, "y":0}, {"label":"F12", "x":12.75, "y":0}, {"label":"Prt Sc", "x":14, "y":0}, {"label":"Fn", "x":15, "y":0}, {"label":"~", "x":0, "y":1}, {"label":"!", "x":1, "y":1}, {"label":"\"", "x":2, "y":1}, {"label":"\u00a3", "x":3, "y":1}, {"label":"$", "x":4, "y":1}, {"label":"%", "x":5, "y":1}, {"label":"^", "x":6, "y":1}, {"label":"&", "x":7, "y":1}, {"label":"*", "x":8, "y":1}, {"label":"(", "x":9, "y":1}, {"label":")", "x":10, "y":1}, {"label":"_", "x":11, "y":1}, {"label":"+", "x":12, "y":1}, {"label":"Backspace", "x":13, "y":1, "w":2}, {"label":"Insert", "x":15, "y":1}, {"label":"Tab", "x":0, "y":2, "w":1.5}, {"label":"Q", "x":1.5, "y":2}, {"label":"W", "x":2.5, "y":2}, {"label":"E", "x":3.5, "y":2}, {"label":"R", "x":4.5, "y":2}, {"label":"T", "x":5.5, "y":2}, {"label":"Y", "x":6.5, "y":2}, {"label":"U", "x":7.5, "y":2}, {"label":"I", "x":8.5, "y":2}, {"label":"O", "x":9.5, "y":2}, {"label":"P", "x":10.5, "y":2}, {"label":"{", "x":11.5, "y":2}, {"label":"}", "x":12.5, "y":2}, {"label":"Enter", "x":13.75, "y":2, "w":1.25, "h":2}, {"label":"Delete", "x":15, "y":2}, {"label":"Caps Lock", "x":0, "y":3, "w":1.75}, {"label":"A", "x":1.75, "y":3}, {"label":"S", "x":2.75, "y":3}, {"label":"D", "x":3.75, "y":3}, {"label":"F", "x":4.75, "y":3}, {"label":"G", "x":5.75, "y":3}, {"label":"H", "x":6.75, "y":3}, {"label":"J", "x":7.75, "y":3}, {"label":"K", "x":8.75, "y":3}, {"label":"L", "x":9.75, "y":3}, {"label":":", "x":10.75, "y":3}, {"label":"@", "x":11.75, "y":3}, {"label":"~", "x":12.75, "y":3}, {"label":"Pg Up", "x":15, "y":3}, {"label":"Shift", "x":0, "y":4, "w":1.25}, {"label":"|", "x":1.25, "y":4}, {"label":"Z", "x":2.25, "y":4}, {"label":"X", "x":3.25, "y":4}, {"label":"C", "x":4.25, "y":4}, {"label":"V", "x":5.25, "y":4}, {"label":"B", "x":6.25, "y":4}, {"label":"N", "x":7.25, "y":4}, {"label":"M", "x":8.25, "y":4}, {"label":"<", "x":9.25, "y":4}, {"label":">", "x":10.25, "y":4}, {"label":"?", "x":11.25, "y":4}, {"label":"Shift", "x":12.25, "y":4, "w":1.75}, {"label":"\u2191", "x":14, "y":4}, {"label":"Pg Dn", "x":15, "y":4}, {"label":"Ctrl", "x":0, "y":5, "w":1.5}, {"label":"Alt", "x":2.25, "y":5, "w":1.5}, {"x":3.75, "y":5, "w":7}, {"label":"Alt", "x":10.75, "y":5, "w":1.5}, {"label":"\u2190", "x":13, "y":5}, {"label":"\u2193", "x":14, "y":5}, {"label":"\u2192", "x":15, "y":5}]
}
}
}

View File

@@ -1,19 +0,0 @@
/* Copyright 2019 Amber Holly
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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@@ -1,59 +0,0 @@
/* Copyright 2019 Amber Holly
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMKBEST = SAFE_RANGE,
QMKURL
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_BRK,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT, MO(1),
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_RGUI,
KC_CAPS, KC_LALT, KC_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_all(
RESET, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_TRNS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, KC_MPRV, _______, KC_MNXT
)
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
// escape LED on layer 1
if (IS_LAYER_ON(1)) {
writePinLow(B0);
} else {
writePinHigh(B0);
}
}
void led_set_user(uint8_t usb_led) {
}

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@@ -1 +0,0 @@
# Amber's personal keymap

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@@ -1,19 +0,0 @@
/* Copyright 2019 Amber
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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