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keymap_fol
| Author | SHA1 | Date | |
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1b7efbc03b | ||
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e54159d9e8 | ||
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bcbc64aed8 | ||
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e1e4a51472 |
17
Makefile
17
Makefile
@@ -67,7 +67,7 @@ $(eval $(call NEXT_PATH_ELEMENT))
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# It's really a very simple if else chain, if you squint enough,
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# but the makefile syntax makes it very verbose.
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# If we are in a subfolder of keyboards
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#
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#
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# *** No longer needed **
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#
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# ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
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@@ -320,6 +320,14 @@ define PARSE_KEYBOARD
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KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.)))
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KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.)))
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KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.)))
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# get subkeymaps too
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KEYMAPS += $$(patsubst $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/%,%,$$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/*/.)))
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KEYMAPS += $$(patsubst $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/%,%,$$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/*/.)))
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KEYMAPS += $$(patsubst $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/%,%,$$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/*/.)))
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KEYMAPS += $$(patsubst $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/%,%,$$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/*/.)))
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KEYMAPS += $$(patsubst $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/%,%,$$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/*/.)))
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# this might be needed, but in a different form
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#KEYMAPS := $$(sort $$(filter-out $$(KEYBOARD_FOLDER_1) $$(KEYBOARD_FOLDER_2) \
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$$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
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@@ -353,9 +361,11 @@ define PARSE_KEYBOARD
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LAYOUT_KEYMAPS :=
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$$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
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KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
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# $$(eval $$(info $$(KEYMAPS)))
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# if the rule after removing the start of it is empty (we haven't specified a kemap or target)
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# compile all the keymaps
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ifeq ($$(RULE),)
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@@ -411,7 +421,8 @@ define PARSE_KEYMAP
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MAKE_TARGET := $$(patsubst :%,%,$$(RULE))
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# We need to generate an unique indentifer to append to the COMMANDS list
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CURRENT_KB_UNDER := $$(subst /,_,$$(CURRENT_KB))
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COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM)
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CURRENT_KM_UNDER := $$(subst /,_,$$(CURRENT_KM))
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COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM_UNDER)
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# If we are compiling a keyboard without a subproject, we want to display just the name
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# of the keyboard, otherwise keyboard/subproject
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KB_SP := $$(CURRENT_KB)
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@@ -19,8 +19,9 @@ KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
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KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))
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KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD))
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KEYMAP_FILESAFE := $(subst /,_,$(KEYMAP))
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TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP)
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TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP_FILESAFE)
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KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD_FILESAFE)
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# Force expansion
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@@ -176,26 +177,44 @@ MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
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PARENT_MAIN_KEYMAP_PATH_1 := $(patsubst %/,%,$(dir $(MAIN_KEYMAP_PATH_1)))
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PARENT_MAIN_KEYMAP_PATH_2 := $(patsubst %/,%,$(dir $(MAIN_KEYMAP_PATH_2)))
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PARENT_MAIN_KEYMAP_PATH_3 := $(patsubst %/,%,$(dir $(MAIN_KEYMAP_PATH_3)))
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PARENT_MAIN_KEYMAP_PATH_4 := $(patsubst %/,%,$(dir $(MAIN_KEYMAP_PATH_4)))
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PARENT_MAIN_KEYMAP_PATH_5 := $(patsubst %/,%,$(dir $(MAIN_KEYMAP_PATH_5)))
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# $(info $(PARENT_MAIN_KEYMAP_PATH_1))
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ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_5)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
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else ifneq ("$(wildcard $(PARENT_MAIN_KEYMAP_PATH_5)/keymap.c)","")
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KEYMAP_C := $(PARENT_MAIN_KEYMAP_PATH_5)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_4)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
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else ifneq ("$(wildcard $(PARENT_MAIN_KEYMAP_PATH_4)/keymap.c)","")
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KEYMAP_C := $(PARENT_MAIN_KEYMAP_PATH_4)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_3)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
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else ifneq ("$(wildcard $(PARENT_MAIN_KEYMAP_PATH_3)/keymap.c)","")
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KEYMAP_C := $(PARENT_MAIN_KEYMAP_PATH_3)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_2)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
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else ifneq ("$(wildcard $(PARENT_MAIN_KEYMAP_PATH_2)/keymap.c)","")
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KEYMAP_C := $(PARENT_MAIN_KEYMAP_PATH_2)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_1)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
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else ifneq ("$(wildcard $(PARENT_MAIN_KEYMAP_PATH_1)/keymap.c)","")
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KEYMAP_C := $(PARENT_MAIN_KEYMAP_PATH_1)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
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else ifneq ($(LAYOUTS),)
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include build_layout.mk
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else
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@@ -203,26 +222,34 @@ else
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# this state should never be reached
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endif
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PARENT_KEYMAP_PATH := $(patsubst %/,%,$(dir $(KEYMAP_PATH)))
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# User space stuff
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ifeq ("$(USER_NAME)","")
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USER_NAME := $(KEYMAP)
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endif
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USER_PATH := users/$(USER_NAME)
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-include $(USER_PATH)/rules.mk
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ifneq ("$(wildcard $(USER_PATH)/config.h)","")
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CONFIG_H += $(USER_PATH)/config.h
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endif
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# Object files directory
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# To put object files in current directory, use a dot (.), do NOT make
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# this an empty or blank macro!
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KEYMAP_OUTPUT := $(BUILD_DIR)/obj_$(TARGET)
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-include $(PARENT_KEYMAP_PATH)/rules.mk
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-include $(KEYMAP_PATH)/rules.mk
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-include $(USER_PATH)/rules.mk
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ifneq ("$(wildcard $(PARENT_KEYMAP_PATH)/config.h)","")
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CONFIG_H += $(PARENT_KEYMAP_PATH)/config.h
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endif
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ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
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CONFIG_H += $(KEYMAP_PATH)/config.h
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endif
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ifneq ("$(wildcard $(USER_PATH)/config.h)","")
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CONFIG_H += $(USER_PATH)/config.h
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endif
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# # project specific files
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SRC += $(KEYBOARD_SRC) \
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@@ -233,6 +260,7 @@ SRC += $(KEYBOARD_SRC) \
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#EXTRALDFLAGS = -Wl,--relax
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# Search Path
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VPATH += $(PARENT_KEYMAP_PATH)
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VPATH += $(KEYMAP_PATH)
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VPATH += $(KEYBOARD_PATHS)
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VPATH += $(COMMON_VPATH)
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@@ -3,11 +3,15 @@ LAYOUTS_REPOS := $(patsubst %/,%,$(sort $(dir $(wildcard $(LAYOUTS_PATH)/*/))))
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define SEARCH_LAYOUTS_REPO
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LAYOUT_KEYMAP_PATH := $$(LAYOUTS_REPO)/$$(LAYOUT)/$$(KEYMAP)
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PARENT_LAYOUT_KEYMAP_PATH := $(patsubst %/,%,$(dir $(LAYOUT_KEYMAP_PATH)))
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LAYOUT_KEYMAP_C := $$(LAYOUT_KEYMAP_PATH)/keymap.c
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PARENT_LAYOUT_KEYMAP_C := $$(PARENT_LAYOUT_KEYMAP_PATH)/keymap.c
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ifneq ("$$(wildcard $$(LAYOUT_KEYMAP_C))","")
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-include $$(LAYOUT_KEYMAP_PATH)/rules.mk
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KEYMAP_C := $$(LAYOUT_KEYMAP_C)
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KEYMAP_PATH := $$(LAYOUT_KEYMAP_PATH)
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else ifneq ("$$(wildcard $$(PARENT_LAYOUT_KEYMAP_C))","")
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KEYMAP_C := $$(PARENT_LAYOUT_KEYMAP_C)
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KEYMAP_PATH := $$(LAYOUT_KEYMAP_PATH)
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endif
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endef
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@@ -15,4 +19,4 @@ define SEARCH_LAYOUTS
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$$(foreach LAYOUTS_REPO,$$(LAYOUTS_REPOS),$$(eval $$(call SEARCH_LAYOUTS_REPO)))
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endef
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$(foreach LAYOUT,$(LAYOUTS),$(eval $(call SEARCH_LAYOUTS)))
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$(foreach LAYOUT,$(LAYOUTS),$(eval $(call SEARCH_LAYOUTS)))
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@@ -37,15 +37,15 @@
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void qwiic_keyboard_write_keymap(uint8_t * pointer);
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void qwiic_keyboard_read_keymap(uint8_t * pointer);
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static bool qwiic_keyboard_master = false;
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static bool qwiic_keyboard_connected = false;
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static uint8_t qwiic_keyboard_handshake_message[QWIIC_KEYBOARD_HANDSHAKE_MESSAGE_SIZE] = {0};
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static uint8_t qwiic_keyboard_matrix_message[QWIIC_KEYBOARD_ROWS] = {0};
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static qwiic_matrix_t matrix_prev[QWIIC_KEYBOARD_ROWS] = {0};
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static twi2c_message_received qwiic_keyboard_message_received_ptr = qwiic_keyboard_message_received;
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bool qwiic_keyboard_master = false;
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bool qwiic_keyboard_connected = false;
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uint8_t qwiic_keyboard_handshake_message[QWIIC_KEYBOARD_HANDSHAKE_MESSAGE_SIZE] = {0};
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uint8_t qwiic_keyboard_matrix_message[QWIIC_KEYBOARD_ROWS] = {0};
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twi2c_message_received qwiic_keyboard_message_received_ptr = qwiic_keyboard_message_received;
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static uint16_t qwiic_keyboard_keymap[QWIIC_KEYBOARD_LAYERS][QWIIC_KEYBOARD_ROWS][QWIIC_KEYBOARD_COLS] = {{{0}}};
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static uint8_t qwiic_keyboard_listening_address = QWIIC_KEYBOARD_LISTENING_ADDRESS_START;
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uint16_t qwiic_keyboard_keymap[QWIIC_KEYBOARD_LAYERS][QWIIC_KEYBOARD_ROWS][QWIIC_KEYBOARD_COLS] = {0};
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uint8_t qwiic_keyboard_listening_address = QWIIC_KEYBOARD_LISTENING_ADDRESS_START;
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uint8_t qwiic_keyboard_processing_slave = false;
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void qwiic_keyboard_init(void) {
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twi2c_init();
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@@ -69,10 +69,50 @@ void qwiic_keyboard_task(void) {
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if (qwiic_keyboard_master) {
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if (qwiic_keyboard_connected) {
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// send empty message, expecting matrix info
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if (MSG_OK != twi2c_transmit_receive(qwiic_keyboard_listening_address,
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if (MSG_OK == twi2c_transmit_receive(qwiic_keyboard_listening_address,
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command, 1,
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qwiic_keyboard_matrix_message, QWIIC_KEYBOARD_MATRIX_MESSAGE_SIZE
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)) {
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// majority of this is pulled from keyboard.c:keyboard_task()
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static qwiic_matrix_t matrix_prev[QWIIC_KEYBOARD_ROWS];
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qwiic_matrix_t matrix_row = 0;
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qwiic_matrix_t matrix_change = 0;
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#ifdef QMK_KEYS_PER_SCAN
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uint8_t keys_processed = 0;
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#endif
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qwiic_keyboard_processing_slave = true;
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for (uint8_t r = 0; r < QWIIC_KEYBOARD_ROWS; r++) {
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matrix_row = qwiic_keyboard_matrix_message[r];
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matrix_change = matrix_row ^ matrix_prev[r];
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if (matrix_change) {
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for (uint8_t c = 0; c < QWIIC_KEYBOARD_COLS; c++) {
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if (matrix_change & ((qwiic_matrix_t)1<<c)) {
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action_exec((keyevent_t){
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.key = (keypos_t){ .row = r, .col = c },
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.pressed = (matrix_row & ((qwiic_matrix_t)1<<c)),
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.time = (timer_read() | 1) /* time should not be 0 */
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});
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// record a processed key
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matrix_prev[r] ^= ((qwiic_matrix_t)1<<c);
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#ifdef QMK_KEYS_PER_SCAN
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// only jump out if we have processed "enough" keys.
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if (++keys_processed >= QMK_KEYS_PER_SCAN)
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#endif
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// process a key per task call
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goto QWIIC_MATRIX_LOOP_END;
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}
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}
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}
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}
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// call with pseudo tick event when no real key event.
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#ifdef QMK_KEYS_PER_SCAN
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// we can get here with some keys processed now.
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if (!keys_processed)
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#endif
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action_exec(TICK);
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QWIIC_MATRIX_LOOP_END:
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qwiic_keyboard_processing_slave = false;
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} else {
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// disconnect
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// qwiic_keyboard_connected = false;
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}
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@@ -150,40 +190,13 @@ bool is_keyboard_master(void) {
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}
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// overwrite the built-in function
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uint16_t keymap_key_to_keycode(uint8_t layer, keymatrix_t key) {
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if (key.matrix == 0) {
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// Read entire word (16bits)
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return pgm_read_word(&keymaps[(layer)][(key.pos.row)][(key.pos.col)]);
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uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) {
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if (qwiic_keyboard_processing_slave) {
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// trick the built-in handling to accept our replacement keymap
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return qwiic_keyboard_keymap[(layer)][(key.row)][(key.col)];
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//return KC_A;
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} else {
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return qwiic_keyboard_keymap[(layer)][(key.pos.row)][(key.pos.col)];
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// Read entire word (16bits)
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return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
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}
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}
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uint8_t multimatrix_get_num_matrices(void) {
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return qwiic_keyboard_connected ? 1 : 0;
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}
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uint8_t multimatrix_get_num_cols(uint8_t matrix) {
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return QWIIC_KEYBOARD_COLS;
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}
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uint8_t multimatrix_get_num_rows(uint8_t matrix) {
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return QWIIC_KEYBOARD_ROWS;
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}
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uint32_t multimatrix_get_row(uint8_t matrix, uint8_t row) {
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return qwiic_keyboard_matrix_message[row];
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}
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uint32_t multimatrix_get_row_cache(uint8_t matrix, uint8_t row) {
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return matrix_prev[row];
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}
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void multimatrix_set_row_cache(uint8_t matrix, uint8_t row, uint32_t value) {
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matrix_prev[row] = value;
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}
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uint8_t* multimatrix_get_source_layers_cache(uint8_t matrix) {
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static uint8_t source_layers_cache[(QWIIC_KEYBOARD_ROWS * QWIIC_KEYBOARD_COLS * MAX_LAYER_BITS + 7) / 8] = {0};
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return source_layers_cache;
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}
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@@ -18,7 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* translates key to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, keymatrix_t key)
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uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
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{
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return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
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}
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@@ -44,7 +44,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "quantum_keycodes.h"
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// translates key to keycode
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uint16_t keymap_key_to_keycode(uint8_t layer, keymatrix_t key);
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uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
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// translates function id to action
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uint16_t keymap_function_id_to_action( uint16_t function_id );
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@@ -38,7 +38,7 @@ extern keymap_config_t keymap_config;
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#include <inttypes.h>
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/* converts key to action */
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action_t action_for_key(uint8_t layer, keymatrix_t key)
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action_t action_for_key(uint8_t layer, keypos_t key)
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{
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// 16bit keycodes - important
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uint16_t keycode = keymap_key_to_keycode(layer, key);
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@@ -184,12 +184,10 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
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// translates key to keycode
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__attribute__ ((weak))
|
||||
uint16_t keymap_key_to_keycode(uint8_t layer, keymatrix_t key)
|
||||
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
|
||||
{
|
||||
// Read entire word (16bits)
|
||||
// The default implmention does not have multiple matrix support
|
||||
// and therfore it ignores the matrix field of the key
|
||||
return pgm_read_word(&keymaps[(layer)][(key.pos.row)][(key.pos.col)]);
|
||||
return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
|
||||
}
|
||||
|
||||
// translates function id to action
|
||||
|
||||
@@ -198,23 +198,22 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
|
||||
}
|
||||
|
||||
uint8_t note = 36;
|
||||
// Note: Multimatrix support is missing from this (it's probablly better to define it using keycodes)
|
||||
#ifdef MUSIC_MAP
|
||||
if (music_mode == MUSIC_MODE_CHROMATIC) {
|
||||
note = music_starting_note + music_offset + 36 + music_map[record->event.key.pos.row][record->event.key.pos.col];
|
||||
note = music_starting_note + music_offset + 36 + music_map[record->event.key.row][record->event.key.col];
|
||||
} else {
|
||||
uint8_t position = music_map[record->event.key.pos.row][record->event.key.pos.col];
|
||||
uint8_t position = music_map[record->event.key.row][record->event.key.col];
|
||||
note = music_starting_note + music_offset + 36 + SCALE[position % 12] + (position / 12)*12;
|
||||
}
|
||||
#else
|
||||
if (music_mode == MUSIC_MODE_CHROMATIC)
|
||||
note = (music_starting_note + record->event.key.pos.col + music_offset - 3)+12*(MATRIX_ROWS - record->event.key.pos.row);
|
||||
note = (music_starting_note + record->event.key.col + music_offset - 3)+12*(MATRIX_ROWS - record->event.key.row);
|
||||
else if (music_mode == MUSIC_MODE_GUITAR)
|
||||
note = (music_starting_note + record->event.key.pos.col + music_offset + 32)+5*(MATRIX_ROWS - record->event.key.pos.row);
|
||||
note = (music_starting_note + record->event.key.col + music_offset + 32)+5*(MATRIX_ROWS - record->event.key.row);
|
||||
else if (music_mode == MUSIC_MODE_VIOLIN)
|
||||
note = (music_starting_note + record->event.key.pos.col + music_offset + 32)+7*(MATRIX_ROWS - record->event.key.pos.row);
|
||||
note = (music_starting_note + record->event.key.col + music_offset + 32)+7*(MATRIX_ROWS - record->event.key.row);
|
||||
else if (music_mode == MUSIC_MODE_MAJOR)
|
||||
note = (music_starting_note + SCALE[record->event.key.pos.col + music_offset] - 3)+12*(MATRIX_ROWS - record->event.key.pos.row);
|
||||
note = (music_starting_note + SCALE[record->event.key.col + music_offset] - 3)+12*(MATRIX_ROWS - record->event.key.row);
|
||||
else
|
||||
note = music_starting_note;
|
||||
#endif
|
||||
|
||||
@@ -190,7 +190,7 @@ static bool grave_esc_was_shifted = false;
|
||||
bool process_record_quantum(keyrecord_t *record) {
|
||||
|
||||
/* This gets the keycode from the key pressed */
|
||||
keymatrix_t key = record->event.key;
|
||||
keypos_t key = record->event.key;
|
||||
uint16_t keycode;
|
||||
|
||||
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
|
||||
|
||||
@@ -119,8 +119,7 @@ void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue ) {
|
||||
bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record) {
|
||||
if ( record->event.pressed ) {
|
||||
uint8_t led[8], led_count;
|
||||
// TODO: Support multi-matrix keyboards
|
||||
map_row_column_to_led(record->event.key.pos.row, record->event.key.pos.col, led, &led_count);
|
||||
map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count);
|
||||
if (led_count > 0) {
|
||||
for (uint8_t i = LED_HITS_TO_REMEMBER; i > 1; i--) {
|
||||
g_last_led_hit[i - 1] = g_last_led_hit[i - 2];
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
/* Copyright 2018 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#define MATRIX_ROWS 2
|
||||
#define MATRIX_COLS 2
|
||||
#define PREVENT_STUCK_MODIFIERS
|
||||
@@ -1,24 +0,0 @@
|
||||
/* Copyright 2018 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = {
|
||||
{KC_A, KC_B},
|
||||
{KC_C, KC_D},
|
||||
}
|
||||
};
|
||||
@@ -1,16 +0,0 @@
|
||||
# Copyright 2018 Fred Sundvik
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 2 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
CUSTOM_MATRIX=yes
|
||||
@@ -1,142 +0,0 @@
|
||||
/* Copyright 2018 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "test_common.hpp"
|
||||
|
||||
#if MAX_LAYER_BITS != 5
|
||||
#error "Tese tests assume that the MAX_LAYER_BITS is equal to 5"
|
||||
// If this is changed, change the constants below
|
||||
#endif
|
||||
|
||||
#if MATRIX_COLS != 2 || MATRIX_ROWS !=2
|
||||
#error "These tests assume that the second row starts after the second column"
|
||||
#endif
|
||||
|
||||
namespace
|
||||
{
|
||||
constexpr uint8_t max_layer_value = 0b11111;
|
||||
constexpr uint8_t min_layer_value = 0;
|
||||
constexpr uint8_t alternating_starting_with_1 = 0b10101;
|
||||
constexpr uint8_t alternating_starting_with_0 = 0b01010;
|
||||
|
||||
|
||||
uint8_t read_cache(uint8_t col, uint8_t row) {
|
||||
keymatrix_t key;
|
||||
key.pos.col = col;
|
||||
key.pos.row = row;
|
||||
key.matrix = 0;
|
||||
return read_source_layers_cache(key);
|
||||
}
|
||||
|
||||
void write_cache(uint8_t col, uint8_t row, uint8_t value) {
|
||||
keymatrix_t key;
|
||||
key.pos.col = col;
|
||||
key.pos.row = row;
|
||||
key.matrix = 0;
|
||||
return update_source_layers_cache(key, value);
|
||||
}
|
||||
|
||||
void fill_cache() {
|
||||
for (int i=0; i < MATRIX_ROWS; i++) {
|
||||
for (int j=0; j < MATRIX_COLS; j++) {
|
||||
write_cache(j, i, max_layer_value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void clear_cache() {
|
||||
for (int i=0; i < MATRIX_ROWS; i++) {
|
||||
for (int j=0; j < MATRIX_COLS; j++) {
|
||||
write_cache(j, i, min_layer_value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class LayerCache : public testing::Test
|
||||
{
|
||||
public:
|
||||
LayerCache()
|
||||
{
|
||||
clear_cache();
|
||||
}
|
||||
};
|
||||
|
||||
TEST_F(LayerCache, LayerCacheIsInitializedToZero) {
|
||||
for (int i=0; i < MATRIX_ROWS; i++) {
|
||||
for (int j=0; j < MATRIX_COLS; j++) {
|
||||
EXPECT_EQ(read_cache(j, i), min_layer_value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(LayerCache, FillAndClearCache) {
|
||||
fill_cache();
|
||||
clear_cache();
|
||||
for (int i=0; i < MATRIX_ROWS; i++) {
|
||||
for (int j=0; j < MATRIX_COLS; j++) {
|
||||
EXPECT_EQ(read_cache(j, i), min_layer_value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(LayerCache, WriteAndReadFirstPosMaximumValue) {
|
||||
write_cache(0, 0, max_layer_value);
|
||||
EXPECT_EQ(read_cache(0, 0), max_layer_value);
|
||||
// The second position should not be updated
|
||||
EXPECT_EQ(read_cache(1, 0), min_layer_value);
|
||||
EXPECT_EQ(read_cache(0, 1), min_layer_value);
|
||||
}
|
||||
|
||||
TEST_F(LayerCache, WriteAndReadSecondPosMaximumValue) {
|
||||
write_cache(1, 0, max_layer_value);
|
||||
EXPECT_EQ(read_cache(1, 0), max_layer_value);
|
||||
// The surrounding positions should not be updated
|
||||
EXPECT_EQ(read_cache(0, 0), min_layer_value);
|
||||
EXPECT_EQ(read_cache(0, 1), min_layer_value);
|
||||
}
|
||||
|
||||
TEST_F(LayerCache, WriteAndReadFirstPosAlternatingBitsStartingWith1) {
|
||||
write_cache(0, 0, alternating_starting_with_1);
|
||||
EXPECT_EQ(read_cache(0, 0), alternating_starting_with_1);
|
||||
// The second position should not be updated
|
||||
EXPECT_EQ(read_cache(1, 0), min_layer_value);
|
||||
EXPECT_EQ(read_cache(0, 1), min_layer_value);
|
||||
}
|
||||
|
||||
TEST_F(LayerCache, WriteAndReadSecondPosAlternatingBitsStartingWith1) {
|
||||
write_cache(1, 0, alternating_starting_with_1);
|
||||
EXPECT_EQ(read_cache(1, 0), alternating_starting_with_1);
|
||||
// The surrounding positions should not be updated
|
||||
EXPECT_EQ(read_cache(0, 0), min_layer_value);
|
||||
EXPECT_EQ(read_cache(0, 1), min_layer_value);
|
||||
}
|
||||
|
||||
TEST_F(LayerCache, WriteAndReadFirstPosAlternatingBitsStartingWith0) {
|
||||
write_cache(0, 0, alternating_starting_with_0);
|
||||
EXPECT_EQ(read_cache(0, 0), alternating_starting_with_0);
|
||||
// The second position should not be updated
|
||||
EXPECT_EQ(read_cache(1, 0), min_layer_value);
|
||||
EXPECT_EQ(read_cache(0, 1), min_layer_value);
|
||||
}
|
||||
|
||||
TEST_F(LayerCache, WriteAndReadSecondPosAlternatingBitsStartingWith0) {
|
||||
write_cache(1, 0, alternating_starting_with_0);
|
||||
EXPECT_EQ(read_cache(1, 0), alternating_starting_with_0);
|
||||
// The surrounding positions should not be updated
|
||||
EXPECT_EQ(read_cache(0, 0), min_layer_value);
|
||||
EXPECT_EQ(read_cache(0, 1), min_layer_value);
|
||||
}
|
||||
@@ -106,14 +106,13 @@ bool swap_held = false;
|
||||
void process_hand_swap(keyevent_t *event) {
|
||||
static swap_state_row_t swap_state[MATRIX_ROWS];
|
||||
|
||||
// TODO: Properly support multimatrices, currenty this only works for single-matrix keyboards
|
||||
keypos_t pos = event->key.pos;
|
||||
keypos_t pos = event->key;
|
||||
swap_state_row_t col_bit = (swap_state_row_t)1<<pos.col;
|
||||
bool do_swap = event->pressed ? swap_hands :
|
||||
swap_state[pos.row] & (col_bit);
|
||||
|
||||
if (do_swap) {
|
||||
event->key.pos = hand_swap_config[pos.row][pos.col];
|
||||
event->key = hand_swap_config[pos.row][pos.col];
|
||||
swap_state[pos.row] |= col_bit;
|
||||
} else {
|
||||
swap_state[pos.row] &= ~(col_bit);
|
||||
@@ -893,7 +892,7 @@ void clear_keyboard_but_mods(void)
|
||||
*
|
||||
* FIXME: Needs documentation.
|
||||
*/
|
||||
bool is_tap_key(keymatrix_t key)
|
||||
bool is_tap_key(keypos_t key)
|
||||
{
|
||||
action_t action = layer_switch_get_action(key);
|
||||
|
||||
|
||||
@@ -50,7 +50,7 @@ typedef struct {
|
||||
void action_exec(keyevent_t event);
|
||||
|
||||
/* action for key */
|
||||
action_t action_for_key(uint8_t layer, keymatrix_t key);
|
||||
action_t action_for_key(uint8_t layer, keypos_t key);
|
||||
|
||||
/* macro */
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt);
|
||||
@@ -94,7 +94,7 @@ void unregister_mods(uint8_t mods);
|
||||
void clear_keyboard(void);
|
||||
void clear_keyboard_but_mods(void);
|
||||
void layer_switch(uint8_t new_layer);
|
||||
bool is_tap_key(keymatrix_t key);
|
||||
bool is_tap_key(keypos_t key);
|
||||
|
||||
#ifndef NO_ACTION_TAPPING
|
||||
void process_record_tap_hint(keyrecord_t *record);
|
||||
|
||||
@@ -220,102 +220,37 @@ void layer_debug(void)
|
||||
#endif
|
||||
|
||||
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
|
||||
static const uint8_t layer_cache_mask = (1u << MAX_LAYER_BITS) - 1;
|
||||
uint8_t source_layers_cache[(MATRIX_ROWS * MATRIX_COLS + 7) / 8][MAX_LAYER_BITS] = {{0}};
|
||||
|
||||
/** \brief Get the pointer to the source layer cache for a connected matrix
|
||||
*
|
||||
* Implement this if you support multiple matrices, see qwiic_keyboard.c for an example
|
||||
* NOTE: The matrix index 0 is the first remote matrix, the function is not called for the master
|
||||
*/
|
||||
__attribute__((weak))
|
||||
uint8_t* multimatrix_get_source_layers_cache(uint8_t matrix) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
static uint8_t* get_source_layers_cache(keymatrix_t key) {
|
||||
if (key.matrix == 0) {
|
||||
static uint8_t source_layers_cache[(MATRIX_ROWS * MATRIX_COLS * MAX_LAYER_BITS + 7) / 8] = {0};
|
||||
return source_layers_cache;
|
||||
} else {
|
||||
return multimatrix_get_source_layers_cache(key.matrix - 1);
|
||||
}
|
||||
}
|
||||
|
||||
void update_source_layers_cache(keymatrix_t key, uint8_t layer)
|
||||
void update_source_layers_cache(keypos_t key, uint8_t layer)
|
||||
{
|
||||
const uint8_t num_cols = keyboard_get_num_cols(key.matrix);
|
||||
const uint8_t num_rows = keyboard_get_num_rows(key.matrix);
|
||||
const uint16_t num_cache_bytes = get_source_layers_cache_size(num_cols, num_rows);
|
||||
uint8_t* cache = get_source_layers_cache(key);
|
||||
const uint16_t key_number = key.pos.col + (key.pos.row * num_cols);
|
||||
const uint32_t bit_number = key_number * MAX_LAYER_BITS;
|
||||
const uint16_t byte_number = bit_number / 8;
|
||||
if (byte_number >= num_cache_bytes) {
|
||||
return;
|
||||
}
|
||||
const uint8_t bit_position = bit_number % 8;
|
||||
int8_t shift = 16 - MAX_LAYER_BITS - bit_position;
|
||||
const uint8_t key_number = key.col + (key.row * MATRIX_COLS);
|
||||
const uint8_t storage_row = key_number / 8;
|
||||
const uint8_t storage_bit = key_number % 8;
|
||||
|
||||
if (shift > 8 ) {
|
||||
// We need to write only one byte
|
||||
shift -= 8;
|
||||
const uint8_t mask = layer_cache_mask << shift;
|
||||
const uint8_t shifted_layer = layer << shift;
|
||||
cache[byte_number] = (shifted_layer & mask) | (cache[byte_number] & (~mask));
|
||||
} else {
|
||||
if (byte_number + 1 >= num_cache_bytes) {
|
||||
return;
|
||||
for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) {
|
||||
source_layers_cache[storage_row][bit_number] ^=
|
||||
(-((layer & (1U << bit_number)) != 0)
|
||||
^ source_layers_cache[storage_row][bit_number])
|
||||
& (1U << storage_bit);
|
||||
}
|
||||
// We need to write two bytes
|
||||
uint16_t value = layer;
|
||||
uint16_t mask = layer_cache_mask;
|
||||
value <<= shift;
|
||||
mask <<= shift;
|
||||
|
||||
uint16_t masked_value = value & mask;
|
||||
uint16_t inverse_mask = ~mask;
|
||||
|
||||
// This could potentially be done with a single write, but then we have to assume the endian
|
||||
cache[byte_number + 1] = masked_value | (cache[byte_number + 1] & (inverse_mask));
|
||||
masked_value >>= 8;
|
||||
inverse_mask >>= 8;
|
||||
cache[byte_number] = masked_value | (cache[byte_number] & (inverse_mask));
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t read_source_layers_cache(keymatrix_t key)
|
||||
uint8_t read_source_layers_cache(keypos_t key)
|
||||
{
|
||||
const uint8_t num_cols = keyboard_get_num_cols(key.matrix);
|
||||
const uint8_t num_rows = keyboard_get_num_rows(key.matrix);
|
||||
const uint16_t num_cache_bytes = get_source_layers_cache_size(num_cols, num_rows);
|
||||
uint8_t* cache = get_source_layers_cache(key);
|
||||
const uint16_t key_number = key.pos.col + (key.pos.row * num_cols);
|
||||
const uint32_t bit_number = key_number * MAX_LAYER_BITS;
|
||||
const uint16_t byte_number = bit_number / 8;
|
||||
if (byte_number >= num_cache_bytes) {
|
||||
return 0;
|
||||
}
|
||||
const uint8_t bit_position = bit_number % 8;
|
||||
const uint8_t key_number = key.col + (key.row * MATRIX_COLS);
|
||||
const uint8_t storage_row = key_number / 8;
|
||||
const uint8_t storage_bit = key_number % 8;
|
||||
uint8_t layer = 0;
|
||||
|
||||
int8_t shift = 16 - MAX_LAYER_BITS - bit_position;
|
||||
|
||||
if (shift > 8 ) {
|
||||
// We need to read only one byte
|
||||
shift -= 8;
|
||||
return (cache[byte_number] >> shift) & layer_cache_mask;
|
||||
} else {
|
||||
if (byte_number + 1 >= num_cache_bytes) {
|
||||
return 0;
|
||||
for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) {
|
||||
layer |=
|
||||
((source_layers_cache[storage_row][bit_number]
|
||||
& (1U << storage_bit)) != 0)
|
||||
<< bit_number;
|
||||
}
|
||||
// Otherwise read two bytes
|
||||
// This could potentially be done with a single read, but then we have to assume the endian
|
||||
uint16_t value = cache[byte_number] << 8 | cache[byte_number + 1];
|
||||
return (value >> shift) & layer_cache_mask;
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t get_source_layers_cache_size(uint8_t num_cols, uint8_t num_rows) {
|
||||
return (num_rows * num_cols * MAX_LAYER_BITS + 7) / 8;
|
||||
return layer;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -326,7 +261,7 @@ uint8_t get_source_layers_cache_size(uint8_t num_cols, uint8_t num_rows) {
|
||||
* when the layer is switched after the down event but before the up
|
||||
* event as they may get stuck otherwise.
|
||||
*/
|
||||
action_t store_or_get_action(bool pressed, keymatrix_t key)
|
||||
action_t store_or_get_action(bool pressed, keypos_t key)
|
||||
{
|
||||
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
|
||||
if (disable_action_cache) {
|
||||
@@ -353,7 +288,7 @@ action_t store_or_get_action(bool pressed, keymatrix_t key)
|
||||
*
|
||||
* FIXME: Needs docs
|
||||
*/
|
||||
int8_t layer_switch_get_layer(keymatrix_t key)
|
||||
int8_t layer_switch_get_layer(keypos_t key)
|
||||
{
|
||||
#ifndef NO_ACTION_LAYER
|
||||
action_t action;
|
||||
@@ -380,7 +315,7 @@ int8_t layer_switch_get_layer(keymatrix_t key)
|
||||
*
|
||||
* FIXME: Needs docs
|
||||
*/
|
||||
action_t layer_switch_get_action(keymatrix_t key)
|
||||
action_t layer_switch_get_action(keypos_t key)
|
||||
{
|
||||
return action_for_key(layer_switch_get_layer(key), key);
|
||||
}
|
||||
|
||||
@@ -91,17 +91,15 @@ uint32_t layer_state_set_kb(uint32_t state);
|
||||
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
|
||||
/* The number of bits needed to represent the layer number: log2(32). */
|
||||
#define MAX_LAYER_BITS 5
|
||||
void update_source_layers_cache(keymatrix_t key, uint8_t layer);
|
||||
uint8_t read_source_layers_cache(keymatrix_t key);
|
||||
|
||||
uint8_t get_source_layers_cache_size(uint8_t num_cols, uint8_t num_rows);
|
||||
void update_source_layers_cache(keypos_t key, uint8_t layer);
|
||||
uint8_t read_source_layers_cache(keypos_t key);
|
||||
#endif
|
||||
action_t store_or_get_action(bool pressed, keymatrix_t key);
|
||||
action_t store_or_get_action(bool pressed, keypos_t key);
|
||||
|
||||
/* return the topmost non-transparent layer currently associated with key */
|
||||
int8_t layer_switch_get_layer(keymatrix_t key);
|
||||
int8_t layer_switch_get_layer(keypos_t key);
|
||||
|
||||
/* return action depending on current layer status */
|
||||
action_t layer_switch_get_action(keymatrix_t key);
|
||||
action_t layer_switch_get_action(keypos_t key);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -116,7 +116,7 @@ static bool scan_keycode(uint8_t keycode)
|
||||
matrix_row_t matrix_row = matrix_get_row(r);
|
||||
for (uint8_t c = 0; c < MATRIX_COLS; c++) {
|
||||
if (matrix_row & ((matrix_row_t)1<<c)) {
|
||||
if (keycode == keymap_key_to_keycode(0, (keymatrix_t){ (keypos_t){.row = r, .col = c }, .matrix=0 })) {
|
||||
if (keycode == keymap_key_to_keycode(0, (keypos_t){ .row = r, .col = c })) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -145,132 +145,6 @@ bool is_keyboard_master(void) {
|
||||
return true;
|
||||
}
|
||||
|
||||
/** \brief Get the number of currently connected matrices
|
||||
*
|
||||
* Implement this if you support multiple matrices, see qwiic_keyboard.c for an example
|
||||
* NOTE: It should return the number of additional matrices, the master is always implied.
|
||||
*/
|
||||
__attribute__((weak))
|
||||
uint8_t multimatrix_get_num_matrices(void) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/** \brief Get the number of columns of a connected matrix
|
||||
*
|
||||
* Implement this if you support multiple matrices, see qwiic_keyboard.c for an example
|
||||
* NOTE: The matrix index 0 is the first remote matrix, the function is not called for the master
|
||||
*/
|
||||
__attribute__((weak))
|
||||
uint8_t multimatrix_get_num_cols(uint8_t matrix) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/** \brief Get the number of rows of a connected matrix
|
||||
*
|
||||
* Implement this if you support multiple matrices, see qwiic_keyboard.c for an example
|
||||
* NOTE: The matrix index 0 is the first remote matrix, the function is not called for the master
|
||||
*/
|
||||
__attribute__((weak))
|
||||
uint8_t multimatrix_get_num_rows(uint8_t matrix) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/** \brief Get the row status of a connected matrix
|
||||
*
|
||||
* Implement this if you support multiple matrices, see qwiic_keyboard.c for an example
|
||||
* NOTE: The matrix index 0 is the first remote matrix, the function is not called for the master
|
||||
*/
|
||||
__attribute__((weak))
|
||||
uint32_t multimatrix_get_row(uint8_t matrix, uint8_t row) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/** \brief Get the row cache of a connected matrix
|
||||
*
|
||||
* Implement this if you support multiple matrices, see qwiic_keyboard.c for an example
|
||||
* NOTE: The matrix index 0 is the first remote matrix, the function is not called for the master
|
||||
*/
|
||||
__attribute__((weak))
|
||||
uint32_t multimatrix_get_row_cache(uint8_t matrix, uint8_t row) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/** \brief Set the row cache of a connected matrix
|
||||
*
|
||||
* Implement this if you support multiple matrices, see qwiic_keyboard.c for an example
|
||||
* NOTE: The matrix index 0 is the first remote matrix, the function is not called for the master
|
||||
*/
|
||||
__attribute__((weak))
|
||||
void multimatrix_set_row_cache(uint8_t matrix, uint8_t row, uint32_t value) {
|
||||
}
|
||||
|
||||
/** \brief Get the number of currently connected matrices
|
||||
*
|
||||
* For normal keyboards this usually returns 1, but for multi-matrix keyboards this will
|
||||
* return the total number of connected keyboards/modules including the master
|
||||
*/
|
||||
uint8_t keyboard_get_num_matrices(void) {
|
||||
return 1 + multimatrix_get_num_matrices();
|
||||
}
|
||||
|
||||
/** \brief Get the number of columns of a connected matrix
|
||||
*
|
||||
* Specify the matrix index to query connected multi-matrix keyboards/modules
|
||||
* 0 is always the master
|
||||
*/
|
||||
uint8_t keyboard_get_num_cols(uint8_t matrix) {
|
||||
if (matrix == 0) {
|
||||
return MATRIX_COLS;
|
||||
} else {
|
||||
return multimatrix_get_num_cols(matrix - 1);
|
||||
}
|
||||
}
|
||||
|
||||
/** \brief Get the number of rows of a connected matrix
|
||||
*
|
||||
* Specify the matrix index to query connected multi-matrix keyboards/modules
|
||||
* 0 is always the master
|
||||
*/
|
||||
uint8_t keyboard_get_num_rows(uint8_t matrix) {
|
||||
if (matrix == 0) {
|
||||
return MATRIX_ROWS;
|
||||
} else {
|
||||
return multimatrix_get_num_rows(matrix - 1);
|
||||
}
|
||||
}
|
||||
|
||||
/** \brief Get the row status of a connected matrix
|
||||
*
|
||||
* Specify the matrix index to query connected multi-matrix keyboards/modules
|
||||
* 0 is always the master
|
||||
*/
|
||||
uint32_t keyboard_get_row(uint8_t matrix, uint8_t row) {
|
||||
if (matrix == 0) {
|
||||
return matrix_get_row(row);
|
||||
} else {
|
||||
return multimatrix_get_row(matrix - 1, row);
|
||||
}
|
||||
}
|
||||
|
||||
static matrix_row_t matrix_prev[MATRIX_ROWS];
|
||||
|
||||
static uint32_t get_row_cache(uint8_t matrix, uint8_t row) {
|
||||
if (matrix == 0) {
|
||||
return matrix_prev[row];
|
||||
} else {
|
||||
return multimatrix_get_row_cache(matrix - 1, row);
|
||||
}
|
||||
}
|
||||
|
||||
static void set_row_cache(uint8_t matrix, uint8_t row, uint32_t value) {
|
||||
if (matrix == 0) {
|
||||
matrix_prev[row] = value;
|
||||
} else {
|
||||
return multimatrix_set_row_cache(matrix - 1, row, value);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/** \brief keyboard_init
|
||||
*
|
||||
* FIXME: needs doc
|
||||
@@ -329,57 +203,53 @@ void keyboard_init(void) {
|
||||
*/
|
||||
void keyboard_task(void)
|
||||
{
|
||||
static matrix_row_t matrix_prev[MATRIX_ROWS];
|
||||
#ifdef MATRIX_HAS_GHOST
|
||||
// static matrix_row_t matrix_ghost[MATRIX_ROWS];
|
||||
#endif
|
||||
static uint8_t led_status = 0;
|
||||
uint32_t matrix_row = 0;
|
||||
uint32_t matrix_change = 0;
|
||||
matrix_row_t matrix_row = 0;
|
||||
matrix_row_t matrix_change = 0;
|
||||
#ifdef QMK_KEYS_PER_SCAN
|
||||
uint8_t keys_processed = 0;
|
||||
#endif
|
||||
|
||||
matrix_scan();
|
||||
if (is_keyboard_master()) {
|
||||
for (uint8_t m = 0; m < keyboard_get_num_matrices(); m++) {
|
||||
uint8_t num_cols = keyboard_get_num_cols(m);
|
||||
uint8_t num_rows = keyboard_get_num_rows(m);
|
||||
for (uint8_t r = 0; r < num_rows; r++) {
|
||||
matrix_row = keyboard_get_row(m, r);
|
||||
uint32_t row_cache = get_row_cache(m, r);
|
||||
matrix_change = matrix_row ^ row_cache;
|
||||
if (matrix_change) {
|
||||
for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
|
||||
matrix_row = matrix_get_row(r);
|
||||
matrix_change = matrix_row ^ matrix_prev[r];
|
||||
if (matrix_change) {
|
||||
#ifdef MATRIX_HAS_GHOST
|
||||
//NOTE: The we support ghosting only for the main matrix, since it's only useful for old keyboards without diodes
|
||||
if (has_ghost_in_row(r, matrix_row)) {
|
||||
/* Keep track of whether ghosted status has changed for
|
||||
* debugging. But don't update matrix_prev until un-ghosted, or
|
||||
* the last key would be lost.
|
||||
*/
|
||||
//if (debug_matrix && matrix_ghost[r] != matrix_row) {
|
||||
// matrix_print();
|
||||
//}
|
||||
//matrix_ghost[r] = matrix_row;
|
||||
continue;
|
||||
}
|
||||
if (has_ghost_in_row(r, matrix_row)) {
|
||||
/* Keep track of whether ghosted status has changed for
|
||||
* debugging. But don't update matrix_prev until un-ghosted, or
|
||||
* the last key would be lost.
|
||||
*/
|
||||
//if (debug_matrix && matrix_ghost[r] != matrix_row) {
|
||||
// matrix_print();
|
||||
//}
|
||||
//matrix_ghost[r] = matrix_row;
|
||||
continue;
|
||||
}
|
||||
//matrix_ghost[r] = matrix_row;
|
||||
#endif
|
||||
if (debug_matrix) matrix_print();
|
||||
for (uint8_t c = 0; c < num_cols; c++) {
|
||||
if (matrix_change & (uint32_t)(1u<<c)) {
|
||||
action_exec((keyevent_t){
|
||||
// The main matrix is always 0
|
||||
.key = (keymatrix_t){.pos = (keypos_t){ .row = r, .col = c }, .matrix = m},
|
||||
.pressed = (matrix_row & ((uint32_t)1u<<c)),
|
||||
.time = (timer_read() | 1) /* time should not be 0 */
|
||||
});
|
||||
// record a processed key
|
||||
row_cache ^= (uint32_t)(1u<<c);
|
||||
set_row_cache(m, r, row_cache);
|
||||
if (debug_matrix) matrix_print();
|
||||
for (uint8_t c = 0; c < MATRIX_COLS; c++) {
|
||||
if (matrix_change & ((matrix_row_t)1<<c)) {
|
||||
action_exec((keyevent_t){
|
||||
.key = (keypos_t){ .row = r, .col = c },
|
||||
.pressed = (matrix_row & ((matrix_row_t)1<<c)),
|
||||
.time = (timer_read() | 1) /* time should not be 0 */
|
||||
});
|
||||
// record a processed key
|
||||
matrix_prev[r] ^= ((matrix_row_t)1<<c);
|
||||
#ifdef QMK_KEYS_PER_SCAN
|
||||
// only jump out if we have processed "enough" keys.
|
||||
if (++keys_processed >= QMK_KEYS_PER_SCAN)
|
||||
// only jump out if we have processed "enough" keys.
|
||||
if (++keys_processed >= QMK_KEYS_PER_SCAN)
|
||||
#endif
|
||||
// process a key per task call
|
||||
goto MATRIX_LOOP_END;
|
||||
}
|
||||
// process a key per task call
|
||||
goto MATRIX_LOOP_END;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,33 +32,27 @@ typedef struct {
|
||||
uint8_t row;
|
||||
} keypos_t;
|
||||
|
||||
/* the key and matrix position */
|
||||
typedef struct {
|
||||
keypos_t pos;
|
||||
uint8_t matrix;
|
||||
} keymatrix_t;
|
||||
|
||||
/* key event */
|
||||
typedef struct {
|
||||
keymatrix_t key;
|
||||
keypos_t key;
|
||||
bool pressed;
|
||||
uint16_t time;
|
||||
} keyevent_t;
|
||||
|
||||
/* equivalent test of keymatrix_t */
|
||||
#define KEYEQ(keya, keyb) (keya.pos.row == keyb.pos.row && keya.pos.col == keyb.pos.col && keya.matrix == keyb.matrix)
|
||||
/* equivalent test of keypos_t */
|
||||
#define KEYEQ(keya, keyb) ((keya).row == (keyb).row && (keya).col == (keyb).col)
|
||||
|
||||
/* Rules for No Event:
|
||||
* 1) (time == 0) to handle (keyevent_t){} as empty event
|
||||
* 2) Matrix(255, 255) to make TICK event available
|
||||
*/
|
||||
static inline bool IS_NOEVENT(keyevent_t event) { return event.time == 0 || (event.key.pos.row == 255 && event.key.pos.col == 255); }
|
||||
static inline bool IS_NOEVENT(keyevent_t event) { return event.time == 0 || (event.key.row == 255 && event.key.col == 255); }
|
||||
static inline bool IS_PRESSED(keyevent_t event) { return (!IS_NOEVENT(event) && event.pressed); }
|
||||
static inline bool IS_RELEASED(keyevent_t event) { return (!IS_NOEVENT(event) && !event.pressed); }
|
||||
|
||||
/* Tick event */
|
||||
#define TICK (keyevent_t){ \
|
||||
.key = (keymatrix_t){ .pos = (keypos_t){.row = 255, .col = 255}, .matrix = 0 }, \
|
||||
.key = (keypos_t){ .row = 255, .col = 255 }, \
|
||||
.pressed = false, \
|
||||
.time = (timer_read() | 1) \
|
||||
}
|
||||
@@ -72,11 +66,6 @@ void keyboard_task(void);
|
||||
/* it runs when host LED status is updated */
|
||||
void keyboard_set_leds(uint8_t leds);
|
||||
|
||||
uint8_t keyboard_get_num_matrices(void);
|
||||
uint8_t keyboard_get_num_cols(uint8_t matrix);
|
||||
uint8_t keyboard_get_num_rows(uint8_t matrix);
|
||||
uint32_t keyboard_get_row(uint8_t matrix, uint8_t row);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user