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28 Commits

Author SHA1 Message Date
Jack Humbert
0a7efccdc6 update rgb config 2019-05-07 00:13:50 -04:00
Jack Humbert
63f5473792 compile issues 2019-05-06 21:59:36 -04:00
Jack Humbert
4987042369 merge from master 2019-05-03 13:23:27 -04:00
Jack Humbert
0cc94ca264 flip leds 2019-05-03 13:13:09 -04:00
Konstantin Đorđević
bdc8d89e6b New keycode macro (XP) for shifted character pairs using UNICODEMAP + bug fixes and improvements (#4803)
* Expose unicode_saved_mods

* Add UNICODEMAP shift pair functionality and XS keycode

* Add XS to keycode reference documentation

* Pick pair index based on both Shift and Caps Lock state

* Add XS to Unicode feature docs

* Clean up process_unicode* headers

* Extract unicode_map index calculation into function

* Pick pair index as XOR rather than OR of Shift and Caps states

* unicode_input_start() has to be called before the unicode_map index is calculated

* Replace unicodemap_input_error() with more generic unicode_input_cancel()

* Replace register+tap+unregister with tap_code16(LCTL(LSFT(KC_U)))

* UNICODE_OSX_KEY → UNICODE_KEY_OSX, UNICODE_WINC_KEY → UNICODE_KEY_WINC

* Make keycode range checks more robust

* Fix keycode range checks for different input modes

* Add UNICODE_KEY_LNX, update docs

* QK_UNICODEMAP_SHIFT → QK_UNICODEMAP_PAIR

* XS → XP, update docs

* Tweak Unicode docs

* Use recently added MOD_MASK_SHIFT and IS_HOST_LED_ON helpers

* Update Unicode table in docs/keycodes.md

* Update Unicode docs per review comments

* Replace references to Mac OS X with macOS in Unicode docs

* As of v0.9.0, WinCompose supports all possible code points

* Expand descriptions in XP docs

* Update keycode table and cycling docs

* Further expand cycling docs
2019-05-03 09:33:00 -07:00
Jack Humbert
fed08eb772 updated pcb layout 2019-05-02 21:31:55 -04:00
Jack Humbert
9a2a79bac8 additional layer, tests 2019-01-03 13:19:05 -05:00
Jack Humbert
3e7b4a15af leds configd 2018-12-19 23:02:05 -05:00
Jack Humbert
d16568eca9 keymap and mapping 2018-12-19 22:50:09 -05:00
Jack Humbert
beaf774a81 leds working on both sides 2018-12-19 20:11:54 -05:00
Jack Humbert
e0f94480d1 Merge branch 'proton_c_option' of github.com:qmk/qmk_firmware into titmlb 2018-12-19 18:33:29 -05:00
Jack Humbert
65fef7ef92 add custom matrix 2018-12-19 18:33:16 -05:00
Jack Humbert
53f13eda42 left side working with matrix 2018-12-19 18:32:54 -05:00
Jack Humbert
ba4a599f13 proton c update for mcu selection 2018-12-16 13:01:42 -05:00
Jack Humbert
973e3a7849 doc updates 2018-12-15 12:47:49 -05:00
Jack Humbert
738efb2529 update flag names 2018-12-15 12:01:44 -05:00
Jack Humbert
dcdc2e4924 disable backlight, fix d7 2018-12-15 01:12:54 -05:00
Jack Humbert
44370bc35b add at90 to list 2018-12-14 23:43:50 -05:00
Jack Humbert
f8c07e05c2 add pin mapping and sweet16 test 2018-12-13 14:33:54 -05:00
Jack Humbert
255173f379 merge 2018-12-13 12:52:36 -05:00
Jack Humbert
faab245ed4 add configs 2018-12-13 12:31:30 -05:00
Jack Humbert
60433d71a1 add leds 2018-11-29 16:19:36 -05:00
Jack Humbert
45f1fccd3b start left 2018-11-29 16:08:07 -05:00
Jack Humbert
d9ef323f8a start of mcu selection 2018-10-24 16:10:13 -04:00
Jack Humbert
57b21c037c initial proton coversion, no pin mapping 2018-10-23 23:57:54 -04:00
Jack Humbert
fd3c1aa909 adds readme.md 2018-10-23 20:38:50 -04:00
Jack Humbert
3d50a2867b fixes custom matrix include 2018-10-23 20:35:17 -04:00
Jack Humbert
0836e47e33 adds proton c base 2018-10-23 20:35:04 -04:00
18 changed files with 957 additions and 74 deletions

View File

@@ -4,11 +4,11 @@ There are three Unicode keymap definition methods available in QMK:
## `UNICODE_ENABLE`
Supports Unicode up to `0x7FFF`. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji. The keycode function is `UC(c)` in the keymap file, where _c_ is the code point's number (preferably hexadecimal, up to 4 digits long). For example: `UC(0x45B)`, `UC(0x30C4)`.
Supports Unicode up to `0x7FFF`. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji. The keycode function is `UC(c)` in the keymap, where _c_ is the code point's number (preferably hexadecimal, up to 4 digits long). For example: `UC(0x45B)`, `UC(0x30C4)`.
## `UNICODEMAP_ENABLE`
Supports Unicode up to `0x10FFFF` (all possible code points). You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(i)`, where _i_ is an array index into the mapping table. The table may contain at most 1024 entries.
Supports Unicode up to `0x10FFFF` (all possible code points). You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(i)`, where _i_ is an array index into the mapping table. The table may contain at most 16384 entries.
You may want to have an enum to make referencing easier. So, you could add something like this to your keymap file:
@@ -26,13 +26,21 @@ const uint32_t PROGMEM unicode_map[] = {
};
```
Then you can use `X(BANG)` etc. in your keymap.
Then you can use `X(BANG)`, `X(SNEK)` etc. in your keymap.
### Lower and Upper Case
Characters often come in lower and upper case pairs, for example: å, Å. To make inputting these characters easier, you can use `XP(i, j)` in your keymap, where _i_ and _j_ are the mapping table indices of the lower and upper case character, respectively. If you're holding down Shift or have Caps Lock turned on when you press the key, the second (upper case) character will be inserted; otherwise, the first (lower case) version will appear.
This is most useful when creating a keymap for an international layout with special characters. Instead of having to put the lower and upper case versions of a character on separate keys, you can have them both on the same key by using `XP`. This blends Unicode keys in with regular alphas.
Due to keycode size constraints, _i_ and _j_ can each only refer to one of the first 128 characters in your `unicode_map`. In other words, 0 ≤ _i_ ≤ 127 and 0 ≤ _j_ ≤ 127. This is enough for most use cases, but if you'd like to customize the index calculation, you can override the [`unicodemap_index()`](https://github.com/qmk/qmk_firmware/blob/71f640d47ee12c862c798e1f56392853c7b1c1a8/quantum/process_keycode/process_unicodemap.c#L40) function. This also allows you to, say, check Ctrl instead of Shift/Caps.
## `UCIS_ENABLE`
Supports Unicode up to `0x10FFFF` (all possible code points). As with `UNICODEMAP`, you need to maintain a mapping table in your keymap file. However, there are no built-in keycodes for this feature — you will have to add a keycode or function that calls `qk_ucis_start()`. Once this function's been called, you can type the corresponding mnemonic for your character, then hit Space or Enter to complete it, or Esc to cancel. If the mnemonic matches an entry in your table, the typed text will automatically be erased and the corresponding Unicode character inserted.
Supports Unicode up to `0x10FFFF` (all possible code points). As with `UNICODEMAP`, you need to maintain a mapping table in your keymap file. However, there are no built-in keycodes for this feature — you have to add a keycode or function that calls `qk_ucis_start()`. Once this function has been called, you can type the corresponding mnemonic for your character, then hit Space or Enter to complete it, or Esc to cancel. If the mnemonic matches an entry in your table, the typed text will automatically be erased and the corresponding Unicode character inserted.
For instance, you would define a table like this in your keymap file:
For instance, you could define a table like this in your keymap file:
```c
const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
@@ -42,7 +50,7 @@ const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
);
```
You call `qk_ucis_start()`, then type "rofl" and hit Enter. QMK should erase the "rofl" text and input the laughing emoji.
To use it, call `qk_ucis_start()`, then type "rofl" and hit Enter. QMK should erase the "rofl" text and insert the laughing emoji.
### Customization
@@ -60,28 +68,29 @@ Unicode input in QMK works by inputting a sequence of characters to the OS, sort
The following input modes are available:
* **`UC_OSX`**: Mac OS X built-in Unicode hex input. Supports code points up to `0xFFFF` (`0x10FFFF` with `UNICODEMAP`).
* **`UC_OSX`**: macOS built-in Unicode hex input. Supports code points up to `0xFFFF` (`0x10FFFF` with `UNICODEMAP`).
To enable, go to _System Preferences > Keyboard > Input Sources_, add _Unicode Hex Input_ to the list (it's under _Other_), then activate it from the input dropdown in the Menu Bar.
By default, this mode uses the left Option key (`KC_LALT`), but this can be changed by defining [`UNICODE_OSX_KEY`](#input-key-configuration) with another keycode.
By default, this mode uses the left Option key (`KC_LALT`) for Unicode input, but this can be changed by defining [`UNICODE_KEY_OSX`](#input-key-configuration) with another keycode.
**Note:** Using the _Unicode Hex Input_ input source may disable some Option based shortcuts, such as: Option + Left Arrow (`moveWordLeftAndModifySelection`) and Option + Right Arrow (`moveWordRightAndModifySelection`).
!> Using the _Unicode Hex Input_ input source may disable some Option based shortcuts, such as Option + Left Arrow and Option + Right Arrow.
* **`UC_LNX`**: Linux built-in IBus Unicode input. Supports code points up to `0x10FFFF` (all possible code points).
Enabled by default and works almost anywhere on IBus-enabled distros. Without IBus, this mode works under GTK apps, but rarely anywhere else.
By default, this mode uses Ctrl+Shift+U (`LCTL(LSFT(KC_U))`) to start Unicode input, but this can be changed by defining [`UNICODE_KEY_LNX`](#input-key-configuration) with another keycode. This might be required for IBus versions ≥1.5.15, where Ctrl+Shift+U behavior is consolidated into Ctrl+Shift+E.
* **`UC_WIN`**: _(not recommended)_ Windows built-in hex numpad Unicode input. Supports code points up to `0xFFFF`.
To enable, create a registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad` and set its value to `1`. This can be done from the Command Prompt by running `reg add "HKCU\Control Panel\Input Method" -v EnableHexNumpad -t REG_SZ -d 1` with administrator privileges. Afterwards, reboot.
To enable, create a registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad` and set its value to `1`. This can be done from the Command Prompt by running `reg add "HKCU\Control Panel\Input Method" -v EnableHexNumpad -t REG_SZ -d 1` with administrator privileges. Reboot afterwards.
This mode is not recommended because of reliability and compatibility issues; use the `UC_WINC` mode instead.
* **`UC_BSD`**: _(non implemented)_ Unicode input under BSD. Not implemented at this time. If you're a BSD user and want to help add support for it, please [open an issue on GitHub](https://github.com/qmk/qmk_firmware/issues).
* **`UC_WINC`**: Windows Unicode input using [WinCompose](https://github.com/samhocevar/wincompose). As of v0.8.2, supports code points up to `0xFFFFF` (all currently assigned code points).
* **`UC_WINC`**: Windows Unicode input using [WinCompose](https://github.com/samhocevar/wincompose). As of v0.9.0, supports code points up to `0x10FFFF` (all possible code points).
To enable, install the [latest release](https://github.com/samhocevar/wincompose/releases/latest). Once installed, WinCompose will automatically run on startup. Works reliably under all version of Windows supported by the app.
By default, this mode uses the right Alt key (`KC_RALT`), but this can be changed in the WinCompose settings and by defining [`UNICODE_WINC_KEY`](#input-key-configuration) with another keycode.
By default, this mode uses right Alt (`KC_RALT`) as the Compose key, but this can be changed in the WinCompose settings and by defining [`UNICODE_KEY_WINC`](#input-key-configuration) with another keycode.
### Switching Input Modes
@@ -89,17 +98,17 @@ There are two ways to set the input mode for Unicode: by keycode or by function.
You can switch the input mode at any time by using one of the following keycodes. The easiest way is to add the ones you use to your keymap.
|Keycode |Alias |Input mode |Description |
|-----------------------|---------|-------------|-----------------------------------------|
|`UNICODE_MODE_FORWARD` |`UC_MOD` | |Cycles forwards through the available modes. [(Disabled by default)](#input-method-cycling)|
|`UNICODE_MODE_REVERSE` |`UC_RMOD`| |Cycles forwards through the available modes. [(Disabled by default)](#input-method-cycling)|
|`UNICODE_MODE_OSX` |`UC_M_OS`|`UC_OSX` |Switch to Mac OS X input. |
|`UNICODE_MODE_LNX` |`UC_M_LN`|`UC_LNX` |Switch to Linux input. |
|`UNICODE_MODE_WIN` |`UC_M_WI`|`UC_WIN` |Switch to Windows input. |
|`UNICODE_MODE_BSD` |`UC_M_BS`|`UC_BSD` |Switch to BSD input (not implemented). |
|`UNICODE_MODE_WINC` |`UC_M_WC`|`UC_WINC` |Switch to Windows input using WinCompose.|
|Keycode |Alias |Input Mode |Description |
|----------------------|---------|------------|--------------------------------------------------------------|
|`UNICODE_MODE_FORWARD`|`UC_MOD` |Next in list|[Cycle](#input-mode-cycling) through selected modes |
|`UNICODE_MODE_REVERSE`|`UC_RMOD`|Prev in list|[Cycle](#input-mode-cycling) through selected modes in reverse|
|`UNICODE_MODE_OSX` |`UC_M_OS`|`UC_OSX` |Switch to macOS input |
|`UNICODE_MODE_LNX` |`UC_M_LN`|`UC_LNX` |Switch to Linux input |
|`UNICODE_MODE_WIN` |`UC_M_WI`|`UC_WIN` |Switch to Windows input |
|`UNICODE_MODE_BSD` |`UC_M_BS`|`UC_BSD` |Switch to BSD input (not implemented) |
|`UNICODE_MODE_WINC` |`UC_M_WC`|`UC_WINC` |Switch to Windows input using WinCompose |
You can also switch the input mode by calling `set_unicode_input_mode(x)` in your code, where _x_ is one of the above input mode constants (e.g. `UC_LNX`). Since the function only needs to be called once, it's recommended that you do it in `eeconfig_init_user` (or a similar function). For example:
You can also switch the input mode by calling `set_unicode_input_mode(x)` in your code, where _x_ is one of the above input mode constants (e.g. `UC_LNX`). Since the function only needs to be called once, it's recommended that you do it in `eeconfig_init_user()` (or a similar function). For example:
```c
void eeconfig_init_user(void) {
@@ -123,35 +132,45 @@ For instance, you can add these definitions to your `config.h` file:
### Additional Customization
Because Unicode is such a large and variable feature, there are a number of options that you can customize to work better on your system.
Because Unicode is a large and versatile feature, there are a number of options you can customize to make it work better on your system.
#### Start and Finish input functions
#### Start and Finish Input Functions
The functions for starting and finishing Unicode input on your platform can be overridden locally. Possible uses include customizing input mode behavior if you don't use the default keys, or adding extra visual/audio feedback to Unicode input.
* `void unicode_input_start(void)` This sends the initial sequence that tells your platform to enter Unicode input mode. For example, it presses Ctrl+Shift+U on Linux and holds the Option key on Mac.
* `void unicode_input_start(void)` This sends the initial sequence that tells your platform to enter Unicode input mode. For example, it presses Ctrl+Shift+U on Linux and holds the Option key on macOS.
* `void unicode_input_finish(void)` This is called to exit Unicode input mode, for example by pressing Space or releasing the Option key.
You can find the default implementations of these functions in [`process_unicode_common.c`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_unicode_common.c).
#### Input Key Configuration
Additionally, you can customize the keys used to trigger the unicode input for macOS and WinCompose by adding defines to your `config.h`
You can customize the keys used to trigger Unicode input for macOS, Linux and WinCompose by adding corresponding defines to your `config.h`. The default values match the platforms' default settings, so you shouldn't need to change this unless Unicode input isn't working, or you want to use a different key (e.g. in order to free up left or right Alt).
|Define |Type |Default |Example |
|------------------|----------|------------------|-------------------------------------------|
|`UNICODE_KEY_OSX` |`uint8_t` |`KC_LALT` |`#define UNICODE_KEY_OSX KC_RALT` |
|`UNICODE_KEY_LNX` |`uint16_t`|`LCTL(LSFT(KC_U))`|`#define UNICODE_KEY_LNX LCTL(LSFT(KC_E))`|
|`UNICODE_KEY_WINC`|`uint8_t` |`KC_RALT` |`#define UNICODE_KEY_WINC KC_RGUI` |
#### Input Mode Cycling
You can choose which input modes are available for cycling through. By default, this is disabled. If you want to enable it, limiting it to just the modes you use makes sense. Note that the values in the list are comma-delimited.
```c
#define UNICODE_OSX_KEY KC_LALT
#define UNICODE_WINC_KEY KC_RALT
#define UNICODE_SELECTED_MODES UC_OSX, UC_LNX, UC_WIN, UC_WINC
```
#### Input Method Cycling
You can cycle through the selected modes by using the `UC_MOD`/`UC_RMOD` keycodes, or by calling `cycle_unicode_input_mode(offset)` in your code (`offset` is how many modes to move forward by, so +1 corresponds to `UC_MOD`).
Also, you can choose which input methods are availble for cycling through. By default, this is disabled. But if you want to enabled it, then limiting it to just those modes makes sense. Note that `UNICODE_SELECTED_MODES` define is comma delimited.
By default, when the keyboard boots, it will initialize the input mode to the last one you used. You can disable this and make it start with the first mode in the list every time by adding the following to your `config.h`:
```c
#define UNICODE_SELECTED_MODES UC_OSX, UC_LNX, UC_WIN, UC_BSD, UC_WINC
#define UNICODE_CYCLE_PERSIST false
```
!> Using `UNICODE_SELECTED_MODES` means you don't have to initially set the input mode in `matrix_init_user()` (or a similar function); the Unicode system will do that for you on startup. This has the added benefit of avoiding unnecessary writes to EEPROM.
## `send_unicode_hex_string`
To type multiple characters for things like (ノಠ痊ಠ)ノ彡┻━┻, you can use `send_unicode_hex_string()` much like `SEND_STRING()` except you would use hex values separate by spaces.

View File

@@ -450,7 +450,15 @@ This is a reference only. Each group of keys links to the page documenting their
## [Unicode Support](feature_unicode.md)
|Key |Description |
|-------|---------------------------------------------------------------------------|
|`UC(c)`|Send Unicode code point `c` (`UNICODE_ENABLE`) |
|`X(i)` |Send Unicode code point at index `i` in `unicode_map` (`UNICODEMAP_ENABLE`)|
|Key |Aliases |Description |
|----------------------|---------|----------------------------------------------------------------|
|`UC(c)` | |Send Unicode code point `c` |
|`X(i)` | |Send Unicode code point at index `i` in `unicode_map` |
|`XP(i, j)` | |Send Unicode code point at index `i`, or `j` if Shift/Caps is on|
|`UNICODE_MODE_FORWARD`|`UC_MOD` |Cycle through selected input modes |
|`UNICODE_MODE_REVERSE`|`UC_RMOD`|Cycle through selected input modes in reverse |
|`UNICODE_MODE_OSX` |`UC_M_OS`|Switch to macOS input |
|`UNICODE_MODE_LNX` |`UC_M_LN`|Switch to Linux input |
|`UNICODE_MODE_WIN` |`UC_M_WI`|Switch to Windows input |
|`UNICODE_MODE_BSD` |`UC_M_BS`|Switch to BSD input (not implemented) |
|`UNICODE_MODE_WINC` |`UC_M_WC`|Switch to Windows input using WinCompose |

View File

@@ -92,6 +92,10 @@ i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16
return chibios_to_qmk(&status);
}
i2c_status_t i2c_transmit_receive(uint8_t address, uint8_t * tx_body, uint16_t tx_length, uint8_t * rx_body, uint16_t rx_length) {
return i2cMasterTransmitTimeout(&I2C_DRIVER, address/2, tx_body, tx_length, rx_body, rx_length, MS2ST(100));
}
i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, const uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_address = devaddr;

View File

@@ -0,0 +1,86 @@
/*
Copyright 2018 Jack Humbert <jack.humb@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define MANUFACTURER ZSA
#define PRODUCT Moonlander
#define DESCRIPTION A keyboard
#define DEVICE_VER 0x0001
/* key matrix size */
#define MATRIX_ROWS 12
#define MATRIX_COLS 7
/* Planck PCB default pin-out */
// #define MATRIX_ROW_PINS { B10, B11, B12, B13, B14, B15 }
// #define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6 }
// #define MCP23_ROW_PINS { GPB5, GBP4, GBP3, GBP2, GBP1, GBP0 }
// #define MCP23_COL_PINS { GPA0, GBA1, GBA2, GBA3, GBA4, GBA5, GBA6 }
// #define MCP23_LED_R GPB7
// #define MCP23_LED_G GPB6
// #define MCP23_LED_B GPA7
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION ROW2COL
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#define DRIVER_ADDR_1 0b1110100
#define DRIVER_ADDR_2 0b1110111
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 35
#define DRIVER_2_LED_TOTAL 35
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL

View File

@@ -0,0 +1,70 @@
/*
Copyright 2018 Jack Humbert <jack.humb@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "moonlander.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_moonlander(
RGB_MOD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H,
KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B,
MO(1),KC_LCTL,KC_LALT,KC_LGUI,KC_RALT,
KC_BSPC,KC_SPC, KC_ENT,
KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,
KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_ENT,
KC_RALT,KC_LGUI,KC_LALT,KC_LCTL,MO(2),
KC_ENT,KC_SPC, KC_BSPC
),
[1] = LAYOUT_moonlander(
RGB_MOD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H,
KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B,
MO(1),KC_LCTL,KC_LALT,KC_LGUI,KC_RALT,
KC_BSPC,KC_SPC, KC_ENT,
KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,
KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,
KC_RALT,KC_LGUI,KC_LALT,KC_LCTL,MO(2),
KC_ENT,KC_SPC, KC_BSPC
),
[1] = LAYOUT_moonlander(
RGB_MOD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H,
KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B,
MO(1),KC_LCTL,KC_LALT,KC_LGUI,KC_RALT,
KC_BSPC,KC_SPC, KC_ENT,
KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,
KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,
KC_RALT,KC_LGUI,KC_LALT,KC_LCTL,MO(2),
KC_ENT,KC_SPC, KC_BSPC
)
};

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/*
Copyright 2018 Jack Humbert <jack.humb@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
#include "hal.h"
#include "timer.h"
#include "wait.h"
#include "printf.h"
#include "backlight.h"
#include "matrix.h"
#include "action.h"
#include "keycode.h"
#include <string.h>
#include "moonlander.h"
#include "i2c_master.h"
/*
#define MATRIX_ROW_PINS { B10, B11, B12, B13, B14, B15 } outputs
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6 } inputs
*/
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[6];
static matrix_row_t matrix_debouncing_right[MATRIX_COLS];
static bool debouncing = false;
static uint16_t debouncing_time = 0;
static bool debouncing_right = false;
static uint16_t debouncing_time_right = 0;
extern bool mcp23018_leds[3];
__attribute__ ((weak))
void matrix_init_user(void) {}
__attribute__ ((weak))
void matrix_scan_user(void) {}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
bool mcp23018_initd = false;
uint8_t mcp23018_tx[3];
uint8_t mcp23018_rx[1];
void mcp23018_init(void) {
i2c_init();
i2c_start(MCP23018_DEFAULT_ADDRESS << 1);
// #define MCP23_ROW_PINS { GPB5, GBP4, GBP3, GBP2, GBP1, GBP0 } outputs
// #define MCP23_COL_PINS { GPA0, GBA1, GBA2, GBA3, GBA4, GBA5, GBA6 } inputs
mcp23018_tx[0] = 0x00; // IODIRA
mcp23018_tx[1] = 0b00000000; // A is output
mcp23018_tx[2] = 0b00111111; // B is inputs
if (MSG_OK != i2c_transmit(MCP23018_DEFAULT_ADDRESS << 1,
mcp23018_tx, 3, 100
)) {
printf("error hori\n");
} else {
mcp23018_tx[0] = 0x0C; // GPPUA
mcp23018_tx[1] = 0b10000000; // A is not pulled-up
mcp23018_tx[2] = 0b11111111; // B is pulled-up
if (MSG_OK != i2c_transmit(MCP23018_DEFAULT_ADDRESS << 1,
mcp23018_tx, 3, 100
)) {
printf("error hori\n");
} else {
mcp23018_initd = true;
}
}
}
void matrix_init(void) {
printf("matrix init\n");
//debug_matrix = true;
// outputs
palSetPadMode(GPIOB, 10, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 11, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 12, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 13, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 14, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 15, PAL_MODE_OUTPUT_PUSHPULL);
// inputs
palSetPadMode(GPIOA, 0, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOA, 1, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOA, 2, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOA, 3, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOA, 6, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOA, 7, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOB, 0, PAL_MODE_INPUT_PULLDOWN);
memset(matrix, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix_debouncing, 0, MATRIX_ROWS * sizeof(matrix_row_t));
mcp23018_init();
matrix_init_quantum();
}
uint8_t matrix_scan(void) {
matrix_row_t data = 0;
// actual matrix
for (int row = 0; row < 6; row++) {
// strobe row
switch (row) {
case 0: palSetPad(GPIOB, 10); break;
case 1: palSetPad(GPIOB, 11); break;
case 2: palSetPad(GPIOB, 12); break;
case 3: palSetPad(GPIOB, 13); break;
case 4: palSetPad(GPIOB, 14); break;
case 5: palSetPad(GPIOB, 15); break;
}
// need wait to settle pin state
wait_us(20);
// read col data
data = (
(palReadPad(GPIOA, 0) << 0 ) |
(palReadPad(GPIOA, 1) << 1 ) |
(palReadPad(GPIOA, 2) << 2 ) |
(palReadPad(GPIOA, 3) << 3 ) |
(palReadPad(GPIOA, 6) << 4 ) |
(palReadPad(GPIOA, 7) << 5 ) |
(palReadPad(GPIOB, 0) << 6 )
);
// unstrobe row
switch (row) {
case 0: palClearPad(GPIOB, 10); break;
case 1: palClearPad(GPIOB, 11); break;
case 2: palClearPad(GPIOB, 12); break;
case 3: palClearPad(GPIOB, 13); break;
case 4: palClearPad(GPIOB, 14); break;
case 5: palClearPad(GPIOB, 15); break;
}
if (matrix_debouncing[row] != data) {
matrix_debouncing[row] = data;
debouncing = true;
debouncing_time = timer_read();
}
}
for (int row = 0; row < 7; row++) {
// right side
if (!mcp23018_initd) {
printf("trying to init right\n");
mcp23018_init();
}
// #define MCP23_ROW_PINS { GPB5, GBP4, GBP3, GBP2, GBP1, GBP0 } outputs
// #define MCP23_COL_PINS { GPA0, GBA1, GBA2, GBA3, GBA4, GBA5, GBA6 } inputs
// select row
mcp23018_tx[0] = 0x12; // GPIOA
mcp23018_tx[1] = (0b01111111 & ~(1<<(row))) | ((uint8_t)!mcp23018_leds[2] << 7); // activate row
mcp23018_tx[2] = ((uint8_t)!mcp23018_leds[1] << 6) | ((uint8_t)!mcp23018_leds[0] << 7); // activate row
if (MSG_OK != i2c_transmit(MCP23018_DEFAULT_ADDRESS << 1,
mcp23018_tx, 3, 100
)) {
printf("error hori\n");
}
// read col
mcp23018_tx[0] = 0x13; // GPIOB
if (MSG_OK != i2c_transmit_receive(MCP23018_DEFAULT_ADDRESS << 1,
mcp23018_tx, 1,
mcp23018_rx, 1
)) {
printf("error vert\n");
}
data = ~(mcp23018_rx[0] & 0b00111111);
// data = 0x01;
if (matrix_debouncing_right[row] != data) {
matrix_debouncing_right[row] = data;
debouncing_right = true;
debouncing_time_right = timer_read();
}
}
if (debouncing && timer_elapsed(debouncing_time) > DEBOUNCING_DELAY) {
for (int row = 0; row < 6; row++) {
matrix[row] = matrix_debouncing[row];
}
debouncing = false;
}
if (debouncing_right && timer_elapsed(debouncing_time_right) > DEBOUNCING_DELAY) {
for (int row = 0; row < 6; row++) {
matrix[11 - row] = 0;
for (int col = 0; col < MATRIX_COLS; col++) {
matrix[11 - row] |= ((matrix_debouncing_right[6 - col] & (1 << row) ? 1 : 0) << col);
}
}
debouncing_right = false;
}
matrix_scan_quantum();
return 1;
}
bool matrix_is_on(uint8_t row, uint8_t col) {
return (matrix[row] & (1<<col));
}
matrix_row_t matrix_get_row(uint8_t row) {
return matrix[row];
}
void matrix_print(void) {
printf("\nr/c 01234567\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
printf("%X0: ", row);
matrix_row_t data = matrix_get_row(row);
for (int col = 0; col < MATRIX_COLS; col++) {
if (data & (1<<col))
printf("1");
else
printf("0");
}
printf("\n");
}
}

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/*
Copyright 2018 Jack Humbert <jack.humb@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "moonlander.h"
bool mcp23018_leds[3] = {0, 0, 0};
void matrix_init_kb(void) {
setPinOutput(B5);
setPinOutput(B4);
setPinOutput(B3);
writePinLow(B5);
writePinLow(B4);
writePinLow(B3);
mcp23018_leds[0] = 0; // blue
mcp23018_leds[1] = 0; // green
mcp23018_leds[2] = 0; // red
eeconfig_init();
}
void matrix_scan_kb(void) {
}
uint32_t layer_state_set_kb(uint32_t state) {
ML_LED_1(0);
ML_LED_2(0);
ML_LED_3(0);
ML_LED_4(0);
ML_LED_5(0);
ML_LED_6(0);
uint8_t layer = biton32(state);
switch (layer) {
case 0:
break;
case 1:
ML_LED_1(1);
ML_LED_4(1);
break;
case 2:
ML_LED_2(1);
ML_LED_5(1);
break;
case 3:
ML_LED_3(1);
break;
case 4:
ML_LED_4(1);
break;
case 5:
ML_LED_5(1);
break;
case 6:
ML_LED_6(1);
break;
default:
break;
}
return state;
}
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
/* Refer to IS31 manual for these locations
* driver
* | R location
* | | G location
* | | | B location
* | | | | */
{0, C3_2, C1_1, C4_2}, // 1
{0, C2_2, C1_2, C4_3},
{0, C2_3, C1_3, C3_3},
{0, C2_4, C1_4, C3_4},
{0, C2_5, C1_5, C3_5},
{0, C2_6, C1_6, C3_6},
{0, C2_7, C1_7, C3_7},
{0, C2_8, C1_8, C3_8},
{0, C3_1, C2_1, C4_1},
{0, C7_8, C6_8, C8_8}, // 10
{0, C7_7, C6_7, C9_8},
{0, C8_7, C6_6, C9_7},
{0, C8_6, C7_6, C9_6},
{0, C8_5, C7_5, C9_5},
{0, C8_4, C7_4, C9_4},
{0, C8_3, C7_3, C9_3},
{0, C8_2, C7_2, C9_2},
{0, C8_1, C7_1, C9_1},
{0, C3_10, C1_9, C4_10}, // 19
{0, C2_10, C1_10, C4_11},
{0, C2_11, C1_11, C3_11},
{0, C2_12, C1_12, C3_12},
{0, C2_13, C1_13, C3_13},
{0, C2_14, C1_14, C3_14},
{0, C2_15, C1_15, C3_15},
{0, C2_16, C1_16, C3_16},
{0, C3_9, C2_9, C4_9},
{0, C7_16, C6_16, C8_16}, // 28
{0, C7_15, C6_15, C9_16},
{0, C8_15, C6_14, C9_15},
{0, C8_10, C7_10, C9_10},
{0, C8_9, C7_9, C9_9},
{0, C8_11, C7_11, C9_11},
{0, C8_12, C7_12, C9_12},
{0, C8_13, C7_13, C9_13},
// {0, C8_14, C7_14, C9_4}
{1, C3_2, C1_1, C4_2}, // 1
{1, C2_2, C1_2, C4_3},
{1, C2_3, C1_3, C3_3},
{1, C2_4, C1_4, C3_4},
{1, C2_5, C1_5, C3_5},
{1, C2_6, C1_6, C3_6},
{1, C2_7, C1_7, C3_7},
{1, C2_8, C1_8, C3_8},
{1, C3_1, C2_1, C4_1},
{1, C7_8, C6_8, C8_8}, // 10
{1, C7_7, C6_7, C9_8},
{1, C8_7, C6_6, C9_7},
{1, C8_6, C7_6, C9_6},
{1, C8_5, C7_5, C9_5},
{1, C8_4, C7_4, C9_4},
{1, C8_3, C7_3, C9_3},
{1, C8_2, C7_2, C9_2},
{1, C8_1, C7_1, C9_1},
{1, C3_10, C1_9, C4_10}, // 19
{1, C2_10, C1_10, C4_11},
{1, C2_11, C1_11, C3_11},
{1, C2_12, C1_12, C3_12},
{1, C2_13, C1_13, C3_13},
{1, C2_14, C1_14, C3_14},
{1, C2_15, C1_15, C3_15},
{1, C2_16, C1_16, C3_16},
{1, C3_9, C2_9, C4_9},
{1, C7_16, C6_16, C8_16}, // 28
{1, C7_15, C6_15, C9_16},
{1, C8_15, C6_14, C9_15},
{1, C8_10, C7_10, C9_10},
{1, C8_9, C7_9, C9_9},
{1, C8_11, C7_11, C9_11},
{1, C8_12, C7_12, C9_12},
{1, C8_13, C7_13, C9_13},
};
rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
/*{row | col << 4}
| {x=0..224, y=0..64}
| | modifier
| | | */
{{0|(0<<4)}, {17.23*0, 21.33*0}, 1},
{{1|(0<<4)}, {17.23*0, 21.33*1}, 4},
{{2|(0<<4)}, {17.23*0, 21.33*2}, 4},
{{3|(0<<4)}, {17.23*0, 21.33*3}, 4},
{{4|(0<<4)}, {17.23*0, 21.33*4}, 4},
{{0|(1<<4)}, {17.23*1, 21.33*0}, 4},
{{1|(1<<4)}, {17.23*1, 21.33*1}, 4},
{{2|(1<<4)}, {17.23*1, 21.33*2}, 4},
{{3|(1<<4)}, {17.23*1, 21.33*3}, 4},
{{4|(1<<4)}, {17.23*1, 21.33*4}, 4},
{{0|(2<<4)}, {17.23*2, 21.33*0}, 4},
{{1|(2<<4)}, {17.23*2, 21.33*1}, 4},
{{2|(2<<4)}, {17.23*2, 21.33*2}, 4},
{{3|(2<<4)}, {17.23*2, 21.33*3}, 4},
{{4|(2<<4)}, {17.23*2, 21.33*4}, 4},
{{0|(3<<4)}, {17.23*3, 21.33*0}, 4},
{{1|(3<<4)}, {17.23*3, 21.33*1}, 4},
{{2|(3<<4)}, {17.23*3, 21.33*2}, 4},
{{3|(3<<4)}, {17.23*3, 21.33*3}, 4},
{{4|(3<<4)}, {17.23*3, 21.33*4}, 4},
{{0|(4<<4)}, {17.23*4, 21.33*0}, 4},
{{1|(4<<4)}, {17.23*4, 21.33*1}, 4},
{{2|(4<<4)}, {17.23*4, 21.33*2}, 4},
{{3|(4<<4)}, {17.23*4, 21.33*3}, 4},
{{4|(4<<4)}, {17.23*4, 21.33*4}, 4},
{{0|(5<<4)}, {17.23*5, 21.33*0}, 4},
{{1|(5<<4)}, {17.23*5, 21.33*1}, 4},
{{2|(5<<4)}, {17.23*5, 21.33*2}, 4},
{{3|(5<<4)}, {17.23*5, 21.33*3}, 4},
{{0|(6<<4)}, {17.23*6, 21.33*0}, 4},
{{1|(6<<4)}, {17.23*6, 21.33*1}, 4},
{{2|(6<<4)}, {17.23*6, 21.33*2}, 4},
// cluster
{{5|(0<<4)}, {17.23*5.5, 21.33*4}, 4},
{{5|(1<<4)}, {17.23*6.0, 21.33*5}, 4},
{{5|(2<<4)}, {17.23*6.5, 21.33*6}, 4},
{{0|(0<<4)}, {17.23*13, 21.33*0}, 1},
{{1|(0<<4)}, {17.23*13, 21.33*1}, 4},
{{2|(0<<4)}, {17.23*13, 21.33*2}, 4},
{{3|(0<<4)}, {17.23*13, 21.33*3}, 4},
{{4|(0<<4)}, {17.23*13, 21.33*4}, 4},
{{0|(1<<4)}, {17.23*12, 21.33*0}, 4},
{{1|(1<<4)}, {17.23*12, 21.33*1}, 4},
{{2|(1<<4)}, {17.23*12, 21.33*2}, 4},
{{3|(1<<4)}, {17.23*12, 21.33*3}, 4},
{{4|(1<<4)}, {17.23*12, 21.33*4}, 4},
{{0|(2<<4)}, {17.23*11, 21.33*0}, 4},
{{1|(2<<4)}, {17.23*11, 21.33*1}, 4},
{{2|(2<<4)}, {17.23*11, 21.33*2}, 4},
{{3|(2<<4)}, {17.23*11, 21.33*3}, 4},
{{4|(2<<4)}, {17.23*11, 21.33*4}, 4},
{{0|(3<<4)}, {17.23*10, 21.33*0}, 4},
{{1|(3<<4)}, {17.23*10, 21.33*1}, 4},
{{2|(3<<4)}, {17.23*10, 21.33*2}, 4},
{{3|(3<<4)}, {17.23*10, 21.33*3}, 4},
{{4|(3<<4)}, {17.23*10, 21.33*4}, 4},
{{0|(4<<4)}, {17.23*9, 21.33*0}, 4},
{{1|(4<<4)}, {17.23*9, 21.33*1}, 4},
{{2|(4<<4)}, {17.23*9, 21.33*2}, 4},
{{3|(4<<4)}, {17.23*9, 21.33*3}, 4},
{{4|(4<<4)}, {17.23*9, 21.33*4}, 4},
{{0|(5<<4)}, {17.23*8, 21.33*0}, 4},
{{1|(5<<4)}, {17.23*8, 21.33*1}, 4},
{{2|(5<<4)}, {17.23*8, 21.33*2}, 4},
{{3|(5<<4)}, {17.23*8, 21.33*3}, 4},
{{0|(6<<4)}, {17.23*7, 21.33*0}, 4},
{{1|(6<<4)}, {17.23*7, 21.33*1}, 4},
{{2|(6<<4)}, {17.23*7, 21.33*2}, 4},
// cluster
{{5|(0<<4)}, {17.23*7.5, 21.33*4}, 4},
{{5|(1<<4)}, {17.23*7.0, 21.33*5}, 4},
{{5|(2<<4)}, {17.23*6.5, 21.33*6}, 4},
};

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/*
Copyright 2018 Jack Humbert <jack.humb@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define MCP23018_DEFAULT_ADDRESS 0b0100000
#define ML_LED_1(status) (status ? writePinHigh(B5) : writePinLow(B5))
#define ML_LED_2(status) (status ? writePinHigh(B4) : writePinLow(B4))
#define ML_LED_3(status) (status ? writePinHigh(B3) : writePinLow(B3))
#define ML_LED_4(status) mcp23018_leds[0] = status
#define ML_LED_5(status) mcp23018_leds[1] = status
#define ML_LED_6(status) mcp23018_leds[2] = status
#include "quantum.h"
#define LAYOUT_moonlander( \
k00, k01, k02, k03, k04, k05, k06, \
k10, k11, k12, k13, k14, k15, k16, \
k20, k21, k22, k23, k24, k25, k26, \
k30, k31, k32, k33, k34, k35, \
k40, k41, k42, k43, k44, \
k50, k51, k52, \
\
k60, k61, k62, k63, k64, k65, k66, \
k70, k71, k72, k73, k74, k75, k76, \
k80, k81, k82, k83, k84, k85, k86, \
k91, k92, k93, k94, k95, k96, \
ka2, ka3, ka4, ka5, ka6, \
kb4, kb5, kb6 \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06 }, \
{ k10, k11, k12, k13, k14, k15, k16 }, \
{ k20, k21, k22, k23, k24, k25, k26 }, \
{ k30, k31, k32, k33, k34, k35, KC_NO }, \
{ k40, k41, k42, k43, k44, KC_NO, KC_NO }, \
{ k50, k51, k52, KC_NO, KC_NO, KC_NO, KC_NO }, \
\
{ k60, k61, k62, k63, k64, k65, k66 }, \
{ k70, k71, k72, k73, k74, k75, k76 }, \
{ k80, k81, k82, k83, k84, k85, k86 }, \
{ KC_NO,k91, k92, k93, k94, k95, k96 }, \
{ KC_NO, KC_NO, ka2, ka3, ka4, ka5, ka6 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, kb4, kb5, kb6 } \
}

View File

@@ -0,0 +1,23 @@
# project specific files
SRC = matrix.c
#LAYOUTS += ortho_4x12
# Cortex version
MCU = STM32F303
# Build Options
# comment out to disable the options.
#
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration
## (Note that for BOOTMAGIC on Teensy LC you have to use a custom .ld script.)
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover
CUSTOM_MATRIX = yes # Custom matrix file
AUDIO_ENABLE = yes
RGB_MATRIX_ENABLE = IS31FL3731
# SERIAL_LINK_ENABLE = yes

48
keyboards/planck/rules.mk Normal file
View File

@@ -0,0 +1,48 @@
# MCU name
MCU = atmega32u4
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
ifeq ($(strip $(KEYBOARD)), planck/rev3)
BOOTLOADER = atmel-dfu
endif
ifeq ($(strip $(KEYBOARD)), planck/rev4)
BOOTLOADER = atmel-dfu
endif
ifeq ($(strip $(KEYBOARD)), planck/rev5)
BOOTLOADER = qmk-dfu
endif
ifeq ($(strip $(KEYBOARD)), planck/light)
BOOTLOADER = atmel-dfu
endif
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
API_SYSEX_ENABLE = no
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
LAYOUTS = ortho_4x12 planck_mit planck_grid
LAYOUTS_HAS_RGB = no
DEFAULT_FOLDER = planck/rev5

View File

@@ -13,15 +13,15 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "process_unicode.h"
#include "action_util.h"
#include "eeprom.h"
bool process_unicode(uint16_t keycode, keyrecord_t *record) {
if (keycode > QK_UNICODE && record->event.pressed) {
uint16_t unicode = keycode & 0x7FFF;
if (keycode >= QK_UNICODE && keycode <= QK_UNICODE_MAX && record->event.pressed) {
unicode_input_start();
register_hex(unicode);
register_hex(keycode & 0x7FFF);
unicode_input_finish();
}
return true;

View File

@@ -13,9 +13,9 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#include "process_unicode_common.h"
bool process_unicode(uint16_t keycode, keyrecord_t *record);

View File

@@ -20,6 +20,8 @@
#include <string.h>
unicode_config_t unicode_config;
uint8_t unicode_saved_mods;
#if UNICODE_SELECTED_MODES != -1
static uint8_t selected[] = { UNICODE_SELECTED_MODES };
static uint8_t selected_count = sizeof selected / sizeof *selected;
@@ -75,30 +77,24 @@ void persist_unicode_input_mode(void) {
eeprom_update_byte(EECONFIG_UNICODEMODE, unicode_config.input_mode);
}
static uint8_t saved_mods;
__attribute__((weak))
void unicode_input_start(void) {
saved_mods = get_mods(); // Save current mods
unicode_saved_mods = get_mods(); // Save current mods
clear_mods(); // Unregister mods to start from a clean state
switch (unicode_config.input_mode) {
case UC_OSX:
register_code(UNICODE_OSX_KEY);
register_code(UNICODE_KEY_OSX);
break;
case UC_LNX:
register_code(KC_LCTL);
register_code(KC_LSFT);
tap_code(KC_U); // TODO: Replace with tap_code16(LCTL(LSFT(KC_U))); and test
unregister_code(KC_LSFT);
unregister_code(KC_LCTL);
tap_code16(UNICODE_KEY_LNX);
break;
case UC_WIN:
register_code(KC_LALT);
tap_code(KC_PPLS);
break;
case UC_WINC:
tap_code(UNICODE_WINC_KEY);
tap_code(UNICODE_KEY_WINC);
tap_code(KC_U);
break;
}
@@ -110,7 +106,7 @@ __attribute__((weak))
void unicode_input_finish(void) {
switch (unicode_config.input_mode) {
case UC_OSX:
unregister_code(UNICODE_OSX_KEY);
unregister_code(UNICODE_KEY_OSX);
break;
case UC_LNX:
tap_code(KC_SPC);
@@ -123,7 +119,25 @@ void unicode_input_finish(void) {
break;
}
set_mods(saved_mods); // Reregister previously set mods
set_mods(unicode_saved_mods); // Reregister previously set mods
}
__attribute__((weak))
void unicode_input_cancel(void) {
switch (unicode_config.input_mode) {
case UC_OSX:
unregister_code(UNICODE_KEY_OSX);
break;
case UC_LNX:
case UC_WINC:
tap_code(KC_ESC);
break;
case UC_WIN:
unregister_code(KC_LALT);
break;
}
set_mods(unicode_saved_mods); // Reregister previously set mods
}
__attribute__((weak))

View File

@@ -23,11 +23,14 @@
#endif
// Keycodes used for starting Unicode input on different platforms
#ifndef UNICODE_OSX_KEY
#define UNICODE_OSX_KEY KC_LALT
#ifndef UNICODE_KEY_OSX
#define UNICODE_KEY_OSX KC_LALT
#endif
#ifndef UNICODE_WINC_KEY
#define UNICODE_WINC_KEY KC_RALT
#ifndef UNICODE_KEY_LNX
#define UNICODE_KEY_LNX LCTL(LSFT(KC_U))
#endif
#ifndef UNICODE_KEY_WINC
#define UNICODE_KEY_WINC KC_RALT
#endif
// Comma-delimited, ordered list of input modes selected for use (e.g. in cycle)
@@ -63,6 +66,7 @@ typedef union {
} unicode_config_t;
extern unicode_config_t unicode_config;
extern uint8_t unicode_saved_mods;
void unicode_input_mode_init(void);
uint8_t get_unicode_input_mode(void);
@@ -72,6 +76,7 @@ void persist_unicode_input_mode(void);
void unicode_input_start(void);
void unicode_input_finish(void);
void unicode_input_cancel(void);
void register_hex(uint16_t hex);
void send_unicode_hex_string(const char *str);

View File

@@ -15,7 +15,6 @@
*/
#include "process_unicodemap.h"
#include "process_unicode_common.h"
void register_hex32(uint32_t hex) {
bool onzerostart = true;
@@ -38,28 +37,39 @@ void register_hex32(uint32_t hex) {
}
__attribute__((weak))
void unicodemap_input_error() {}
uint16_t unicodemap_index(uint16_t keycode) {
if (keycode >= QK_UNICODEMAP_PAIR) {
// Keycode is a pair: extract index based on Shift / Caps Lock state
uint16_t index = keycode - QK_UNICODEMAP_PAIR;
bool shift = unicode_saved_mods & MOD_MASK_SHIFT, caps = IS_HOST_LED_ON(USB_LED_CAPS_LOCK);
if (shift ^ caps) { index >>= 7; }
return index & 0x7F;
} else {
// Keycode is a regular index
return keycode - QK_UNICODEMAP;
}
}
bool process_unicodemap(uint16_t keycode, keyrecord_t *record) {
if ((keycode & QK_UNICODEMAP) == QK_UNICODEMAP && record->event.pressed) {
uint16_t index = keycode - QK_UNICODEMAP;
uint32_t code = pgm_read_dword(unicode_map + index);
if (keycode >= QK_UNICODEMAP && keycode <= QK_UNICODEMAP_PAIR_MAX && record->event.pressed) {
unicode_input_start();
uint32_t code = pgm_read_dword(unicode_map + unicodemap_index(keycode));
uint8_t input_mode = get_unicode_input_mode();
if (code > 0xFFFF && code <= 0x10FFFF && input_mode == UC_OSX) {
// Convert to UTF-16 surrogate pair
if (code > 0x10FFFF || (code > 0xFFFF && input_mode == UC_WIN)) {
// Character is out of range supported by the platform
unicode_input_cancel();
} else if (code > 0xFFFF && input_mode == UC_OSX) {
// Convert to UTF-16 surrogate pair on Mac
code -= 0x10000;
uint32_t lo = code & 0x3FF, hi = (code & 0xFFC00) >> 10;
unicode_input_start();
register_hex32(hi + 0xD800);
register_hex32(lo + 0xDC00);
unicode_input_finish();
} else if ((code > 0x10FFFF && input_mode == UC_OSX) || (code > 0xFFFFF && input_mode == UC_LNX)) {
// Character is out of range supported by the OS
unicodemap_input_error();
} else {
unicode_input_start();
register_hex32(code);
unicode_input_finish();
}

View File

@@ -16,10 +16,10 @@
#pragma once
#include "quantum.h"
#include "process_unicode_common.h"
extern const uint32_t PROGMEM unicode_map[];
void unicodemap_input_error(void);
void register_hex32(uint32_t hex);
uint16_t unicodemap_index(uint16_t keycode);
bool process_unicodemap(uint16_t keycode, keyrecord_t *record);

View File

@@ -87,7 +87,9 @@ enum quantum_keycodes {
#endif
#ifdef UNICODEMAP_ENABLE
QK_UNICODEMAP = 0x8000,
QK_UNICODEMAP_MAX = 0x83FF,
QK_UNICODEMAP_MAX = 0xBFFF,
QK_UNICODEMAP_PAIR = 0xC000,
QK_UNICODEMAP_PAIR_MAX = 0xFFFF,
#endif
// Loose keycodes - to be used directly
@@ -712,7 +714,8 @@ enum quantum_keycodes {
#endif
#ifdef UNICODEMAP_ENABLE
// Allows Unicode input up to 0x10FFFF, requires unicode_map
#define X(i) (QK_UNICODEMAP | (i))
#define X(i) (QK_UNICODEMAP | (i))
#define XP(i, j) (QK_UNICODEMAP_PAIR | ((i) & 0x7F) | (((j) & 0x7F) << 7)) // 127 max i and j
#endif
#define UC_MOD UNICODE_MODE_FORWARD

View File

@@ -19,4 +19,4 @@
#define UNICODE_CYCLE_PERSIST false
#define UNICODE_SELECTED_MODES UC_WINC, UC_WIN, UC_LNX
#define UNICODE_WINC_KEY KC_RGUI
#define UNICODE_KEY_WINC KC_RGUI